3630506b9d
Draw console on efi. Add vbe framebuffer for BIOS loader (vbe off, vbe on, vbe list, vbe set xxx). autoload font (/boot/fonts) based on resolution and font size. Add command loadfont (set font by file) and variable screen.font (set font by size). Pass loaded font to kernel. Export variables: screen.height screen.width screen.depth Add gfx primitives to draw the screen and put png image on the screen. Rework menu draw to iterate list of consoles to enamble device specific output. Probably something else I forgot... Relnotes: yes Differential Revision: https://reviews.freebsd.org/D27420
519 lines
12 KiB
Lua
519 lines
12 KiB
Lua
--
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-- SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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--
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-- Copyright (c) 2015 Pedro Souza <pedrosouza@freebsd.org>
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-- Copyright (c) 2018 Kyle Evans <kevans@FreeBSD.org>
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-- All rights reserved.
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--
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-- Redistribution and use in source and binary forms, with or without
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-- modification, are permitted provided that the following conditions
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-- are met:
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-- 1. Redistributions of source code must retain the above copyright
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-- notice, this list of conditions and the following disclaimer.
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-- 2. Redistributions in binary form must reproduce the above copyright
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-- notice, this list of conditions and the following disclaimer in the
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-- documentation and/or other materials provided with the distribution.
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--
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-- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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-- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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-- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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-- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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-- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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-- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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-- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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-- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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-- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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-- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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-- SUCH DAMAGE.
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--
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-- $FreeBSD$
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--
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local color = require("color")
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local config = require("config")
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local core = require("core")
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local screen = require("screen")
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local drawer = {}
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local fbsd_brand
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local none
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local menu_name_handlers
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local branddefs
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local logodefs
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local brand_position
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local logo_position
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local menu_position
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local frame_size
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local default_shift
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local shift
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local function menuEntryName(drawing_menu, entry)
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local name_handler = menu_name_handlers[entry.entry_type]
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if name_handler ~= nil then
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return name_handler(drawing_menu, entry)
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end
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if type(entry.name) == "function" then
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return entry.name()
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end
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return entry.name
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end
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local function processFile(gfxname)
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if gfxname == nil then
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return false, "Missing filename"
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end
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local ret = try_include('gfx-' .. gfxname)
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if ret == nil then
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return false, "Failed to include gfx-" .. gfxname
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end
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-- Legacy format
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if type(ret) ~= "table" then
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return true
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end
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for gfxtype, def in pairs(ret) do
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if gfxtype == "brand" then
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drawer.addBrand(gfxname, def)
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elseif gfxtype == "logo" then
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drawer.addLogo(gfxname, def)
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else
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return false, "Unknown graphics type '" .. gfxtype ..
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"'"
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end
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end
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return true
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end
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local function getBranddef(brand)
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if brand == nil then
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return nil
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end
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-- Look it up
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local branddef = branddefs[brand]
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-- Try to pull it in
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if branddef == nil then
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local res, err = processFile(brand)
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if not res then
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-- This fallback should go away after FreeBSD 13.
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try_include('brand-' .. brand)
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-- If the fallback also failed, print whatever error
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-- we encountered in the original processing.
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if branddefs[brand] == nil then
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print(err)
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return nil
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end
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end
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branddef = branddefs[brand]
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end
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return branddef
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end
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local function getLogodef(logo)
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if logo == nil then
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return nil
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end
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-- Look it up
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local logodef = logodefs[logo]
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-- Try to pull it in
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if logodef == nil then
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local res, err = processFile(logo)
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if not res then
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-- This fallback should go away after FreeBSD 13.
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try_include('logo-' .. logo)
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-- If the fallback also failed, print whatever error
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-- we encountered in the original processing.
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if logodefs[logo] == nil then
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print(err)
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return nil
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end
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end
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logodef = logodefs[logo]
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end
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return logodef
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end
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local function draw(x, y, logo)
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for i = 1, #logo do
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screen.setcursor(x, y + i - 1)
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printc(logo[i])
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end
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end
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local function drawmenu(menudef)
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local x = menu_position.x
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local y = menu_position.y
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x = x + shift.x
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y = y + shift.y
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-- print the menu and build the alias table
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local alias_table = {}
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local entry_num = 0
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local menu_entries = menudef.entries
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local effective_line_num = 0
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if type(menu_entries) == "function" then
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menu_entries = menu_entries()
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end
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for _, e in ipairs(menu_entries) do
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-- Allow menu items to be conditionally visible by specifying
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-- a visible function.
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if e.visible ~= nil and not e.visible() then
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goto continue
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end
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effective_line_num = effective_line_num + 1
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if e.entry_type ~= core.MENU_SEPARATOR then
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entry_num = entry_num + 1
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screen.setcursor(x, y + effective_line_num)
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printc(entry_num .. ". " .. menuEntryName(menudef, e))
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-- fill the alias table
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alias_table[tostring(entry_num)] = e
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if e.alias ~= nil then
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for _, a in ipairs(e.alias) do
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alias_table[a] = e
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end
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end
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else
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screen.setcursor(x, y + effective_line_num)
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printc(menuEntryName(menudef, e))
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end
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::continue::
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end
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return alias_table
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end
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local function defaultframe()
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if core.isSerialConsole() then
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return "ascii"
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end
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return "double"
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end
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local function drawframe()
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local x = menu_position.x - 3
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local y = menu_position.y - 1
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local w = frame_size.w
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local h = frame_size.h
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local framestyle = loader.getenv("loader_menu_frame") or defaultframe()
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local framespec = drawer.frame_styles[framestyle]
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-- If we don't have a framespec for the current frame style, just don't
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-- draw a box.
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if framespec == nil then
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return false
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end
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local hl = framespec.horizontal
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local vl = framespec.vertical
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local tl = framespec.top_left
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local bl = framespec.bottom_left
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local tr = framespec.top_right
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local br = framespec.bottom_right
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x = x + shift.x
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y = y + shift.y
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if core.isFramebufferConsole() and loader.term_drawrect ~= nil then
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loader.term_drawrect(x, y, x + w, y + h)
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return true
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end
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screen.setcursor(x, y); printc(tl)
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screen.setcursor(x, y + h); printc(bl)
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screen.setcursor(x + w, y); printc(tr)
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screen.setcursor(x + w, y + h); printc(br)
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screen.setcursor(x + 1, y)
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for _ = 1, w - 1 do
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printc(hl)
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end
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screen.setcursor(x + 1, y + h)
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for _ = 1, w - 1 do
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printc(hl)
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end
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for i = 1, h - 1 do
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screen.setcursor(x, y + i)
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printc(vl)
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screen.setcursor(x + w, y + i)
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printc(vl)
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end
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return true
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end
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local function drawbox()
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local x = menu_position.x - 3
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local y = menu_position.y - 1
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local w = frame_size.w
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local menu_header = loader.getenv("loader_menu_title") or
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"Welcome to FreeBSD"
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local menu_header_align = loader.getenv("loader_menu_title_align")
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local menu_header_x
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x = x + shift.x
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y = y + shift.y
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if drawframe(x, y, w) == false then
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return
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end
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if menu_header_align ~= nil then
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menu_header_align = menu_header_align:lower()
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if menu_header_align == "left" then
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-- Just inside the left border on top
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menu_header_x = x + 1
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elseif menu_header_align == "right" then
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-- Just inside the right border on top
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menu_header_x = x + w - #menu_header
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end
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end
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if menu_header_x == nil then
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menu_header_x = x + (w / 2) - (#menu_header / 2)
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end
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screen.setcursor(menu_header_x, y)
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printc(menu_header)
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end
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local function drawbrand()
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local x = tonumber(loader.getenv("loader_brand_x")) or
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brand_position.x
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local y = tonumber(loader.getenv("loader_brand_y")) or
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brand_position.y
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local branddef = getBranddef(loader.getenv("loader_brand"))
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if branddef == nil then
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branddef = getBranddef(drawer.default_brand)
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end
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local graphic = branddef.graphic
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x = x + shift.x
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y = y + shift.y
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if core.isFramebufferConsole() and
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loader.term_putimage ~= nil and
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branddef.image ~= nil then
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if loader.term_putimage(branddef.image, 0, 0, 0, 7, 0)
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then
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return true
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end
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end
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draw(x, y, graphic)
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end
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local function drawlogo()
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local x = tonumber(loader.getenv("loader_logo_x")) or
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logo_position.x
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local y = tonumber(loader.getenv("loader_logo_y")) or
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logo_position.y
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local logo = loader.getenv("loader_logo")
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local colored = color.isEnabled()
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local logodef = getLogodef(logo)
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if logodef == nil or logodef.graphic == nil or
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(not colored and logodef.requires_color) then
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-- Choose a sensible default
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if colored then
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logodef = getLogodef(drawer.default_color_logodef)
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else
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logodef = getLogodef(drawer.default_bw_logodef)
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end
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-- Something has gone terribly wrong.
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if logodef == nil then
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logodef = getLogodef(drawer.default_fallback_logodef)
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end
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end
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if logodef ~= nil and logodef.graphic == none then
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shift = logodef.shift
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else
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shift = default_shift
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end
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x = x + shift.x
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y = y + shift.y
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if logodef ~= nil and logodef.shift ~= nil then
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x = x + logodef.shift.x
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y = y + logodef.shift.y
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end
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if core.isFramebufferConsole() and
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loader.term_putimage ~= nil and
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logodef.image ~= nil then
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local y1 = 15
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if logodef.image_rl ~= nil then
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y1 = logodef.image_rl
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end
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if loader.term_putimage(logodef.image, x, y, 0, y + y1, 0)
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then
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return true
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end
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end
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draw(x, y, logodef.graphic)
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end
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local function drawitem(func)
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local console = loader.getenv("console")
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local c
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for c in string.gmatch(console, "%w+") do
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loader.setenv("console", c)
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func()
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end
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loader.setenv("console", console)
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end
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fbsd_brand = {
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" ______ ____ _____ _____ ",
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" | ____| | _ \\ / ____| __ \\ ",
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" | |___ _ __ ___ ___ | |_) | (___ | | | |",
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" | ___| '__/ _ \\/ _ \\| _ < \\___ \\| | | |",
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" | | | | | __/ __/| |_) |____) | |__| |",
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" | | | | | | || | | |",
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" |_| |_| \\___|\\___||____/|_____/|_____/ "
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}
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none = {""}
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menu_name_handlers = {
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-- Menu name handlers should take the menu being drawn and entry being
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-- drawn as parameters, and return the name of the item.
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-- This is designed so that everything, including menu separators, may
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-- have their names derived differently. The default action for entry
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-- types not specified here is to use entry.name directly.
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[core.MENU_SEPARATOR] = function(_, entry)
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if entry.name ~= nil then
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if type(entry.name) == "function" then
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return entry.name()
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end
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return entry.name
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end
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return ""
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end,
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[core.MENU_CAROUSEL_ENTRY] = function(_, entry)
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local carid = entry.carousel_id
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local caridx = config.getCarouselIndex(carid)
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local choices = entry.items
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if type(choices) == "function" then
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choices = choices()
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end
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if #choices < caridx then
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caridx = 1
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end
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return entry.name(caridx, choices[caridx], choices)
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end,
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}
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branddefs = {
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-- Indexed by valid values for loader_brand in loader.conf(5). Valid
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-- keys are: graphic (table depicting graphic)
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["fbsd"] = {
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graphic = fbsd_brand,
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image = "/boot/images/freebsd-brand-rev.png",
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},
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["none"] = {
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graphic = none,
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},
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}
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logodefs = {
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-- Indexed by valid values for loader_logo in loader.conf(5). Valid keys
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-- are: requires_color (boolean), graphic (table depicting graphic), and
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-- shift (table containing x and y).
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["tribute"] = {
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graphic = fbsd_brand,
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},
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["tributebw"] = {
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graphic = fbsd_brand,
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},
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["none"] = {
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graphic = none,
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shift = {x = 17, y = 0},
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},
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}
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brand_position = {x = 2, y = 1}
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logo_position = {x = 46, y = 4}
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menu_position = {x = 5, y = 10}
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frame_size = {w = 42, h = 13}
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default_shift = {x = 0, y = 0}
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shift = default_shift
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-- Module exports
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drawer.default_brand = 'fbsd'
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drawer.default_color_logodef = 'orb'
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drawer.default_bw_logodef = 'orbbw'
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-- For when things go terribly wrong; this def should be present here in the
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-- drawer module in case it's a filesystem issue.
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drawer.default_fallback_logodef = 'none'
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-- These should go away after FreeBSD 13; only available for backwards
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-- compatibility with old logo- files.
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function drawer.addBrand(name, def)
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branddefs[name] = def
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end
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function drawer.addLogo(name, def)
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logodefs[name] = def
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end
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drawer.frame_styles = {
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-- Indexed by valid values for loader_menu_frame in loader.conf(5).
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-- All of the keys appearing below must be set for any menu frame style
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-- added to drawer.frame_styles.
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["ascii"] = {
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horizontal = "-",
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vertical = "|",
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top_left = "+",
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bottom_left = "+",
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top_right = "+",
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bottom_right = "+",
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},
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["single"] = {
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horizontal = "\xE2\x94\x80",
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vertical = "\xE2\x94\x82",
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top_left = "\xE2\x94\x8C",
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bottom_left = "\xE2\x94\x94",
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top_right = "\xE2\x94\x90",
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bottom_right = "\xE2\x94\x98",
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},
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["double"] = {
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horizontal = "\xE2\x95\x90",
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vertical = "\xE2\x95\x91",
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top_left = "\xE2\x95\x94",
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bottom_left = "\xE2\x95\x9A",
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top_right = "\xE2\x95\x97",
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bottom_right = "\xE2\x95\x9D",
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},
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}
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function drawer.drawscreen(menudef)
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-- drawlogo() must go first.
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-- it determines the positions of other elements
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drawitem(drawlogo)
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drawitem(drawbrand)
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drawitem(drawbox)
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return drawmenu(menudef)
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end
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return drawer
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