566238caa7
code more naive and robust: 1. When setting ev_value, also always set ev_flags appropriately 2. Always check ev_value and ev_flags before calling free. Both the value and the EV_DYNAMIC property can come directly from the consumers of the environment functionality, so it's good to be careful. And since this code is typically not looked at for long periods of time, it's good to have it be a little "dumb-looking". Trigger case for the bug: env_setenv("foo", 0, "1", NULL, NULL); env_setenv("foo", 0, "2", NULL, NULL); Obtained from: Juniper Networks, Inc.
224 lines
5.4 KiB
C
224 lines
5.4 KiB
C
/*
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* Copyright (c) 1998 Michael Smith.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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/*
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* Manage an environment-like space in which string variables may be stored.
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* Provide support for some method-like operations for setting/retrieving
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* variables in order to allow some type strength.
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*/
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#include "stand.h"
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#include <string.h>
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static void env_discard(struct env_var *ev);
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struct env_var *environ = NULL;
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/*
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* Look up (name) and return it's env_var structure.
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*/
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struct env_var *
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env_getenv(const char *name)
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{
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struct env_var *ev;
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for (ev = environ; ev != NULL; ev = ev->ev_next)
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if (!strcmp(ev->ev_name, name))
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break;
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return(ev);
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}
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/*
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* Some notes:
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*
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* If the EV_VOLATILE flag is set, a copy of the variable is made.
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* If EV_DYNAMIC is set, the variable has been allocated with
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* malloc and ownership transferred to the environment.
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* If (value) is NULL, the variable is set but has no value.
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*/
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int
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env_setenv(const char *name, int flags, const void *value,
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ev_sethook_t sethook, ev_unsethook_t unsethook)
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{
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struct env_var *ev, *curr, *last;
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if ((ev = env_getenv(name)) != NULL) {
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/*
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* If there's a set hook, let it do the work (unless we are working
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* for one already.
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*/
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if ((ev->ev_sethook != NULL) && !(flags & EV_NOHOOK))
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return (ev->ev_sethook(ev, flags, value));
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/* If there is data in the variable, discard it. */
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if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0)
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free(ev->ev_value);
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ev->ev_value = NULL;
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ev->ev_flags &= ~EV_DYNAMIC;
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} else {
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/*
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* New variable; create and sort into list
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*/
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ev = malloc(sizeof(struct env_var));
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ev->ev_name = strdup(name);
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ev->ev_value = NULL;
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ev->ev_flags = 0;
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/* hooks can only be set when the variable is instantiated */
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ev->ev_sethook = sethook;
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ev->ev_unsethook = unsethook;
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/* Sort into list */
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ev->ev_prev = NULL;
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ev->ev_next = NULL;
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/* Search for the record to insert before */
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for (last = NULL, curr = environ;
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curr != NULL;
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last = curr, curr = curr->ev_next) {
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if (strcmp(ev->ev_name, curr->ev_name) < 0) {
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if (curr->ev_prev) {
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curr->ev_prev->ev_next = ev;
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} else {
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environ = ev;
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}
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ev->ev_next = curr;
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ev->ev_prev = curr->ev_prev;
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curr->ev_prev = ev;
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break;
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}
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}
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if (curr == NULL) {
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if (last == NULL) {
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environ = ev;
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} else {
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last->ev_next = ev;
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ev->ev_prev = last;
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}
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}
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}
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/* If we have a new value, use it */
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if (flags & EV_VOLATILE) {
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ev->ev_value = strdup(value);
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ev->ev_flags |= EV_DYNAMIC;
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} else {
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ev->ev_value = (char *)value;
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ev->ev_flags |= flags & EV_DYNAMIC;
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}
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return(0);
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}
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char *
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getenv(const char *name)
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{
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struct env_var *ev;
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/* Set but no value gives empty string */
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if ((ev = env_getenv(name)) != NULL) {
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if (ev->ev_value != NULL)
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return(ev->ev_value);
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return("");
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}
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return(NULL);
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}
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int
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setenv(const char *name, const char *value, int overwrite)
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{
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/* No guarantees about state, always assume volatile */
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if (overwrite || (env_getenv(name) == NULL))
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return(env_setenv(name, EV_VOLATILE, value, NULL, NULL));
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return(0);
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}
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int
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putenv(const char *string)
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{
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char *value, *copy;
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int result;
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copy = strdup(string);
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if ((value = strchr(copy, '=')) != NULL)
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*(value++) = 0;
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result = setenv(copy, value, 1);
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free(copy);
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return(result);
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}
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int
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unsetenv(const char *name)
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{
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struct env_var *ev;
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int err;
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err = 0;
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if ((ev = env_getenv(name)) == NULL) {
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err = ENOENT;
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} else {
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if (ev->ev_unsethook != NULL)
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err = ev->ev_unsethook(ev);
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if (err == 0) {
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env_discard(ev);
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}
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}
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return(err);
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}
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static void
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env_discard(struct env_var *ev)
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{
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if (ev->ev_prev)
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ev->ev_prev->ev_next = ev->ev_next;
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if (ev->ev_next)
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ev->ev_next->ev_prev = ev->ev_prev;
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if (environ == ev)
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environ = ev->ev_next;
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free(ev->ev_name);
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if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0)
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free(ev->ev_value);
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free(ev);
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}
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int
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env_noset(struct env_var *ev __unused, int flags __unused,
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const void *value __unused)
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{
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return(EPERM);
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}
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int
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env_nounset(struct env_var *ev __unused)
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{
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return(EPERM);
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}
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