d35c4b1d44
Approved by: emaste
1021 lines
26 KiB
Forth
1021 lines
26 KiB
Forth
\ Copyright (c) 2003 Scott Long <scottl@freebsd.org>
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\ Copyright (c) 2003 Aleksander Fafula <alex@fafula.com>
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\ Copyright (c) 2006-2011 Devin Teske <dteske@FreeBSD.org>
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\ All rights reserved.
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\
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\ Redistribution and use in source and binary forms, with or without
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\ modification, are permitted provided that the following conditions
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\ are met:
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\ 1. Redistributions of source code must retain the above copyright
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\ notice, this list of conditions and the following disclaimer.
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\ 2. Redistributions in binary form must reproduce the above copyright
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\ notice, this list of conditions and the following disclaimer in the
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\ documentation and/or other materials provided with the distribution.
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\
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\ THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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\ ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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\ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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\ ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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\ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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\ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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\ OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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\ HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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\ LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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\ OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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\ SUCH DAMAGE.
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\
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\ $FreeBSD$
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marker task-menu.4th
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\ Frame drawing
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include /boot/frames.4th
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f_double \ Set frames to double (see frames.4th). Replace with
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\ f_single if you want single frames.
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46 constant dot \ ASCII definition of a period (in decimal)
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4 constant menu_timeout_default_x \ default column position of timeout
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23 constant menu_timeout_default_y \ default row position of timeout msg
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10 constant menu_timeout_default \ default timeout (in seconds)
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\ Customize the following values with care
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1 constant menu_start \ Numerical prefix of first menu item
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dot constant bullet \ Menu bullet (appears after numerical prefix)
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5 constant menu_x \ Row position of the menu (from the top)
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10 constant menu_y \ Column position of the menu (from left side)
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\ Menu Appearance
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variable menuidx \ Menu item stack for number prefixes
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variable menurow \ Menu item stack for positioning
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variable menubllt \ Menu item bullet
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\ Menu Positioning
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variable menuX \ Menu X offset (columns)
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variable menuY \ Menu Y offset (rows)
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\ Menu-item key association/detection
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variable menukey1
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variable menukey2
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variable menukey3
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variable menukey4
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variable menukey5
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variable menukey6
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variable menukey7
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variable menukey8
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variable menureboot
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variable menurebootadded
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variable menuacpi
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variable menuoptions
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\ Menu timer [count-down] variables
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variable menu_timeout_enabled \ timeout state (internal use only)
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variable menu_time \ variable for tracking the passage of time
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variable menu_timeout \ determined configurable delay duration
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variable menu_timeout_x \ column position of timeout message
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variable menu_timeout_y \ row position of timeout message
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\ Boolean option status variables
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variable toggle_state1
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variable toggle_state2
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variable toggle_state3
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variable toggle_state4
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variable toggle_state5
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variable toggle_state6
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variable toggle_state7
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variable toggle_state8
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\ Array option status variables
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variable cycle_state1
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variable cycle_state2
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variable cycle_state3
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variable cycle_state4
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variable cycle_state5
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variable cycle_state6
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variable cycle_state7
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variable cycle_state8
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\ Containers for storing the initial caption text
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create init_text1 255 allot
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create init_text2 255 allot
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create init_text3 255 allot
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create init_text4 255 allot
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create init_text5 255 allot
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create init_text6 255 allot
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create init_text7 255 allot
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create init_text8 255 allot
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: arch-i386? ( -- BOOL ) \ Returns TRUE (-1) on i386, FALSE (0) otherwise.
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s" arch-i386" environment? dup if
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drop
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then
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;
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\ This function prints a menu item at menuX (row) and menuY (column), returns
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\ the incremental decimal ASCII value associated with the menu item, and
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\ increments the cursor position to the next row for the creation of the next
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\ menu item. This function is called by the menu-create function. You need not
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\ call it directly.
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\
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: printmenuitem ( menu_item_str -- ascii_keycode )
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menurow dup @ 1+ swap ! ( increment menurow )
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menuidx dup @ 1+ swap ! ( increment menuidx )
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\ Calculate the menuitem row position
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menurow @ menuY @ +
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\ Position the cursor at the menuitem position
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dup menuX @ swap at-xy
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\ Print the value of menuidx
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loader_color? if
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." [1m" ( [22m )
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then
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menuidx @ .
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loader_color? if
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." [37m" ( [39m )
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then
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\ Move the cursor forward 1 column
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dup menuX @ 1+ swap at-xy
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menubllt @ emit \ Print the menu bullet using the emit function
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\ Move the cursor to the 3rd column from the current position
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\ to allow for a space between the numerical prefix and the
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\ text caption
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menuX @ 3 + swap at-xy
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\ Print the menu caption (we expect a string to be on the stack
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\ prior to invoking this function)
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type
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\ Here we will add the ASCII decimal of the numerical prefix
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\ to the stack (decimal ASCII for `1' is 49) as a "return value"
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menuidx @ 48 +
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;
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: toggle_menuitem ( N -- N ) \ toggles caption text and internal menuitem state
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\ ASCII numeral equal to user-selected menu item must be on the stack.
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\ We do not modify the stack, so the ASCII numeral is left on top.
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s" init_textN" \ base name of buffer
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-rot 2dup 9 + c! rot \ replace 'N' with ASCII num
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evaluate c@ 0= if
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\ NOTE: no need to check toggle_stateN since the first time we
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\ are called, we will populate init_textN. Further, we don't
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\ need to test whether menu_caption[x] (ansi_caption[x] when
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\ loader_color=1) is available since we would not have been
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\ called if the caption was NULL.
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\ base name of environment variable
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loader_color? if
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s" ansi_caption[x]"
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else
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s" menu_caption[x]"
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then
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-rot 2dup 13 + c! rot \ replace 'x' with ASCII numeral
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getenv dup -1 <> if
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s" init_textN" \ base name of buffer
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4 pick \ copy ASCII num to top
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rot tuck 9 + c! swap \ replace 'N' with ASCII num
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evaluate
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\ now we have the buffer c-addr on top
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\ ( followed by c-addr/u of current caption )
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\ Copy the current caption into our buffer
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2dup c! -rot \ store strlen at first byte
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begin
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rot 1+ \ bring alt addr to top and increment
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-rot -rot \ bring buffer addr to top
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2dup c@ swap c! \ copy current character
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1+ \ increment buffer addr
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rot 1- \ bring buffer len to top and decrement
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dup 0= \ exit loop if buffer len is zero
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until
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2drop \ buffer len/addr
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drop \ alt addr
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else
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drop
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then
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then
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\ Now we are certain to have init_textN populated with the initial
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\ value of menu_caption[x] (ansi_caption[x] with loader_color enabled).
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\ We can now use init_textN as the untoggled caption and
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\ toggled_text[x] (toggled_ansi[x] with loader_color enabled) as the
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\ toggled caption and store the appropriate value into menu_caption[x]
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\ (again, ansi_caption[x] with loader_color enabled). Last, we'll
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\ negate the toggled state so that we reverse the flow on subsequent
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\ calls.
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s" toggle_stateN @" \ base name of toggle state var
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-rot 2dup 12 + c! rot \ replace 'N' with ASCII numeral
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evaluate 0= if
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\ state is OFF, toggle to ON
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\ base name of toggled text var
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loader_color? if
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s" toggled_ansi[x]"
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else
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s" toggled_text[x]"
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then
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-rot 2dup 13 + c! rot \ replace 'x' with ASCII num
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getenv dup -1 <> if
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\ Assign toggled text to menu caption
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\ base name of caption var
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loader_color? if
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s" ansi_caption[x]"
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else
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s" menu_caption[x]"
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then
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4 pick \ copy ASCII num to top
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rot tuck 13 + c! swap \ replace 'x' with ASCII num
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setenv \ set new caption
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else
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\ No toggled text, keep the same caption
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drop
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then
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true \ new value of toggle state var (to be stored later)
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else
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\ state is ON, toggle to OFF
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s" init_textN" \ base name of initial text buffer
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-rot 2dup 9 + c! rot \ replace 'N' with ASCII numeral
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evaluate \ convert string to c-addr
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count \ convert c-addr to c-addr/u
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\ base name of caption var
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loader_color? if
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s" ansi_caption[x]"
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else
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s" menu_caption[x]"
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then
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4 pick \ copy ASCII num to top
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rot tuck 13 + c! swap \ replace 'x' with ASCII numeral
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setenv \ set new caption
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false \ new value of toggle state var (to be stored below)
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then
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\ now we'll store the new toggle state (on top of stack)
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s" toggle_stateN" \ base name of toggle state var
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3 pick \ copy ASCII numeral to top
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rot tuck 12 + c! swap \ replace 'N' with ASCII numeral
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evaluate \ convert string to addr
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! \ store new value
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;
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: cycle_menuitem ( N -- N ) \ cycles through array of choices for a menuitem
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\ ASCII numeral equal to user-selected menu item must be on the stack.
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\ We do not modify the stack, so the ASCII numeral is left on top.
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s" cycle_stateN" \ base name of array state var
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-rot 2dup 11 + c! rot \ replace 'N' with ASCII numeral
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evaluate \ we now have a pointer to the proper variable
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dup @ \ resolve the pointer (but leave it on the stack)
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1+ \ increment the value
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\ Before assigning the (incremented) value back to the pointer,
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\ let's test for the existence of this particular array element.
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\ If the element exists, we'll store index value and move on.
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\ Otherwise, we'll loop around to zero and store that.
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dup 48 + \ duplicate Array index and convert to ASCII numeral
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\ base name of array caption text
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loader_color? if
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s" ansi_caption[x][y]"
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else
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s" menu_caption[x][y]"
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then
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-rot tuck 16 + c! swap \ replace 'y' with Array index
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4 pick rot tuck 13 + c! swap \ replace 'x' with menu choice
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\ Now test for the existence of our incremented array index in the
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\ form of $menu_caption[x][y] ($ansi_caption[x][y] with loader_color
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\ enabled) as set in loader.rc(5), et. al.
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getenv dup -1 = if
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\ No caption set for this array index. Loop back to zero.
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drop ( getenv cruft )
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drop ( incremented array index )
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0 ( new array index that will be stored later )
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\ base name of caption var
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loader_color? if
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s" ansi_caption[x][0]"
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else
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s" menu_caption[x][0]"
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then
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4 pick rot tuck 13 + c! swap \ replace 'x' with menu choice
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getenv dup -1 = if
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\ This is highly unlikely to occur, but to make
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\ sure that things move along smoothly, allocate
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\ a temporary NULL string
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s" "
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then
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then
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\ At this point, we should have the following on the stack (in order,
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\ from bottom to top):
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\
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\ N - Ascii numeral representing the menu choice (inherited)
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\ Addr - address of our internal cycle_stateN variable
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\ N - zero-based number we intend to store to the above
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\ C-Addr - string value we intend to store to menu_caption[x]
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\ (or ansi_caption[x] with loader_color enabled)
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\
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\ Let's perform what we need to with the above.
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\ base name of menuitem caption var
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loader_color? if
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s" ansi_caption[x]"
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else
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s" menu_caption[x]"
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then
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6 pick rot tuck 13 + c! swap \ replace 'x' with menu choice
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setenv \ set the new caption
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swap ! \ update array state variable
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;
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: acpipresent? ( -- flag ) \ Returns TRUE if ACPI is present, FALSE otherwise
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s" hint.acpi.0.rsdp" getenv
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dup -1 = if
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drop false exit
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then
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2drop
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true
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;
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: acpienabled? ( -- flag ) \ Returns TRUE if ACPI is enabled, FALSE otherwise
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s" hint.acpi.0.disabled" getenv
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dup -1 <> if
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s" 0" compare 0<> if
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false exit
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then
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else
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drop
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then
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true
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;
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\ This function prints the appropriate menuitem basename to the stack if an
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\ ACPI option is to be presented to the user, otherwise returns -1. Used
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\ internally by menu-create, you need not (nor should you) call this directly.
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\
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: acpimenuitem ( -- C-Addr | -1 )
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arch-i386? if
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acpipresent? if
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acpienabled? if
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loader_color? if
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s" toggled_ansi[x]"
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else
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s" toggled_text[x]"
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then
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else
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loader_color? if
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s" ansi_caption[x]"
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else
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s" menu_caption[x]"
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then
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then
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else
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menuidx dup @ 1+ swap ! ( increment menuidx )
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-1
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then
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else
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-1
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then
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;
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\ This function creates the list of menu items. This function is called by the
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\ menu-display function. You need not be call it directly.
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\
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: menu-create ( -- )
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\ Print the frame caption at (x,y)
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s" loader_menu_title" getenv dup -1 = if
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drop s" Welcome to FreeBSD"
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then
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24 over 2 / - 9 at-xy type
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\ Print our menu options with respective key/variable associations.
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\ `printmenuitem' ends by adding the decimal ASCII value for the
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\ numerical prefix to the stack. We store the value left on the stack
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\ to the key binding variable for later testing against a character
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\ captured by the `getkey' function.
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\ Note that any menu item beyond 9 will have a numerical prefix on the
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\ screen consisting of the first digit (ie. 1 for the tenth menu item)
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\ and the key required to activate that menu item will be the decimal
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\ ASCII of 48 plus the menu item (ie. 58 for the tenth item, aka. `:')
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\ which is misleading and not desirable.
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\
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\ Thus, we do not allow more than 8 configurable items on the menu
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\ (with "Reboot" as the optional ninth and highest numbered item).
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\
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\ Initialize the ACPI option status.
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\
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0 menuacpi !
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s" menu_acpi" getenv -1 <> if
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c@ dup 48 > over 57 < and if ( '1' <= c1 <= '8' )
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menuacpi !
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arch-i386? if acpipresent? if
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\
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\ Set menu toggle state to active state
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\ (required by generic toggle_menuitem)
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\
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menuacpi @
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s" acpienabled? toggle_stateN !"
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-rot tuck 25 + c! swap
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evaluate
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then then
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else
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drop
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then
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then
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\
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\ Initialize the menu_options visual separator.
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\
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0 menuoptions !
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s" menu_options" getenv -1 <> if
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c@ dup 48 > over 57 < and if ( '1' <= c1 <= '8' )
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menuoptions !
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else
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drop
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then
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then
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\ Initialize "Reboot" menu state variable (prevents double-entry)
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false menurebootadded !
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49 \ Iterator start (loop range 49 to 56; ASCII '1' to '8')
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begin
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\ If the "Options:" separator, print it.
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dup menuoptions @ = if
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\ Optionally add a reboot option to the menu
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s" menu_reboot" getenv -1 <> if
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drop
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s" Reboot" printmenuitem menureboot !
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true menurebootadded !
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then
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menuX @
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menurow @ 2 + menurow !
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menurow @ menuY @ +
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at-xy
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." Options:"
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then
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\ If this is the ACPI menu option, act accordingly.
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dup menuacpi @ = if
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acpimenuitem ( -- C-Addr | -1 )
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else
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loader_color? if
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s" ansi_caption[x]"
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else
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s" menu_caption[x]"
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then
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then
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( C-Addr | -1 )
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dup -1 <> if
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\ replace 'x' with current iteration
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-rot 2dup 13 + c! rot
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\ test for environment variable
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getenv dup -1 <> if
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printmenuitem ( C-Addr -- N )
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s" menukeyN !" \ generate cmd to store result
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-rot 2dup 7 + c! rot
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evaluate
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else
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drop
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then
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else
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drop
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s" menu_command[x]"
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-rot 2dup 13 + c! rot ( replace 'x' )
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unsetenv
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then
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1+ dup 56 > \ add 1 to iterator, continue if less than 57
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until
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drop \ iterator
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\ Optionally add a reboot option to the menu
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menurebootadded @ true <> if
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s" menu_reboot" getenv -1 <> if
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drop \ no need for the value
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s" Reboot" \ menu caption (required by printmenuitem)
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printmenuitem
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menureboot !
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else
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0 menureboot !
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then
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then
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;
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\ Takes a single integer on the stack and updates the timeout display. The
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\ integer must be between 0 and 9 (we will only update a single digit in the
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\ source message).
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\
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: menu-timeout-update ( N -- )
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|
||
dup 9 > if ( N N 9 -- N )
|
||
drop ( N -- )
|
||
9 ( maximum: -- N )
|
||
then
|
||
|
||
dup 0 < if ( N N 0 -- N )
|
||
drop ( N -- )
|
||
0 ( minimum: -- N )
|
||
then
|
||
|
||
48 + ( convert single-digit numeral to ASCII: N 48 -- N )
|
||
|
||
s" Autoboot in N seconds. [Space] to pause" ( N -- N Addr C )
|
||
|
||
2 pick 48 - 0> if ( N Addr C N 48 -- N Addr C )
|
||
|
||
\ Modify 'N' (Addr+12) above to reflect time-left
|
||
|
||
-rot ( N Addr C -- C N Addr )
|
||
tuck ( C N Addr -- C Addr N Addr )
|
||
12 + ( C Addr N Addr -- C Addr N Addr2 )
|
||
c! ( C Addr N Addr2 -- C Addr )
|
||
swap ( C Addr -- Addr C )
|
||
|
||
menu_timeout_x @
|
||
menu_timeout_y @
|
||
at-xy ( position cursor: Addr C N N -- Addr C )
|
||
|
||
type ( print message: Addr C -- )
|
||
|
||
else ( N Addr C N -- N Addr C )
|
||
|
||
menu_timeout_x @
|
||
menu_timeout_y @
|
||
at-xy ( position cursor: N Addr C N N -- N Addr C )
|
||
|
||
spaces ( erase message: N Addr C -- N Addr )
|
||
2drop ( N Addr -- )
|
||
|
||
then
|
||
|
||
0 25 at-xy ( position cursor back at bottom-left )
|
||
;
|
||
|
||
\ This function blocks program flow (loops forever) until a key is pressed.
|
||
\ The key that was pressed is added to the top of the stack in the form of its
|
||
\ decimal ASCII representation. This function is called by the menu-display
|
||
\ function. You need not call it directly.
|
||
\
|
||
: getkey ( -- ascii_keycode )
|
||
|
||
begin \ loop forever
|
||
|
||
menu_timeout_enabled @ 1 = if
|
||
( -- )
|
||
seconds ( get current time: -- N )
|
||
dup menu_time @ <> if ( has time elapsed?: N N N -- N )
|
||
|
||
\ At least 1 second has elapsed since last loop
|
||
\ so we will decrement our "timeout" (really a
|
||
\ counter, insuring that we do not proceed too
|
||
\ fast) and update our timeout display.
|
||
|
||
menu_time ! ( update time record: N -- )
|
||
menu_timeout @ ( "time" remaining: -- N )
|
||
dup 0> if ( greater than 0?: N N 0 -- N )
|
||
1- ( decrement counter: N -- N )
|
||
dup menu_timeout !
|
||
( re-assign: N N Addr -- N )
|
||
then
|
||
( -- N )
|
||
|
||
dup 0= swap 0< or if ( N <= 0?: N N -- )
|
||
\ halt the timer
|
||
0 menu_timeout ! ( 0 Addr -- )
|
||
0 menu_timeout_enabled ! ( 0 Addr -- )
|
||
then
|
||
|
||
\ update the timer display ( N -- )
|
||
menu_timeout @ menu-timeout-update
|
||
|
||
menu_timeout @ 0= if
|
||
\ We've reached the end of the timeout
|
||
\ (user did not cancel by pressing ANY
|
||
\ key)
|
||
|
||
s" menu_timeout_command" getenv dup
|
||
-1 = if
|
||
drop \ clean-up
|
||
else
|
||
evaluate
|
||
then
|
||
then
|
||
|
||
else ( -- N )
|
||
\ No [detectable] time has elapsed (in seconds)
|
||
drop ( N -- )
|
||
then
|
||
( -- )
|
||
then
|
||
|
||
key? if \ Was a key pressed? (see loader(8))
|
||
|
||
\ An actual key was pressed (if the timeout is running,
|
||
\ kill it regardless of which key was pressed)
|
||
menu_timeout @ 0<> if
|
||
0 menu_timeout !
|
||
0 menu_timeout_enabled !
|
||
|
||
\ clear screen of timeout message
|
||
0 menu-timeout-update
|
||
then
|
||
|
||
\ get the key that was pressed and exit (if we
|
||
\ get a non-zero ASCII code)
|
||
key dup 0<> if
|
||
exit
|
||
else
|
||
drop
|
||
then
|
||
then
|
||
50 ms \ sleep for 50 milliseconds (see loader(8))
|
||
|
||
again
|
||
;
|
||
|
||
: menu-erase ( -- ) \ Erases menu and resets positioning variable to positon 1.
|
||
|
||
\ Clear the screen area associated with the interactive menu
|
||
menuX @ menuY @
|
||
2dup at-xy 38 spaces 1+ 2dup at-xy 38 spaces 1+
|
||
2dup at-xy 38 spaces 1+ 2dup at-xy 38 spaces 1+
|
||
2dup at-xy 38 spaces 1+ 2dup at-xy 38 spaces 1+
|
||
2dup at-xy 38 spaces 1+ 2dup at-xy 38 spaces 1+
|
||
2dup at-xy 38 spaces 1+ 2dup at-xy 38 spaces 1+
|
||
2dup at-xy 38 spaces 1+ 2dup at-xy 38 spaces
|
||
2drop
|
||
|
||
\ Reset the starting index and position for the menu
|
||
menu_start 1- menuidx !
|
||
0 menurow !
|
||
;
|
||
|
||
\ Erase and redraw the menu. Useful if you change a caption and want to
|
||
\ update the menu to reflect the new value.
|
||
\
|
||
: menu-redraw ( -- )
|
||
menu-erase
|
||
menu-create
|
||
;
|
||
|
||
\ This function initializes the menu. Call this from your `loader.rc' file
|
||
\ before calling any other menu-related functions.
|
||
\
|
||
: menu-init ( -- )
|
||
menu_start
|
||
1- menuidx ! \ Initialize the starting index for the menu
|
||
0 menurow ! \ Initialize the starting position for the menu
|
||
42 13 2 9 box \ Draw frame (w,h,x,y)
|
||
0 25 at-xy \ Move cursor to the bottom for output
|
||
;
|
||
|
||
\ Main function. Call this from your `loader.rc' file.
|
||
\
|
||
: menu-display ( -- )
|
||
|
||
0 menu_timeout_enabled ! \ start with automatic timeout disabled
|
||
|
||
\ check indication that automatic execution after delay is requested
|
||
s" menu_timeout_command" getenv -1 <> if ( Addr C -1 -- | Addr )
|
||
drop ( just testing existence right now: Addr -- )
|
||
|
||
\ initialize state variables
|
||
seconds menu_time ! ( store the time we started )
|
||
1 menu_timeout_enabled ! ( enable automatic timeout )
|
||
|
||
\ read custom time-duration (if set)
|
||
s" autoboot_delay" getenv dup -1 = if
|
||
drop \ no custom duration (remove dup'd bunk -1)
|
||
menu_timeout_default \ use default setting
|
||
else
|
||
2dup ?number 0= if ( if not a number )
|
||
\ disable timeout if "NO", else use default
|
||
s" NO" compare-insensitive 0= if
|
||
0 menu_timeout_enabled !
|
||
0 ( assigned to menu_timeout below )
|
||
else
|
||
menu_timeout_default
|
||
then
|
||
else
|
||
-rot 2drop
|
||
|
||
\ boot immediately if less than zero
|
||
dup 0< if
|
||
drop
|
||
menu-create
|
||
0 25 at-xy
|
||
0 boot
|
||
then
|
||
then
|
||
then
|
||
menu_timeout ! ( store value on stack from above )
|
||
|
||
menu_timeout_enabled @ 1 = if
|
||
\ read custom column position (if set)
|
||
s" loader_menu_timeout_x" getenv dup -1 = if
|
||
drop \ no custom column position
|
||
menu_timeout_default_x \ use default setting
|
||
else
|
||
\ make sure custom position is a number
|
||
?number 0= if
|
||
menu_timeout_default_x \ or use default
|
||
then
|
||
then
|
||
menu_timeout_x ! ( store value on stack from above )
|
||
|
||
\ read custom row position (if set)
|
||
s" loader_menu_timeout_y" getenv dup -1 = if
|
||
drop \ no custom row position
|
||
menu_timeout_default_y \ use default setting
|
||
else
|
||
\ make sure custom position is a number
|
||
?number 0= if
|
||
menu_timeout_default_y \ or use default
|
||
then
|
||
then
|
||
menu_timeout_y ! ( store value on stack from above )
|
||
then
|
||
then
|
||
|
||
menu-create
|
||
|
||
begin \ Loop forever
|
||
|
||
0 25 at-xy \ Move cursor to the bottom for output
|
||
getkey \ Block here, waiting for a key to be pressed
|
||
|
||
dup -1 = if
|
||
drop exit \ Caught abort (abnormal return)
|
||
then
|
||
|
||
\ Boot if the user pressed Enter/Ctrl-M (13) or
|
||
\ Ctrl-Enter/Ctrl-J (10)
|
||
dup over 13 = swap 10 = or if
|
||
drop ( no longer needed )
|
||
s" boot" evaluate
|
||
exit ( pedantic; never reached )
|
||
then
|
||
|
||
\ Evaluate the decimal ASCII value against known menu item
|
||
\ key associations and act accordingly
|
||
|
||
49 \ Iterator start (loop range 49 to 56; ASCII '1' to '8')
|
||
begin
|
||
s" menukeyN @"
|
||
|
||
\ replace 'N' with current iteration
|
||
-rot 2dup 7 + c! rot
|
||
|
||
evaluate rot tuck = if
|
||
|
||
\ Adjust for missing ACPI menuitem on non-i386
|
||
arch-i386? true <> menuacpi @ 0<> and if
|
||
menuacpi @ over 2dup < -rot = or
|
||
over 58 < and if
|
||
( key >= menuacpi && key < 58: N -- N )
|
||
1+
|
||
then
|
||
then
|
||
|
||
\ base env name for the value (x is a number)
|
||
s" menu_command[x]"
|
||
|
||
\ Copy ASCII number to string at offset 13
|
||
-rot 2dup 13 + c! rot
|
||
|
||
\ Test for the environment variable
|
||
getenv dup -1 <> if
|
||
\ Execute the stored procedure
|
||
evaluate
|
||
|
||
\ We expect there to be a non-zero
|
||
\ value left on the stack after
|
||
\ executing the stored procedure.
|
||
\ If so, continue to run, else exit.
|
||
|
||
0= if
|
||
drop \ key pressed
|
||
drop \ loop iterator
|
||
exit
|
||
else
|
||
swap \ need iterator on top
|
||
then
|
||
then
|
||
|
||
\ Re-adjust for missing ACPI menuitem
|
||
arch-i386? true <> menuacpi @ 0<> and if
|
||
swap
|
||
menuacpi @ 1+ over 2dup < -rot = or
|
||
over 59 < and if
|
||
1-
|
||
then
|
||
swap
|
||
then
|
||
else
|
||
swap \ need iterator on top
|
||
then
|
||
|
||
\
|
||
\ Check for menu keycode shortcut(s)
|
||
\
|
||
s" menu_keycode[x]"
|
||
-rot 2dup 13 + c! rot
|
||
getenv dup -1 = if
|
||
drop
|
||
else
|
||
?number 0<> if
|
||
rot tuck = if
|
||
swap
|
||
s" menu_command[x]"
|
||
-rot 2dup 13 + c! rot
|
||
getenv dup -1 <> if
|
||
evaluate
|
||
0= if
|
||
2drop
|
||
exit
|
||
then
|
||
else
|
||
drop
|
||
then
|
||
else
|
||
swap
|
||
then
|
||
then
|
||
then
|
||
|
||
1+ dup 56 > \ increment iterator
|
||
\ continue if less than 57
|
||
until
|
||
drop \ loop iterator
|
||
|
||
menureboot @ = if 0 reboot then
|
||
|
||
again \ Non-operational key was pressed; repeat
|
||
;
|
||
|
||
\ This function unsets all the possible environment variables associated with
|
||
\ creating the interactive menu.
|
||
\
|
||
: menu-unset ( -- )
|
||
|
||
49 \ Iterator start (loop range 49 to 56; ASCII '1' to '8')
|
||
begin
|
||
\ Unset variables in-order of appearance in menu.4th(8)
|
||
|
||
s" menu_caption[x]" \ basename for caption variable
|
||
-rot 2dup 13 + c! rot \ replace 'x' with current iteration
|
||
unsetenv \ not erroneous to unset unknown var
|
||
|
||
s" menu_command[x]" \ command basename
|
||
-rot 2dup 13 + c! rot \ replace 'x'
|
||
unsetenv
|
||
|
||
s" menu_keycode[x]" \ keycode basename
|
||
-rot 2dup 13 + c! rot \ replace 'x'
|
||
unsetenv
|
||
|
||
s" ansi_caption[x]" \ ANSI caption basename
|
||
-rot 2dup 13 + c! rot \ replace 'x'
|
||
unsetenv
|
||
|
||
s" toggled_text[x]" \ toggle_menuitem caption basename
|
||
-rot 2dup 13 + c! rot \ replace 'x'
|
||
unsetenv
|
||
|
||
s" toggled_ansi[x]" \ toggle_menuitem ANSI caption basename
|
||
-rot 2dup 13 + c! rot \ replace 'x'
|
||
unsetenv
|
||
|
||
s" menu_caption[x][y]" \ cycle_menuitem caption
|
||
-rot 2dup 13 + c! rot \ replace 'x'
|
||
49 -rot
|
||
begin
|
||
16 2over rot + c! \ replace 'y'
|
||
2dup unsetenv
|
||
|
||
rot 1+ dup 56 > 2swap rot
|
||
until
|
||
2drop drop
|
||
|
||
s" ansi_caption[x][y]" \ cycle_menuitem ANSI caption
|
||
-rot 2dup 13 + c! rot \ replace 'x'
|
||
49 -rot
|
||
begin
|
||
16 2over rot + c! \ replace 'y'
|
||
2dup unsetenv
|
||
|
||
rot 1+ dup 56 > 2swap rot
|
||
until
|
||
2drop drop
|
||
|
||
s" 0 menukeyN !" \ basename for key association var
|
||
-rot 2dup 9 + c! rot \ replace 'N' with current iteration
|
||
evaluate \ assign zero (0) to key assoc. var
|
||
|
||
1+ dup 56 > \ increment, continue if less than 57
|
||
until
|
||
drop \ iterator
|
||
|
||
\ unset the timeout command
|
||
s" menu_timeout_command" unsetenv
|
||
|
||
\ clear the "Reboot" menu option flag
|
||
s" menu_reboot" unsetenv
|
||
0 menureboot !
|
||
|
||
\ clear the ACPI menu option flag
|
||
s" menu_acpi" unsetenv
|
||
0 menuacpi !
|
||
|
||
\ clear the "Options" menu separator flag
|
||
s" menu_options" unsetenv
|
||
0 menuoptions !
|
||
|
||
;
|
||
|
||
\ This function both unsets menu variables and visually erases the menu area
|
||
\ in-preparation for another menu.
|
||
\
|
||
: menu-clear ( -- )
|
||
menu-unset
|
||
menu-erase
|
||
;
|
||
|
||
\ Assign configuration values
|
||
bullet menubllt !
|
||
10 menuY !
|
||
5 menuX !
|
||
|
||
\ Initialize our boolean state variables
|
||
0 toggle_state1 !
|
||
0 toggle_state2 !
|
||
0 toggle_state3 !
|
||
0 toggle_state4 !
|
||
0 toggle_state5 !
|
||
0 toggle_state6 !
|
||
0 toggle_state7 !
|
||
0 toggle_state8 !
|
||
|
||
\ Initialize our array state variables
|
||
0 cycle_state1 !
|
||
0 cycle_state2 !
|
||
0 cycle_state3 !
|
||
0 cycle_state4 !
|
||
0 cycle_state5 !
|
||
0 cycle_state6 !
|
||
0 cycle_state7 !
|
||
0 cycle_state8 !
|
||
|
||
\ Initialize string containers
|
||
0 init_text1 c!
|
||
0 init_text2 c!
|
||
0 init_text3 c!
|
||
0 init_text4 c!
|
||
0 init_text5 c!
|
||
0 init_text6 c!
|
||
0 init_text7 c!
|
||
0 init_text8 c!
|