057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
123 lines
3.8 KiB
C
123 lines
3.8 KiB
C
/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)player.h 8.1 (Berkeley) 5/31/93
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*/
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#include <curses.h>
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#include "externs.h"
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/* sizes and coordinates for the screen */
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#define LINE_T 0
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#define LINE_L 0
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#define LINE_X COLS
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#define LINE_Y 1
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#define LINE_B (LINE_T+LINE_Y-1)
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#define LINE_R (LINE_L+LINE_X-1)
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#define BOX_T 1
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#define BOX_L 0
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#define BOX_X 65
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#define BOX_Y 16
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#define BOX_B (BOX_T+BOX_Y-1)
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#define BOX_R (BOX_L+BOX_X-1)
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#define TURN_T BOX_B
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#define TURN_Y 1
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#define TURN_L ((BOX_L+BOX_R-TURN_X)/2)
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#define TURN_X 9
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#define TURN_B (TURN_T+TURN_Y+1)
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#define TURN_R (TURN_L+TURN_X+1)
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#define STAT_T 0
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#define STAT_B BOX_B
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#define STAT_L (BOX_R+2)
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#define STAT_X 14
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#define STAT_Y (STAT_B-STAT_T+1)
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#define STAT_R (STAT_L+STAT_X-1)
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#define STAT_1 0
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#define STAT_2 (STAT_1+4)
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#define STAT_3 (STAT_2+7)
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#define SCROLL_T (BOX_B+1)
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#define SCROLL_L 0
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#define SCROLL_B (LINES-1)
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#define SCROLL_R (COLS-1)
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#define SCROLL_X (SCROLL_R-SCROLL_L+1)
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#define SCROLL_Y (SCROLL_B-SCROLL_T+1)
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#define VIEW_T (BOX_T+1)
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#define VIEW_L (BOX_L+1)
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#define VIEW_X (BOX_X-5)
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#define VIEW_Y (BOX_Y-2)
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#define VIEW_B (VIEW_T+VIEW_Y-1)
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#define VIEW_R (VIEW_L+VIEW_X-1)
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#define SLOT_T VIEW_T
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#define SLOT_L (VIEW_R+1)
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#define SLOT_X 3
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#define SLOT_Y VIEW_Y
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#define SLOT_B VIEW_B
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#define SLOT_R (SLOT_L+SLOT_X-1)
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#ifdef SIGTSTP
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#define SCREENTEST() (initscr() != ERR && signal(SIGTSTP, SIG_DFL) != BADSIG && STAT_R < COLS && SCROLL_Y > 0)
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#else
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#define SCREENTEST() (initscr() != ERR && STAT_R < COLS && SCROLL_Y > 0)
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#endif
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WINDOW *view_w;
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WINDOW *slot_w;
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WINDOW *scroll_w;
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WINDOW *stat_w;
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WINDOW *turn_w;
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char done_curses;
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char loaded, fired, changed, repaired;
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char dont_adjust;
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int viewrow, viewcol;
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char movebuf[sizeof SHIP(0)->file->movebuf];
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char version[];
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int player;
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struct ship *ms; /* memorial structure, &cc->ship[player] */
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struct File *mf; /* ms->file */
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struct shipspecs *mc; /* ms->specs */
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/* condition codes for leave() */
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#define LEAVE_QUIT 0
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#define LEAVE_CAPTURED 1
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#define LEAVE_HURRICAN 2
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#define LEAVE_DRIVER 3
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#define LEAVE_FORK 4
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#define LEAVE_SYNC 5
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