7aa31544d6
make DEBUG_FLAGS=-g2 You can compile something for debugging at debugging level 2. It will also take care not to strip the resulting executable(s).
250 lines
5.8 KiB
Makefile
250 lines
5.8 KiB
Makefile
# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91
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# $Id: bsd.prog.mk,v 1.5 1994/09/11 21:28:30 rgrimes Exp $
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.if exists(${.CURDIR}/../Makefile.inc)
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.include "${.CURDIR}/../Makefile.inc"
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.endif
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.SUFFIXES: .out .o .c .cc .cxx .C .y .l .s .S
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CFLAGS+=${COPTS} ${DEBUG_FLAGS}
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.if defined(DESTDIR)
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CFLAGS+= -I${DESTDIR}/usr/include
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CXXINCLUDES+= -I${DESTDIR}/usr/include/${CXX}
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.endif
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.if !defined(DEBUG_FLAGS)
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STRIP?= -s
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.endif
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BINGRP?= bin
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BINOWN?= bin
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BINMODE?= 555
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INSTALL?= install
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.if !defined(DESTDIR)
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LIBCRT0?= /usr/lib/crt0.o
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LIBC?= /usr/lib/libc.a
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LIBCOMPAT?= /usr/lib/libcompat.a
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LIBCRYPT?= /usr/lib/libcrypt.a
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LIBCURSES?= /usr/lib/libcurses.a
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LIBDBM?= /usr/lib/libdbm.a
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LIBDES?= /usr/lib/libdes.a
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LIBGNUMALLOC?= /usr/lib/libgnumalloc.a
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LIBGNUREGEX?= /usr/lib/libgnuregex.a
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LIBL?= /usr/lib/libl.a
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LIBKDB?= /usr/lib/libkdb.a
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LIBKRB?= /usr/lib/libkrb.a
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LIBM?= /usr/lib/libm.a
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LIBMP?= /usr/lib/libmp.a
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LIBPC?= /usr/lib/libpc.a
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LIBPLOT?= /usr/lib/libplot.a
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LIBREADLINE?= /usr/lib/libreadline.a
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LIBRESOLV?= /usr/lib/libresolv.a
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LIBRPCSVC?= /usr/lib/librpcsvc.a
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LIBSKEY?= /usr/lib/libskey.a
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LIBTELNET?= /usr/lib/libtelnet.a
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LIBTERMCAP?= /usr/lib/libtermcap.a
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LIBUTIL?= /usr/lib/libutil.a
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.else
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LIBCRT0?= ${DESTDIR}/usr/lib/crt0.o
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LIBC?= ${DESTDIR}/usr/lib/libc.a
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LIBCOMPAT?= ${DESTDIR}/usr/lib/libcompat.a
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LIBCRYPT?= ${DESTDIR}/usr/lib/libcrypt.a
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LIBCURSES?= ${DESTDIR}/usr/lib/libcurses.a
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LIBDBM?= ${DESTDIR}/usr/lib/libdbm.a
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LIBDES?= ${DESTDIR}/usr/lib/libdes.a
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LIBGNUMALLOC?= ${DESTDIR}/usr/lib/libgnumalloc.a
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LIBGNUREGEX?= ${DESTDIR}/usr/lib/libgnuregex.a
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LIBL?= ${DESTDIR}/usr/lib/libl.a
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LIBKDB?= ${DESTDIR}/usr/lib/libkdb.a
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LIBKRB?= ${DESTDIR}/usr/lib/libkrb.a
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LIBM?= ${DESTDIR}/usr/lib/libm.a
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LIBMP?= ${DESTDIR}/usr/lib/libmp.a
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LIBPC?= ${DESTDIR}/usr/lib/libpc.a
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LIBPLOT?= ${DESTDIR}/usr/lib/libplot.a
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LIBREADLINE?= ${DESTDIR}/usr/lib/libreadline.a
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LIBRESOLV?= ${DESTDIR}/usr/lib/libresolv.a
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LIBRPCSVC?= ${DESTDIR}/usr/lib/librpcsvc.a
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LIBSKEY?= ${DESTDIR}/usr/lib/libskey.a
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LIBTELNET?= ${DESTDIR}/usr/lib/libtelnet.a
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LIBTERMCAP?= ${DESTDIR}/usr/lib/libtermcap.a
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LIBUTIL?= ${DESTDIR}/usr/lib/libutil.a
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.endif
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.if defined(NOSHARED)
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LDFLAGS+= -static
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.endif
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.if defined(SHAREDSTRINGS)
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CLEANFILES+=strings
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.c.o:
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${CC} -E ${CFLAGS} ${.IMPSRC} | xstr -c -
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@${CC} ${CFLAGS} -c x.c -o ${.TARGET}
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@rm -f x.c
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.cc.o .cxx.o .C.o:
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${CXX} -E ${CXXFLAGS} ${.IMPSRC} | xstr -c -
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@mv -f x.c x.cc
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@${CXX} ${CXXFLAGS} -c x.cc -o ${.TARGET}
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.endif
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.if defined(DESTDIR)
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LDDESTDIR?= -L${DESTDIR}/usr/lib
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.endif
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.if defined(PROG)
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.if defined(SRCS)
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DPSRCS+= ${SRCS:M*.h}
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OBJS+= ${SRCS:N*.h:R:S/$/.o/g}
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.if defined(LDONLY)
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${PROG}: ${LIBCRT0} ${LIBC} ${DPSRCS} ${OBJS} ${DPADD}
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${LD} ${LDFLAGS} -o ${.TARGET} ${LIBCRT0} ${OBJS} ${LIBC} ${LDDESTDIR} \
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${LDADD}
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.else defined(LDONLY)
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${PROG}: ${DPSRCS} ${OBJS} ${LIBC} ${DPADD}
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${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD}
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.endif
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.else defined(PROG)
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SRCS= ${PROG}.c
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.if 0
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${PROG}: ${DPSRCS} ${SRCS} ${LIBC} ${DPADD}
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${CC} ${LDFLAGS} ${CFLAGS} -o ${.TARGET} ${.CURDIR}/${SRCS} \
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${LDDESTDIR} ${LDADD}
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.else
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# Always make an intermediate object file because:
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# - it saves time rebuilding when only the library has changed
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# - the name of the object gets put into the executable symbol table instead of
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# the name of a variable temporary object.
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# - it's useful to keep objects around for crunching.
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OBJS= ${PROG}.o
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${PROG}: ${DPSRCS} ${OBJS} ${LIBC} ${DPADD}
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${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD}
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.endif
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MKDEP= -p
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.endif
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.if !defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \
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!defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \
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!defined(MAN7) && !defined(MAN8) && !defined(NOMAN)
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MAN1= ${PROG}.1
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.endif
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.endif
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_PROGSUBDIR: .USE
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.if defined(SUBDIR) && !empty(SUBDIR)
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@for entry in ${SUBDIR}; do \
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(${ECHODIR} "===> $$entry"; \
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if test -d ${.CURDIR}/$${entry}.${MACHINE}; then \
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cd ${.CURDIR}/$${entry}.${MACHINE}; \
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else \
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cd ${.CURDIR}/$${entry}; \
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fi; \
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${MAKE} ${.TARGET:S/realinstall/install/:S/.depend/depend/}); \
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done
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.endif
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.MAIN: all
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all: ${PROG} _PROGSUBDIR
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.if !target(clean)
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clean: _PROGSUBDIR
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rm -f a.out [Ee]rrs mklog ${PROG} ${OBJS} ${CLEANFILES}
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.endif
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.if !target(cleandir)
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cleandir: _PROGSUBDIR
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rm -f a.out [Ee]rrs mklog ${PROG} ${OBJS} ${CLEANFILES}
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rm -f ${.CURDIR}/tags .depend
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cd ${.CURDIR}; rm -rf obj;
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.endif
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.if !target(install)
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.if !target(beforeinstall)
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beforeinstall:
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.endif
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.if !target(afterinstall)
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afterinstall:
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.endif
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realinstall: _PROGSUBDIR
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.if defined(PROG)
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${INSTALL} ${COPY} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
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${INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR}
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.endif
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.if defined(HIDEGAME)
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(cd ${DESTDIR}/usr/games; rm -f ${PROG}; ln -s dm ${PROG}; \
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chown games.bin ${PROG})
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.endif
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.if defined(LINKS) && !empty(LINKS)
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@set ${LINKS}; \
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while test $$# -ge 2; do \
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l=${DESTDIR}$$1; \
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shift; \
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t=${DESTDIR}$$1; \
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shift; \
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${ECHO} $$t -\> $$l; \
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rm -f $$t; \
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ln $$l $$t; \
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done; true
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.endif
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install: afterinstall
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.if !defined(NOMAN)
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afterinstall: realinstall maninstall
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.else
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afterinstall: realinstall
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.endif
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realinstall: beforeinstall
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.endif
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.if !target(lint)
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lint: ${SRCS} _PROGSUBDIR
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.if defined(PROG)
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@${LINT} ${LINTFLAGS} ${CFLAGS} ${.ALLSRC} | more 2>&1
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.endif
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.endif
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.if !target(obj)
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.if defined(NOOBJ)
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obj: _PROGSUBDIR
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.else
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obj: _PROGSUBDIR
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@cd ${.CURDIR}; rm -rf obj; \
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here=`pwd`; dest=/usr/obj`echo $$here | sed 's,^/usr/src,,'`; \
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${ECHO} "$$here -> $$dest"; ln -s $$dest obj; \
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if test -d /usr/obj -a ! -d $$dest; then \
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mkdir -p $$dest; \
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else \
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true; \
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fi;
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.endif
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.endif
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.if !target(tags)
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tags: ${SRCS} _PROGSUBDIR
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.if defined(PROG)
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-cd ${.CURDIR}; ctags -f /dev/stdout ${.ALLSRC} | \
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sed "s;\${.CURDIR}/;;" > tags
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.endif
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.endif
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.if !defined(NOMAN)
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.include <bsd.man.mk>
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.elif !target(maninstall)
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maninstall:
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.endif
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.include <bsd.dep.mk>
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