freebsd-skq/games/hack/hack.mhitu.c
jkh 057afceb86 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

364 lines
7.9 KiB
C

/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.mhitu.c - version 1.0.3 */
#include "hack.h"
extern struct monst *makemon();
/*
* mhitu: monster hits you
* returns 1 if monster dies (e.g. 'y', 'F'), 0 otherwise
*/
mhitu(mtmp)
register struct monst *mtmp;
{
register struct permonst *mdat = mtmp->data;
register int tmp, ctmp;
nomul(0);
/* If swallowed, can only be affected by hissers and by u.ustuck */
if(u.uswallow) {
if(mtmp != u.ustuck) {
if(mdat->mlet == 'c' && !rn2(13)) {
pline("Outside, you hear %s's hissing!",
monnam(mtmp));
pline("%s gets turned to stone!",
Monnam(u.ustuck));
pline("And the same fate befalls you.");
done_in_by(mtmp);
/* "notreached": not return(1); */
}
return(0);
}
switch(mdat->mlet) { /* now mtmp == u.ustuck */
case ',':
youswld(mtmp, (u.uac > 0) ? u.uac+4 : 4,
5, "The trapper");
break;
case '\'':
youswld(mtmp,rnd(6),7,"The lurker above");
break;
case 'P':
youswld(mtmp,d(2,4),12,"The purple worm");
break;
default:
/* This is not impossible! */
pline("The mysterious monster totally digests you.");
u.uhp = 0;
}
if(u.uhp < 1) done_in_by(mtmp);
return(0);
}
if(mdat->mlet == 'c' && Stoned)
return(0);
/* make eels visible the moment they hit/miss us */
if(mdat->mlet == ';' && mtmp->minvis && cansee(mtmp->mx,mtmp->my)){
mtmp->minvis = 0;
pmon(mtmp);
}
if(!index("1&DuxynNF",mdat->mlet))
tmp = hitu(mtmp,d(mdat->damn,mdat->damd));
else
tmp = 0;
if(index(UNDEAD, mdat->mlet) && midnight())
tmp += hitu(mtmp,d(mdat->damn,mdat->damd));
ctmp = tmp && !mtmp->mcan &&
(!uarm || objects[uarm->otyp].a_can < rnd(3) || !rn2(50));
switch(mdat->mlet) {
case '1':
if(wiz_hit(mtmp)) return(1); /* he disappeared */
break;
case '&':
if(!mtmp->cham && !mtmp->mcan && !rn2(13)) {
(void) makemon(PM_DEMON,u.ux,u.uy);
} else {
(void) hitu(mtmp,d(2,6));
(void) hitu(mtmp,d(2,6));
(void) hitu(mtmp,rnd(3));
(void) hitu(mtmp,rnd(3));
(void) hitu(mtmp,rn1(4,2));
}
break;
case ',':
if(tmp) justswld(mtmp,"The trapper");
break;
case '\'':
if(tmp) justswld(mtmp, "The lurker above");
break;
case ';':
if(ctmp) {
if(!u.ustuck && !rn2(10)) {
pline("%s swings itself around you!",
Monnam(mtmp));
u.ustuck = mtmp;
} else if(u.ustuck == mtmp &&
levl[mtmp->mx][mtmp->my].typ == POOL) {
pline("%s drowns you ...", Monnam(mtmp));
done("drowned");
}
}
break;
case 'A':
if(ctmp && rn2(2)) {
if(Poison_resistance)
pline("The sting doesn't seem to affect you.");
else {
pline("You feel weaker!");
losestr(1);
}
}
break;
case 'C':
(void) hitu(mtmp,rnd(6));
break;
case 'c':
if(!rn2(5)) {
pline("You hear %s's hissing!", monnam(mtmp));
if(ctmp || !rn2(20) || (flags.moonphase == NEW_MOON
&& !carrying(DEAD_LIZARD))) {
Stoned = 5;
/* pline("You get turned to stone!"); */
/* done_in_by(mtmp); */
}
}
break;
case 'D':
if(rn2(6) || mtmp->mcan) {
(void) hitu(mtmp,d(3,10));
(void) hitu(mtmp,rnd(8));
(void) hitu(mtmp,rnd(8));
break;
}
kludge("%s breathes fire!","The dragon");
buzz(-1,mtmp->mx,mtmp->my,u.ux-mtmp->mx,u.uy-mtmp->my);
break;
case 'd':
(void) hitu(mtmp,d(2, (flags.moonphase == FULL_MOON) ? 3 : 4));
break;
case 'e':
(void) hitu(mtmp,d(3,6));
break;
case 'F':
if(mtmp->mcan) break;
kludge("%s explodes!","The freezing sphere");
if(Cold_resistance) pline("You don't seem affected by it.");
else {
xchar dn;
if(17-(u.ulevel/2) > rnd(20)) {
pline("You get blasted!");
dn = 6;
} else {
pline("You duck the blast...");
dn = 3;
}
losehp_m(d(dn,6), mtmp);
}
mondead(mtmp);
return(1);
case 'g':
if(ctmp && multi >= 0 && !rn2(3)) {
kludge("You are frozen by %ss juices","the cube'");
nomul(-rnd(10));
}
break;
case 'h':
if(ctmp && multi >= 0 && !rn2(5)) {
nomul(-rnd(10));
kludge("You are put to sleep by %ss bite!",
"the homunculus'");
}
break;
case 'j':
tmp = hitu(mtmp,rnd(3));
tmp &= hitu(mtmp,rnd(3));
if(tmp){
(void) hitu(mtmp,rnd(4));
(void) hitu(mtmp,rnd(4));
}
break;
case 'k':
if((hitu(mtmp,rnd(4)) || !rn2(3)) && ctmp){
poisoned("bee's sting",mdat->mname);
}
break;
case 'L':
if(tmp) stealgold(mtmp);
break;
case 'N':
if(mtmp->mcan && !Blind) {
pline("%s tries to seduce you, but you seem not interested.",
Amonnam(mtmp, "plain"));
if(rn2(3)) rloc(mtmp);
} else if(steal(mtmp)) {
rloc(mtmp);
mtmp->mflee = 1;
}
break;
case 'n':
if(!uwep && !uarm && !uarmh && !uarms && !uarmg) {
pline("%s hits! (I hope you don't mind)",
Monnam(mtmp));
u.uhp += rnd(7);
if(!rn2(7)) u.uhpmax++;
if(u.uhp > u.uhpmax) u.uhp = u.uhpmax;
flags.botl = 1;
if(!rn2(50)) rloc(mtmp);
} else {
(void) hitu(mtmp,d(2,6));
(void) hitu(mtmp,d(2,6));
}
break;
case 'o':
tmp = hitu(mtmp,rnd(6));
if(hitu(mtmp,rnd(6)) && tmp && /* hits with both paws */
!u.ustuck && rn2(2)) {
u.ustuck = mtmp;
kludge("%s has grabbed you!","The owlbear");
u.uhp -= d(2,8);
} else if(u.ustuck == mtmp) {
u.uhp -= d(2,8);
pline("You are being crushed.");
}
break;
case 'P':
if(ctmp && !rn2(4))
justswld(mtmp,"The purple worm");
else
(void) hitu(mtmp,d(2,4));
break;
case 'Q':
(void) hitu(mtmp,rnd(2));
(void) hitu(mtmp,rnd(2));
break;
case 'R':
if(tmp && uarmh && !uarmh->rustfree &&
(int) uarmh->spe >= -1) {
pline("Your helmet rusts!");
uarmh->spe--;
} else
if(ctmp && uarm && !uarm->rustfree && /* Mike Newton */
uarm->otyp < STUDDED_LEATHER_ARMOR &&
(int) uarm->spe >= -1) {
pline("Your armor rusts!");
uarm->spe--;
}
break;
case 'S':
if(ctmp && !rn2(8)) {
poisoned("snake's bite",mdat->mname);
}
break;
case 's':
if(tmp && !rn2(8)) {
poisoned("scorpion's sting",mdat->mname);
}
(void) hitu(mtmp,rnd(8));
(void) hitu(mtmp,rnd(8));
break;
case 'T':
(void) hitu(mtmp,rnd(6));
(void) hitu(mtmp,rnd(6));
break;
case 't':
if(!rn2(5)) rloc(mtmp);
break;
case 'u':
mtmp->mflee = 1;
break;
case 'U':
(void) hitu(mtmp,d(3,4));
(void) hitu(mtmp,d(3,4));
break;
case 'v':
if(ctmp && !u.ustuck) u.ustuck = mtmp;
break;
case 'V':
if(tmp) u.uhp -= 4;
if(ctmp) losexp();
break;
case 'W':
if(ctmp) losexp();
break;
#ifndef NOWORM
case 'w':
if(tmp) wormhit(mtmp);
#endif NOWORM
break;
case 'X':
(void) hitu(mtmp,rnd(5));
(void) hitu(mtmp,rnd(5));
(void) hitu(mtmp,rnd(5));
break;
case 'x':
{ register long side = rn2(2) ? RIGHT_SIDE : LEFT_SIDE;
pline("%s pricks in your %s leg!",
Monnam(mtmp), (side == RIGHT_SIDE) ? "right" : "left");
set_wounded_legs(side, rnd(50));
losehp_m(2, mtmp);
break;
}
case 'y':
if(mtmp->mcan) break;
mondead(mtmp);
if(!Blind) {
pline("You are blinded by a blast of light!");
Blind = d(4,12);
seeoff(0);
}
return(1);
case 'Y':
(void) hitu(mtmp,rnd(6));
break;
}
if(u.uhp < 1) done_in_by(mtmp);
return(0);
}
hitu(mtmp,dam)
register struct monst *mtmp;
register dam;
{
register tmp, res;
nomul(0);
if(u.uswallow) return(0);
if(mtmp->mhide && mtmp->mundetected) {
mtmp->mundetected = 0;
if(!Blind) {
register struct obj *obj;
extern char * Xmonnam();
if(obj = o_at(mtmp->mx,mtmp->my))
pline("%s was hidden under %s!",
Xmonnam(mtmp), doname(obj));
}
}
tmp = u.uac;
/* give people with Ac = -10 at least some vulnerability */
if(tmp < 0) {
dam += tmp; /* decrease damage */
if(dam <= 0) dam = 1;
tmp = -rn2(-tmp);
}
tmp += mtmp->data->mlevel;
if(multi < 0) tmp += 4;
if((Invis && mtmp->data->mlet != 'I') || !mtmp->mcansee) tmp -= 2;
if(mtmp->mtrapped) tmp -= 2;
if(tmp <= rnd(20)) {
if(Blind) pline("It misses.");
else pline("%s misses.",Monnam(mtmp));
res = 0;
} else {
if(Blind) pline("It hits!");
else pline("%s hits!",Monnam(mtmp));
losehp_m(dam, mtmp);
res = 1;
}
stop_occupation();
return(res);
}