freebsd-skq/games/hack/hack.end.c
jkh 057afceb86 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

643 lines
16 KiB
C

/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.end.c - version 1.0.3 */
#include "hack.h"
#include <stdio.h>
#include <signal.h>
#define Sprintf (void) sprintf
extern char plname[], pl_character[];
extern char *itoa(), *ordin(), *eos();
xchar maxdlevel = 1;
void
done1()
{
(void) signal(SIGINT,SIG_IGN);
pline("Really quit?");
if(readchar() != 'y') {
(void) signal(SIGINT,done1);
clrlin();
(void) fflush(stdout);
if(multi > 0) nomul(0);
return;
}
done("quit");
/* NOTREACHED */
}
int done_stopprint;
int done_hup;
void
done_intr(){
done_stopprint++;
(void) signal(SIGINT, SIG_IGN);
(void) signal(SIGQUIT, SIG_IGN);
}
void
done_hangup(){
done_hup++;
(void) signal(SIGHUP, SIG_IGN);
done_intr();
}
done_in_by(mtmp) register struct monst *mtmp; {
static char buf[BUFSZ];
pline("You die ...");
if(mtmp->data->mlet == ' '){
Sprintf(buf, "the ghost of %s", (char *) mtmp->mextra);
killer = buf;
} else if(mtmp->mnamelth) {
Sprintf(buf, "%s called %s",
mtmp->data->mname, NAME(mtmp));
killer = buf;
} else if(mtmp->minvis) {
Sprintf(buf, "invisible %s", mtmp->data->mname);
killer = buf;
} else killer = mtmp->data->mname;
done("died");
}
/* called with arg "died", "drowned", "escaped", "quit", "choked", "panicked",
"burned", "starved" or "tricked" */
/* Be careful not to call panic from here! */
done(st1)
register char *st1;
{
#ifdef WIZARD
if(wizard && *st1 == 'd'){
u.uswldtim = 0;
if(u.uhpmax < 0) u.uhpmax = 100; /* arbitrary */
u.uhp = u.uhpmax;
pline("For some reason you are still alive.");
flags.move = 0;
if(multi > 0) multi = 0; else multi = -1;
flags.botl = 1;
return;
}
#endif WIZARD
(void) signal(SIGINT, done_intr);
(void) signal(SIGQUIT, done_intr);
(void) signal(SIGHUP, done_hangup);
if(*st1 == 'q' && u.uhp < 1){
st1 = "died";
killer = "quit while already on Charon's boat";
}
if(*st1 == 's') killer = "starvation"; else
if(*st1 == 'd' && st1[1] == 'r') killer = "drowning"; else
if(*st1 == 'p') killer = "panic"; else
if(*st1 == 't') killer = "trickery"; else
if(!index("bcd", *st1)) killer = st1;
paybill();
clearlocks();
if(flags.toplin == 1) more();
if(index("bcds", *st1)){
#ifdef WIZARD
if(!wizard)
#endif WIZARD
savebones();
if(!flags.notombstone)
outrip();
}
if(*st1 == 'c') killer = st1; /* after outrip() */
settty((char *) 0); /* does a clear_screen() */
if(!done_stopprint)
printf("Goodbye %s %s...\n\n", pl_character, plname);
{ long int tmp;
tmp = u.ugold - u.ugold0;
if(tmp < 0)
tmp = 0;
if(*st1 == 'd' || *st1 == 'b')
tmp -= tmp/10;
u.urexp += tmp;
u.urexp += 50 * maxdlevel;
if(maxdlevel > 20)
u.urexp += 1000*((maxdlevel > 30) ? 10 : maxdlevel - 20);
}
if(*st1 == 'e') {
extern struct monst *mydogs;
register struct monst *mtmp;
register struct obj *otmp;
register int i;
register unsigned worthlessct = 0;
boolean has_amulet = FALSE;
killer = st1;
keepdogs();
mtmp = mydogs;
if(mtmp) {
if(!done_stopprint) printf("You");
while(mtmp) {
if(!done_stopprint)
printf(" and %s", monnam(mtmp));
if(mtmp->mtame)
u.urexp += mtmp->mhp;
mtmp = mtmp->nmon;
}
if(!done_stopprint)
printf("\nescaped from the dungeon with %ld points,\n",
u.urexp);
} else
if(!done_stopprint)
printf("You escaped from the dungeon with %ld points,\n",
u.urexp);
for(otmp = invent; otmp; otmp = otmp->nobj) {
if(otmp->olet == GEM_SYM){
objects[otmp->otyp].oc_name_known = 1;
i = otmp->quan*objects[otmp->otyp].g_val;
if(i == 0) {
worthlessct += otmp->quan;
continue;
}
u.urexp += i;
if(!done_stopprint)
printf("\t%s (worth %d Zorkmids),\n",
doname(otmp), i);
} else if(otmp->olet == AMULET_SYM) {
otmp->known = 1;
i = (otmp->spe < 0) ? 2 : 5000;
u.urexp += i;
if(!done_stopprint)
printf("\t%s (worth %d Zorkmids),\n",
doname(otmp), i);
if(otmp->spe >= 0) {
has_amulet = TRUE;
killer = "escaped (with amulet)";
}
}
}
if(worthlessct) if(!done_stopprint)
printf("\t%u worthless piece%s of coloured glass,\n",
worthlessct, plur(worthlessct));
if(has_amulet) u.urexp *= 2;
} else
if(!done_stopprint)
printf("You %s on dungeon level %d with %ld points,\n",
st1, dlevel, u.urexp);
if(!done_stopprint)
printf("and %ld piece%s of gold, after %ld move%s.\n",
u.ugold, plur(u.ugold), moves, plur(moves));
if(!done_stopprint)
printf("You were level %u with a maximum of %d hit points when you %s.\n",
u.ulevel, u.uhpmax, st1);
if(*st1 == 'e' && !done_stopprint){
getret(); /* all those pieces of coloured glass ... */
cls();
}
#ifdef WIZARD
if(!wizard)
#endif WIZARD
topten();
if(done_stopprint) printf("\n\n");
exit(0);
}
#define newttentry() (struct toptenentry *) alloc(sizeof(struct toptenentry))
#define NAMSZ 8
#define DTHSZ 40
#define PERSMAX 1
#define POINTSMIN 1 /* must be > 0 */
#define ENTRYMAX 100 /* must be >= 10 */
#define PERS_IS_UID /* delete for PERSMAX per name; now per uid */
struct toptenentry {
struct toptenentry *tt_next;
long int points;
int level,maxlvl,hp,maxhp;
int uid;
char plchar;
char sex;
char name[NAMSZ+1];
char death[DTHSZ+1];
char date[7]; /* yymmdd */
} *tt_head;
topten(){
int uid = getuid();
int rank, rank0 = -1, rank1 = 0;
int occ_cnt = PERSMAX;
register struct toptenentry *t0, *t1, *tprev;
char *recfile = RECORD;
char *reclock = "record_lock";
int sleepct = 300;
FILE *rfile;
register flg = 0;
extern char *getdate();
#define HUP if(!done_hup)
while(link(recfile, reclock) == -1) {
HUP perror(reclock);
if(!sleepct--) {
HUP puts("I give up. Sorry.");
HUP puts("Perhaps there is an old record_lock around?");
return;
}
HUP printf("Waiting for access to record file. (%d)\n",
sleepct);
HUP (void) fflush(stdout);
sleep(1);
}
if(!(rfile = fopen(recfile,"r"))){
HUP puts("Cannot open record file!");
goto unlock;
}
HUP (void) putchar('\n');
/* create a new 'topten' entry */
t0 = newttentry();
t0->level = dlevel;
t0->maxlvl = maxdlevel;
t0->hp = u.uhp;
t0->maxhp = u.uhpmax;
t0->points = u.urexp;
t0->plchar = pl_character[0];
t0->sex = (flags.female ? 'F' : 'M');
t0->uid = uid;
(void) strncpy(t0->name, plname, NAMSZ);
(t0->name)[NAMSZ] = 0;
(void) strncpy(t0->death, killer, DTHSZ);
(t0->death)[DTHSZ] = 0;
(void) strcpy(t0->date, getdate());
/* assure minimum number of points */
if(t0->points < POINTSMIN)
t0->points = 0;
t1 = tt_head = newttentry();
tprev = 0;
/* rank0: -1 undefined, 0 not_on_list, n n_th on list */
for(rank = 1; ; ) {
if(fscanf(rfile, "%6s %d %d %d %d %d %ld %c%c %[^,],%[^\n]",
t1->date, &t1->uid,
&t1->level, &t1->maxlvl,
&t1->hp, &t1->maxhp, &t1->points,
&t1->plchar, &t1->sex, t1->name, t1->death) != 11
|| t1->points < POINTSMIN)
t1->points = 0;
if(rank0 < 0 && t1->points < t0->points) {
rank0 = rank++;
if(tprev == 0)
tt_head = t0;
else
tprev->tt_next = t0;
t0->tt_next = t1;
occ_cnt--;
flg++; /* ask for a rewrite */
} else
tprev = t1;
if(t1->points == 0) break;
if(
#ifdef PERS_IS_UID
t1->uid == t0->uid &&
#else
strncmp(t1->name, t0->name, NAMSZ) == 0 &&
#endif PERS_IS_UID
t1->plchar == t0->plchar && --occ_cnt <= 0){
if(rank0 < 0){
rank0 = 0;
rank1 = rank;
HUP printf("You didn't beat your previous score of %ld points.\n\n",
t1->points);
}
if(occ_cnt < 0){
flg++;
continue;
}
}
if(rank <= ENTRYMAX){
t1 = t1->tt_next = newttentry();
rank++;
}
if(rank > ENTRYMAX){
t1->points = 0;
break;
}
}
if(flg) { /* rewrite record file */
(void) fclose(rfile);
if(!(rfile = fopen(recfile,"w"))){
HUP puts("Cannot write record file\n");
goto unlock;
}
if(!done_stopprint) if(rank0 > 0){
if(rank0 <= 10)
puts("You made the top ten list!\n");
else
printf("You reached the %d%s place on the top %d list.\n\n",
rank0, ordin(rank0), ENTRYMAX);
}
}
if(rank0 == 0) rank0 = rank1;
if(rank0 <= 0) rank0 = rank;
if(!done_stopprint) outheader();
t1 = tt_head;
for(rank = 1; t1->points != 0; rank++, t1 = t1->tt_next) {
if(flg) fprintf(rfile,"%6s %d %d %d %d %d %ld %c%c %s,%s\n",
t1->date, t1->uid,
t1->level, t1->maxlvl,
t1->hp, t1->maxhp, t1->points,
t1->plchar, t1->sex, t1->name, t1->death);
if(done_stopprint) continue;
if(rank > flags.end_top &&
(rank < rank0-flags.end_around || rank > rank0+flags.end_around)
&& (!flags.end_own ||
#ifdef PERS_IS_UID
t1->uid != t0->uid ))
#else
strncmp(t1->name, t0->name, NAMSZ)))
#endif PERS_IS_UID
continue;
if(rank == rank0-flags.end_around &&
rank0 > flags.end_top+flags.end_around+1 &&
!flags.end_own)
(void) putchar('\n');
if(rank != rank0)
(void) outentry(rank, t1, 0);
else if(!rank1)
(void) outentry(rank, t1, 1);
else {
int t0lth = outentry(0, t0, -1);
int t1lth = outentry(rank, t1, t0lth);
if(t1lth > t0lth) t0lth = t1lth;
(void) outentry(0, t0, t0lth);
}
}
if(rank0 >= rank) if(!done_stopprint)
(void) outentry(0, t0, 1);
(void) fclose(rfile);
unlock:
(void) unlink(reclock);
}
outheader() {
char linebuf[BUFSZ];
register char *bp;
(void) strcpy(linebuf, "Number Points Name");
bp = eos(linebuf);
while(bp < linebuf + COLNO - 9) *bp++ = ' ';
(void) strcpy(bp, "Hp [max]");
puts(linebuf);
}
/* so>0: standout line; so=0: ordinary line; so<0: no output, return lth */
int
outentry(rank,t1,so) register struct toptenentry *t1; {
boolean quit = FALSE, killed = FALSE, starv = FALSE;
char linebuf[BUFSZ];
linebuf[0] = 0;
if(rank) Sprintf(eos(linebuf), "%3d", rank);
else Sprintf(eos(linebuf), " ");
Sprintf(eos(linebuf), " %6ld %8s", t1->points, t1->name);
if(t1->plchar == 'X') Sprintf(eos(linebuf), " ");
else Sprintf(eos(linebuf), "-%c ", t1->plchar);
if(!strncmp("escaped", t1->death, 7)) {
if(!strcmp(" (with amulet)", t1->death+7))
Sprintf(eos(linebuf), "escaped the dungeon with amulet");
else
Sprintf(eos(linebuf), "escaped the dungeon [max level %d]",
t1->maxlvl);
} else {
if(!strncmp(t1->death,"quit",4)) {
quit = TRUE;
if(t1->maxhp < 3*t1->hp && t1->maxlvl < 4)
Sprintf(eos(linebuf), "cravenly gave up");
else
Sprintf(eos(linebuf), "quit");
}
else if(!strcmp(t1->death,"choked"))
Sprintf(eos(linebuf), "choked on %s food",
(t1->sex == 'F') ? "her" : "his");
else if(!strncmp(t1->death,"starv",5))
Sprintf(eos(linebuf), "starved to death"), starv = TRUE;
else Sprintf(eos(linebuf), "was killed"), killed = TRUE;
Sprintf(eos(linebuf), " on%s level %d",
(killed || starv) ? "" : " dungeon", t1->level);
if(t1->maxlvl != t1->level)
Sprintf(eos(linebuf), " [max %d]", t1->maxlvl);
if(quit && t1->death[4]) Sprintf(eos(linebuf), t1->death + 4);
}
if(killed) Sprintf(eos(linebuf), " by %s%s",
(!strncmp(t1->death, "trick", 5) || !strncmp(t1->death, "the ", 4))
? "" :
index(vowels,*t1->death) ? "an " : "a ",
t1->death);
Sprintf(eos(linebuf), ".");
if(t1->maxhp) {
register char *bp = eos(linebuf);
char hpbuf[10];
int hppos;
Sprintf(hpbuf, (t1->hp > 0) ? itoa(t1->hp) : "-");
hppos = COLNO - 7 - strlen(hpbuf);
if(bp <= linebuf + hppos) {
while(bp < linebuf + hppos) *bp++ = ' ';
(void) strcpy(bp, hpbuf);
Sprintf(eos(bp), " [%d]", t1->maxhp);
}
}
if(so == 0) puts(linebuf);
else if(so > 0) {
register char *bp = eos(linebuf);
if(so >= COLNO) so = COLNO-1;
while(bp < linebuf + so) *bp++ = ' ';
*bp = 0;
standoutbeg();
fputs(linebuf,stdout);
standoutend();
(void) putchar('\n');
}
return(strlen(linebuf));
}
char *
itoa(a) int a; {
static char buf[12];
Sprintf(buf,"%d",a);
return(buf);
}
char *
ordin(n) int n; {
register int d = n%10;
return((d==0 || d>3 || n/10==1) ? "th" : (d==1) ? "st" :
(d==2) ? "nd" : "rd");
}
clearlocks(){
register x;
(void) signal(SIGHUP,SIG_IGN);
for(x = maxdlevel; x >= 0; x--) {
glo(x);
(void) unlink(lock); /* not all levels need be present */
}
}
#ifdef NOSAVEONHANGUP
hangup()
{
(void) signal(SIGINT, SIG_IGN);
clearlocks();
exit(1);
}
#endif NOSAVEONHANGUP
char *
eos(s)
register char *s;
{
while(*s) s++;
return(s);
}
/* it is the callers responsibility to check that there is room for c */
charcat(s,c) register char *s, c; {
while(*s) s++;
*s++ = c;
*s = 0;
}
/*
* Called with args from main if argc >= 0. In this case, list scores as
* requested. Otherwise, find scores for the current player (and list them
* if argc == -1).
*/
prscore(argc,argv) int argc; char **argv; {
extern char *hname;
char **players;
int playerct;
int rank;
register struct toptenentry *t1, *t2;
char *recfile = RECORD;
FILE *rfile;
register flg = 0;
register int i;
#ifdef nonsense
long total_score = 0L;
char totchars[10];
int totcharct = 0;
#endif nonsense
int outflg = (argc >= -1);
#ifdef PERS_IS_UID
int uid = -1;
#else
char *player0;
#endif PERS_IS_UID
if(!(rfile = fopen(recfile,"r"))){
puts("Cannot open record file!");
return;
}
if(argc > 1 && !strncmp(argv[1], "-s", 2)){
if(!argv[1][2]){
argc--;
argv++;
} else if(!argv[1][3] && index("CFKSTWX", argv[1][2])) {
argv[1]++;
argv[1][0] = '-';
} else argv[1] += 2;
}
if(argc <= 1){
#ifdef PERS_IS_UID
uid = getuid();
playerct = 0;
#else
player0 = plname;
if(!*player0)
player0 = "hackplayer";
playerct = 1;
players = &player0;
#endif PERS_IS_UID
} else {
playerct = --argc;
players = ++argv;
}
if(outflg) putchar('\n');
t1 = tt_head = newttentry();
for(rank = 1; ; rank++) {
if(fscanf(rfile, "%6s %d %d %d %d %d %ld %c%c %[^,],%[^\n]",
t1->date, &t1->uid,
&t1->level, &t1->maxlvl,
&t1->hp, &t1->maxhp, &t1->points,
&t1->plchar, &t1->sex, t1->name, t1->death) != 11)
t1->points = 0;
if(t1->points == 0) break;
#ifdef PERS_IS_UID
if(!playerct && t1->uid == uid)
flg++;
else
#endif PERS_IS_UID
for(i = 0; i < playerct; i++){
if(strcmp(players[i], "all") == 0 ||
strncmp(t1->name, players[i], NAMSZ) == 0 ||
(players[i][0] == '-' &&
players[i][1] == t1->plchar &&
players[i][2] == 0) ||
(digit(players[i][0]) && rank <= atoi(players[i])))
flg++;
}
t1 = t1->tt_next = newttentry();
}
(void) fclose(rfile);
if(!flg) {
if(outflg) {
printf("Cannot find any entries for ");
if(playerct < 1) printf("you.\n");
else {
if(playerct > 1) printf("any of ");
for(i=0; i<playerct; i++)
printf("%s%s", players[i], (i<playerct-1)?", ":".\n");
printf("Call is: %s -s [playernames]\n", hname);
}
}
return;
}
if(outflg) outheader();
t1 = tt_head;
for(rank = 1; t1->points != 0; rank++, t1 = t2) {
t2 = t1->tt_next;
#ifdef PERS_IS_UID
if(!playerct && t1->uid == uid)
goto outwithit;
else
#endif PERS_IS_UID
for(i = 0; i < playerct; i++){
if(strcmp(players[i], "all") == 0 ||
strncmp(t1->name, players[i], NAMSZ) == 0 ||
(players[i][0] == '-' &&
players[i][1] == t1->plchar &&
players[i][2] == 0) ||
(digit(players[i][0]) && rank <= atoi(players[i]))){
outwithit:
if(outflg)
(void) outentry(rank, t1, 0);
#ifdef nonsense
total_score += t1->points;
if(totcharct < sizeof(totchars)-1)
totchars[totcharct++] = t1->plchar;
#endif nonsense
break;
}
}
free((char *) t1);
}
#ifdef nonsense
totchars[totcharct] = 0;
/* We would like to determine whether he is experienced. However,
the information collected here only tells about the scores/roles
that got into the topten (top 100?). We should maintain a
.hacklog or something in his home directory. */
flags.beginner = (total_score < 6000);
for(i=0; i<6; i++)
if(!index(totchars, "CFKSTWX"[i])) {
flags.beginner = 1;
if(!pl_character[0]) pl_character[0] = "CFKSTWX"[i];
break;
}
#endif nonsense
}