freebsd-skq/sys/kern/sched_ule.c
julian 5813d27029 Refactor a bunch of scheduler code to give basically the same behaviour
but with slightly cleaned up interfaces.

The KSE structure has become the same as the "per thread scheduler
private data" structure. In order to not make the diffs too great
one is #defined as the other at this time.

The KSE (or td_sched) structure is  now allocated per thread and has no
allocation code of its own.

Concurrency for a KSEGRP is now kept track of via a simple pair of counters
rather than using KSE structures as tokens.

Since the KSE structure is different in each scheduler, kern_switch.c
is now included at the end of each scheduler. Nothing outside the
scheduler knows the contents of the KSE (aka td_sched) structure.

The fields in the ksegrp structure that are to do with the scheduler's
queueing mechanisms are now moved to the kg_sched structure.
(per ksegrp scheduler private data structure). In other words how the
scheduler queues and keeps track of threads is no-one's business except
the scheduler's. This should allow people to write experimental
schedulers with completely different internal structuring.

A scheduler call sched_set_concurrency(kg, N) has been added that
notifies teh scheduler that no more than N threads from that ksegrp
should be allowed to be on concurrently scheduled. This is also
used to enforce 'fainess' at this time so that a ksegrp with
10000 threads can not swamp a the run queue and force out a process
with 1 thread, since the current code will not set the concurrency above
NCPU, and both schedulers will not allow more than that many
onto the system run queue at a time. Each scheduler should eventualy develop
their own methods to do this now that they are effectively separated.

Rejig libthr's kernel interface to follow the same code paths as
linkse for scope system threads. This has slightly hurt libthr's performance
but I will work to recover as much of it as I can.

Thread exit code has been cleaned up greatly.
exit and exec code now transitions a process back to
'standard non-threaded mode' before taking the next step.
Reviewed by:	scottl, peter
MFC after:	1 week
2004-09-05 02:09:54 +00:00

1907 lines
48 KiB
C

/*-
* Copyright (c) 2002-2003, Jeffrey Roberson <jeff@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <opt_sched.h>
#define kse td_sched
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kdb.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resource.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/sx.h>
#include <sys/sysctl.h>
#include <sys/sysproto.h>
#include <sys/vmmeter.h>
#ifdef KTRACE
#include <sys/uio.h>
#include <sys/ktrace.h>
#endif
#include <machine/cpu.h>
#include <machine/smp.h>
#define KTR_ULE KTR_NFS
/* decay 95% of `p_pctcpu' in 60 seconds; see CCPU_SHIFT before changing */
/* XXX This is bogus compatability crap for ps */
static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */
SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, "");
static void sched_setup(void *dummy);
SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL)
static SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RW, 0, "Scheduler");
SYSCTL_STRING(_kern_sched, OID_AUTO, name, CTLFLAG_RD, "ule", 0,
"Scheduler name");
static int slice_min = 1;
SYSCTL_INT(_kern_sched, OID_AUTO, slice_min, CTLFLAG_RW, &slice_min, 0, "");
static int slice_max = 10;
SYSCTL_INT(_kern_sched, OID_AUTO, slice_max, CTLFLAG_RW, &slice_max, 0, "");
int realstathz;
int tickincr = 1;
#ifdef PREEMPTION
static void
printf_caddr_t(void *data)
{
printf("%s", (char *)data);
}
static char preempt_warning[] =
"WARNING: Kernel PREEMPTION is unstable under SCHED_ULE.\n";
SYSINIT(preempt_warning, SI_SUB_COPYRIGHT, SI_ORDER_ANY, printf_caddr_t,
preempt_warning)
#endif
/*
* The schedulable entity that can be given a context to run.
* A process may have several of these. Probably one per processor
* but posibly a few more. In this universe they are grouped
* with a KSEG that contains the priority and niceness
* for the group.
*/
struct kse {
TAILQ_ENTRY(kse) ke_kglist; /* (*) Queue of threads in ke_ksegrp. */
TAILQ_ENTRY(kse) ke_kgrlist; /* (*) Queue of threads in this state.*/
TAILQ_ENTRY(kse) ke_procq; /* (j/z) Run queue. */
int ke_flags; /* (j) KEF_* flags. */
struct thread *ke_thread; /* (*) Active associated thread. */
fixpt_t ke_pctcpu; /* (j) %cpu during p_swtime. */
u_char ke_oncpu; /* (j) Which cpu we are on. */
char ke_rqindex; /* (j) Run queue index. */
enum {
KES_THREAD = 0x0, /* slaved to thread state */
KES_ONRUNQ
} ke_state; /* (j) thread sched specific status. */
int ke_slptime;
int ke_pinned;
int ke_slice;
struct runq *ke_runq;
u_char ke_cpu; /* CPU that we have affinity for. */
/* The following variables are only used for pctcpu calculation */
int ke_ltick; /* Last tick that we were running on */
int ke_ftick; /* First tick that we were running on */
int ke_ticks; /* Tick count */
};
#define td_kse td_sched
#define td_slptime td_kse->ke_slptime
#define ke_proc ke_thread->td_proc
#define ke_ksegrp ke_thread->td_ksegrp
/* flags kept in ke_flags */
#define KEF_SCHED0 0x00001 /* For scheduler-specific use. */
#define KEF_SCHED1 0x00002 /* For scheduler-specific use. */
#define KEF_SCHED2 0x00004 /* For scheduler-specific use. */
#define KEF_SCHED3 0x00008 /* For scheduler-specific use. */
#define KEF_DIDRUN 0x02000 /* Thread actually ran. */
#define KEF_EXIT 0x04000 /* Thread is being killed. */
/*
* These datastructures are allocated within their parent datastructure but
* are scheduler specific.
*/
#define ke_assign ke_procq.tqe_next
#define KEF_ASSIGNED KEF_SCHED0 /* Thread is being migrated. */
#define KEF_BOUND KEF_SCHED1 /* Thread can not migrate. */
#define KEF_XFERABLE KEF_SCHED2 /* Thread was added as transferable. */
#define KEF_HOLD KEF_SCHED3 /* Thread is temporarily bound. */
struct kg_sched {
struct thread *skg_last_assigned; /* (j) Last thread assigned to */
/* the system scheduler */
int skg_slptime; /* Number of ticks we vol. slept */
int skg_runtime; /* Number of ticks we were running */
int skg_avail_opennings; /* (j) Num unfilled slots in group.*/
int skg_concurrency; /* (j) Num threads requested in group.*/
int skg_runq_threads; /* (j) Num KSEs on runq. */
};
#define kg_last_assigned kg_sched->skg_last_assigned
#define kg_avail_opennings kg_sched->skg_avail_opennings
#define kg_concurrency kg_sched->skg_concurrency
#define kg_runq_threads kg_sched->skg_runq_threads
#define kg_runtime kg_sched->skg_runtime
#define kg_slptime kg_sched->skg_slptime
static struct kse kse0;
static struct kg_sched kg_sched0;
/*
* The priority is primarily determined by the interactivity score. Thus, we
* give lower(better) priorities to kse groups that use less CPU. The nice
* value is then directly added to this to allow nice to have some effect
* on latency.
*
* PRI_RANGE: Total priority range for timeshare threads.
* PRI_NRESV: Number of nice values.
* PRI_BASE: The start of the dynamic range.
*/
#define SCHED_PRI_RANGE (PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1)
#define SCHED_PRI_NRESV ((PRIO_MAX - PRIO_MIN) + 1)
#define SCHED_PRI_NHALF (SCHED_PRI_NRESV / 2)
#define SCHED_PRI_BASE (PRI_MIN_TIMESHARE)
#define SCHED_PRI_INTERACT(score) \
((score) * SCHED_PRI_RANGE / SCHED_INTERACT_MAX)
/*
* These determine the interactivity of a process.
*
* SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate
* before throttling back.
* SLP_RUN_FORK: Maximum slp+run time to inherit at fork time.
* INTERACT_MAX: Maximum interactivity value. Smaller is better.
* INTERACT_THRESH: Threshhold for placement on the current runq.
*/
#define SCHED_SLP_RUN_MAX ((hz * 5) << 10)
#define SCHED_SLP_RUN_FORK ((hz / 2) << 10)
#define SCHED_INTERACT_MAX (100)
#define SCHED_INTERACT_HALF (SCHED_INTERACT_MAX / 2)
#define SCHED_INTERACT_THRESH (30)
/*
* These parameters and macros determine the size of the time slice that is
* granted to each thread.
*
* SLICE_MIN: Minimum time slice granted, in units of ticks.
* SLICE_MAX: Maximum time slice granted.
* SLICE_RANGE: Range of available time slices scaled by hz.
* SLICE_SCALE: The number slices granted per val in the range of [0, max].
* SLICE_NICE: Determine the amount of slice granted to a scaled nice.
* SLICE_NTHRESH: The nice cutoff point for slice assignment.
*/
#define SCHED_SLICE_MIN (slice_min)
#define SCHED_SLICE_MAX (slice_max)
#define SCHED_SLICE_INTERACTIVE (slice_max)
#define SCHED_SLICE_NTHRESH (SCHED_PRI_NHALF - 1)
#define SCHED_SLICE_RANGE (SCHED_SLICE_MAX - SCHED_SLICE_MIN + 1)
#define SCHED_SLICE_SCALE(val, max) (((val) * SCHED_SLICE_RANGE) / (max))
#define SCHED_SLICE_NICE(nice) \
(SCHED_SLICE_MAX - SCHED_SLICE_SCALE((nice), SCHED_SLICE_NTHRESH))
/*
* This macro determines whether or not the thread belongs on the current or
* next run queue.
*/
#define SCHED_INTERACTIVE(kg) \
(sched_interact_score(kg) < SCHED_INTERACT_THRESH)
#define SCHED_CURR(kg, ke) \
(ke->ke_thread->td_priority < kg->kg_user_pri || \
SCHED_INTERACTIVE(kg))
/*
* Cpu percentage computation macros and defines.
*
* SCHED_CPU_TIME: Number of seconds to average the cpu usage across.
* SCHED_CPU_TICKS: Number of hz ticks to average the cpu usage across.
*/
#define SCHED_CPU_TIME 10
#define SCHED_CPU_TICKS (hz * SCHED_CPU_TIME)
/*
* kseq - per processor runqs and statistics.
*/
struct kseq {
struct runq ksq_idle; /* Queue of IDLE threads. */
struct runq ksq_timeshare[2]; /* Run queues for !IDLE. */
struct runq *ksq_next; /* Next timeshare queue. */
struct runq *ksq_curr; /* Current queue. */
int ksq_load_timeshare; /* Load for timeshare. */
int ksq_load; /* Aggregate load. */
short ksq_nice[SCHED_PRI_NRESV]; /* KSEs in each nice bin. */
short ksq_nicemin; /* Least nice. */
#ifdef SMP
int ksq_transferable;
LIST_ENTRY(kseq) ksq_siblings; /* Next in kseq group. */
struct kseq_group *ksq_group; /* Our processor group. */
volatile struct kse *ksq_assigned; /* assigned by another CPU. */
#else
int ksq_sysload; /* For loadavg, !ITHD load. */
#endif
};
#ifdef SMP
/*
* kseq groups are groups of processors which can cheaply share threads. When
* one processor in the group goes idle it will check the runqs of the other
* processors in its group prior to halting and waiting for an interrupt.
* These groups are suitable for SMT (Symetric Multi-Threading) and not NUMA.
* In a numa environment we'd want an idle bitmap per group and a two tiered
* load balancer.
*/
struct kseq_group {
int ksg_cpus; /* Count of CPUs in this kseq group. */
cpumask_t ksg_cpumask; /* Mask of cpus in this group. */
cpumask_t ksg_idlemask; /* Idle cpus in this group. */
cpumask_t ksg_mask; /* Bit mask for first cpu. */
int ksg_load; /* Total load of this group. */
int ksg_transferable; /* Transferable load of this group. */
LIST_HEAD(, kseq) ksg_members; /* Linked list of all members. */
};
#endif
/*
* One kse queue per processor.
*/
#ifdef SMP
static cpumask_t kseq_idle;
static int ksg_maxid;
static struct kseq kseq_cpu[MAXCPU];
static struct kseq_group kseq_groups[MAXCPU];
static int bal_tick;
static int gbal_tick;
#define KSEQ_SELF() (&kseq_cpu[PCPU_GET(cpuid)])
#define KSEQ_CPU(x) (&kseq_cpu[(x)])
#define KSEQ_ID(x) ((x) - kseq_cpu)
#define KSEQ_GROUP(x) (&kseq_groups[(x)])
#else /* !SMP */
static struct kseq kseq_cpu;
#define KSEQ_SELF() (&kseq_cpu)
#define KSEQ_CPU(x) (&kseq_cpu)
#endif
static void slot_fill(struct ksegrp *kg);
static struct kse *sched_choose(void); /* XXX Should be thread * */
static void sched_add_internal(struct thread *td, int preemptive);
static void sched_slice(struct kse *ke);
static void sched_priority(struct ksegrp *kg);
static int sched_interact_score(struct ksegrp *kg);
static void sched_interact_update(struct ksegrp *kg);
static void sched_interact_fork(struct ksegrp *kg);
static void sched_pctcpu_update(struct kse *ke);
/* Operations on per processor queues */
static struct kse * kseq_choose(struct kseq *kseq);
static void kseq_setup(struct kseq *kseq);
static void kseq_load_add(struct kseq *kseq, struct kse *ke);
static void kseq_load_rem(struct kseq *kseq, struct kse *ke);
static __inline void kseq_runq_add(struct kseq *kseq, struct kse *ke);
static __inline void kseq_runq_rem(struct kseq *kseq, struct kse *ke);
static void kseq_nice_add(struct kseq *kseq, int nice);
static void kseq_nice_rem(struct kseq *kseq, int nice);
void kseq_print(int cpu);
#ifdef SMP
static int kseq_transfer(struct kseq *ksq, struct kse *ke, int class);
static struct kse *runq_steal(struct runq *rq);
static void sched_balance(void);
static void sched_balance_groups(void);
static void sched_balance_group(struct kseq_group *ksg);
static void sched_balance_pair(struct kseq *high, struct kseq *low);
static void kseq_move(struct kseq *from, int cpu);
static int kseq_idled(struct kseq *kseq);
static void kseq_notify(struct kse *ke, int cpu);
static void kseq_assign(struct kseq *);
static struct kse *kseq_steal(struct kseq *kseq, int stealidle);
/*
* On P4 Xeons the round-robin interrupt delivery is broken. As a result of
* this, we can't pin interrupts to the cpu that they were delivered to,
* otherwise all ithreads only run on CPU 0.
*/
#ifdef __i386__
#define KSE_CAN_MIGRATE(ke, class) \
((ke)->ke_thread->td_pinned == 0 && ((ke)->ke_flags & KEF_BOUND) == 0)
#else /* !__i386__ */
#define KSE_CAN_MIGRATE(ke, class) \
((class) != PRI_ITHD && (ke)->ke_thread->td_pinned == 0 && \
((ke)->ke_flags & KEF_BOUND) == 0)
#endif /* !__i386__ */
#endif
void
kseq_print(int cpu)
{
struct kseq *kseq;
int i;
kseq = KSEQ_CPU(cpu);
printf("kseq:\n");
printf("\tload: %d\n", kseq->ksq_load);
printf("\tload TIMESHARE: %d\n", kseq->ksq_load_timeshare);
#ifdef SMP
printf("\tload transferable: %d\n", kseq->ksq_transferable);
#endif
printf("\tnicemin:\t%d\n", kseq->ksq_nicemin);
printf("\tnice counts:\n");
for (i = 0; i < SCHED_PRI_NRESV; i++)
if (kseq->ksq_nice[i])
printf("\t\t%d = %d\n",
i - SCHED_PRI_NHALF, kseq->ksq_nice[i]);
}
static __inline void
kseq_runq_add(struct kseq *kseq, struct kse *ke)
{
#ifdef SMP
if (KSE_CAN_MIGRATE(ke, PRI_BASE(ke->ke_ksegrp->kg_pri_class))) {
kseq->ksq_transferable++;
kseq->ksq_group->ksg_transferable++;
ke->ke_flags |= KEF_XFERABLE;
}
#endif
runq_add(ke->ke_runq, ke);
}
static __inline void
kseq_runq_rem(struct kseq *kseq, struct kse *ke)
{
#ifdef SMP
if (ke->ke_flags & KEF_XFERABLE) {
kseq->ksq_transferable--;
kseq->ksq_group->ksg_transferable--;
ke->ke_flags &= ~KEF_XFERABLE;
}
#endif
runq_remove(ke->ke_runq, ke);
}
static void
kseq_load_add(struct kseq *kseq, struct kse *ke)
{
int class;
mtx_assert(&sched_lock, MA_OWNED);
class = PRI_BASE(ke->ke_ksegrp->kg_pri_class);
if (class == PRI_TIMESHARE)
kseq->ksq_load_timeshare++;
kseq->ksq_load++;
if (class != PRI_ITHD && (ke->ke_proc->p_flag & P_NOLOAD) == 0)
#ifdef SMP
kseq->ksq_group->ksg_load++;
#else
kseq->ksq_sysload++;
#endif
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
CTR6(KTR_ULE,
"Add kse %p to %p (slice: %d, pri: %d, nice: %d(%d))",
ke, ke->ke_runq, ke->ke_slice, ke->ke_thread->td_priority,
ke->ke_proc->p_nice, kseq->ksq_nicemin);
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_add(kseq, ke->ke_proc->p_nice);
}
static void
kseq_load_rem(struct kseq *kseq, struct kse *ke)
{
int class;
mtx_assert(&sched_lock, MA_OWNED);
class = PRI_BASE(ke->ke_ksegrp->kg_pri_class);
if (class == PRI_TIMESHARE)
kseq->ksq_load_timeshare--;
if (class != PRI_ITHD && (ke->ke_proc->p_flag & P_NOLOAD) == 0)
#ifdef SMP
kseq->ksq_group->ksg_load--;
#else
kseq->ksq_sysload--;
#endif
kseq->ksq_load--;
ke->ke_runq = NULL;
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_rem(kseq, ke->ke_proc->p_nice);
}
static void
kseq_nice_add(struct kseq *kseq, int nice)
{
mtx_assert(&sched_lock, MA_OWNED);
/* Normalize to zero. */
kseq->ksq_nice[nice + SCHED_PRI_NHALF]++;
if (nice < kseq->ksq_nicemin || kseq->ksq_load_timeshare == 1)
kseq->ksq_nicemin = nice;
}
static void
kseq_nice_rem(struct kseq *kseq, int nice)
{
int n;
mtx_assert(&sched_lock, MA_OWNED);
/* Normalize to zero. */
n = nice + SCHED_PRI_NHALF;
kseq->ksq_nice[n]--;
KASSERT(kseq->ksq_nice[n] >= 0, ("Negative nice count."));
/*
* If this wasn't the smallest nice value or there are more in
* this bucket we can just return. Otherwise we have to recalculate
* the smallest nice.
*/
if (nice != kseq->ksq_nicemin ||
kseq->ksq_nice[n] != 0 ||
kseq->ksq_load_timeshare == 0)
return;
for (; n < SCHED_PRI_NRESV; n++)
if (kseq->ksq_nice[n]) {
kseq->ksq_nicemin = n - SCHED_PRI_NHALF;
return;
}
}
#ifdef SMP
/*
* sched_balance is a simple CPU load balancing algorithm. It operates by
* finding the least loaded and most loaded cpu and equalizing their load
* by migrating some processes.
*
* Dealing only with two CPUs at a time has two advantages. Firstly, most
* installations will only have 2 cpus. Secondly, load balancing too much at
* once can have an unpleasant effect on the system. The scheduler rarely has
* enough information to make perfect decisions. So this algorithm chooses
* algorithm simplicity and more gradual effects on load in larger systems.
*
* It could be improved by considering the priorities and slices assigned to
* each task prior to balancing them. There are many pathological cases with
* any approach and so the semi random algorithm below may work as well as any.
*
*/
static void
sched_balance(void)
{
struct kseq_group *high;
struct kseq_group *low;
struct kseq_group *ksg;
int cnt;
int i;
if (smp_started == 0)
goto out;
low = high = NULL;
i = random() % (ksg_maxid + 1);
for (cnt = 0; cnt <= ksg_maxid; cnt++) {
ksg = KSEQ_GROUP(i);
/*
* Find the CPU with the highest load that has some
* threads to transfer.
*/
if ((high == NULL || ksg->ksg_load > high->ksg_load)
&& ksg->ksg_transferable)
high = ksg;
if (low == NULL || ksg->ksg_load < low->ksg_load)
low = ksg;
if (++i > ksg_maxid)
i = 0;
}
if (low != NULL && high != NULL && high != low)
sched_balance_pair(LIST_FIRST(&high->ksg_members),
LIST_FIRST(&low->ksg_members));
out:
bal_tick = ticks + (random() % (hz * 2));
}
static void
sched_balance_groups(void)
{
int i;
mtx_assert(&sched_lock, MA_OWNED);
if (smp_started)
for (i = 0; i <= ksg_maxid; i++)
sched_balance_group(KSEQ_GROUP(i));
gbal_tick = ticks + (random() % (hz * 2));
}
static void
sched_balance_group(struct kseq_group *ksg)
{
struct kseq *kseq;
struct kseq *high;
struct kseq *low;
int load;
if (ksg->ksg_transferable == 0)
return;
low = NULL;
high = NULL;
LIST_FOREACH(kseq, &ksg->ksg_members, ksq_siblings) {
load = kseq->ksq_load;
if (high == NULL || load > high->ksq_load)
high = kseq;
if (low == NULL || load < low->ksq_load)
low = kseq;
}
if (high != NULL && low != NULL && high != low)
sched_balance_pair(high, low);
}
static void
sched_balance_pair(struct kseq *high, struct kseq *low)
{
int transferable;
int high_load;
int low_load;
int move;
int diff;
int i;
/*
* If we're transfering within a group we have to use this specific
* kseq's transferable count, otherwise we can steal from other members
* of the group.
*/
if (high->ksq_group == low->ksq_group) {
transferable = high->ksq_transferable;
high_load = high->ksq_load;
low_load = low->ksq_load;
} else {
transferable = high->ksq_group->ksg_transferable;
high_load = high->ksq_group->ksg_load;
low_load = low->ksq_group->ksg_load;
}
if (transferable == 0)
return;
/*
* Determine what the imbalance is and then adjust that to how many
* kses we actually have to give up (transferable).
*/
diff = high_load - low_load;
move = diff / 2;
if (diff & 0x1)
move++;
move = min(move, transferable);
for (i = 0; i < move; i++)
kseq_move(high, KSEQ_ID(low));
return;
}
static void
kseq_move(struct kseq *from, int cpu)
{
struct kseq *kseq;
struct kseq *to;
struct kse *ke;
kseq = from;
to = KSEQ_CPU(cpu);
ke = kseq_steal(kseq, 1);
if (ke == NULL) {
struct kseq_group *ksg;
ksg = kseq->ksq_group;
LIST_FOREACH(kseq, &ksg->ksg_members, ksq_siblings) {
if (kseq == from || kseq->ksq_transferable == 0)
continue;
ke = kseq_steal(kseq, 1);
break;
}
if (ke == NULL)
panic("kseq_move: No KSEs available with a "
"transferable count of %d\n",
ksg->ksg_transferable);
}
if (kseq == to)
return;
ke->ke_state = KES_THREAD;
kseq_runq_rem(kseq, ke);
kseq_load_rem(kseq, ke);
kseq_notify(ke, cpu);
}
static int
kseq_idled(struct kseq *kseq)
{
struct kseq_group *ksg;
struct kseq *steal;
struct kse *ke;
ksg = kseq->ksq_group;
/*
* If we're in a cpu group, try and steal kses from another cpu in
* the group before idling.
*/
if (ksg->ksg_cpus > 1 && ksg->ksg_transferable) {
LIST_FOREACH(steal, &ksg->ksg_members, ksq_siblings) {
if (steal == kseq || steal->ksq_transferable == 0)
continue;
ke = kseq_steal(steal, 0);
if (ke == NULL)
continue;
ke->ke_state = KES_THREAD;
kseq_runq_rem(steal, ke);
kseq_load_rem(steal, ke);
ke->ke_cpu = PCPU_GET(cpuid);
sched_add_internal(ke->ke_thread, 0);
return (0);
}
}
/*
* We only set the idled bit when all of the cpus in the group are
* idle. Otherwise we could get into a situation where a KSE bounces
* back and forth between two idle cores on seperate physical CPUs.
*/
ksg->ksg_idlemask |= PCPU_GET(cpumask);
if (ksg->ksg_idlemask != ksg->ksg_cpumask)
return (1);
atomic_set_int(&kseq_idle, ksg->ksg_mask);
return (1);
}
static void
kseq_assign(struct kseq *kseq)
{
struct kse *nke;
struct kse *ke;
do {
*(volatile struct kse **)&ke = kseq->ksq_assigned;
} while(!atomic_cmpset_ptr(&kseq->ksq_assigned, ke, NULL));
for (; ke != NULL; ke = nke) {
nke = ke->ke_assign;
ke->ke_flags &= ~KEF_ASSIGNED;
sched_add_internal(ke->ke_thread, 0);
}
}
static void
kseq_notify(struct kse *ke, int cpu)
{
struct kseq *kseq;
struct thread *td;
struct pcpu *pcpu;
int prio;
ke->ke_cpu = cpu;
ke->ke_flags |= KEF_ASSIGNED;
prio = ke->ke_thread->td_priority;
kseq = KSEQ_CPU(cpu);
/*
* Place a KSE on another cpu's queue and force a resched.
*/
do {
*(volatile struct kse **)&ke->ke_assign = kseq->ksq_assigned;
} while(!atomic_cmpset_ptr(&kseq->ksq_assigned, ke->ke_assign, ke));
/*
* Without sched_lock we could lose a race where we set NEEDRESCHED
* on a thread that is switched out before the IPI is delivered. This
* would lead us to miss the resched. This will be a problem once
* sched_lock is pushed down.
*/
pcpu = pcpu_find(cpu);
td = pcpu->pc_curthread;
if (ke->ke_thread->td_priority < td->td_priority ||
td == pcpu->pc_idlethread) {
td->td_flags |= TDF_NEEDRESCHED;
ipi_selected(1 << cpu, IPI_AST);
}
}
static struct kse *
runq_steal(struct runq *rq)
{
struct rqhead *rqh;
struct rqbits *rqb;
struct kse *ke;
int word;
int bit;
mtx_assert(&sched_lock, MA_OWNED);
rqb = &rq->rq_status;
for (word = 0; word < RQB_LEN; word++) {
if (rqb->rqb_bits[word] == 0)
continue;
for (bit = 0; bit < RQB_BPW; bit++) {
if ((rqb->rqb_bits[word] & (1ul << bit)) == 0)
continue;
rqh = &rq->rq_queues[bit + (word << RQB_L2BPW)];
TAILQ_FOREACH(ke, rqh, ke_procq) {
if (KSE_CAN_MIGRATE(ke,
PRI_BASE(ke->ke_ksegrp->kg_pri_class)))
return (ke);
}
}
}
return (NULL);
}
static struct kse *
kseq_steal(struct kseq *kseq, int stealidle)
{
struct kse *ke;
/*
* Steal from next first to try to get a non-interactive task that
* may not have run for a while.
*/
if ((ke = runq_steal(kseq->ksq_next)) != NULL)
return (ke);
if ((ke = runq_steal(kseq->ksq_curr)) != NULL)
return (ke);
if (stealidle)
return (runq_steal(&kseq->ksq_idle));
return (NULL);
}
int
kseq_transfer(struct kseq *kseq, struct kse *ke, int class)
{
struct kseq_group *ksg;
int cpu;
if (smp_started == 0)
return (0);
cpu = 0;
/*
* If our load exceeds a certain threshold we should attempt to
* reassign this thread. The first candidate is the cpu that
* originally ran the thread. If it is idle, assign it there,
* otherwise, pick an idle cpu.
*
* The threshold at which we start to reassign kses has a large impact
* on the overall performance of the system. Tuned too high and
* some CPUs may idle. Too low and there will be excess migration
* and context switches.
*/
ksg = kseq->ksq_group;
if (ksg->ksg_load > ksg->ksg_cpus && kseq_idle) {
ksg = KSEQ_CPU(ke->ke_cpu)->ksq_group;
if (kseq_idle & ksg->ksg_mask) {
cpu = ffs(ksg->ksg_idlemask);
if (cpu)
goto migrate;
}
/*
* Multiple cpus could find this bit simultaneously
* but the race shouldn't be terrible.
*/
cpu = ffs(kseq_idle);
if (cpu)
goto migrate;
}
/*
* If another cpu in this group has idled, assign a thread over
* to them after checking to see if there are idled groups.
*/
ksg = kseq->ksq_group;
if (ksg->ksg_idlemask) {
cpu = ffs(ksg->ksg_idlemask);
if (cpu)
goto migrate;
}
/*
* No new CPU was found.
*/
return (0);
migrate:
/*
* Now that we've found an idle CPU, migrate the thread.
*/
cpu--;
ke->ke_runq = NULL;
kseq_notify(ke, cpu);
return (1);
}
#endif /* SMP */
/*
* Pick the highest priority task we have and return it.
*/
static struct kse *
kseq_choose(struct kseq *kseq)
{
struct kse *ke;
struct runq *swap;
mtx_assert(&sched_lock, MA_OWNED);
swap = NULL;
for (;;) {
ke = runq_choose(kseq->ksq_curr);
if (ke == NULL) {
/*
* We already swapped once and didn't get anywhere.
*/
if (swap)
break;
swap = kseq->ksq_curr;
kseq->ksq_curr = kseq->ksq_next;
kseq->ksq_next = swap;
continue;
}
/*
* If we encounter a slice of 0 the kse is in a
* TIMESHARE kse group and its nice was too far out
* of the range that receives slices.
*/
if (ke->ke_slice == 0) {
runq_remove(ke->ke_runq, ke);
sched_slice(ke);
ke->ke_runq = kseq->ksq_next;
runq_add(ke->ke_runq, ke);
continue;
}
return (ke);
}
return (runq_choose(&kseq->ksq_idle));
}
static void
kseq_setup(struct kseq *kseq)
{
runq_init(&kseq->ksq_timeshare[0]);
runq_init(&kseq->ksq_timeshare[1]);
runq_init(&kseq->ksq_idle);
kseq->ksq_curr = &kseq->ksq_timeshare[0];
kseq->ksq_next = &kseq->ksq_timeshare[1];
kseq->ksq_load = 0;
kseq->ksq_load_timeshare = 0;
}
static void
sched_setup(void *dummy)
{
#ifdef SMP
int balance_groups;
int i;
#endif
slice_min = (hz/100); /* 10ms */
slice_max = (hz/7); /* ~140ms */
#ifdef SMP
balance_groups = 0;
/*
* Initialize the kseqs.
*/
for (i = 0; i < MAXCPU; i++) {
struct kseq *ksq;
ksq = &kseq_cpu[i];
ksq->ksq_assigned = NULL;
kseq_setup(&kseq_cpu[i]);
}
if (smp_topology == NULL) {
struct kseq_group *ksg;
struct kseq *ksq;
for (i = 0; i < MAXCPU; i++) {
ksq = &kseq_cpu[i];
ksg = &kseq_groups[i];
/*
* Setup a kseq group with one member.
*/
ksq->ksq_transferable = 0;
ksq->ksq_group = ksg;
ksg->ksg_cpus = 1;
ksg->ksg_idlemask = 0;
ksg->ksg_cpumask = ksg->ksg_mask = 1 << i;
ksg->ksg_load = 0;
ksg->ksg_transferable = 0;
LIST_INIT(&ksg->ksg_members);
LIST_INSERT_HEAD(&ksg->ksg_members, ksq, ksq_siblings);
}
} else {
struct kseq_group *ksg;
struct cpu_group *cg;
int j;
for (i = 0; i < smp_topology->ct_count; i++) {
cg = &smp_topology->ct_group[i];
ksg = &kseq_groups[i];
/*
* Initialize the group.
*/
ksg->ksg_idlemask = 0;
ksg->ksg_load = 0;
ksg->ksg_transferable = 0;
ksg->ksg_cpus = cg->cg_count;
ksg->ksg_cpumask = cg->cg_mask;
LIST_INIT(&ksg->ksg_members);
/*
* Find all of the group members and add them.
*/
for (j = 0; j < MAXCPU; j++) {
if ((cg->cg_mask & (1 << j)) != 0) {
if (ksg->ksg_mask == 0)
ksg->ksg_mask = 1 << j;
kseq_cpu[j].ksq_transferable = 0;
kseq_cpu[j].ksq_group = ksg;
LIST_INSERT_HEAD(&ksg->ksg_members,
&kseq_cpu[j], ksq_siblings);
}
}
if (ksg->ksg_cpus > 1)
balance_groups = 1;
}
ksg_maxid = smp_topology->ct_count - 1;
}
/*
* Stagger the group and global load balancer so they do not
* interfere with each other.
*/
bal_tick = ticks + hz;
if (balance_groups)
gbal_tick = ticks + (hz / 2);
#else
kseq_setup(KSEQ_SELF());
#endif
mtx_lock_spin(&sched_lock);
kseq_load_add(KSEQ_SELF(), &kse0);
mtx_unlock_spin(&sched_lock);
}
/*
* Scale the scheduling priority according to the "interactivity" of this
* process.
*/
static void
sched_priority(struct ksegrp *kg)
{
int pri;
if (kg->kg_pri_class != PRI_TIMESHARE)
return;
pri = SCHED_PRI_INTERACT(sched_interact_score(kg));
pri += SCHED_PRI_BASE;
pri += kg->kg_proc->p_nice;
if (pri > PRI_MAX_TIMESHARE)
pri = PRI_MAX_TIMESHARE;
else if (pri < PRI_MIN_TIMESHARE)
pri = PRI_MIN_TIMESHARE;
kg->kg_user_pri = pri;
return;
}
/*
* Calculate a time slice based on the properties of the kseg and the runq
* that we're on. This is only for PRI_TIMESHARE ksegrps.
*/
static void
sched_slice(struct kse *ke)
{
struct kseq *kseq;
struct ksegrp *kg;
kg = ke->ke_ksegrp;
kseq = KSEQ_CPU(ke->ke_cpu);
/*
* Rationale:
* KSEs in interactive ksegs get a minimal slice so that we
* quickly notice if it abuses its advantage.
*
* KSEs in non-interactive ksegs are assigned a slice that is
* based on the ksegs nice value relative to the least nice kseg
* on the run queue for this cpu.
*
* If the KSE is less nice than all others it gets the maximum
* slice and other KSEs will adjust their slice relative to
* this when they first expire.
*
* There is 20 point window that starts relative to the least
* nice kse on the run queue. Slice size is determined by
* the kse distance from the last nice ksegrp.
*
* If the kse is outside of the window it will get no slice
* and will be reevaluated each time it is selected on the
* run queue. The exception to this is nice 0 ksegs when
* a nice -20 is running. They are always granted a minimum
* slice.
*/
if (!SCHED_INTERACTIVE(kg)) {
int nice;
nice = kg->kg_proc->p_nice + (0 - kseq->ksq_nicemin);
if (kseq->ksq_load_timeshare == 0 ||
kg->kg_proc->p_nice < kseq->ksq_nicemin)
ke->ke_slice = SCHED_SLICE_MAX;
else if (nice <= SCHED_SLICE_NTHRESH)
ke->ke_slice = SCHED_SLICE_NICE(nice);
else if (kg->kg_proc->p_nice == 0)
ke->ke_slice = SCHED_SLICE_MIN;
else
ke->ke_slice = 0;
} else
ke->ke_slice = SCHED_SLICE_INTERACTIVE;
CTR6(KTR_ULE,
"Sliced %p(%d) (nice: %d, nicemin: %d, load: %d, interactive: %d)",
ke, ke->ke_slice, kg->kg_proc->p_nice, kseq->ksq_nicemin,
kseq->ksq_load_timeshare, SCHED_INTERACTIVE(kg));
return;
}
/*
* This routine enforces a maximum limit on the amount of scheduling history
* kept. It is called after either the slptime or runtime is adjusted.
* This routine will not operate correctly when slp or run times have been
* adjusted to more than double their maximum.
*/
static void
sched_interact_update(struct ksegrp *kg)
{
int sum;
sum = kg->kg_runtime + kg->kg_slptime;
if (sum < SCHED_SLP_RUN_MAX)
return;
/*
* If we have exceeded by more than 1/5th then the algorithm below
* will not bring us back into range. Dividing by two here forces
* us into the range of [4/5 * SCHED_INTERACT_MAX, SCHED_INTERACT_MAX]
*/
if (sum > (SCHED_SLP_RUN_MAX / 5) * 6) {
kg->kg_runtime /= 2;
kg->kg_slptime /= 2;
return;
}
kg->kg_runtime = (kg->kg_runtime / 5) * 4;
kg->kg_slptime = (kg->kg_slptime / 5) * 4;
}
static void
sched_interact_fork(struct ksegrp *kg)
{
int ratio;
int sum;
sum = kg->kg_runtime + kg->kg_slptime;
if (sum > SCHED_SLP_RUN_FORK) {
ratio = sum / SCHED_SLP_RUN_FORK;
kg->kg_runtime /= ratio;
kg->kg_slptime /= ratio;
}
}
static int
sched_interact_score(struct ksegrp *kg)
{
int div;
if (kg->kg_runtime > kg->kg_slptime) {
div = max(1, kg->kg_runtime / SCHED_INTERACT_HALF);
return (SCHED_INTERACT_HALF +
(SCHED_INTERACT_HALF - (kg->kg_slptime / div)));
} if (kg->kg_slptime > kg->kg_runtime) {
div = max(1, kg->kg_slptime / SCHED_INTERACT_HALF);
return (kg->kg_runtime / div);
}
/*
* This can happen if slptime and runtime are 0.
*/
return (0);
}
/*
* Very early in the boot some setup of scheduler-specific
* parts of proc0 and of soem scheduler resources needs to be done.
* Called from:
* proc0_init()
*/
void
schedinit(void)
{
/*
* Set up the scheduler specific parts of proc0.
*/
ksegrp0.kg_sched = &kg_sched0;
proc0.p_sched = NULL; /* XXX */
thread0.td_kse = &kse0;
kse0.ke_thread = &thread0;
kse0.ke_oncpu = NOCPU; /* wrong.. can we use PCPU(cpuid) yet? */
kse0.ke_state = KES_THREAD;
kg_sched0.skg_concurrency = 1;
kg_sched0.skg_avail_opennings = 0; /* we are already running */
}
/*
* This is only somewhat accurate since given many processes of the same
* priority they will switch when their slices run out, which will be
* at most SCHED_SLICE_MAX.
*/
int
sched_rr_interval(void)
{
return (SCHED_SLICE_MAX);
}
static void
sched_pctcpu_update(struct kse *ke)
{
/*
* Adjust counters and watermark for pctcpu calc.
*/
if (ke->ke_ltick > ticks - SCHED_CPU_TICKS) {
/*
* Shift the tick count out so that the divide doesn't
* round away our results.
*/
ke->ke_ticks <<= 10;
ke->ke_ticks = (ke->ke_ticks / (ticks - ke->ke_ftick)) *
SCHED_CPU_TICKS;
ke->ke_ticks >>= 10;
} else
ke->ke_ticks = 0;
ke->ke_ltick = ticks;
ke->ke_ftick = ke->ke_ltick - SCHED_CPU_TICKS;
}
void
sched_prio(struct thread *td, u_char prio)
{
struct kse *ke;
ke = td->td_kse;
mtx_assert(&sched_lock, MA_OWNED);
if (TD_ON_RUNQ(td)) {
/*
* If the priority has been elevated due to priority
* propagation, we may have to move ourselves to a new
* queue. We still call adjustrunqueue below in case kse
* needs to fix things up.
*/
if (prio < td->td_priority && ke &&
(ke->ke_flags & KEF_ASSIGNED) == 0 &&
ke->ke_runq != KSEQ_CPU(ke->ke_cpu)->ksq_curr) {
runq_remove(ke->ke_runq, ke);
ke->ke_runq = KSEQ_CPU(ke->ke_cpu)->ksq_curr;
runq_add(ke->ke_runq, ke);
}
/*
* Hold this kse on this cpu so that sched_prio() doesn't
* cause excessive migration. We only want migration to
* happen as the result of a wakeup.
*/
ke->ke_flags |= KEF_HOLD;
adjustrunqueue(td, prio);
} else
td->td_priority = prio;
}
void
sched_switch(struct thread *td, struct thread *newtd)
{
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
td->td_lastcpu = td->td_oncpu;
td->td_oncpu = NOCPU;
td->td_flags &= ~TDF_NEEDRESCHED;
td->td_pflags &= ~TDP_OWEPREEMPT;
/*
* If we bring in a thread,
* then account for it as if it had been added to the run queue and then chosen.
*/
if (newtd) {
newtd->td_ksegrp->kg_avail_opennings--;
newtd->td_kse->ke_flags |= KEF_DIDRUN;
TD_SET_RUNNING(newtd);
}
/*
* If the KSE has been assigned it may be in the process of switching
* to the new cpu. This is the case in sched_bind().
*/
if ((ke->ke_flags & KEF_ASSIGNED) == 0) {
if (td == PCPU_GET(idlethread)) {
TD_SET_CAN_RUN(td);
} else {
/* We are ending our run so make our slot available again */
td->td_ksegrp->kg_avail_opennings++;
if (TD_IS_RUNNING(td)) {
kseq_load_rem(KSEQ_CPU(ke->ke_cpu), ke);
/*
* Don't allow the thread to migrate
* from a preemption.
*/
ke->ke_flags |= KEF_HOLD;
setrunqueue(td, SRQ_OURSELF|SRQ_YIELDING);
} else {
if (ke->ke_runq) {
kseq_load_rem(KSEQ_CPU(ke->ke_cpu), ke);
} else if ((td->td_flags & TDF_IDLETD) == 0)
kdb_backtrace();
/*
* We will not be on the run queue.
* So we must be sleeping or similar.
*/
if (td->td_proc->p_flag & P_HADTHREADS)
slot_fill(td->td_ksegrp);
}
}
}
if (newtd != NULL)
kseq_load_add(KSEQ_SELF(), newtd->td_kse);
else
newtd = choosethread();
if (td != newtd)
cpu_switch(td, newtd);
sched_lock.mtx_lock = (uintptr_t)td;
td->td_oncpu = PCPU_GET(cpuid);
}
void
sched_nice(struct proc *p, int nice)
{
struct ksegrp *kg;
struct kse *ke;
struct thread *td;
struct kseq *kseq;
PROC_LOCK_ASSERT(p, MA_OWNED);
mtx_assert(&sched_lock, MA_OWNED);
/*
* We need to adjust the nice counts for running KSEs.
*/
FOREACH_KSEGRP_IN_PROC(p, kg) {
if (kg->kg_pri_class == PRI_TIMESHARE) {
FOREACH_THREAD_IN_GROUP(kg, td) {
ke = td->td_kse;
if (ke->ke_runq == NULL)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
kseq_nice_rem(kseq, p->p_nice);
kseq_nice_add(kseq, nice);
}
}
}
p->p_nice = nice;
FOREACH_KSEGRP_IN_PROC(p, kg) {
sched_priority(kg);
FOREACH_THREAD_IN_GROUP(kg, td)
td->td_flags |= TDF_NEEDRESCHED;
}
}
void
sched_sleep(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_slptime = ticks;
td->td_base_pri = td->td_priority;
CTR2(KTR_ULE, "sleep thread %p (tick: %d)",
td, td->td_slptime);
}
void
sched_wakeup(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
/*
* Let the kseg know how long we slept for. This is because process
* interactivity behavior is modeled in the kseg.
*/
if (td->td_slptime) {
struct ksegrp *kg;
int hzticks;
kg = td->td_ksegrp;
hzticks = (ticks - td->td_slptime) << 10;
if (hzticks >= SCHED_SLP_RUN_MAX) {
kg->kg_slptime = SCHED_SLP_RUN_MAX;
kg->kg_runtime = 1;
} else {
kg->kg_slptime += hzticks;
sched_interact_update(kg);
}
sched_priority(kg);
sched_slice(td->td_kse);
CTR2(KTR_ULE, "wakeup thread %p (%d ticks)", td, hzticks);
td->td_slptime = 0;
}
setrunqueue(td, SRQ_BORING);
}
/*
* Penalize the parent for creating a new child and initialize the child's
* priority.
*/
void
sched_fork(struct thread *td, struct thread *childtd)
{
mtx_assert(&sched_lock, MA_OWNED);
sched_fork_ksegrp(td, childtd->td_ksegrp);
sched_fork_thread(td, childtd);
}
void
sched_fork_ksegrp(struct thread *td, struct ksegrp *child)
{
struct ksegrp *kg = td->td_ksegrp;
mtx_assert(&sched_lock, MA_OWNED);
child->kg_slptime = kg->kg_slptime;
child->kg_runtime = kg->kg_runtime;
child->kg_user_pri = kg->kg_user_pri;
sched_interact_fork(child);
kg->kg_runtime += tickincr << 10;
sched_interact_update(kg);
CTR6(KTR_ULE, "sched_fork_ksegrp: %d(%d, %d) - %d(%d, %d)",
kg->kg_proc->p_pid, kg->kg_slptime, kg->kg_runtime,
child->kg_proc->p_pid, child->kg_slptime, child->kg_runtime);
}
void
sched_fork_thread(struct thread *td, struct thread *child)
{
struct kse *ke;
struct kse *ke2;
sched_newthread(child);
ke = td->td_kse;
ke2 = child->td_kse;
ke2->ke_slice = 1; /* Attempt to quickly learn interactivity. */
ke2->ke_cpu = ke->ke_cpu;
ke2->ke_runq = NULL;
/* Grab our parents cpu estimation information. */
ke2->ke_ticks = ke->ke_ticks;
ke2->ke_ltick = ke->ke_ltick;
ke2->ke_ftick = ke->ke_ftick;
}
void
sched_class(struct ksegrp *kg, int class)
{
struct kseq *kseq;
struct kse *ke;
struct thread *td;
int nclass;
int oclass;
mtx_assert(&sched_lock, MA_OWNED);
if (kg->kg_pri_class == class)
return;
nclass = PRI_BASE(class);
oclass = PRI_BASE(kg->kg_pri_class);
FOREACH_THREAD_IN_GROUP(kg, td) {
ke = td->td_kse;
if (ke->ke_state != KES_ONRUNQ &&
ke->ke_state != KES_THREAD)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
#ifdef SMP
/*
* On SMP if we're on the RUNQ we must adjust the transferable
* count because could be changing to or from an interrupt
* class.
*/
if (ke->ke_state == KES_ONRUNQ) {
if (KSE_CAN_MIGRATE(ke, oclass)) {
kseq->ksq_transferable--;
kseq->ksq_group->ksg_transferable--;
}
if (KSE_CAN_MIGRATE(ke, nclass)) {
kseq->ksq_transferable++;
kseq->ksq_group->ksg_transferable++;
}
}
#endif
if (oclass == PRI_TIMESHARE) {
kseq->ksq_load_timeshare--;
kseq_nice_rem(kseq, kg->kg_proc->p_nice);
}
if (nclass == PRI_TIMESHARE) {
kseq->ksq_load_timeshare++;
kseq_nice_add(kseq, kg->kg_proc->p_nice);
}
}
kg->kg_pri_class = class;
}
/*
* Return some of the child's priority and interactivity to the parent.
* Avoid using sched_exit_thread to avoid having to decide which
* thread in the parent gets the honour since it isn't used.
*/
void
sched_exit(struct proc *p, struct thread *childtd)
{
mtx_assert(&sched_lock, MA_OWNED);
sched_exit_ksegrp(FIRST_KSEGRP_IN_PROC(p), childtd);
kseq_load_rem(KSEQ_CPU(childtd->td_kse->ke_cpu), childtd->td_kse);
}
void
sched_exit_ksegrp(struct ksegrp *kg, struct thread *td)
{
/* kg->kg_slptime += td->td_ksegrp->kg_slptime; */
kg->kg_runtime += td->td_ksegrp->kg_runtime;
sched_interact_update(kg);
}
void
sched_exit_thread(struct thread *td, struct thread *childtd)
{
kseq_load_rem(KSEQ_CPU(childtd->td_kse->ke_cpu), childtd->td_kse);
}
void
sched_clock(struct thread *td)
{
struct kseq *kseq;
struct ksegrp *kg;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
kseq = KSEQ_SELF();
#ifdef SMP
if (ticks == bal_tick)
sched_balance();
if (ticks == gbal_tick)
sched_balance_groups();
/*
* We could have been assigned a non real-time thread without an
* IPI.
*/
if (kseq->ksq_assigned)
kseq_assign(kseq); /* Potentially sets NEEDRESCHED */
#endif
/*
* sched_setup() apparently happens prior to stathz being set. We
* need to resolve the timers earlier in the boot so we can avoid
* calculating this here.
*/
if (realstathz == 0) {
realstathz = stathz ? stathz : hz;
tickincr = hz / realstathz;
/*
* XXX This does not work for values of stathz that are much
* larger than hz.
*/
if (tickincr == 0)
tickincr = 1;
}
ke = td->td_kse;
kg = ke->ke_ksegrp;
/* Adjust ticks for pctcpu */
ke->ke_ticks++;
ke->ke_ltick = ticks;
/* Go up to one second beyond our max and then trim back down */
if (ke->ke_ftick + SCHED_CPU_TICKS + hz < ke->ke_ltick)
sched_pctcpu_update(ke);
if (td->td_flags & TDF_IDLETD)
return;
CTR4(KTR_ULE, "Tick thread %p (slice: %d, slptime: %d, runtime: %d)",
td, ke->ke_slice, kg->kg_slptime >> 10, kg->kg_runtime >> 10);
/*
* We only do slicing code for TIMESHARE ksegrps.
*/
if (kg->kg_pri_class != PRI_TIMESHARE)
return;
/*
* We used a tick charge it to the ksegrp so that we can compute our
* interactivity.
*/
kg->kg_runtime += tickincr << 10;
sched_interact_update(kg);
/*
* We used up one time slice.
*/
if (--ke->ke_slice > 0)
return;
/*
* We're out of time, recompute priorities and requeue.
*/
kseq_load_rem(kseq, ke);
sched_priority(kg);
sched_slice(ke);
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
kseq_load_add(kseq, ke);
td->td_flags |= TDF_NEEDRESCHED;
}
int
sched_runnable(void)
{
struct kseq *kseq;
int load;
load = 1;
kseq = KSEQ_SELF();
#ifdef SMP
if (kseq->ksq_assigned) {
mtx_lock_spin(&sched_lock);
kseq_assign(kseq);
mtx_unlock_spin(&sched_lock);
}
#endif
if ((curthread->td_flags & TDF_IDLETD) != 0) {
if (kseq->ksq_load > 0)
goto out;
} else
if (kseq->ksq_load - 1 > 0)
goto out;
load = 0;
out:
return (load);
}
void
sched_userret(struct thread *td)
{
struct ksegrp *kg;
kg = td->td_ksegrp;
if (td->td_priority != kg->kg_user_pri) {
mtx_lock_spin(&sched_lock);
td->td_priority = kg->kg_user_pri;
mtx_unlock_spin(&sched_lock);
}
}
struct kse *
sched_choose(void)
{
struct kseq *kseq;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
kseq = KSEQ_SELF();
#ifdef SMP
restart:
if (kseq->ksq_assigned)
kseq_assign(kseq);
#endif
ke = kseq_choose(kseq);
if (ke) {
#ifdef SMP
if (ke->ke_ksegrp->kg_pri_class == PRI_IDLE)
if (kseq_idled(kseq) == 0)
goto restart;
#endif
kseq_runq_rem(kseq, ke);
ke->ke_state = KES_THREAD;
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE) {
CTR4(KTR_ULE, "Run thread %p from %p (slice: %d, pri: %d)",
ke->ke_thread, ke->ke_runq, ke->ke_slice,
ke->ke_thread->td_priority);
}
return (ke);
}
#ifdef SMP
if (kseq_idled(kseq) == 0)
goto restart;
#endif
return (NULL);
}
void
sched_add(struct thread *td, int flags)
{
/* let jeff work out how to map the flags better */
/* I'm open to suggestions */
if (flags & SRQ_YIELDING)
/*
* Preempting during switching can be bad JUJU
* especially for KSE processes
*/
sched_add_internal(td, 0);
else
sched_add_internal(td, 1);
}
static void
sched_add_internal(struct thread *td, int preemptive)
{
struct kseq *kseq;
struct ksegrp *kg;
struct kse *ke;
#ifdef SMP
int canmigrate;
#endif
int class;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
kg = td->td_ksegrp;
if (ke->ke_flags & KEF_ASSIGNED)
return;
kseq = KSEQ_SELF();
KASSERT(ke->ke_state != KES_ONRUNQ,
("sched_add: kse %p (%s) already in run queue", ke,
ke->ke_proc->p_comm));
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("sched_add: process swapped out"));
KASSERT(ke->ke_runq == NULL,
("sched_add: KSE %p is still assigned to a run queue", ke));
class = PRI_BASE(kg->kg_pri_class);
switch (class) {
case PRI_ITHD:
case PRI_REALTIME:
ke->ke_runq = kseq->ksq_curr;
ke->ke_slice = SCHED_SLICE_MAX;
ke->ke_cpu = PCPU_GET(cpuid);
break;
case PRI_TIMESHARE:
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
break;
case PRI_IDLE:
/*
* This is for priority prop.
*/
if (ke->ke_thread->td_priority < PRI_MIN_IDLE)
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = &kseq->ksq_idle;
ke->ke_slice = SCHED_SLICE_MIN;
break;
default:
panic("Unknown pri class.");
break;
}
#ifdef SMP
/*
* Don't migrate running threads here. Force the long term balancer
* to do it.
*/
canmigrate = KSE_CAN_MIGRATE(ke, class);
if (ke->ke_flags & KEF_HOLD) {
ke->ke_flags &= ~KEF_HOLD;
canmigrate = 0;
}
/*
* If this thread is pinned or bound, notify the target cpu.
*/
if (!canmigrate && ke->ke_cpu != PCPU_GET(cpuid) ) {
ke->ke_runq = NULL;
kseq_notify(ke, ke->ke_cpu);
return;
}
/*
* If we had been idle, clear our bit in the group and potentially
* the global bitmap. If not, see if we should transfer this thread.
*/
if ((class == PRI_TIMESHARE || class == PRI_REALTIME) &&
(kseq->ksq_group->ksg_idlemask & PCPU_GET(cpumask)) != 0) {
/*
* Check to see if our group is unidling, and if so, remove it
* from the global idle mask.
*/
if (kseq->ksq_group->ksg_idlemask ==
kseq->ksq_group->ksg_cpumask)
atomic_clear_int(&kseq_idle, kseq->ksq_group->ksg_mask);
/*
* Now remove ourselves from the group specific idle mask.
*/
kseq->ksq_group->ksg_idlemask &= ~PCPU_GET(cpumask);
} else if (kseq->ksq_load > 1 && canmigrate)
if (kseq_transfer(kseq, ke, class))
return;
ke->ke_cpu = PCPU_GET(cpuid);
#endif
/*
* XXX With preemption this is not necessary.
*/
if (td->td_priority < curthread->td_priority &&
ke->ke_runq == kseq->ksq_curr)
curthread->td_flags |= TDF_NEEDRESCHED;
if (preemptive && maybe_preempt(td))
return;
ke->ke_ksegrp->kg_runq_threads++;
ke->ke_state = KES_ONRUNQ;
kseq_runq_add(kseq, ke);
kseq_load_add(kseq, ke);
}
void
sched_rem(struct thread *td)
{
struct kseq *kseq;
struct kse *ke;
ke = td->td_kse;
/*
* It is safe to just return here because sched_rem() is only ever
* used in places where we're immediately going to add the
* kse back on again. In that case it'll be added with the correct
* thread and priority when the caller drops the sched_lock.
*/
if (ke->ke_flags & KEF_ASSIGNED)
return;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((ke->ke_state == KES_ONRUNQ),
("sched_rem: KSE not on run queue"));
ke->ke_state = KES_THREAD;
ke->ke_ksegrp->kg_runq_threads--;
kseq = KSEQ_CPU(ke->ke_cpu);
kseq_runq_rem(kseq, ke);
kseq_load_rem(kseq, ke);
}
fixpt_t
sched_pctcpu(struct thread *td)
{
fixpt_t pctcpu;
struct kse *ke;
pctcpu = 0;
ke = td->td_kse;
if (ke == NULL)
return (0);
mtx_lock_spin(&sched_lock);
if (ke->ke_ticks) {
int rtick;
/*
* Don't update more frequently than twice a second. Allowing
* this causes the cpu usage to decay away too quickly due to
* rounding errors.
*/
if (ke->ke_ftick + SCHED_CPU_TICKS < ke->ke_ltick ||
ke->ke_ltick < (ticks - (hz / 2)))
sched_pctcpu_update(ke);
/* How many rtick per second ? */
rtick = min(ke->ke_ticks / SCHED_CPU_TIME, SCHED_CPU_TICKS);
pctcpu = (FSCALE * ((FSCALE * rtick)/realstathz)) >> FSHIFT;
}
ke->ke_proc->p_swtime = ke->ke_ltick - ke->ke_ftick;
mtx_unlock_spin(&sched_lock);
return (pctcpu);
}
void
sched_bind(struct thread *td, int cpu)
{
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
ke->ke_flags |= KEF_BOUND;
#ifdef SMP
if (PCPU_GET(cpuid) == cpu)
return;
/* sched_rem without the runq_remove */
ke->ke_state = KES_THREAD;
ke->ke_ksegrp->kg_runq_threads--;
kseq_load_rem(KSEQ_CPU(ke->ke_cpu), ke);
kseq_notify(ke, cpu);
/* When we return from mi_switch we'll be on the correct cpu. */
mi_switch(SW_VOL, NULL);
#endif
}
void
sched_unbind(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_kse->ke_flags &= ~KEF_BOUND;
}
int
sched_load(void)
{
#ifdef SMP
int total;
int i;
total = 0;
for (i = 0; i <= ksg_maxid; i++)
total += KSEQ_GROUP(i)->ksg_load;
return (total);
#else
return (KSEQ_SELF()->ksq_sysload);
#endif
}
int
sched_sizeof_ksegrp(void)
{
return (sizeof(struct ksegrp) + sizeof(struct kg_sched));
}
int
sched_sizeof_proc(void)
{
return (sizeof(struct proc));
}
int
sched_sizeof_thread(void)
{
return (sizeof(struct thread) + sizeof(struct td_sched));
}
#define KERN_SWITCH_INCLUDE 1
#include "kern/kern_switch.c"