freebsd-skq/contrib/kyua/utils/process/executor.hpp
Brooks Davis b0d29bc47d Import the kyua test framework.
Having kyua in the base system will simplify automated testing in CI and
eliminates bootstrapping issues on new platforms.

The build of kyua is controlled by WITH(OUT)_TESTS_SUPPORT.

Reviewed by:	emaste
Obtained from:	CheriBSD
Sponsored by:	DARPA
Differential Revision:	https://reviews.freebsd.org/D24103
2020-03-23 19:01:23 +00:00

232 lines
8.4 KiB
C++

// Copyright 2015 The Kyua Authors.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/// \file utils/process/executor.hpp
/// Multiprogrammed process executor with isolation guarantees.
///
/// This module provides a mechanism to invoke more than one process
/// concurrently while at the same time ensuring that each process is run
/// in a clean container and in a "safe" work directory that gets cleaned
/// up automatically on termination.
///
/// The intended workflow for using this module is the following:
///
/// 1) Initialize the executor using setup(). Keep the returned object
/// around through the lifetime of the next operations. Only one
/// instance of the executor can be alive at once.
/// 2) Spawn one or more processes with spawn(). On the caller side, keep
/// track of any per-process data you may need using the returned
/// exec_handle, which is unique among the set of active processes.
/// 3) Call wait() or wait_any() to wait for completion of a process started
/// in the previous step. Repeat as desired.
/// 4) Use the returned exit_handle object by wait() or wait_any() to query
/// the status of the terminated process and/or to access any of its
/// data files.
/// 5) Invoke cleanup() on the exit_handle to wipe any stale data.
/// 6) Invoke cleanup() on the object returned by setup().
///
/// It is the responsibility of the caller to ensure that calls to
/// spawn() and spawn_followup() are balanced with wait() and wait_any() calls.
///
/// Processes executed in this manner have access to two different "unique"
/// directories: the first is the "work directory", which is an empty directory
/// that acts as the subprocess' work directory; the second is the "control
/// directory", which is the location where the in-process code may place files
/// that are not clobbered by activities in the work directory.
#if !defined(UTILS_PROCESS_EXECUTOR_HPP)
#define UTILS_PROCESS_EXECUTOR_HPP
#include "utils/process/executor_fwd.hpp"
#include <cstddef>
#include <memory>
#include "utils/datetime_fwd.hpp"
#include "utils/fs/path_fwd.hpp"
#include "utils/optional.hpp"
#include "utils/passwd_fwd.hpp"
#include "utils/process/child_fwd.hpp"
#include "utils/process/status_fwd.hpp"
namespace utils {
namespace process {
namespace executor {
namespace detail {
extern const char* stdout_name;
extern const char* stderr_name;
extern const char* work_subdir;
/// Shared reference counter.
typedef std::shared_ptr< std::size_t > refcnt_t;
void setup_child(const utils::optional< utils::passwd::user >,
const utils::fs::path&, const utils::fs::path&);
} // namespace detail
/// Maintenance data held while a subprocess is being executed.
///
/// This data structure exists from the moment a subprocess is executed via
/// executor::spawn() to when it is cleaned up with exit_handle::cleanup().
///
/// The caller NEED NOT maintain this object alive for the execution of the
/// subprocess. However, the PID contained in here can be used to match
/// exec_handle objects with corresponding exit_handle objects via their
/// original_pid() method.
///
/// Objects of this type can be copied around but their implementation is
/// shared. The implication of this is that only the last copy of a given exit
/// handle will execute the automatic cleanup() on destruction.
class exec_handle {
struct impl;
/// Pointer to internal implementation.
std::shared_ptr< impl > _pimpl;
friend class executor_handle;
exec_handle(std::shared_ptr< impl >);
public:
~exec_handle(void);
int pid(void) const;
utils::fs::path control_directory(void) const;
utils::fs::path work_directory(void) const;
const utils::fs::path& stdout_file(void) const;
const utils::fs::path& stderr_file(void) const;
};
/// Container for the data of a process termination.
///
/// This handle provides access to the details of the process that terminated
/// and serves as the owner of the remaining on-disk files. The caller is
/// expected to call cleanup() before destruction to remove the on-disk state.
///
/// Objects of this type can be copied around but their implementation is
/// shared. The implication of this is that only the last copy of a given exit
/// handle will execute the automatic cleanup() on destruction.
class exit_handle {
struct impl;
/// Pointer to internal implementation.
std::shared_ptr< impl > _pimpl;
friend class executor_handle;
exit_handle(std::shared_ptr< impl >);
detail::refcnt_t state_owners(void) const;
public:
~exit_handle(void);
void cleanup(void);
int original_pid(void) const;
const utils::optional< utils::process::status >& status(void) const;
const utils::optional< utils::passwd::user >& unprivileged_user(void) const;
const utils::datetime::timestamp& start_time() const;
const utils::datetime::timestamp& end_time() const;
utils::fs::path control_directory(void) const;
utils::fs::path work_directory(void) const;
const utils::fs::path& stdout_file(void) const;
const utils::fs::path& stderr_file(void) const;
};
/// Handler for the livelihood of the executor.
///
/// Objects of this type can be copied around (because we do not have move
/// semantics...) but their implementation is shared. Only one instance of the
/// executor can exist at any point in time.
class executor_handle {
struct impl;
/// Pointer to internal implementation.
std::shared_ptr< impl > _pimpl;
friend executor_handle setup(void);
executor_handle(void) throw();
utils::fs::path spawn_pre(void);
exec_handle spawn_post(const utils::fs::path&,
const utils::fs::path&,
const utils::fs::path&,
const utils::datetime::delta&,
const utils::optional< utils::passwd::user >,
std::auto_ptr< utils::process::child >);
void spawn_followup_pre(void);
exec_handle spawn_followup_post(const exit_handle&,
const utils::datetime::delta&,
std::auto_ptr< utils::process::child >);
public:
~executor_handle(void);
const utils::fs::path& root_work_directory(void) const;
void cleanup(void);
template< class Hook >
exec_handle spawn(Hook,
const datetime::delta&,
const utils::optional< utils::passwd::user >,
const utils::optional< utils::fs::path > = utils::none,
const utils::optional< utils::fs::path > = utils::none);
template< class Hook >
exec_handle spawn_followup(Hook,
const exit_handle&,
const datetime::delta&);
exit_handle wait(const exec_handle);
exit_handle wait_any(void);
void check_interrupt(void) const;
};
executor_handle setup(void);
} // namespace executor
} // namespace process
} // namespace utils
#endif // !defined(UTILS_PROCESS_EXECUTOR_HPP)