alc 50001bf119 Ensure that vm_object_deallocate() doesn't dereference a stale object
pointer: When vm_object_deallocate() sleeps because of a non-zero
paging in progress count on either object or object's shadow,
vm_object_deallocate() must ensure that object is still the shadow's
backing object when it reawakens.  In fact, object may have been
deallocated while vm_object_deallocate() slept.  If so, reacquiring
the lock on object can lead to a deadlock.

Submitted by: ups@
MFC after: 3 weeks
2006-07-17 06:45:03 +00:00
..
2006-07-14 01:57:09 +00:00
2006-07-12 20:25:35 +00:00
2006-05-26 13:54:27 +00:00
2006-07-04 14:14:16 +00:00