0b9b56e38e
currently supporting sparc64. After a `make depend all` there are three programs; testsoftfloat for testing against the SoftFloat in src/lib/libc/softfloat for reference purposes, testemufloat for testing the emulator source in src/lib/libc/sparc64/fpu and testfloat for testing with the installed libc. Support for other architectures can be added as needed. PR: 144900 Submitted by: Peter Jeremy
1045 lines
34 KiB
C
1045 lines
34 KiB
C
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/*
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===============================================================================
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This C source file is part of TestFloat, Release 2a, a package of programs
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for testing the correctness of floating-point arithmetic complying to the
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IEC/IEEE Standard for Floating-Point.
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Written by John R. Hauser. More information is available through the Web
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page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
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has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
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PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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Derivative works are acceptable, even for commercial purposes, so long as
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(1) they include prominent notice that the work is derivative, and (2) they
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include prominent notice akin to these four paragraphs for those parts of
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this code that are retained.
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===============================================================================
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <stdlib.h>
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#include <signal.h>
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#include <string.h>
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#include "milieu.h"
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#include "fail.h"
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#include "softfloat.h"
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#include "slowfloat.h"
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#include "testCases.h"
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#include "testLoops.h"
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static void catchSIGINT( int signalCode )
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{
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if ( stop ) exit( EXIT_FAILURE );
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stop = TRUE;
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}
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int8 clearFlags( void )
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{
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int8 flags;
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flags = float_exception_flags;
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float_exception_flags = 0;
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return flags;
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}
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enum {
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INT32_TO_FLOAT32 = 1,
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INT32_TO_FLOAT64,
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#ifdef FLOATX80
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INT32_TO_FLOATX80,
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#endif
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#ifdef FLOAT128
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INT32_TO_FLOAT128,
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#endif
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#ifdef BITS64
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INT64_TO_FLOAT32,
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INT64_TO_FLOAT64,
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#ifdef FLOATX80
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INT64_TO_FLOATX80,
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#endif
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#ifdef FLOAT128
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INT64_TO_FLOAT128,
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#endif
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#endif
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FLOAT32_TO_INT32,
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FLOAT32_TO_INT32_ROUND_TO_ZERO,
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#ifdef BITS64
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FLOAT32_TO_INT64,
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FLOAT32_TO_INT64_ROUND_TO_ZERO,
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#endif
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FLOAT32_TO_FLOAT64,
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#ifdef FLOATX80
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FLOAT32_TO_FLOATX80,
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#endif
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#ifdef FLOAT128
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FLOAT32_TO_FLOAT128,
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#endif
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FLOAT32_ROUND_TO_INT,
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FLOAT32_ADD,
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FLOAT32_SUB,
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FLOAT32_MUL,
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FLOAT32_DIV,
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FLOAT32_REM,
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FLOAT32_SQRT,
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FLOAT32_EQ,
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FLOAT32_LE,
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FLOAT32_LT,
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FLOAT32_EQ_SIGNALING,
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FLOAT32_LE_QUIET,
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FLOAT32_LT_QUIET,
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FLOAT64_TO_INT32,
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FLOAT64_TO_INT32_ROUND_TO_ZERO,
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#ifdef BITS64
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FLOAT64_TO_INT64,
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FLOAT64_TO_INT64_ROUND_TO_ZERO,
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#endif
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FLOAT64_TO_FLOAT32,
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#ifdef FLOATX80
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FLOAT64_TO_FLOATX80,
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#endif
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#ifdef FLOAT128
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FLOAT64_TO_FLOAT128,
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#endif
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FLOAT64_ROUND_TO_INT,
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FLOAT64_ADD,
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FLOAT64_SUB,
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FLOAT64_MUL,
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FLOAT64_DIV,
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FLOAT64_REM,
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FLOAT64_SQRT,
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FLOAT64_EQ,
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FLOAT64_LE,
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FLOAT64_LT,
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FLOAT64_EQ_SIGNALING,
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FLOAT64_LE_QUIET,
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FLOAT64_LT_QUIET,
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#ifdef FLOATX80
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FLOATX80_TO_INT32,
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FLOATX80_TO_INT32_ROUND_TO_ZERO,
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#ifdef BITS64
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FLOATX80_TO_INT64,
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FLOATX80_TO_INT64_ROUND_TO_ZERO,
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#endif
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FLOATX80_TO_FLOAT32,
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FLOATX80_TO_FLOAT64,
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#ifdef FLOAT128
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FLOATX80_TO_FLOAT128,
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#endif
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FLOATX80_ROUND_TO_INT,
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FLOATX80_ADD,
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FLOATX80_SUB,
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FLOATX80_MUL,
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FLOATX80_DIV,
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FLOATX80_REM,
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FLOATX80_SQRT,
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FLOATX80_EQ,
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FLOATX80_LE,
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FLOATX80_LT,
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FLOATX80_EQ_SIGNALING,
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FLOATX80_LE_QUIET,
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FLOATX80_LT_QUIET,
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#endif
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#ifdef FLOAT128
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FLOAT128_TO_INT32,
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FLOAT128_TO_INT32_ROUND_TO_ZERO,
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#ifdef BITS64
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FLOAT128_TO_INT64,
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FLOAT128_TO_INT64_ROUND_TO_ZERO,
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#endif
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FLOAT128_TO_FLOAT32,
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FLOAT128_TO_FLOAT64,
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#ifdef FLOATX80
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FLOAT128_TO_FLOATX80,
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#endif
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FLOAT128_ROUND_TO_INT,
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FLOAT128_ADD,
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FLOAT128_SUB,
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FLOAT128_MUL,
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FLOAT128_DIV,
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FLOAT128_REM,
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FLOAT128_SQRT,
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FLOAT128_EQ,
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FLOAT128_LE,
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FLOAT128_LT,
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FLOAT128_EQ_SIGNALING,
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FLOAT128_LE_QUIET,
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FLOAT128_LT_QUIET,
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#endif
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NUM_FUNCTIONS
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};
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static struct {
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char *name;
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int8 numInputs;
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flag roundingPrecision, roundingMode;
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flag tininessMode, tininessModeAtReducedPrecision;
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} functions[ NUM_FUNCTIONS ] = {
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{ 0, 0, 0, 0, 0, 0 },
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{ "int32_to_float32", 1, FALSE, TRUE, FALSE, FALSE },
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{ "int32_to_float64", 1, FALSE, FALSE, FALSE, FALSE },
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#ifdef FLOATX80
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{ "int32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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#ifdef FLOAT128
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{ "int32_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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#ifdef BITS64
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{ "int64_to_float32", 1, FALSE, TRUE, FALSE, FALSE },
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{ "int64_to_float64", 1, FALSE, TRUE, FALSE, FALSE },
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#ifdef FLOATX80
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{ "int64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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#ifdef FLOAT128
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{ "int64_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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#endif
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{ "float32_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float32_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#ifdef BITS64
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{ "float32_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float32_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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{ "float32_to_float64", 1, FALSE, FALSE, FALSE, FALSE },
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#ifdef FLOATX80
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{ "float32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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#ifdef FLOAT128
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{ "float32_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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{ "float32_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float32_add", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float32_sub", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float32_mul", 2, FALSE, TRUE, TRUE, FALSE },
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{ "float32_div", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float32_rem", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float32_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float32_eq", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float32_le", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float32_lt", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float32_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float32_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float32_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float64_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float64_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#ifdef BITS64
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{ "float64_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float64_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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{ "float64_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
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#ifdef FLOATX80
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{ "float64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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#ifdef FLOAT128
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{ "float64_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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{ "float64_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float64_add", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float64_sub", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float64_mul", 2, FALSE, TRUE, TRUE, FALSE },
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{ "float64_div", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float64_rem", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float64_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float64_eq", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float64_le", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float64_lt", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float64_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float64_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float64_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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#ifdef FLOATX80
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{ "floatx80_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
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{ "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#ifdef BITS64
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{ "floatx80_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
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{ "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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{ "floatx80_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
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{ "floatx80_to_float64", 1, FALSE, TRUE, TRUE, FALSE },
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#ifdef FLOAT128
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{ "floatx80_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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{ "floatx80_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
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{ "floatx80_add", 2, TRUE, TRUE, FALSE, TRUE },
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{ "floatx80_sub", 2, TRUE, TRUE, FALSE, TRUE },
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{ "floatx80_mul", 2, TRUE, TRUE, TRUE, TRUE },
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{ "floatx80_div", 2, TRUE, TRUE, FALSE, TRUE },
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{ "floatx80_rem", 2, FALSE, FALSE, FALSE, FALSE },
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{ "floatx80_sqrt", 1, TRUE, TRUE, FALSE, FALSE },
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{ "floatx80_eq", 2, FALSE, FALSE, FALSE, FALSE },
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{ "floatx80_le", 2, FALSE, FALSE, FALSE, FALSE },
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{ "floatx80_lt", 2, FALSE, FALSE, FALSE, FALSE },
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{ "floatx80_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
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{ "floatx80_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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{ "floatx80_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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#endif
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#ifdef FLOAT128
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{ "float128_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float128_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#ifdef BITS64
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{ "float128_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float128_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
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#endif
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{ "float128_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
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{ "float128_to_float64", 1, FALSE, TRUE, TRUE, FALSE },
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#ifdef FLOATX80
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{ "float128_to_floatx80", 1, FALSE, TRUE, TRUE, FALSE },
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#endif
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{ "float128_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float128_add", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float128_sub", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float128_mul", 2, FALSE, TRUE, TRUE, FALSE },
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{ "float128_div", 2, FALSE, TRUE, FALSE, FALSE },
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{ "float128_rem", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float128_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
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{ "float128_eq", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float128_le", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float128_lt", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float128_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float128_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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{ "float128_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
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#endif
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};
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enum {
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ROUND_NEAREST_EVEN = 1,
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ROUND_TO_ZERO,
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ROUND_DOWN,
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ROUND_UP,
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NUM_ROUNDINGMODES
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};
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enum {
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TININESS_BEFORE_ROUNDING = 1,
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TININESS_AFTER_ROUNDING,
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NUM_TININESSMODES
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};
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static void
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testFunctionVariety(
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uint8 functionCode,
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int8 roundingPrecision,
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int8 roundingMode,
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int8 tininessMode
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)
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{
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uint8 roundingCode;
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int8 tininessCode;
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functionName = functions[ functionCode ].name;
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if ( roundingPrecision == 32 ) {
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roundingPrecisionName = "32";
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}
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else if ( roundingPrecision == 64 ) {
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roundingPrecisionName = "64";
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}
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else if ( roundingPrecision == 80 ) {
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roundingPrecisionName = "80";
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}
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else {
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roundingPrecisionName = 0;
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}
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#ifdef FLOATX80
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floatx80_rounding_precision = roundingPrecision;
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slow_floatx80_rounding_precision = roundingPrecision;
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#endif
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switch ( roundingMode ) {
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default:
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roundingModeName = 0;
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roundingCode = float_round_nearest_even;
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break;
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case ROUND_NEAREST_EVEN:
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roundingModeName = "nearest_even";
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roundingCode = float_round_nearest_even;
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break;
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case ROUND_TO_ZERO:
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roundingModeName = "to_zero";
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roundingCode = float_round_to_zero;
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break;
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case ROUND_DOWN:
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roundingModeName = "down";
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roundingCode = float_round_down;
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break;
|
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case ROUND_UP:
|
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roundingModeName = "up";
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roundingCode = float_round_up;
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break;
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}
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float_rounding_mode = roundingCode;
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slow_float_rounding_mode = roundingCode;
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switch ( tininessMode ) {
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default:
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tininessModeName = 0;
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tininessCode = float_tininess_after_rounding;
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break;
|
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case TININESS_BEFORE_ROUNDING:
|
|
tininessModeName = "before";
|
|
tininessCode = float_tininess_before_rounding;
|
|
break;
|
|
case TININESS_AFTER_ROUNDING:
|
|
tininessModeName = "after";
|
|
tininessCode = float_tininess_after_rounding;
|
|
break;
|
|
}
|
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float_detect_tininess = tininessCode;
|
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slow_float_detect_tininess = tininessCode;
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fputs( "Testing ", stderr );
|
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writeFunctionName( stderr );
|
|
fputs( ".\n", stderr );
|
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switch ( functionCode ) {
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case INT32_TO_FLOAT32:
|
|
test_a_int32_z_float32( slow_int32_to_float32, int32_to_float32 );
|
|
break;
|
|
case INT32_TO_FLOAT64:
|
|
test_a_int32_z_float64( slow_int32_to_float64, int32_to_float64 );
|
|
break;
|
|
#ifdef FLOATX80
|
|
case INT32_TO_FLOATX80:
|
|
test_a_int32_z_floatx80( slow_int32_to_floatx80, int32_to_floatx80 );
|
|
break;
|
|
#endif
|
|
#ifdef FLOAT128
|
|
case INT32_TO_FLOAT128:
|
|
test_a_int32_z_float128( slow_int32_to_float128, int32_to_float128 );
|
|
break;
|
|
#endif
|
|
#ifdef BITS64
|
|
case INT64_TO_FLOAT32:
|
|
test_a_int64_z_float32( slow_int64_to_float32, int64_to_float32 );
|
|
break;
|
|
case INT64_TO_FLOAT64:
|
|
test_a_int64_z_float64( slow_int64_to_float64, int64_to_float64 );
|
|
break;
|
|
#ifdef FLOATX80
|
|
case INT64_TO_FLOATX80:
|
|
test_a_int64_z_floatx80( slow_int64_to_floatx80, int64_to_floatx80 );
|
|
break;
|
|
#endif
|
|
#ifdef FLOAT128
|
|
case INT64_TO_FLOAT128:
|
|
test_a_int64_z_float128( slow_int64_to_float128, int64_to_float128 );
|
|
break;
|
|
#endif
|
|
#endif
|
|
case FLOAT32_TO_INT32:
|
|
test_a_float32_z_int32( slow_float32_to_int32, float32_to_int32 );
|
|
break;
|
|
case FLOAT32_TO_INT32_ROUND_TO_ZERO:
|
|
test_a_float32_z_int32(
|
|
slow_float32_to_int32_round_to_zero,
|
|
float32_to_int32_round_to_zero
|
|
);
|
|
break;
|
|
#ifdef BITS64
|
|
case FLOAT32_TO_INT64:
|
|
test_a_float32_z_int64( slow_float32_to_int64, float32_to_int64 );
|
|
break;
|
|
case FLOAT32_TO_INT64_ROUND_TO_ZERO:
|
|
test_a_float32_z_int64(
|
|
slow_float32_to_int64_round_to_zero,
|
|
float32_to_int64_round_to_zero
|
|
);
|
|
break;
|
|
#endif
|
|
case FLOAT32_TO_FLOAT64:
|
|
test_a_float32_z_float64(
|
|
slow_float32_to_float64, float32_to_float64 );
|
|
break;
|
|
#ifdef FLOATX80
|
|
case FLOAT32_TO_FLOATX80:
|
|
test_a_float32_z_floatx80(
|
|
slow_float32_to_floatx80, float32_to_floatx80 );
|
|
break;
|
|
#endif
|
|
#ifdef FLOAT128
|
|
case FLOAT32_TO_FLOAT128:
|
|
test_a_float32_z_float128(
|
|
slow_float32_to_float128, float32_to_float128 );
|
|
break;
|
|
#endif
|
|
case FLOAT32_ROUND_TO_INT:
|
|
test_az_float32( slow_float32_round_to_int, float32_round_to_int );
|
|
break;
|
|
case FLOAT32_ADD:
|
|
test_abz_float32( slow_float32_add, float32_add );
|
|
break;
|
|
case FLOAT32_SUB:
|
|
test_abz_float32( slow_float32_sub, float32_sub );
|
|
break;
|
|
case FLOAT32_MUL:
|
|
test_abz_float32( slow_float32_mul, float32_mul );
|
|
break;
|
|
case FLOAT32_DIV:
|
|
test_abz_float32( slow_float32_div, float32_div );
|
|
break;
|
|
case FLOAT32_REM:
|
|
test_abz_float32( slow_float32_rem, float32_rem );
|
|
break;
|
|
case FLOAT32_SQRT:
|
|
test_az_float32( slow_float32_sqrt, float32_sqrt );
|
|
break;
|
|
case FLOAT32_EQ:
|
|
test_ab_float32_z_flag( slow_float32_eq, float32_eq );
|
|
break;
|
|
case FLOAT32_LE:
|
|
test_ab_float32_z_flag( slow_float32_le, float32_le );
|
|
break;
|
|
case FLOAT32_LT:
|
|
test_ab_float32_z_flag( slow_float32_lt, float32_lt );
|
|
break;
|
|
case FLOAT32_EQ_SIGNALING:
|
|
test_ab_float32_z_flag(
|
|
slow_float32_eq_signaling, float32_eq_signaling );
|
|
break;
|
|
case FLOAT32_LE_QUIET:
|
|
test_ab_float32_z_flag( slow_float32_le_quiet, float32_le_quiet );
|
|
break;
|
|
case FLOAT32_LT_QUIET:
|
|
test_ab_float32_z_flag( slow_float32_lt_quiet, float32_lt_quiet );
|
|
break;
|
|
case FLOAT64_TO_INT32:
|
|
test_a_float64_z_int32( slow_float64_to_int32, float64_to_int32 );
|
|
break;
|
|
case FLOAT64_TO_INT32_ROUND_TO_ZERO:
|
|
test_a_float64_z_int32(
|
|
slow_float64_to_int32_round_to_zero,
|
|
float64_to_int32_round_to_zero
|
|
);
|
|
break;
|
|
#ifdef BITS64
|
|
case FLOAT64_TO_INT64:
|
|
test_a_float64_z_int64( slow_float64_to_int64, float64_to_int64 );
|
|
break;
|
|
case FLOAT64_TO_INT64_ROUND_TO_ZERO:
|
|
test_a_float64_z_int64(
|
|
slow_float64_to_int64_round_to_zero,
|
|
float64_to_int64_round_to_zero
|
|
);
|
|
break;
|
|
#endif
|
|
case FLOAT64_TO_FLOAT32:
|
|
test_a_float64_z_float32(
|
|
slow_float64_to_float32, float64_to_float32 );
|
|
break;
|
|
#ifdef FLOATX80
|
|
case FLOAT64_TO_FLOATX80:
|
|
test_a_float64_z_floatx80(
|
|
slow_float64_to_floatx80, float64_to_floatx80 );
|
|
break;
|
|
#endif
|
|
#ifdef FLOAT128
|
|
case FLOAT64_TO_FLOAT128:
|
|
test_a_float64_z_float128(
|
|
slow_float64_to_float128, float64_to_float128 );
|
|
break;
|
|
#endif
|
|
case FLOAT64_ROUND_TO_INT:
|
|
test_az_float64( slow_float64_round_to_int, float64_round_to_int );
|
|
break;
|
|
case FLOAT64_ADD:
|
|
test_abz_float64( slow_float64_add, float64_add );
|
|
break;
|
|
case FLOAT64_SUB:
|
|
test_abz_float64( slow_float64_sub, float64_sub );
|
|
break;
|
|
case FLOAT64_MUL:
|
|
test_abz_float64( slow_float64_mul, float64_mul );
|
|
break;
|
|
case FLOAT64_DIV:
|
|
test_abz_float64( slow_float64_div, float64_div );
|
|
break;
|
|
case FLOAT64_REM:
|
|
test_abz_float64( slow_float64_rem, float64_rem );
|
|
break;
|
|
case FLOAT64_SQRT:
|
|
test_az_float64( slow_float64_sqrt, float64_sqrt );
|
|
break;
|
|
case FLOAT64_EQ:
|
|
test_ab_float64_z_flag( slow_float64_eq, float64_eq );
|
|
break;
|
|
case FLOAT64_LE:
|
|
test_ab_float64_z_flag( slow_float64_le, float64_le );
|
|
break;
|
|
case FLOAT64_LT:
|
|
test_ab_float64_z_flag( slow_float64_lt, float64_lt );
|
|
break;
|
|
case FLOAT64_EQ_SIGNALING:
|
|
test_ab_float64_z_flag(
|
|
slow_float64_eq_signaling, float64_eq_signaling );
|
|
break;
|
|
case FLOAT64_LE_QUIET:
|
|
test_ab_float64_z_flag( slow_float64_le_quiet, float64_le_quiet );
|
|
break;
|
|
case FLOAT64_LT_QUIET:
|
|
test_ab_float64_z_flag( slow_float64_lt_quiet, float64_lt_quiet );
|
|
break;
|
|
#ifdef FLOATX80
|
|
case FLOATX80_TO_INT32:
|
|
test_a_floatx80_z_int32( slow_floatx80_to_int32, floatx80_to_int32 );
|
|
break;
|
|
case FLOATX80_TO_INT32_ROUND_TO_ZERO:
|
|
test_a_floatx80_z_int32(
|
|
slow_floatx80_to_int32_round_to_zero,
|
|
floatx80_to_int32_round_to_zero
|
|
);
|
|
break;
|
|
#ifdef BITS64
|
|
case FLOATX80_TO_INT64:
|
|
test_a_floatx80_z_int64( slow_floatx80_to_int64, floatx80_to_int64 );
|
|
break;
|
|
case FLOATX80_TO_INT64_ROUND_TO_ZERO:
|
|
test_a_floatx80_z_int64(
|
|
slow_floatx80_to_int64_round_to_zero,
|
|
floatx80_to_int64_round_to_zero
|
|
);
|
|
break;
|
|
#endif
|
|
case FLOATX80_TO_FLOAT32:
|
|
test_a_floatx80_z_float32(
|
|
slow_floatx80_to_float32, floatx80_to_float32 );
|
|
break;
|
|
case FLOATX80_TO_FLOAT64:
|
|
test_a_floatx80_z_float64(
|
|
slow_floatx80_to_float64, floatx80_to_float64 );
|
|
break;
|
|
#ifdef FLOAT128
|
|
case FLOATX80_TO_FLOAT128:
|
|
test_a_floatx80_z_float128(
|
|
slow_floatx80_to_float128, floatx80_to_float128 );
|
|
break;
|
|
#endif
|
|
case FLOATX80_ROUND_TO_INT:
|
|
test_az_floatx80( slow_floatx80_round_to_int, floatx80_round_to_int );
|
|
break;
|
|
case FLOATX80_ADD:
|
|
test_abz_floatx80( slow_floatx80_add, floatx80_add );
|
|
break;
|
|
case FLOATX80_SUB:
|
|
test_abz_floatx80( slow_floatx80_sub, floatx80_sub );
|
|
break;
|
|
case FLOATX80_MUL:
|
|
test_abz_floatx80( slow_floatx80_mul, floatx80_mul );
|
|
break;
|
|
case FLOATX80_DIV:
|
|
test_abz_floatx80( slow_floatx80_div, floatx80_div );
|
|
break;
|
|
case FLOATX80_REM:
|
|
test_abz_floatx80( slow_floatx80_rem, floatx80_rem );
|
|
break;
|
|
case FLOATX80_SQRT:
|
|
test_az_floatx80( slow_floatx80_sqrt, floatx80_sqrt );
|
|
break;
|
|
case FLOATX80_EQ:
|
|
test_ab_floatx80_z_flag( slow_floatx80_eq, floatx80_eq );
|
|
break;
|
|
case FLOATX80_LE:
|
|
test_ab_floatx80_z_flag( slow_floatx80_le, floatx80_le );
|
|
break;
|
|
case FLOATX80_LT:
|
|
test_ab_floatx80_z_flag( slow_floatx80_lt, floatx80_lt );
|
|
break;
|
|
case FLOATX80_EQ_SIGNALING:
|
|
test_ab_floatx80_z_flag(
|
|
slow_floatx80_eq_signaling, floatx80_eq_signaling );
|
|
break;
|
|
case FLOATX80_LE_QUIET:
|
|
test_ab_floatx80_z_flag( slow_floatx80_le_quiet, floatx80_le_quiet );
|
|
break;
|
|
case FLOATX80_LT_QUIET:
|
|
test_ab_floatx80_z_flag( slow_floatx80_lt_quiet, floatx80_lt_quiet );
|
|
break;
|
|
#endif
|
|
#ifdef FLOAT128
|
|
case FLOAT128_TO_INT32:
|
|
test_a_float128_z_int32( slow_float128_to_int32, float128_to_int32 );
|
|
break;
|
|
case FLOAT128_TO_INT32_ROUND_TO_ZERO:
|
|
test_a_float128_z_int32(
|
|
slow_float128_to_int32_round_to_zero,
|
|
float128_to_int32_round_to_zero
|
|
);
|
|
break;
|
|
#ifdef BITS64
|
|
case FLOAT128_TO_INT64:
|
|
test_a_float128_z_int64( slow_float128_to_int64, float128_to_int64 );
|
|
break;
|
|
case FLOAT128_TO_INT64_ROUND_TO_ZERO:
|
|
test_a_float128_z_int64(
|
|
slow_float128_to_int64_round_to_zero,
|
|
float128_to_int64_round_to_zero
|
|
);
|
|
break;
|
|
#endif
|
|
case FLOAT128_TO_FLOAT32:
|
|
test_a_float128_z_float32(
|
|
slow_float128_to_float32, float128_to_float32 );
|
|
break;
|
|
case FLOAT128_TO_FLOAT64:
|
|
test_a_float128_z_float64(
|
|
slow_float128_to_float64, float128_to_float64 );
|
|
break;
|
|
#ifdef FLOATX80
|
|
case FLOAT128_TO_FLOATX80:
|
|
test_a_float128_z_floatx80(
|
|
slow_float128_to_floatx80, float128_to_floatx80 );
|
|
break;
|
|
#endif
|
|
case FLOAT128_ROUND_TO_INT:
|
|
test_az_float128( slow_float128_round_to_int, float128_round_to_int );
|
|
break;
|
|
case FLOAT128_ADD:
|
|
test_abz_float128( slow_float128_add, float128_add );
|
|
break;
|
|
case FLOAT128_SUB:
|
|
test_abz_float128( slow_float128_sub, float128_sub );
|
|
break;
|
|
case FLOAT128_MUL:
|
|
test_abz_float128( slow_float128_mul, float128_mul );
|
|
break;
|
|
case FLOAT128_DIV:
|
|
test_abz_float128( slow_float128_div, float128_div );
|
|
break;
|
|
case FLOAT128_REM:
|
|
test_abz_float128( slow_float128_rem, float128_rem );
|
|
break;
|
|
case FLOAT128_SQRT:
|
|
test_az_float128( slow_float128_sqrt, float128_sqrt );
|
|
break;
|
|
case FLOAT128_EQ:
|
|
test_ab_float128_z_flag( slow_float128_eq, float128_eq );
|
|
break;
|
|
case FLOAT128_LE:
|
|
test_ab_float128_z_flag( slow_float128_le, float128_le );
|
|
break;
|
|
case FLOAT128_LT:
|
|
test_ab_float128_z_flag( slow_float128_lt, float128_lt );
|
|
break;
|
|
case FLOAT128_EQ_SIGNALING:
|
|
test_ab_float128_z_flag(
|
|
slow_float128_eq_signaling, float128_eq_signaling );
|
|
break;
|
|
case FLOAT128_LE_QUIET:
|
|
test_ab_float128_z_flag( slow_float128_le_quiet, float128_le_quiet );
|
|
break;
|
|
case FLOAT128_LT_QUIET:
|
|
test_ab_float128_z_flag( slow_float128_lt_quiet, float128_lt_quiet );
|
|
break;
|
|
#endif
|
|
}
|
|
if ( ( errorStop && anyErrors ) || stop ) exitWithStatus();
|
|
|
|
}
|
|
|
|
static void
|
|
testFunction(
|
|
uint8 functionCode,
|
|
int8 roundingPrecisionIn,
|
|
int8 roundingModeIn,
|
|
int8 tininessModeIn
|
|
)
|
|
{
|
|
int8 roundingPrecision, roundingMode, tininessMode;
|
|
|
|
roundingPrecision = 32;
|
|
for (;;) {
|
|
if ( ! functions[ functionCode ].roundingPrecision ) {
|
|
roundingPrecision = 0;
|
|
}
|
|
else if ( roundingPrecisionIn ) {
|
|
roundingPrecision = roundingPrecisionIn;
|
|
}
|
|
for ( roundingMode = 1;
|
|
roundingMode < NUM_ROUNDINGMODES;
|
|
++roundingMode
|
|
) {
|
|
if ( ! functions[ functionCode ].roundingMode ) {
|
|
roundingMode = 0;
|
|
}
|
|
else if ( roundingModeIn ) {
|
|
roundingMode = roundingModeIn;
|
|
}
|
|
for ( tininessMode = 1;
|
|
tininessMode < NUM_TININESSMODES;
|
|
++tininessMode
|
|
) {
|
|
if ( ( roundingPrecision == 32 )
|
|
|| ( roundingPrecision == 64 ) ) {
|
|
if ( ! functions[ functionCode ]
|
|
.tininessModeAtReducedPrecision
|
|
) {
|
|
tininessMode = 0;
|
|
}
|
|
else if ( tininessModeIn ) {
|
|
tininessMode = tininessModeIn;
|
|
}
|
|
}
|
|
else {
|
|
if ( ! functions[ functionCode ].tininessMode ) {
|
|
tininessMode = 0;
|
|
}
|
|
else if ( tininessModeIn ) {
|
|
tininessMode = tininessModeIn;
|
|
}
|
|
}
|
|
testFunctionVariety(
|
|
functionCode, roundingPrecision, roundingMode, tininessMode
|
|
);
|
|
if ( tininessModeIn || ! tininessMode ) break;
|
|
}
|
|
if ( roundingModeIn || ! roundingMode ) break;
|
|
}
|
|
if ( roundingPrecisionIn || ! roundingPrecision ) break;
|
|
if ( roundingPrecision == 80 ) {
|
|
break;
|
|
}
|
|
else if ( roundingPrecision == 64 ) {
|
|
roundingPrecision = 80;
|
|
}
|
|
else if ( roundingPrecision == 32 ) {
|
|
roundingPrecision = 64;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
int
|
|
main( int argc, char **argv )
|
|
{
|
|
char *argPtr;
|
|
flag functionArgument;
|
|
uint8 functionCode;
|
|
int8 operands, roundingPrecision, roundingMode, tininessMode;
|
|
|
|
fail_programName = "testsoftfloat";
|
|
if ( argc <= 1 ) goto writeHelpMessage;
|
|
testCases_setLevel( 1 );
|
|
trueName = "true";
|
|
testName = "soft";
|
|
errorStop = FALSE;
|
|
forever = FALSE;
|
|
maxErrorCount = 20;
|
|
trueFlagsPtr = &slow_float_exception_flags;
|
|
testFlagsFunctionPtr = clearFlags;
|
|
functionArgument = FALSE;
|
|
functionCode = 0;
|
|
operands = 0;
|
|
roundingPrecision = 0;
|
|
roundingMode = 0;
|
|
tininessMode = 0;
|
|
--argc;
|
|
++argv;
|
|
while ( argc && ( argPtr = argv[ 0 ] ) ) {
|
|
if ( argPtr[ 0 ] == '-' ) ++argPtr;
|
|
if ( strcmp( argPtr, "help" ) == 0 ) {
|
|
writeHelpMessage:
|
|
fputs(
|
|
"testsoftfloat [<option>...] <function>\n"
|
|
" <option>: (* is default)\n"
|
|
" -help --Write this message and exit.\n"
|
|
" -level <num> --Testing level <num> (1 or 2).\n"
|
|
" * -level 1\n"
|
|
" -errors <num> --Stop each function test after <num> errors.\n"
|
|
" * -errors 20\n"
|
|
" -errorstop --Exit after first function with any error.\n"
|
|
" -forever --Test one function repeatedly (implies `-level 2').\n"
|
|
#ifdef FLOATX80
|
|
" -precision32 --Only test rounding precision equivalent to float32.\n"
|
|
" -precision64 --Only test rounding precision equivalent to float64.\n"
|
|
" -precision80 --Only test maximum rounding precision.\n"
|
|
#endif
|
|
" -nearesteven --Only test rounding to nearest/even.\n"
|
|
" -tozero --Only test rounding to zero.\n"
|
|
" -down --Only test rounding down.\n"
|
|
" -up --Only test rounding up.\n"
|
|
" -tininessbefore --Only test underflow tininess before rounding.\n"
|
|
" -tininessafter --Only test underflow tininess after rounding.\n"
|
|
" <function>:\n"
|
|
" int32_to_<float> <float>_add <float>_eq\n"
|
|
" <float>_to_int32 <float>_sub <float>_le\n"
|
|
" <float>_to_int32_round_to_zero <float>_mul <float>_lt\n"
|
|
#ifdef BITS64
|
|
" int64_to_<float> <float>_div <float>_eq_signaling\n"
|
|
" <float>_to_int64 <float>_rem <float>_le_quiet\n"
|
|
" <float>_to_int64_round_to_zero <float>_lt_quiet\n"
|
|
" <float>_to_<float>\n"
|
|
" <float>_round_to_int\n"
|
|
" <float>_sqrt\n"
|
|
#else
|
|
" <float>_to_<float> <float>_div <float>_eq_signaling\n"
|
|
" <float>_round_to_int <float>_rem <float>_le_quiet\n"
|
|
" <float>_sqrt <float>_lt_quiet\n"
|
|
#endif
|
|
" -all1 --All 1-operand functions.\n"
|
|
" -all2 --All 2-operand functions.\n"
|
|
" -all --All functions.\n"
|
|
" <float>:\n"
|
|
" float32 --Single precision.\n"
|
|
" float64 --Double precision.\n"
|
|
#ifdef FLOATX80
|
|
" floatx80 --Extended double precision.\n"
|
|
#endif
|
|
#ifdef FLOAT128
|
|
" float128 --Quadruple precision.\n"
|
|
#endif
|
|
,
|
|
stdout
|
|
);
|
|
return EXIT_SUCCESS;
|
|
}
|
|
else if ( strcmp( argPtr, "level" ) == 0 ) {
|
|
if ( argc < 2 ) goto optionError;
|
|
testCases_setLevel( atoi( argv[ 1 ] ) );
|
|
--argc;
|
|
++argv;
|
|
}
|
|
else if ( strcmp( argPtr, "level1" ) == 0 ) {
|
|
testCases_setLevel( 1 );
|
|
}
|
|
else if ( strcmp( argPtr, "level2" ) == 0 ) {
|
|
testCases_setLevel( 2 );
|
|
}
|
|
else if ( strcmp( argPtr, "errors" ) == 0 ) {
|
|
if ( argc < 2 ) {
|
|
optionError:
|
|
fail( "`%s' option requires numeric argument", argv[ 0 ] );
|
|
}
|
|
maxErrorCount = atoi( argv[ 1 ] );
|
|
--argc;
|
|
++argv;
|
|
}
|
|
else if ( strcmp( argPtr, "errorstop" ) == 0 ) {
|
|
errorStop = TRUE;
|
|
}
|
|
else if ( strcmp( argPtr, "forever" ) == 0 ) {
|
|
testCases_setLevel( 2 );
|
|
forever = TRUE;
|
|
}
|
|
#ifdef FLOATX80
|
|
else if ( strcmp( argPtr, "precision32" ) == 0 ) {
|
|
roundingPrecision = 32;
|
|
}
|
|
else if ( strcmp( argPtr, "precision64" ) == 0 ) {
|
|
roundingPrecision = 64;
|
|
}
|
|
else if ( strcmp( argPtr, "precision80" ) == 0 ) {
|
|
roundingPrecision = 80;
|
|
}
|
|
#endif
|
|
else if ( ( strcmp( argPtr, "nearesteven" ) == 0 )
|
|
|| ( strcmp( argPtr, "nearest_even" ) == 0 ) ) {
|
|
roundingMode = ROUND_NEAREST_EVEN;
|
|
}
|
|
else if ( ( strcmp( argPtr, "tozero" ) == 0 )
|
|
|| ( strcmp( argPtr, "to_zero" ) == 0 ) ) {
|
|
roundingMode = ROUND_TO_ZERO;
|
|
}
|
|
else if ( strcmp( argPtr, "down" ) == 0 ) {
|
|
roundingMode = ROUND_DOWN;
|
|
}
|
|
else if ( strcmp( argPtr, "up" ) == 0 ) {
|
|
roundingMode = ROUND_UP;
|
|
}
|
|
else if ( strcmp( argPtr, "tininessbefore" ) == 0 ) {
|
|
tininessMode = TININESS_BEFORE_ROUNDING;
|
|
}
|
|
else if ( strcmp( argPtr, "tininessafter" ) == 0 ) {
|
|
tininessMode = TININESS_AFTER_ROUNDING;
|
|
}
|
|
else if ( strcmp( argPtr, "all1" ) == 0 ) {
|
|
functionArgument = TRUE;
|
|
functionCode = 0;
|
|
operands = 1;
|
|
}
|
|
else if ( strcmp( argPtr, "all2" ) == 0 ) {
|
|
functionArgument = TRUE;
|
|
functionCode = 0;
|
|
operands = 2;
|
|
}
|
|
else if ( strcmp( argPtr, "all" ) == 0 ) {
|
|
functionArgument = TRUE;
|
|
functionCode = 0;
|
|
operands = 0;
|
|
}
|
|
else {
|
|
for ( functionCode = 1;
|
|
functionCode < NUM_FUNCTIONS;
|
|
++functionCode
|
|
) {
|
|
if ( strcmp( argPtr, functions[ functionCode ].name ) == 0 ) {
|
|
break;
|
|
}
|
|
}
|
|
if ( functionCode == NUM_FUNCTIONS ) {
|
|
fail( "Invalid option or function `%s'", argv[ 0 ] );
|
|
}
|
|
functionArgument = TRUE;
|
|
}
|
|
--argc;
|
|
++argv;
|
|
}
|
|
if ( ! functionArgument ) fail( "Function argument required" );
|
|
(void) signal( SIGINT, catchSIGINT );
|
|
(void) signal( SIGTERM, catchSIGINT );
|
|
if ( functionCode ) {
|
|
if ( forever ) {
|
|
if ( ! roundingPrecision ) roundingPrecision = 80;
|
|
if ( ! roundingMode ) roundingMode = ROUND_NEAREST_EVEN;
|
|
}
|
|
testFunction(
|
|
functionCode, roundingPrecision, roundingMode, tininessMode );
|
|
}
|
|
else {
|
|
if ( operands == 1 ) {
|
|
for ( functionCode = 1;
|
|
functionCode < NUM_FUNCTIONS;
|
|
++functionCode
|
|
) {
|
|
if ( functions[ functionCode ].numInputs == 1 ) {
|
|
testFunction(
|
|
functionCode,
|
|
roundingPrecision,
|
|
roundingMode,
|
|
tininessMode
|
|
);
|
|
}
|
|
}
|
|
}
|
|
else if ( operands == 2 ) {
|
|
for ( functionCode = 1;
|
|
functionCode < NUM_FUNCTIONS;
|
|
++functionCode
|
|
) {
|
|
if ( functions[ functionCode ].numInputs == 2 ) {
|
|
testFunction(
|
|
functionCode,
|
|
roundingPrecision,
|
|
roundingMode,
|
|
tininessMode
|
|
);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for ( functionCode = 1;
|
|
functionCode < NUM_FUNCTIONS;
|
|
++functionCode
|
|
) {
|
|
testFunction(
|
|
functionCode, roundingPrecision, roundingMode, tininessMode
|
|
);
|
|
}
|
|
}
|
|
}
|
|
exitWithStatus();
|
|
|
|
}
|
|
|