freebsd-skq/contrib/gcc/alloc-pool.c
Peter Wemm 497e80a371 Reorganize the gcc vendor import work area. This flattens out a bunch
of unnecessary path components that are relics of cvs2svn.

(These are directory moves)
2008-06-01 00:03:21 +00:00

362 lines
9.6 KiB
C

/* Functions to support a pool of allocatable objects.
Copyright (C) 1987, 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005, 2006
Free Software Foundation, Inc.
Contributed by Daniel Berlin <dan@cgsoftware.com>
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA. */
#include "config.h"
#include "system.h"
#include "alloc-pool.h"
#include "hashtab.h"
#define align_eight(x) (((x+7) >> 3) << 3)
/* The internal allocation object. */
typedef struct allocation_object_def
{
#ifdef ENABLE_CHECKING
/* The ID of alloc pool which the object was allocated from. */
ALLOC_POOL_ID_TYPE id;
#endif
union
{
/* The data of the object. */
char data[1];
/* Because we want any type of data to be well aligned after the ID,
the following elements are here. They are never accessed so
the allocated object may be even smaller than this structure. */
char *align_p;
HOST_WIDEST_INT align_i;
long double align_ld;
} u;
} allocation_object;
/* Convert a pointer to allocation_object from a pointer to user data. */
#define ALLOCATION_OBJECT_PTR_FROM_USER_PTR(X) \
((allocation_object *) (((char *) (X)) \
- offsetof (allocation_object, u.data)))
/* Convert a pointer to user data from a pointer to allocation_object. */
#define USER_PTR_FROM_ALLOCATION_OBJECT_PTR(X) \
((void *) (((allocation_object *) (X))->u.data))
#ifdef ENABLE_CHECKING
/* Last used ID. */
static ALLOC_POOL_ID_TYPE last_id;
#endif
#ifdef GATHER_STATISTICS
/* Store information about each particular alloc_pool. */
struct alloc_pool_descriptor
{
const char *name;
int allocated;
int created;
int peak;
int current;
};
/* Hashtable mapping alloc_pool names to descriptors. */
static htab_t alloc_pool_hash;
/* Hashtable helpers. */
static hashval_t
hash_descriptor (const void *p)
{
const struct alloc_pool_descriptor *d = p;
return htab_hash_pointer (d->name);
}
static int
eq_descriptor (const void *p1, const void *p2)
{
const struct alloc_pool_descriptor *d = p1;
return d->name == p2;
}
/* For given name, return descriptor, create new if needed. */
static struct alloc_pool_descriptor *
alloc_pool_descriptor (const char *name)
{
struct alloc_pool_descriptor **slot;
if (!alloc_pool_hash)
alloc_pool_hash = htab_create (10, hash_descriptor, eq_descriptor, NULL);
slot = (struct alloc_pool_descriptor **)
htab_find_slot_with_hash (alloc_pool_hash, name,
htab_hash_pointer (name),
1);
if (*slot)
return *slot;
*slot = xcalloc (sizeof (**slot), 1);
(*slot)->name = name;
return *slot;
}
#endif
/* Create a pool of things of size SIZE, with NUM in each block we
allocate. */
alloc_pool
create_alloc_pool (const char *name, size_t size, size_t num)
{
alloc_pool pool;
size_t pool_size, header_size;
#ifdef GATHER_STATISTICS
struct alloc_pool_descriptor *desc;
#endif
gcc_assert (name);
/* Make size large enough to store the list header. */
if (size < sizeof (alloc_pool_list))
size = sizeof (alloc_pool_list);
/* Now align the size to a multiple of 4. */
size = align_eight (size);
#ifdef ENABLE_CHECKING
/* Add the aligned size of ID. */
size += offsetof (allocation_object, u.data);
#endif
/* Um, we can't really allocate 0 elements per block. */
gcc_assert (num);
/* Find the size of the pool structure, and the name. */
pool_size = sizeof (struct alloc_pool_def);
/* and allocate that much memory. */
pool = xmalloc (pool_size);
/* Now init the various pieces of our pool structure. */
pool->name = /*xstrdup (name)*/name;
#ifdef GATHER_STATISTICS
desc = alloc_pool_descriptor (name);
desc->created++;
#endif
pool->elt_size = size;
pool->elts_per_block = num;
/* List header size should be a multiple of 8. */
header_size = align_eight (sizeof (struct alloc_pool_list_def));
pool->block_size = (size * num) + header_size;
pool->free_list = NULL;
pool->elts_allocated = 0;
pool->elts_free = 0;
pool->blocks_allocated = 0;
pool->block_list = NULL;
#ifdef ENABLE_CHECKING
/* Increase the last used ID and use it for this pool.
ID == 0 is used for free elements of pool so skip it. */
last_id++;
if (last_id == 0)
last_id++;
pool->id = last_id;
#endif
return (pool);
}
/* Free all memory allocated for the given memory pool. */
void
free_alloc_pool (alloc_pool pool)
{
alloc_pool_list block, next_block;
#ifdef GATHER_STATISTICS
struct alloc_pool_descriptor *desc = alloc_pool_descriptor (pool->name);
#endif
gcc_assert (pool);
/* Free each block allocated to the pool. */
for (block = pool->block_list; block != NULL; block = next_block)
{
next_block = block->next;
free (block);
#ifdef GATHER_STATISTICS
desc->current -= pool->block_size;
#endif
}
#ifdef ENABLE_CHECKING
memset (pool, 0xaf, sizeof (*pool));
#endif
/* Lastly, free the pool. */
free (pool);
}
/* Frees the alloc_pool, if it is empty and zero *POOL in this case. */
void
free_alloc_pool_if_empty (alloc_pool *pool)
{
if ((*pool)->elts_free == (*pool)->elts_allocated)
{
free_alloc_pool (*pool);
*pool = NULL;
}
}
/* Allocates one element from the pool specified. */
void *
pool_alloc (alloc_pool pool)
{
alloc_pool_list header;
char *block;
#ifdef GATHER_STATISTICS
struct alloc_pool_descriptor *desc = alloc_pool_descriptor (pool->name);
desc->allocated+=pool->elt_size;
#endif
gcc_assert (pool);
/* If there are no more free elements, make some more!. */
if (!pool->free_list)
{
size_t i;
alloc_pool_list block_header;
/* Make the block. */
block = XNEWVEC (char, pool->block_size);
block_header = (alloc_pool_list) block;
block += align_eight (sizeof (struct alloc_pool_list_def));
#ifdef GATHER_STATISTICS
desc->current += pool->block_size;
if (desc->peak < desc->current)
desc->peak = desc->current;
#endif
/* Throw it on the block list. */
block_header->next = pool->block_list;
pool->block_list = block_header;
/* Now put the actual block pieces onto the free list. */
for (i = 0; i < pool->elts_per_block; i++, block += pool->elt_size)
{
#ifdef ENABLE_CHECKING
/* Mark the element to be free. */
((allocation_object *) block)->id = 0;
#endif
header = (alloc_pool_list) USER_PTR_FROM_ALLOCATION_OBJECT_PTR (block);
header->next = pool->free_list;
pool->free_list = header;
}
/* Also update the number of elements we have free/allocated, and
increment the allocated block count. */
pool->elts_allocated += pool->elts_per_block;
pool->elts_free += pool->elts_per_block;
pool->blocks_allocated += 1;
}
/* Pull the first free element from the free list, and return it. */
header = pool->free_list;
pool->free_list = header->next;
pool->elts_free--;
#ifdef ENABLE_CHECKING
/* Set the ID for element. */
ALLOCATION_OBJECT_PTR_FROM_USER_PTR (header)->id = pool->id;
#endif
return ((void *) header);
}
/* Puts PTR back on POOL's free list. */
void
pool_free (alloc_pool pool, void *ptr)
{
alloc_pool_list header;
gcc_assert (ptr);
#ifdef ENABLE_CHECKING
memset (ptr, 0xaf, pool->elt_size - offsetof (allocation_object, u.data));
/* Check whether the PTR was allocated from POOL. */
gcc_assert (pool->id == ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id);
/* Mark the element to be free. */
ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id = 0;
#else
/* Check if we free more than we allocated, which is Bad (TM). */
gcc_assert (pool->elts_free < pool->elts_allocated);
#endif
header = (alloc_pool_list) ptr;
header->next = pool->free_list;
pool->free_list = header;
pool->elts_free++;
}
/* Output per-alloc_pool statistics. */
#ifdef GATHER_STATISTICS
/* Used to accumulate statistics about alloc_pool sizes. */
struct output_info
{
int count;
int size;
};
/* Called via htab_traverse. Output alloc_pool descriptor pointed out by SLOT
and update statistics. */
static int
print_statistics (void **slot, void *b)
{
struct alloc_pool_descriptor *d = (struct alloc_pool_descriptor *) *slot;
struct output_info *i = (struct output_info *) b;
if (d->allocated)
{
fprintf (stderr, "%-21s %6d %10d %10d %10d\n", d->name,
d->created, d->allocated, d->peak, d->current);
i->size += d->allocated;
i->count += d->created;
}
return 1;
}
#endif
/* Output per-alloc_pool memory usage statistics. */
void
dump_alloc_pool_statistics (void)
{
#ifdef GATHER_STATISTICS
struct output_info info;
if (!alloc_pool_hash)
return;
fprintf (stderr, "\nAlloc-pool Kind Pools Allocated Peak Leak\n");
fprintf (stderr, "-------------------------------------------------------------\n");
info.count = 0;
info.size = 0;
htab_traverse (alloc_pool_hash, print_statistics, &info);
fprintf (stderr, "-------------------------------------------------------------\n");
fprintf (stderr, "%-20s %7d %10d\n",
"Total", info.count, info.size);
fprintf (stderr, "-------------------------------------------------------------\n");
#endif
}