260ba0bff1
Mainly focus on files that use BSD 2-Clause license, however the tool I was using mis-identified many licenses so this was mostly a manual - error prone - task. The Software Package Data Exchange (SPDX) group provides a specification to make it easier for automated tools to detect and summarize well known opensource licenses. We are gradually adopting the specification, noting that the tags are considered only advisory and do not, in any way, superceed or replace the license texts.
317 lines
7.0 KiB
C
317 lines
7.0 KiB
C
/*-
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* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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*
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* Copyright (c) 2005 Doug Rabson
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#include <gssapi/gssapi.h>
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#include <ctype.h>
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#include <dlfcn.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "mech_switch.h"
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#include "utils.h"
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#ifndef _PATH_GSS_MECH
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#define _PATH_GSS_MECH "/etc/gss/mech"
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#endif
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struct _gss_mech_switch_list _gss_mechs =
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SLIST_HEAD_INITIALIZER(_gss_mechs);
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gss_OID_set _gss_mech_oids;
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/*
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* Convert a string containing an OID in 'dot' form
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* (e.g. 1.2.840.113554.1.2.2) to a gss_OID.
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*/
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static int
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_gss_string_to_oid(const char* s, gss_OID oid)
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{
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int number_count, i, j;
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int byte_count;
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const char *p, *q;
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char *res;
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oid->length = 0;
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oid->elements = NULL;
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/*
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* First figure out how many numbers in the oid, then
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* calculate the compiled oid size.
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*/
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number_count = 0;
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for (p = s; p; p = q) {
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q = strchr(p, '.');
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if (q) q = q + 1;
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number_count++;
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}
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/*
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* The first two numbers are in the first byte and each
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* subsequent number is encoded in a variable byte sequence.
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*/
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if (number_count < 2)
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return (EINVAL);
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/*
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* We do this in two passes. The first pass, we just figure
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* out the size. Second time around, we actually encode the
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* number.
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*/
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res = NULL;
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for (i = 0; i < 2; i++) {
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byte_count = 0;
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for (p = s, j = 0; p; p = q, j++) {
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unsigned int number = 0;
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/*
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* Find the end of this number.
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*/
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q = strchr(p, '.');
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if (q) q = q + 1;
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/*
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* Read the number of of the string. Don't
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* bother with anything except base ten.
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*/
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while (*p && *p != '.') {
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number = 10 * number + (*p - '0');
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p++;
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}
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/*
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* Encode the number. The first two numbers
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* are packed into the first byte. Subsequent
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* numbers are encoded in bytes seven bits at
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* a time with the last byte having the high
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* bit set.
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*/
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if (j == 0) {
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if (res)
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*res = number * 40;
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} else if (j == 1) {
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if (res) {
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*res += number;
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res++;
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}
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byte_count++;
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} else if (j >= 2) {
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/*
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* The number is encoded in seven bit chunks.
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*/
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unsigned int t;
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int bytes;
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bytes = 0;
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for (t = number; t; t >>= 7)
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bytes++;
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if (bytes == 0) bytes = 1;
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while (bytes) {
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if (res) {
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int bit = 7*(bytes-1);
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*res = (number >> bit) & 0x7f;
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if (bytes != 1)
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*res |= 0x80;
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res++;
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}
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byte_count++;
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bytes--;
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}
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}
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}
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if (!res) {
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res = malloc(byte_count);
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if (!res)
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return (ENOMEM);
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oid->length = byte_count;
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oid->elements = res;
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}
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}
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return (0);
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}
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#define SYM(name) \
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do { \
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snprintf(buf, sizeof(buf), "%s_%s", \
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m->gm_name_prefix, #name); \
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m->gm_ ## name = dlsym(so, buf); \
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if (!m->gm_ ## name) { \
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fprintf(stderr, "can't find symbol %s\n", buf); \
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goto bad; \
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} \
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} while (0)
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#define OPTSYM(name) \
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do { \
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snprintf(buf, sizeof(buf), "%s_%s", \
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m->gm_name_prefix, #name); \
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m->gm_ ## name = dlsym(so, buf); \
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} while (0)
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/*
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* Load the mechanisms file (/etc/gss/mech).
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*/
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void
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_gss_load_mech(void)
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{
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OM_uint32 major_status, minor_status;
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FILE *fp;
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char buf[256];
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char *p;
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char *name, *oid, *lib, *kobj;
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struct _gss_mech_switch *m;
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int count;
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void *so;
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const char *(*prefix_fn)(void);
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if (SLIST_FIRST(&_gss_mechs))
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return;
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major_status = gss_create_empty_oid_set(&minor_status,
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&_gss_mech_oids);
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if (major_status)
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return;
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fp = fopen(_PATH_GSS_MECH, "r");
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if (!fp) {
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perror(_PATH_GSS_MECH);
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return;
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}
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count = 0;
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while (fgets(buf, sizeof(buf), fp)) {
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if (*buf == '#')
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continue;
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p = buf;
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name = strsep(&p, "\t\n ");
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if (p) while (isspace(*p)) p++;
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oid = strsep(&p, "\t\n ");
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if (p) while (isspace(*p)) p++;
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lib = strsep(&p, "\t\n ");
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if (p) while (isspace(*p)) p++;
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kobj = strsep(&p, "\t\n ");
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if (!name || !oid || !lib || !kobj)
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continue;
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so = dlopen(lib, RTLD_LOCAL);
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if (!so) {
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fprintf(stderr, "dlopen: %s\n", dlerror());
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continue;
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}
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m = malloc(sizeof(struct _gss_mech_switch));
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if (!m)
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break;
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m->gm_so = so;
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if (_gss_string_to_oid(oid, &m->gm_mech_oid)) {
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free(m);
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continue;
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}
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prefix_fn = (const char *(*)(void))
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dlsym(so, "_gss_name_prefix");
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if (prefix_fn)
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m->gm_name_prefix = prefix_fn();
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else
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m->gm_name_prefix = "gss";
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major_status = gss_add_oid_set_member(&minor_status,
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&m->gm_mech_oid, &_gss_mech_oids);
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if (major_status) {
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free(m->gm_mech_oid.elements);
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free(m);
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continue;
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}
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SYM(acquire_cred);
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SYM(release_cred);
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SYM(init_sec_context);
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SYM(accept_sec_context);
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SYM(process_context_token);
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SYM(delete_sec_context);
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SYM(context_time);
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SYM(get_mic);
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SYM(verify_mic);
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SYM(wrap);
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SYM(unwrap);
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SYM(display_status);
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OPTSYM(indicate_mechs);
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SYM(compare_name);
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SYM(display_name);
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SYM(import_name);
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SYM(export_name);
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SYM(release_name);
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SYM(inquire_cred);
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SYM(inquire_context);
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SYM(wrap_size_limit);
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SYM(add_cred);
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SYM(inquire_cred_by_mech);
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SYM(export_sec_context);
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SYM(import_sec_context);
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SYM(inquire_names_for_mech);
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SYM(inquire_mechs_for_name);
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SYM(canonicalize_name);
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SYM(duplicate_name);
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OPTSYM(inquire_sec_context_by_oid);
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OPTSYM(inquire_cred_by_oid);
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OPTSYM(set_sec_context_option);
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OPTSYM(set_cred_option);
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OPTSYM(pseudo_random);
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OPTSYM(pname_to_uid);
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SLIST_INSERT_HEAD(&_gss_mechs, m, gm_link);
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count++;
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continue;
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bad:
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free(m->gm_mech_oid.elements);
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free(m);
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dlclose(so);
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continue;
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}
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fclose(fp);
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}
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struct _gss_mech_switch *
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_gss_find_mech_switch(gss_OID mech)
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{
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struct _gss_mech_switch *m;
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_gss_load_mech();
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SLIST_FOREACH(m, &_gss_mechs, gm_link) {
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if (gss_oid_equal(&m->gm_mech_oid, mech))
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return m;
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}
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return (0);
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}
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