cc22a86800
Mainly focus on files that use BSD 2-Clause license, however the tool I was using misidentified many licenses so this was mostly a manual - error prone - task. The Software Package Data Exchange (SPDX) group provides a specification to make it easier for automated tools to detect and summarize well known opensource licenses. We are gradually adopting the specification, noting that the tags are considered only advisory and do not, in any way, superceed or replace the license texts.
847 lines
20 KiB
C
847 lines
20 KiB
C
/*-
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* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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*
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* Copyright (c) 2000 Doug Rabson
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/bus.h>
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#include <sys/cpuset.h>
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#include <sys/interrupt.h>
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#include <sys/kernel.h>
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#include <sys/kthread.h>
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#include <sys/libkern.h>
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#include <sys/limits.h>
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#include <sys/lock.h>
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#include <sys/malloc.h>
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#include <sys/mutex.h>
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#include <sys/proc.h>
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#include <sys/sched.h>
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#include <sys/smp.h>
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#include <sys/taskqueue.h>
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#include <sys/unistd.h>
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#include <machine/stdarg.h>
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static MALLOC_DEFINE(M_TASKQUEUE, "taskqueue", "Task Queues");
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static void *taskqueue_giant_ih;
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static void *taskqueue_ih;
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static void taskqueue_fast_enqueue(void *);
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static void taskqueue_swi_enqueue(void *);
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static void taskqueue_swi_giant_enqueue(void *);
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struct taskqueue_busy {
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struct task *tb_running;
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TAILQ_ENTRY(taskqueue_busy) tb_link;
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};
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struct task * const TB_DRAIN_WAITER = (struct task *)0x1;
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struct taskqueue {
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STAILQ_HEAD(, task) tq_queue;
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taskqueue_enqueue_fn tq_enqueue;
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void *tq_context;
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char *tq_name;
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TAILQ_HEAD(, taskqueue_busy) tq_active;
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struct mtx tq_mutex;
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struct thread **tq_threads;
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int tq_tcount;
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int tq_spin;
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int tq_flags;
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int tq_callouts;
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taskqueue_callback_fn tq_callbacks[TASKQUEUE_NUM_CALLBACKS];
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void *tq_cb_contexts[TASKQUEUE_NUM_CALLBACKS];
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};
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#define TQ_FLAGS_ACTIVE (1 << 0)
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#define TQ_FLAGS_BLOCKED (1 << 1)
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#define TQ_FLAGS_UNLOCKED_ENQUEUE (1 << 2)
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#define DT_CALLOUT_ARMED (1 << 0)
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#define DT_DRAIN_IN_PROGRESS (1 << 1)
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#define TQ_LOCK(tq) \
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do { \
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if ((tq)->tq_spin) \
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mtx_lock_spin(&(tq)->tq_mutex); \
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else \
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mtx_lock(&(tq)->tq_mutex); \
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} while (0)
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#define TQ_ASSERT_LOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_OWNED)
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#define TQ_UNLOCK(tq) \
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do { \
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if ((tq)->tq_spin) \
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mtx_unlock_spin(&(tq)->tq_mutex); \
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else \
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mtx_unlock(&(tq)->tq_mutex); \
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} while (0)
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#define TQ_ASSERT_UNLOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_NOTOWNED)
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void
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_timeout_task_init(struct taskqueue *queue, struct timeout_task *timeout_task,
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int priority, task_fn_t func, void *context)
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{
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TASK_INIT(&timeout_task->t, priority, func, context);
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callout_init_mtx(&timeout_task->c, &queue->tq_mutex,
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CALLOUT_RETURNUNLOCKED);
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timeout_task->q = queue;
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timeout_task->f = 0;
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}
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static __inline int
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TQ_SLEEP(struct taskqueue *tq, void *p, struct mtx *m, int pri, const char *wm,
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int t)
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{
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if (tq->tq_spin)
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return (msleep_spin(p, m, wm, t));
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return (msleep(p, m, pri, wm, t));
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}
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static struct taskqueue *
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_taskqueue_create(const char *name, int mflags,
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taskqueue_enqueue_fn enqueue, void *context,
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int mtxflags, const char *mtxname __unused)
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{
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struct taskqueue *queue;
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char *tq_name;
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tq_name = malloc(TASKQUEUE_NAMELEN, M_TASKQUEUE, mflags | M_ZERO);
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if (tq_name == NULL)
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return (NULL);
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queue = malloc(sizeof(struct taskqueue), M_TASKQUEUE, mflags | M_ZERO);
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if (queue == NULL) {
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free(tq_name, M_TASKQUEUE);
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return (NULL);
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}
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snprintf(tq_name, TASKQUEUE_NAMELEN, "%s", (name) ? name : "taskqueue");
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STAILQ_INIT(&queue->tq_queue);
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TAILQ_INIT(&queue->tq_active);
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queue->tq_enqueue = enqueue;
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queue->tq_context = context;
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queue->tq_name = tq_name;
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queue->tq_spin = (mtxflags & MTX_SPIN) != 0;
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queue->tq_flags |= TQ_FLAGS_ACTIVE;
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if (enqueue == taskqueue_fast_enqueue ||
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enqueue == taskqueue_swi_enqueue ||
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enqueue == taskqueue_swi_giant_enqueue ||
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enqueue == taskqueue_thread_enqueue)
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queue->tq_flags |= TQ_FLAGS_UNLOCKED_ENQUEUE;
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mtx_init(&queue->tq_mutex, tq_name, NULL, mtxflags);
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return (queue);
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}
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struct taskqueue *
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taskqueue_create(const char *name, int mflags,
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taskqueue_enqueue_fn enqueue, void *context)
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{
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return _taskqueue_create(name, mflags, enqueue, context,
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MTX_DEF, name);
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}
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void
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taskqueue_set_callback(struct taskqueue *queue,
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enum taskqueue_callback_type cb_type, taskqueue_callback_fn callback,
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void *context)
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{
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KASSERT(((cb_type >= TASKQUEUE_CALLBACK_TYPE_MIN) &&
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(cb_type <= TASKQUEUE_CALLBACK_TYPE_MAX)),
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("Callback type %d not valid, must be %d-%d", cb_type,
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TASKQUEUE_CALLBACK_TYPE_MIN, TASKQUEUE_CALLBACK_TYPE_MAX));
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KASSERT((queue->tq_callbacks[cb_type] == NULL),
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("Re-initialization of taskqueue callback?"));
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queue->tq_callbacks[cb_type] = callback;
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queue->tq_cb_contexts[cb_type] = context;
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}
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/*
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* Signal a taskqueue thread to terminate.
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*/
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static void
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taskqueue_terminate(struct thread **pp, struct taskqueue *tq)
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{
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while (tq->tq_tcount > 0 || tq->tq_callouts > 0) {
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wakeup(tq);
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TQ_SLEEP(tq, pp, &tq->tq_mutex, PWAIT, "taskqueue_destroy", 0);
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}
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}
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void
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taskqueue_free(struct taskqueue *queue)
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{
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TQ_LOCK(queue);
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queue->tq_flags &= ~TQ_FLAGS_ACTIVE;
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taskqueue_terminate(queue->tq_threads, queue);
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KASSERT(TAILQ_EMPTY(&queue->tq_active), ("Tasks still running?"));
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KASSERT(queue->tq_callouts == 0, ("Armed timeout tasks"));
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mtx_destroy(&queue->tq_mutex);
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free(queue->tq_threads, M_TASKQUEUE);
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free(queue->tq_name, M_TASKQUEUE);
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free(queue, M_TASKQUEUE);
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}
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static int
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taskqueue_enqueue_locked(struct taskqueue *queue, struct task *task)
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{
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struct task *ins;
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struct task *prev;
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KASSERT(task->ta_func != NULL, ("enqueueing task with NULL func"));
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/*
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* Count multiple enqueues.
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*/
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if (task->ta_pending) {
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if (task->ta_pending < USHRT_MAX)
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task->ta_pending++;
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TQ_UNLOCK(queue);
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return (0);
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}
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/*
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* Optimise the case when all tasks have the same priority.
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*/
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prev = STAILQ_LAST(&queue->tq_queue, task, ta_link);
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if (!prev || prev->ta_priority >= task->ta_priority) {
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STAILQ_INSERT_TAIL(&queue->tq_queue, task, ta_link);
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} else {
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prev = NULL;
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for (ins = STAILQ_FIRST(&queue->tq_queue); ins;
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prev = ins, ins = STAILQ_NEXT(ins, ta_link))
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if (ins->ta_priority < task->ta_priority)
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break;
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if (prev)
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STAILQ_INSERT_AFTER(&queue->tq_queue, prev, task, ta_link);
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else
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STAILQ_INSERT_HEAD(&queue->tq_queue, task, ta_link);
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}
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task->ta_pending = 1;
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if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) != 0)
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TQ_UNLOCK(queue);
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if ((queue->tq_flags & TQ_FLAGS_BLOCKED) == 0)
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queue->tq_enqueue(queue->tq_context);
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if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) == 0)
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TQ_UNLOCK(queue);
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/* Return with lock released. */
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return (0);
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}
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int
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taskqueue_enqueue(struct taskqueue *queue, struct task *task)
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{
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int res;
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TQ_LOCK(queue);
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res = taskqueue_enqueue_locked(queue, task);
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/* The lock is released inside. */
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return (res);
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}
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static void
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taskqueue_timeout_func(void *arg)
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{
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struct taskqueue *queue;
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struct timeout_task *timeout_task;
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timeout_task = arg;
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queue = timeout_task->q;
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KASSERT((timeout_task->f & DT_CALLOUT_ARMED) != 0, ("Stray timeout"));
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timeout_task->f &= ~DT_CALLOUT_ARMED;
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queue->tq_callouts--;
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taskqueue_enqueue_locked(timeout_task->q, &timeout_task->t);
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/* The lock is released inside. */
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}
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int
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taskqueue_enqueue_timeout_sbt(struct taskqueue *queue,
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struct timeout_task *timeout_task, sbintime_t sbt, sbintime_t pr, int flags)
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{
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int res;
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TQ_LOCK(queue);
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KASSERT(timeout_task->q == NULL || timeout_task->q == queue,
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("Migrated queue"));
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KASSERT(!queue->tq_spin, ("Timeout for spin-queue"));
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timeout_task->q = queue;
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res = timeout_task->t.ta_pending;
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if (timeout_task->f & DT_DRAIN_IN_PROGRESS) {
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/* Do nothing */
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TQ_UNLOCK(queue);
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res = -1;
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} else if (sbt == 0) {
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taskqueue_enqueue_locked(queue, &timeout_task->t);
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/* The lock is released inside. */
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} else {
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if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) {
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res++;
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} else {
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queue->tq_callouts++;
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timeout_task->f |= DT_CALLOUT_ARMED;
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if (sbt < 0)
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sbt = -sbt; /* Ignore overflow. */
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}
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if (sbt > 0) {
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callout_reset_sbt(&timeout_task->c, sbt, pr,
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taskqueue_timeout_func, timeout_task, flags);
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}
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TQ_UNLOCK(queue);
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}
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return (res);
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}
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int
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taskqueue_enqueue_timeout(struct taskqueue *queue,
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struct timeout_task *ttask, int ticks)
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{
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return (taskqueue_enqueue_timeout_sbt(queue, ttask, ticks * tick_sbt,
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0, 0));
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}
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static void
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taskqueue_task_nop_fn(void *context, int pending)
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{
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}
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/*
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* Block until all currently queued tasks in this taskqueue
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* have begun execution. Tasks queued during execution of
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* this function are ignored.
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*/
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static void
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taskqueue_drain_tq_queue(struct taskqueue *queue)
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{
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struct task t_barrier;
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if (STAILQ_EMPTY(&queue->tq_queue))
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return;
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/*
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* Enqueue our barrier after all current tasks, but with
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* the highest priority so that newly queued tasks cannot
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* pass it. Because of the high priority, we can not use
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* taskqueue_enqueue_locked directly (which drops the lock
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* anyway) so just insert it at tail while we have the
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* queue lock.
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*/
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TASK_INIT(&t_barrier, USHRT_MAX, taskqueue_task_nop_fn, &t_barrier);
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STAILQ_INSERT_TAIL(&queue->tq_queue, &t_barrier, ta_link);
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t_barrier.ta_pending = 1;
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/*
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* Once the barrier has executed, all previously queued tasks
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* have completed or are currently executing.
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*/
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while (t_barrier.ta_pending != 0)
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TQ_SLEEP(queue, &t_barrier, &queue->tq_mutex, PWAIT, "-", 0);
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}
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/*
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* Block until all currently executing tasks for this taskqueue
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* complete. Tasks that begin execution during the execution
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* of this function are ignored.
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*/
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static void
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taskqueue_drain_tq_active(struct taskqueue *queue)
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{
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struct taskqueue_busy tb_marker, *tb_first;
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if (TAILQ_EMPTY(&queue->tq_active))
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return;
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/* Block taskq_terminate().*/
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queue->tq_callouts++;
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/*
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* Wait for all currently executing taskqueue threads
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* to go idle.
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*/
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tb_marker.tb_running = TB_DRAIN_WAITER;
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TAILQ_INSERT_TAIL(&queue->tq_active, &tb_marker, tb_link);
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while (TAILQ_FIRST(&queue->tq_active) != &tb_marker)
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TQ_SLEEP(queue, &tb_marker, &queue->tq_mutex, PWAIT, "-", 0);
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TAILQ_REMOVE(&queue->tq_active, &tb_marker, tb_link);
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/*
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* Wakeup any other drain waiter that happened to queue up
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* without any intervening active thread.
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*/
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tb_first = TAILQ_FIRST(&queue->tq_active);
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if (tb_first != NULL && tb_first->tb_running == TB_DRAIN_WAITER)
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wakeup(tb_first);
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/* Release taskqueue_terminate(). */
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queue->tq_callouts--;
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if ((queue->tq_flags & TQ_FLAGS_ACTIVE) == 0)
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wakeup_one(queue->tq_threads);
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}
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void
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taskqueue_block(struct taskqueue *queue)
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{
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TQ_LOCK(queue);
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queue->tq_flags |= TQ_FLAGS_BLOCKED;
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TQ_UNLOCK(queue);
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}
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void
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taskqueue_unblock(struct taskqueue *queue)
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{
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TQ_LOCK(queue);
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queue->tq_flags &= ~TQ_FLAGS_BLOCKED;
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if (!STAILQ_EMPTY(&queue->tq_queue))
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queue->tq_enqueue(queue->tq_context);
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TQ_UNLOCK(queue);
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}
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static void
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taskqueue_run_locked(struct taskqueue *queue)
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{
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struct taskqueue_busy tb;
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struct taskqueue_busy *tb_first;
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struct task *task;
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int pending;
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KASSERT(queue != NULL, ("tq is NULL"));
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TQ_ASSERT_LOCKED(queue);
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tb.tb_running = NULL;
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while (STAILQ_FIRST(&queue->tq_queue)) {
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TAILQ_INSERT_TAIL(&queue->tq_active, &tb, tb_link);
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/*
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* Carefully remove the first task from the queue and
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* zero its pending count.
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*/
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task = STAILQ_FIRST(&queue->tq_queue);
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KASSERT(task != NULL, ("task is NULL"));
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STAILQ_REMOVE_HEAD(&queue->tq_queue, ta_link);
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pending = task->ta_pending;
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task->ta_pending = 0;
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tb.tb_running = task;
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TQ_UNLOCK(queue);
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KASSERT(task->ta_func != NULL, ("task->ta_func is NULL"));
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task->ta_func(task->ta_context, pending);
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TQ_LOCK(queue);
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tb.tb_running = NULL;
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wakeup(task);
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TAILQ_REMOVE(&queue->tq_active, &tb, tb_link);
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tb_first = TAILQ_FIRST(&queue->tq_active);
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if (tb_first != NULL &&
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tb_first->tb_running == TB_DRAIN_WAITER)
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wakeup(tb_first);
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}
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}
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void
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taskqueue_run(struct taskqueue *queue)
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{
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TQ_LOCK(queue);
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taskqueue_run_locked(queue);
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TQ_UNLOCK(queue);
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}
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static int
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task_is_running(struct taskqueue *queue, struct task *task)
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{
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struct taskqueue_busy *tb;
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TQ_ASSERT_LOCKED(queue);
|
|
TAILQ_FOREACH(tb, &queue->tq_active, tb_link) {
|
|
if (tb->tb_running == task)
|
|
return (1);
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Only use this function in single threaded contexts. It returns
|
|
* non-zero if the given task is either pending or running. Else the
|
|
* task is idle and can be queued again or freed.
|
|
*/
|
|
int
|
|
taskqueue_poll_is_busy(struct taskqueue *queue, struct task *task)
|
|
{
|
|
int retval;
|
|
|
|
TQ_LOCK(queue);
|
|
retval = task->ta_pending > 0 || task_is_running(queue, task);
|
|
TQ_UNLOCK(queue);
|
|
|
|
return (retval);
|
|
}
|
|
|
|
static int
|
|
taskqueue_cancel_locked(struct taskqueue *queue, struct task *task,
|
|
u_int *pendp)
|
|
{
|
|
|
|
if (task->ta_pending > 0)
|
|
STAILQ_REMOVE(&queue->tq_queue, task, task, ta_link);
|
|
if (pendp != NULL)
|
|
*pendp = task->ta_pending;
|
|
task->ta_pending = 0;
|
|
return (task_is_running(queue, task) ? EBUSY : 0);
|
|
}
|
|
|
|
int
|
|
taskqueue_cancel(struct taskqueue *queue, struct task *task, u_int *pendp)
|
|
{
|
|
int error;
|
|
|
|
TQ_LOCK(queue);
|
|
error = taskqueue_cancel_locked(queue, task, pendp);
|
|
TQ_UNLOCK(queue);
|
|
|
|
return (error);
|
|
}
|
|
|
|
int
|
|
taskqueue_cancel_timeout(struct taskqueue *queue,
|
|
struct timeout_task *timeout_task, u_int *pendp)
|
|
{
|
|
u_int pending, pending1;
|
|
int error;
|
|
|
|
TQ_LOCK(queue);
|
|
pending = !!(callout_stop(&timeout_task->c) > 0);
|
|
error = taskqueue_cancel_locked(queue, &timeout_task->t, &pending1);
|
|
if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) {
|
|
timeout_task->f &= ~DT_CALLOUT_ARMED;
|
|
queue->tq_callouts--;
|
|
}
|
|
TQ_UNLOCK(queue);
|
|
|
|
if (pendp != NULL)
|
|
*pendp = pending + pending1;
|
|
return (error);
|
|
}
|
|
|
|
void
|
|
taskqueue_drain(struct taskqueue *queue, struct task *task)
|
|
{
|
|
|
|
if (!queue->tq_spin)
|
|
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__);
|
|
|
|
TQ_LOCK(queue);
|
|
while (task->ta_pending != 0 || task_is_running(queue, task))
|
|
TQ_SLEEP(queue, task, &queue->tq_mutex, PWAIT, "-", 0);
|
|
TQ_UNLOCK(queue);
|
|
}
|
|
|
|
void
|
|
taskqueue_drain_all(struct taskqueue *queue)
|
|
{
|
|
|
|
if (!queue->tq_spin)
|
|
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__);
|
|
|
|
TQ_LOCK(queue);
|
|
taskqueue_drain_tq_queue(queue);
|
|
taskqueue_drain_tq_active(queue);
|
|
TQ_UNLOCK(queue);
|
|
}
|
|
|
|
void
|
|
taskqueue_drain_timeout(struct taskqueue *queue,
|
|
struct timeout_task *timeout_task)
|
|
{
|
|
|
|
/*
|
|
* Set flag to prevent timer from re-starting during drain:
|
|
*/
|
|
TQ_LOCK(queue);
|
|
KASSERT((timeout_task->f & DT_DRAIN_IN_PROGRESS) == 0,
|
|
("Drain already in progress"));
|
|
timeout_task->f |= DT_DRAIN_IN_PROGRESS;
|
|
TQ_UNLOCK(queue);
|
|
|
|
callout_drain(&timeout_task->c);
|
|
taskqueue_drain(queue, &timeout_task->t);
|
|
|
|
/*
|
|
* Clear flag to allow timer to re-start:
|
|
*/
|
|
TQ_LOCK(queue);
|
|
timeout_task->f &= ~DT_DRAIN_IN_PROGRESS;
|
|
TQ_UNLOCK(queue);
|
|
}
|
|
|
|
static void
|
|
taskqueue_swi_enqueue(void *context)
|
|
{
|
|
swi_sched(taskqueue_ih, 0);
|
|
}
|
|
|
|
static void
|
|
taskqueue_swi_run(void *dummy)
|
|
{
|
|
taskqueue_run(taskqueue_swi);
|
|
}
|
|
|
|
static void
|
|
taskqueue_swi_giant_enqueue(void *context)
|
|
{
|
|
swi_sched(taskqueue_giant_ih, 0);
|
|
}
|
|
|
|
static void
|
|
taskqueue_swi_giant_run(void *dummy)
|
|
{
|
|
taskqueue_run(taskqueue_swi_giant);
|
|
}
|
|
|
|
static int
|
|
_taskqueue_start_threads(struct taskqueue **tqp, int count, int pri,
|
|
cpuset_t *mask, const char *name, va_list ap)
|
|
{
|
|
char ktname[MAXCOMLEN + 1];
|
|
struct thread *td;
|
|
struct taskqueue *tq;
|
|
int i, error;
|
|
|
|
if (count <= 0)
|
|
return (EINVAL);
|
|
|
|
vsnprintf(ktname, sizeof(ktname), name, ap);
|
|
tq = *tqp;
|
|
|
|
tq->tq_threads = malloc(sizeof(struct thread *) * count, M_TASKQUEUE,
|
|
M_NOWAIT | M_ZERO);
|
|
if (tq->tq_threads == NULL) {
|
|
printf("%s: no memory for %s threads\n", __func__, ktname);
|
|
return (ENOMEM);
|
|
}
|
|
|
|
for (i = 0; i < count; i++) {
|
|
if (count == 1)
|
|
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
|
|
&tq->tq_threads[i], RFSTOPPED, 0, "%s", ktname);
|
|
else
|
|
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
|
|
&tq->tq_threads[i], RFSTOPPED, 0,
|
|
"%s_%d", ktname, i);
|
|
if (error) {
|
|
/* should be ok to continue, taskqueue_free will dtrt */
|
|
printf("%s: kthread_add(%s): error %d", __func__,
|
|
ktname, error);
|
|
tq->tq_threads[i] = NULL; /* paranoid */
|
|
} else
|
|
tq->tq_tcount++;
|
|
}
|
|
if (tq->tq_tcount == 0) {
|
|
free(tq->tq_threads, M_TASKQUEUE);
|
|
tq->tq_threads = NULL;
|
|
return (ENOMEM);
|
|
}
|
|
for (i = 0; i < count; i++) {
|
|
if (tq->tq_threads[i] == NULL)
|
|
continue;
|
|
td = tq->tq_threads[i];
|
|
if (mask) {
|
|
error = cpuset_setthread(td->td_tid, mask);
|
|
/*
|
|
* Failing to pin is rarely an actual fatal error;
|
|
* it'll just affect performance.
|
|
*/
|
|
if (error)
|
|
printf("%s: curthread=%llu: can't pin; "
|
|
"error=%d\n",
|
|
__func__,
|
|
(unsigned long long) td->td_tid,
|
|
error);
|
|
}
|
|
thread_lock(td);
|
|
sched_prio(td, pri);
|
|
sched_add(td, SRQ_BORING);
|
|
thread_unlock(td);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
int
|
|
taskqueue_start_threads(struct taskqueue **tqp, int count, int pri,
|
|
const char *name, ...)
|
|
{
|
|
va_list ap;
|
|
int error;
|
|
|
|
va_start(ap, name);
|
|
error = _taskqueue_start_threads(tqp, count, pri, NULL, name, ap);
|
|
va_end(ap);
|
|
return (error);
|
|
}
|
|
|
|
int
|
|
taskqueue_start_threads_cpuset(struct taskqueue **tqp, int count, int pri,
|
|
cpuset_t *mask, const char *name, ...)
|
|
{
|
|
va_list ap;
|
|
int error;
|
|
|
|
va_start(ap, name);
|
|
error = _taskqueue_start_threads(tqp, count, pri, mask, name, ap);
|
|
va_end(ap);
|
|
return (error);
|
|
}
|
|
|
|
static inline void
|
|
taskqueue_run_callback(struct taskqueue *tq,
|
|
enum taskqueue_callback_type cb_type)
|
|
{
|
|
taskqueue_callback_fn tq_callback;
|
|
|
|
TQ_ASSERT_UNLOCKED(tq);
|
|
tq_callback = tq->tq_callbacks[cb_type];
|
|
if (tq_callback != NULL)
|
|
tq_callback(tq->tq_cb_contexts[cb_type]);
|
|
}
|
|
|
|
void
|
|
taskqueue_thread_loop(void *arg)
|
|
{
|
|
struct taskqueue **tqp, *tq;
|
|
|
|
tqp = arg;
|
|
tq = *tqp;
|
|
taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_INIT);
|
|
TQ_LOCK(tq);
|
|
while ((tq->tq_flags & TQ_FLAGS_ACTIVE) != 0) {
|
|
/* XXX ? */
|
|
taskqueue_run_locked(tq);
|
|
/*
|
|
* Because taskqueue_run() can drop tq_mutex, we need to
|
|
* check if the TQ_FLAGS_ACTIVE flag wasn't removed in the
|
|
* meantime, which means we missed a wakeup.
|
|
*/
|
|
if ((tq->tq_flags & TQ_FLAGS_ACTIVE) == 0)
|
|
break;
|
|
TQ_SLEEP(tq, tq, &tq->tq_mutex, 0, "-", 0);
|
|
}
|
|
taskqueue_run_locked(tq);
|
|
/*
|
|
* This thread is on its way out, so just drop the lock temporarily
|
|
* in order to call the shutdown callback. This allows the callback
|
|
* to look at the taskqueue, even just before it dies.
|
|
*/
|
|
TQ_UNLOCK(tq);
|
|
taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_SHUTDOWN);
|
|
TQ_LOCK(tq);
|
|
|
|
/* rendezvous with thread that asked us to terminate */
|
|
tq->tq_tcount--;
|
|
wakeup_one(tq->tq_threads);
|
|
TQ_UNLOCK(tq);
|
|
kthread_exit();
|
|
}
|
|
|
|
void
|
|
taskqueue_thread_enqueue(void *context)
|
|
{
|
|
struct taskqueue **tqp, *tq;
|
|
|
|
tqp = context;
|
|
tq = *tqp;
|
|
wakeup_one(tq);
|
|
}
|
|
|
|
TASKQUEUE_DEFINE(swi, taskqueue_swi_enqueue, NULL,
|
|
swi_add(NULL, "task queue", taskqueue_swi_run, NULL, SWI_TQ,
|
|
INTR_MPSAFE, &taskqueue_ih));
|
|
|
|
TASKQUEUE_DEFINE(swi_giant, taskqueue_swi_giant_enqueue, NULL,
|
|
swi_add(NULL, "Giant taskq", taskqueue_swi_giant_run,
|
|
NULL, SWI_TQ_GIANT, 0, &taskqueue_giant_ih));
|
|
|
|
TASKQUEUE_DEFINE_THREAD(thread);
|
|
|
|
struct taskqueue *
|
|
taskqueue_create_fast(const char *name, int mflags,
|
|
taskqueue_enqueue_fn enqueue, void *context)
|
|
{
|
|
return _taskqueue_create(name, mflags, enqueue, context,
|
|
MTX_SPIN, "fast_taskqueue");
|
|
}
|
|
|
|
static void *taskqueue_fast_ih;
|
|
|
|
static void
|
|
taskqueue_fast_enqueue(void *context)
|
|
{
|
|
swi_sched(taskqueue_fast_ih, 0);
|
|
}
|
|
|
|
static void
|
|
taskqueue_fast_run(void *dummy)
|
|
{
|
|
taskqueue_run(taskqueue_fast);
|
|
}
|
|
|
|
TASKQUEUE_FAST_DEFINE(fast, taskqueue_fast_enqueue, NULL,
|
|
swi_add(NULL, "fast taskq", taskqueue_fast_run, NULL,
|
|
SWI_TQ_FAST, INTR_MPSAFE, &taskqueue_fast_ih));
|
|
|
|
int
|
|
taskqueue_member(struct taskqueue *queue, struct thread *td)
|
|
{
|
|
int i, j, ret = 0;
|
|
|
|
for (i = 0, j = 0; ; i++) {
|
|
if (queue->tq_threads[i] == NULL)
|
|
continue;
|
|
if (queue->tq_threads[i] == td) {
|
|
ret = 1;
|
|
break;
|
|
}
|
|
if (++j >= queue->tq_tcount)
|
|
break;
|
|
}
|
|
return (ret);
|
|
}
|