freebsd-skq/sys/dev/randomdev/yarrow.c
Mark Murray 4db9ae91ff New machine-independant /dev/random driver.
This is work-in-progress, and the entropy-gathering routines are not
yet present. As such, this should be viewed as a pretty reasonable
PRNG with _ABSOLUTELY_NO_ security!!

Entropy gathering will be the subject of ongoing work.

This is written as a module, and as such is unloadable, but there is
no refcounting done. I would like to use something like device_busy(9)
to achieve this (eventually).

Lots of useful ideas from:	bde, phk, Jeroen van Gelderen

Reviewed by:	dfr
2000-06-25 08:38:58 +00:00

214 lines
5.8 KiB
C

/*-
* Copyright (c) 2000 Mark Murray
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $FreeBSD$
*/
/* NOTE NOTE NOTE - This is not finished! It will supply numbers, but
it is not yet cryptographically secure!! */
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/queue.h>
#include <sys/linker.h>
#include <sys/libkern.h>
#include <sys/mbuf.h>
#include <sys/random.h>
#include <sys/types.h>
#include <crypto/blowfish/blowfish.h>
#include "yarrow.h"
void generator_gate(void);
void reseed(void);
void randominit(void);
/* This is the beastie that needs protecting. It contains all of the
* state that we are excited about.
*/
struct state state;
void
randominit(void)
{
/* XXX much more to come */
state.gengateinterval = 10;
}
void
reseed(void)
{
unsigned char v[BINS][KEYSIZE]; /* v[i] */
unsigned char hash[KEYSIZE]; /* h' */
BF_KEY hashkey;
unsigned char ivec[8];
unsigned char temp[KEYSIZE];
int i, j;
/* 1. Hash the accumulated entropy into v[0] */
/* XXX to be done properly */
bzero((void *)&v[0], KEYSIZE);
for (j = 0; j < sizeof(state.randomstuff); j += KEYSIZE) {
BF_set_key(&hashkey, KEYSIZE, &state.randomstuff[j]);
BF_cbc_encrypt(v[0], temp, KEYSIZE, &hashkey,
ivec, BF_ENCRYPT);
memcpy(&v[0], temp, KEYSIZE);
}
/* 2. Compute hash values for all v. _Supposed_ to be computationally */
/* intensive. */
for (i = 1; i < BINS; i++) {
bzero((void *)&v[i], KEYSIZE);
for (j = 0; j < sizeof(state.randomstuff); j += KEYSIZE) {
/* v[i] #= h(v[i-1]) */
BF_set_key(&hashkey, KEYSIZE, v[i - 1]);
BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey,
ivec, BF_ENCRYPT);
memcpy(&v[i], temp, KEYSIZE);
/* v[i] #= h(v[0]) */
BF_set_key(&hashkey, KEYSIZE, v[0]);
BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey,
ivec, BF_ENCRYPT);
memcpy(&v[i], temp, KEYSIZE);
/* v[i] #= h(i) */
BF_set_key(&hashkey, sizeof(int), (unsigned char *)&i);
BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey,
ivec, BF_ENCRYPT);
memcpy(&v[i], temp, KEYSIZE);
}
}
/* 3. Compute a new Key. */
bzero((void *)hash, KEYSIZE);
BF_set_key(&hashkey, KEYSIZE, (unsigned char *)&state.key);
BF_cbc_encrypt(hash, temp, KEYSIZE, &hashkey,
ivec, BF_ENCRYPT);
memcpy(hash, temp, KEYSIZE);
for (i = 1; i < BINS; i++) {
BF_set_key(&hashkey, KEYSIZE, v[i]);
BF_cbc_encrypt(hash, temp, KEYSIZE, &hashkey,
ivec, BF_ENCRYPT);
memcpy(hash, temp, KEYSIZE);
}
BF_set_key(&state.key, KEYSIZE, hash);
/* 4. Recompute the counter */
state.counter = 0;
BF_cbc_encrypt((unsigned char *)&state.counter, temp,
sizeof(state.counter), &state.key, state.ivec,
BF_ENCRYPT);
memcpy(&state.counter, temp, state.counter);
/* 5. Reset all entropy estimate accumulators to zero */
bzero((void *)state.randomstuff, sizeof(state.randomstuff));
/* 6. Wipe memory of intermediate values */
bzero((void *)v, sizeof(v));
bzero((void *)temp, sizeof(temp));
bzero((void *)hash, sizeof(hash));
/* 7. Dump to seed file (XXX done by external process?) */
}
u_int
read_random(char *buf, u_int count)
{
static int cur = 0;
static int gate = 1;
u_int i;
u_int retval;
u_int64_t genval;
if (gate) {
generator_gate();
state.outputblocks = 0;
gate = 0;
}
if (count >= sizeof(state.counter)) {
retval = 0;
for (i = 0; i < count; i += sizeof(state.counter)) {
state.counter++;
BF_cbc_encrypt((unsigned char *)&state.counter,
(unsigned char *)&genval, sizeof(state.counter),
&state.key, state.ivec, BF_ENCRYPT);
memcpy(&buf[i], &genval, sizeof(state.counter));
if (++state.outputblocks >= state.gengateinterval) {
generator_gate();
state.outputblocks = 0;
}
retval += sizeof(state.counter);
}
}
else {
if (!cur) {
state.counter++;
BF_cbc_encrypt((unsigned char *)&state.counter,
(unsigned char *)&genval, sizeof(state.counter),
&state.key, state.ivec, BF_ENCRYPT);
memcpy(buf, &genval, count);
cur = sizeof(state.counter) - count;
if (++state.outputblocks >= state.gengateinterval) {
generator_gate();
state.outputblocks = 0;
}
retval = count;
}
else {
retval = cur < count ? cur : count;
memcpy(buf,
(char *)&state.counter +
(sizeof(state.counter) - retval),
retval);
cur -= retval;
}
}
return retval;
}
void
generator_gate(void)
{
int i;
unsigned char temp[KEYSIZE];
for (i = 0; i < KEYSIZE; i += sizeof(state.counter)) {
state.counter++;
BF_cbc_encrypt((unsigned char *)&state.counter, &temp[i],
sizeof(state.counter), &state.key, state.ivec,
BF_ENCRYPT);
}
BF_set_key(&state.key, KEYSIZE, temp);
bzero((void *)temp, KEYSIZE);
}