freebsd-skq/sys/miscfs/union/union_subr.c
1994-08-02 07:55:43 +00:00

745 lines
18 KiB
C

/*
* Copyright (c) 1994 Jan-Simon Pendry
* Copyright (c) 1994
* The Regents of the University of California. All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Jan-Simon Pendry.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)union_subr.c 8.4 (Berkeley) 2/17/94
* $Id$
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/time.h>
#include <sys/kernel.h>
#include <sys/vnode.h>
#include <sys/namei.h>
#include <sys/malloc.h>
#include <sys/file.h>
#include <sys/filedesc.h>
#include <sys/queue.h>
#include <miscfs/union/union.h>
#include <sys/proc.h>
/* must be power of two, otherwise change UNION_HASH() */
#define NHASH 32
/* unsigned int ... */
#define UNION_HASH(u, l) \
(((((unsigned long) (u)) + ((unsigned long) l)) >> 8) & (NHASH-1))
static LIST_HEAD(unhead, union_node) unhead[NHASH];
static int unvplock[NHASH];
int
union_init()
{
int i;
for (i = 0; i < NHASH; i++)
LIST_INIT(&unhead[i]);
bzero((caddr_t) unvplock, sizeof(unvplock));
return (0);
}
static int
union_list_lock(ix)
int ix;
{
if (unvplock[ix] & UN_LOCKED) {
unvplock[ix] |= UN_WANT;
sleep((caddr_t) &unvplock[ix], PINOD);
return (1);
}
unvplock[ix] |= UN_LOCKED;
return (0);
}
static void
union_list_unlock(ix)
int ix;
{
unvplock[ix] &= ~UN_LOCKED;
if (unvplock[ix] & UN_WANT) {
unvplock[ix] &= ~UN_WANT;
wakeup((caddr_t) &unvplock[ix]);
}
}
void
union_updatevp(un, uppervp, lowervp)
struct union_node *un;
struct vnode *uppervp;
struct vnode *lowervp;
{
int ohash = UNION_HASH(un->un_uppervp, un->un_lowervp);
int nhash = UNION_HASH(uppervp, lowervp);
if (ohash != nhash) {
/*
* Ensure locking is ordered from lower to higher
* to avoid deadlocks.
*/
if (nhash < ohash) {
int t = ohash;
ohash = nhash;
nhash = t;
}
while (union_list_lock(ohash))
continue;
while (union_list_lock(nhash))
continue;
LIST_REMOVE(un, un_cache);
union_list_unlock(ohash);
} else {
while (union_list_lock(nhash))
continue;
}
if (un->un_lowervp != lowervp) {
if (un->un_lowervp) {
vrele(un->un_lowervp);
if (un->un_path) {
free(un->un_path, M_TEMP);
un->un_path = 0;
}
if (un->un_dirvp) {
vrele(un->un_dirvp);
un->un_dirvp = NULLVP;
}
}
un->un_lowervp = lowervp;
}
if (un->un_uppervp != uppervp) {
if (un->un_uppervp)
vrele(un->un_uppervp);
un->un_uppervp = uppervp;
}
if (ohash != nhash)
LIST_INSERT_HEAD(&unhead[nhash], un, un_cache);
union_list_unlock(nhash);
}
void
union_newlower(un, lowervp)
struct union_node *un;
struct vnode *lowervp;
{
union_updatevp(un, un->un_uppervp, lowervp);
}
void
union_newupper(un, uppervp)
struct union_node *un;
struct vnode *uppervp;
{
union_updatevp(un, uppervp, un->un_lowervp);
}
/*
* allocate a union_node/vnode pair. the vnode is
* referenced and locked. the new vnode is returned
* via (vpp). (mp) is the mountpoint of the union filesystem,
* (dvp) is the parent directory where the upper layer object
* should exist (but doesn't) and (cnp) is the componentname
* information which is partially copied to allow the upper
* layer object to be created at a later time. (uppervp)
* and (lowervp) reference the upper and lower layer objects
* being mapped. either, but not both, can be nil.
* if supplied, (uppervp) is locked.
* the reference is either maintained in the new union_node
* object which is allocated, or they are vrele'd.
*
* all union_nodes are maintained on a singly-linked
* list. new nodes are only allocated when they cannot
* be found on this list. entries on the list are
* removed when the vfs reclaim entry is called.
*
* a single lock is kept for the entire list. this is
* needed because the getnewvnode() function can block
* waiting for a vnode to become free, in which case there
* may be more than one process trying to get the same
* vnode. this lock is only taken if we are going to
* call getnewvnode, since the kernel itself is single-threaded.
*
* if an entry is found on the list, then call vget() to
* take a reference. this is done because there may be
* zero references to it and so it needs to removed from
* the vnode free list.
*/
int
union_allocvp(vpp, mp, undvp, dvp, cnp, uppervp, lowervp)
struct vnode **vpp;
struct mount *mp;
struct vnode *undvp;
struct vnode *dvp; /* may be null */
struct componentname *cnp; /* may be null */
struct vnode *uppervp; /* may be null */
struct vnode *lowervp; /* may be null */
{
int error;
struct union_node *un = 0;
struct union_node **pp;
struct vnode *xlowervp = NULLVP;
int hash = 0;
int try;
if (uppervp == NULLVP && lowervp == NULLVP)
panic("union: unidentifiable allocation");
if (uppervp && lowervp && (uppervp->v_type != lowervp->v_type)) {
xlowervp = lowervp;
lowervp = NULLVP;
}
loop:
for (try = 0; try < 3; try++) {
switch (try) {
case 0:
if (lowervp == NULLVP)
continue;
hash = UNION_HASH(uppervp, lowervp);
break;
case 1:
if (uppervp == NULLVP)
continue;
hash = UNION_HASH(uppervp, NULLVP);
break;
case 2:
if (lowervp == NULLVP)
continue;
hash = UNION_HASH(NULLVP, lowervp);
break;
}
while (union_list_lock(hash))
continue;
for (un = unhead[hash].lh_first; un != 0;
un = un->un_cache.le_next) {
if ((un->un_lowervp == lowervp ||
un->un_lowervp == NULLVP) &&
(un->un_uppervp == uppervp ||
un->un_uppervp == NULLVP) &&
(UNIONTOV(un)->v_mount == mp)) {
if (vget(UNIONTOV(un), 0)) {
union_list_unlock(hash);
goto loop;
}
break;
}
}
union_list_unlock(hash);
if (un)
break;
}
if (un) {
/*
* Obtain a lock on the union_node.
* uppervp is locked, though un->un_uppervp
* may not be. this doesn't break the locking
* hierarchy since in the case that un->un_uppervp
* is not yet locked it will be vrele'd and replaced
* with uppervp.
*/
if ((dvp != NULLVP) && (uppervp == dvp)) {
/*
* Access ``.'', so (un) will already
* be locked. Since this process has
* the lock on (uppervp) no other
* process can hold the lock on (un).
*/
#ifdef DIAGNOSTIC
if ((un->un_flags & UN_LOCKED) == 0)
panic("union: . not locked");
else if (curproc && un->un_pid != curproc->p_pid &&
un->un_pid > -1 && curproc->p_pid > -1)
panic("union: allocvp not lock owner");
#endif
} else {
if (un->un_flags & UN_LOCKED) {
vrele(UNIONTOV(un));
un->un_flags |= UN_WANT;
sleep((caddr_t) &un->un_flags, PINOD);
goto loop;
}
un->un_flags |= UN_LOCKED;
#ifdef DIAGNOSTIC
if (curproc)
un->un_pid = curproc->p_pid;
else
un->un_pid = -1;
#endif
}
/*
* At this point, the union_node is locked,
* un->un_uppervp may not be locked, and uppervp
* is locked or nil.
*/
/*
* Save information about the upper layer.
*/
if (uppervp != un->un_uppervp) {
union_newupper(un, uppervp);
} else if (uppervp) {
vrele(uppervp);
}
if (un->un_uppervp) {
un->un_flags |= UN_ULOCK;
un->un_flags &= ~UN_KLOCK;
}
/*
* Save information about the lower layer.
* This needs to keep track of pathname
* and directory information which union_vn_create
* might need.
*/
if (lowervp != un->un_lowervp) {
union_newlower(un, lowervp);
if (cnp && (lowervp != NULLVP) &&
(lowervp->v_type == VREG)) {
un->un_hash = cnp->cn_hash;
un->un_path = malloc(cnp->cn_namelen+1,
M_TEMP, M_WAITOK);
bcopy(cnp->cn_nameptr, un->un_path,
cnp->cn_namelen);
un->un_path[cnp->cn_namelen] = '\0';
VREF(dvp);
un->un_dirvp = dvp;
}
} else if (lowervp) {
vrele(lowervp);
}
*vpp = UNIONTOV(un);
return (0);
}
/*
* otherwise lock the vp list while we call getnewvnode
* since that can block.
*/
hash = UNION_HASH(uppervp, lowervp);
if (union_list_lock(hash))
goto loop;
error = getnewvnode(VT_UNION, mp, union_vnodeop_p, vpp);
if (error) {
if (uppervp) {
if (dvp == uppervp)
vrele(uppervp);
else
vput(uppervp);
}
if (lowervp)
vrele(lowervp);
goto out;
}
MALLOC((*vpp)->v_data, void *, sizeof(struct union_node),
M_TEMP, M_WAITOK);
if (uppervp)
(*vpp)->v_type = uppervp->v_type;
else
(*vpp)->v_type = lowervp->v_type;
un = VTOUNION(*vpp);
un->un_vnode = *vpp;
un->un_uppervp = uppervp;
un->un_lowervp = lowervp;
un->un_openl = 0;
un->un_flags = UN_LOCKED;
if (un->un_uppervp)
un->un_flags |= UN_ULOCK;
#ifdef DIAGNOSTIC
if (curproc)
un->un_pid = curproc->p_pid;
else
un->un_pid = -1;
#endif
if (cnp && (lowervp != NULLVP) && (lowervp->v_type == VREG)) {
un->un_hash = cnp->cn_hash;
un->un_path = malloc(cnp->cn_namelen+1, M_TEMP, M_WAITOK);
bcopy(cnp->cn_nameptr, un->un_path, cnp->cn_namelen);
un->un_path[cnp->cn_namelen] = '\0';
VREF(dvp);
un->un_dirvp = dvp;
} else {
un->un_hash = 0;
un->un_path = 0;
un->un_dirvp = 0;
}
LIST_INSERT_HEAD(&unhead[hash], un, un_cache);
if (xlowervp)
vrele(xlowervp);
out:
union_list_unlock(hash);
return (error);
}
int
union_freevp(vp)
struct vnode *vp;
{
struct union_node *un = VTOUNION(vp);
LIST_REMOVE(un, un_cache);
if (un->un_uppervp)
vrele(un->un_uppervp);
if (un->un_lowervp)
vrele(un->un_lowervp);
if (un->un_dirvp)
vrele(un->un_dirvp);
if (un->un_path)
free(un->un_path, M_TEMP);
FREE(vp->v_data, M_TEMP);
vp->v_data = 0;
return (0);
}
/*
* copyfile. copy the vnode (fvp) to the vnode (tvp)
* using a sequence of reads and writes. both (fvp)
* and (tvp) are locked on entry and exit.
*/
int
union_copyfile(p, cred, fvp, tvp)
struct proc *p;
struct ucred *cred;
struct vnode *fvp;
struct vnode *tvp;
{
char *buf;
struct uio uio;
struct iovec iov;
int error = 0;
/*
* strategy:
* allocate a buffer of size MAXBSIZE.
* loop doing reads and writes, keeping track
* of the current uio offset.
* give up at the first sign of trouble.
*/
uio.uio_procp = p;
uio.uio_segflg = UIO_SYSSPACE;
uio.uio_offset = 0;
VOP_UNLOCK(fvp); /* XXX */
LEASE_CHECK(fvp, p, cred, LEASE_READ);
VOP_LOCK(fvp); /* XXX */
VOP_UNLOCK(tvp); /* XXX */
LEASE_CHECK(tvp, p, cred, LEASE_WRITE);
VOP_LOCK(tvp); /* XXX */
buf = malloc(MAXBSIZE, M_TEMP, M_WAITOK);
/* ugly loop follows... */
do {
off_t offset = uio.uio_offset;
uio.uio_iov = &iov;
uio.uio_iovcnt = 1;
iov.iov_base = buf;
iov.iov_len = MAXBSIZE;
uio.uio_resid = iov.iov_len;
uio.uio_rw = UIO_READ;
error = VOP_READ(fvp, &uio, 0, cred);
if (error == 0) {
uio.uio_iov = &iov;
uio.uio_iovcnt = 1;
iov.iov_base = buf;
iov.iov_len = MAXBSIZE - uio.uio_resid;
uio.uio_offset = offset;
uio.uio_rw = UIO_WRITE;
uio.uio_resid = iov.iov_len;
if (uio.uio_resid == 0)
break;
do {
error = VOP_WRITE(tvp, &uio, 0, cred);
} while ((uio.uio_resid > 0) && (error == 0));
}
} while (error == 0);
free(buf, M_TEMP);
return (error);
}
/*
* Create a shadow directory in the upper layer.
* The new vnode is returned locked.
*
* (um) points to the union mount structure for access to the
* the mounting process's credentials.
* (dvp) is the directory in which to create the shadow directory.
* it is unlocked on entry and exit.
* (cnp) is the componentname to be created.
* (vpp) is the returned newly created shadow directory, which
* is returned locked.
*/
int
union_mkshadow(um, dvp, cnp, vpp)
struct union_mount *um;
struct vnode *dvp;
struct componentname *cnp;
struct vnode **vpp;
{
int error;
struct vattr va;
struct proc *p = cnp->cn_proc;
struct componentname cn;
/*
* policy: when creating the shadow directory in the
* upper layer, create it owned by the user who did
* the mount, group from parent directory, and mode
* 777 modified by umask (ie mostly identical to the
* mkdir syscall). (jsp, kb)
*/
/*
* A new componentname structure must be faked up because
* there is no way to know where the upper level cnp came
* from or what it is being used for. This must duplicate
* some of the work done by NDINIT, some of the work done
* by namei, some of the work done by lookup and some of
* the work done by VOP_LOOKUP when given a CREATE flag.
* Conclusion: Horrible.
*
* The pathname buffer will be FREEed by VOP_MKDIR.
*/
cn.cn_pnbuf = malloc(cnp->cn_namelen+1, M_NAMEI, M_WAITOK);
bcopy(cnp->cn_nameptr, cn.cn_pnbuf, cnp->cn_namelen);
cn.cn_pnbuf[cnp->cn_namelen] = '\0';
cn.cn_nameiop = CREATE;
cn.cn_flags = (LOCKPARENT|HASBUF|SAVENAME|SAVESTART|ISLASTCN);
cn.cn_proc = cnp->cn_proc;
if (um->um_op == UNMNT_ABOVE)
cn.cn_cred = cnp->cn_cred;
else
cn.cn_cred = um->um_cred;
cn.cn_nameptr = cn.cn_pnbuf;
cn.cn_namelen = cnp->cn_namelen;
cn.cn_hash = cnp->cn_hash;
cn.cn_consume = cnp->cn_consume;
VREF(dvp);
if (error = relookup(dvp, vpp, &cn))
return (error);
vrele(dvp);
if (*vpp) {
VOP_ABORTOP(dvp, &cn);
VOP_UNLOCK(dvp);
vrele(*vpp);
*vpp = NULLVP;
return (EEXIST);
}
VATTR_NULL(&va);
va.va_type = VDIR;
va.va_mode = um->um_cmode;
/* LEASE_CHECK: dvp is locked */
LEASE_CHECK(dvp, p, p->p_ucred, LEASE_WRITE);
error = VOP_MKDIR(dvp, vpp, &cn, &va);
return (error);
}
/*
* union_vn_create: creates and opens a new shadow file
* on the upper union layer. this function is similar
* in spirit to calling vn_open but it avoids calling namei().
* the problem with calling namei is that a) it locks too many
* things, and b) it doesn't start at the "right" directory,
* whereas relookup is told where to start.
*/
int
union_vn_create(vpp, un, p)
struct vnode **vpp;
struct union_node *un;
struct proc *p;
{
struct vnode *vp;
struct ucred *cred = p->p_ucred;
struct vattr vat;
struct vattr *vap = &vat;
int fmode = FFLAGS(O_WRONLY|O_CREAT|O_TRUNC|O_EXCL);
int error;
int cmode = UN_FILEMODE & ~p->p_fd->fd_cmask;
char *cp;
struct componentname cn;
*vpp = NULLVP;
/*
* Build a new componentname structure (for the same
* reasons outlines in union_mkshadow).
* The difference here is that the file is owned by
* the current user, rather than by the person who
* did the mount, since the current user needs to be
* able to write the file (that's why it is being
* copied in the first place).
*/
cn.cn_namelen = strlen(un->un_path);
cn.cn_pnbuf = (caddr_t) malloc(cn.cn_namelen, M_NAMEI, M_WAITOK);
bcopy(un->un_path, cn.cn_pnbuf, cn.cn_namelen+1);
cn.cn_nameiop = CREATE;
cn.cn_flags = (LOCKPARENT|HASBUF|SAVENAME|SAVESTART|ISLASTCN);
cn.cn_proc = p;
cn.cn_cred = p->p_ucred;
cn.cn_nameptr = cn.cn_pnbuf;
cn.cn_hash = un->un_hash;
cn.cn_consume = 0;
VREF(un->un_dirvp);
if (error = relookup(un->un_dirvp, &vp, &cn))
return (error);
vrele(un->un_dirvp);
if (vp) {
VOP_ABORTOP(un->un_dirvp, &cn);
if (un->un_dirvp == vp)
vrele(un->un_dirvp);
else
vput(un->un_dirvp);
vrele(vp);
return (EEXIST);
}
/*
* Good - there was no race to create the file
* so go ahead and create it. The permissions
* on the file will be 0666 modified by the
* current user's umask. Access to the file, while
* it is unioned, will require access to the top *and*
* bottom files. Access when not unioned will simply
* require access to the top-level file.
* TODO: confirm choice of access permissions.
*/
VATTR_NULL(vap);
vap->va_type = VREG;
vap->va_mode = cmode;
LEASE_CHECK(un->un_dirvp, p, cred, LEASE_WRITE);
if (error = VOP_CREATE(un->un_dirvp, &vp, &cn, vap))
return (error);
if (error = VOP_OPEN(vp, fmode, cred, p)) {
vput(vp);
return (error);
}
vp->v_writecount++;
*vpp = vp;
return (0);
}
int
union_vn_close(vp, fmode, cred, p)
struct vnode *vp;
int fmode;
struct ucred *cred;
struct proc *p;
{
if (fmode & FWRITE)
--vp->v_writecount;
return (VOP_CLOSE(vp, fmode));
}
void
union_removed_upper(un)
struct union_node *un;
{
if (un->un_flags & UN_ULOCK) {
un->un_flags &= ~UN_ULOCK;
VOP_UNLOCK(un->un_uppervp);
}
union_newupper(un, NULLVP);
}
struct vnode *
union_lowervp(vp)
struct vnode *vp;
{
struct union_node *un = VTOUNION(vp);
if (un->un_lowervp && (vp->v_type == un->un_lowervp->v_type)) {
if (vget(un->un_lowervp, 0))
return (NULLVP);
}
return (un->un_lowervp);
}