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850 lines
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.\" Copyright (c) 1996
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.\" Mike Pritchard <mpp@FreeBSD.org>. All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. All advertising materials mentioning features or use of this software
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.\" must display the following acknowledgement:
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.\" This product includes software developed by Mike Pritchard.
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.\" 4. Neither the name of the author nor the names of its contributors
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.\" may be used to endorse or promote products derived from this software
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.\" without specific prior written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\" $FreeBSD$
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.\"
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.Dd May 15, 2008
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.Dt MOUSED 8
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.Os
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.Sh NAME
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.Nm moused
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.Nd pass mouse data to the console driver
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.Sh SYNOPSIS
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.Nm
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.Op Fl DPRacdfs
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.Op Fl I Ar file
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.Op Fl F Ar rate
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.Op Fl r Ar resolution
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.Op Fl S Ar baudrate
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.Op Fl VH Op Fl U Ar distance Fl L Ar distance
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.Op Fl A Ar exp Ns Op , Ns Ar offset
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.Op Fl a Ar X Ns Op , Ns Ar Y
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.Op Fl C Ar threshold
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.Op Fl m Ar N=M
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.Op Fl w Ar N
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.Op Fl z Ar target
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.Op Fl t Ar mousetype
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.Op Fl l Ar level
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.Op Fl 3 Op Fl E Ar timeout
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.Op Fl T Ar distance Ns Op , Ns Ar time Ns Op , Ns Ar after
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.Fl p Ar port
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.Pp
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.Nm
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.Op Fl Pd
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.Fl p Ar port
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.Fl i Ar info
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.Sh DESCRIPTION
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The
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.Nm
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utility and the console driver work together to support
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mouse operation in the text console and user programs.
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They virtualize the mouse and provide user programs with mouse data
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in the standard format
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(see
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.Xr sysmouse 4 ) .
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.Pp
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The mouse daemon listens to the specified port for mouse data,
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interprets and then passes it via ioctls to the console driver.
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The mouse daemon
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reports translation movement, button press/release
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events and movement of the roller or the wheel if available.
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The roller/wheel movement is reported as
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.Dq Z
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axis movement.
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.Pp
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The console driver will display the mouse pointer on the screen
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and provide cut and paste functions if the mouse pointer is enabled
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in the virtual console via
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.Xr vidcontrol 1 .
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If
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.Xr sysmouse 4
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is opened by the user program, the console driver also passes the mouse
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data to the device so that the user program will see it.
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.Pp
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If the mouse daemon receives the signal
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.Dv SIGHUP ,
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it will reopen the mouse port and reinitialize itself.
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Useful if
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the mouse is attached/detached while the system is suspended.
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.Pp
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If the mouse daemon receives the signal
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.Dv SIGUSR1 ,
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it will stop passing mouse events.
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Sending the signal
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.Dv SIGUSR1
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again will resume passing mouse events.
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Useful if your typing on a laptop is
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interrupted by accidentally touching the mouse pad.
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.Pp
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The following options are available:
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.Bl -tag -width indent
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.It Fl 3
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Emulate the third (middle) button for 2-button mice.
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It is emulated
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by pressing the left and right physical buttons simultaneously.
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.It Fl C Ar threshold
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Set double click speed as the maximum interval in msec between button clicks.
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Without this option, the default value of 500 msec will be assumed.
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This option will have effect only on the cut and paste operations
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in the text mode console.
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The user program which is reading mouse data
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via
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.Xr sysmouse 4
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will not be affected.
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.It Fl D
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Lower DTR on the serial port.
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This option is valid only if
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.Ar mousesystems
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is selected as the protocol type.
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The DTR line may need to be dropped for a 3-button mouse
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to operate in the
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.Ar mousesystems
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mode.
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.It Fl E Ar timeout
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When the third button emulation is enabled
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(see above),
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the
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.Nm
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utility waits
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.Ar timeout
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msec at most before deciding whether two buttons are being pressed
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simultaneously.
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The default timeout is 100 msec.
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.It Fl F Ar rate
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Set the report rate (reports/sec) of the device if supported.
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.It Fl L Ar distance
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When
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.Dq Virtual Scrolling
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is enabled, the
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.Fl L
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option can be used to set the
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.Ar distance
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(in pixels) that the mouse must move before a scroll event
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is generated.
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This effectively controls the scrolling speed.
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The default
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.Ar distance
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is 2 pixels.
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.It Fl H
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Enable
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.Dq Horizontal Virtual Scrolling .
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With this option set, holding the middle mouse
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button down will cause motion to be interpreted as
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horizontal scrolling.
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Use the
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.Fl U
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option to set the distance the mouse must move before the scrolling mode is
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activated and the
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.Fl L
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option to set the scrolling speed.
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This option may be used with or without the
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.Fl V
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option.
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.It Fl I Ar file
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Write the process id of the
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.Nm
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utility in the specified file.
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Without this option, the process id will be stored in
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.Pa /var/run/moused.pid .
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.It Fl P
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Do not start the Plug and Play COM device enumeration procedure
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when identifying the serial mouse.
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If this option is given together with the
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.Fl i
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option, the
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.Nm
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utility will not be able to print useful information for the serial mouse.
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.It Fl R
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Lower RTS on the serial port.
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This option is valid only if
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.Ar mousesystems
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is selected as the protocol type by the
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.Fl t
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option below.
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It is often used with the
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.Fl D
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option above.
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Both RTS and DTR lines may need to be dropped for
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a 3-button mouse to operate in the
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.Ar mousesystems
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mode.
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.It Fl S Ar baudrate
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Select the baudrate for the serial port (1200 to 9600).
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Not all serial mice support this option.
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.It Fl T Ar distance Ns Op , Ns Ar time Ns Op , Ns Ar after
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Terminate drift.
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Use this option if mouse pointer slowly wanders when mouse is not moved.
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Movements up to
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.Ar distance
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(for example 4) pixels (X+Y) in
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.Ar time
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msec (default 500) are ignored, except during
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.Ar after
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msec (default 4000) since last real mouse movement.
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.It Fl V
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Enable
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.Dq Virtual Scrolling .
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With this option set, holding the middle mouse
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button down will cause motion to be interpreted as scrolling.
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Use the
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.Fl U
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option to set the distance the mouse must move before the scrolling mode is
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activated and the
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.Fl L
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option to set the scrolling speed.
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.It Fl U Ar distance
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When
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.Dq Virtual Scrolling
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is enabled, the
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.Fl U
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option can be used to set the
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.Ar distance
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(in pixels) that the mouse must move before the scrolling
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mode is activated.
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The default
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.Ar distance
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is 3 pixels.
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.It Fl A Ar exp Ns Op , Ns Ar offset
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Apply exponential (dynamic) acceleration to mouse movements:
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the faster you move the mouse, the more it will be accelerated.
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That means that small mouse movements are not accelerated,
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so they are still very accurate, while a faster movement will
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drive the pointer quickly across the screen.
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.Pp
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The
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.Ar exp
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value specifies the exponent, which is basically
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the amount of acceleration.
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Useful values are in the range 1.1 to 2.0, but it depends on
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your mouse hardware and your personal preference.
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A value of 1.0 means no exponential acceleration.
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A value of 2.0 means squared acceleration (i.e. if
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you move the mouse twice as fast, the pointer will move
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four times as fast on the screen).
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Values beyond 2.0 are possible but not recommended.
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A good value to start is probably 1.5.
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.Pp
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The optional
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.Ar offset
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value specifies the distance at which the acceleration begins.
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The default is 1.0, which means that the acceleration is applied
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to movements larger than one unit.
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If you specify a larger value, it takes more speed for
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the acceleration to kick in, i.e. the speed range for
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small and accurate movements is wider.
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Usually the default should be sufficient, but if you're
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not satisfied with the behaviour, try a value of 2.0.
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.Pp
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Note that the
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.Fl A
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option interacts badly with the X server's own acceleration,
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which doesn't work very well anyway.
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Therefore it is recommended to switch it off if necessary:
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.Dq xset m 1 .
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.It Fl a Ar X Ns Op , Ns Ar Y
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Accelerate or decelerate the mouse input.
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This is a linear acceleration only.
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Values less than 1.0 slow down movement, values greater than 1.0 speed it
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up.
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Specifying only one value sets the acceleration for both axes.
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.Pp
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You can use the
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.Fl a
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and
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.Fl A
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options at the same time to have the combined effect
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of linear and exponential acceleration.
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.It Fl c
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Some mice report middle button down events
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as if the left and right buttons are being pressed.
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This option handles this.
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.It Fl d
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Enable debugging messages.
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.It Fl f
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Do not become a daemon and instead run as a foreground process.
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Useful for testing and debugging.
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.It Fl i Ar info
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Print specified information and quit.
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Available pieces of
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information are:
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.Pp
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.Bl -tag -compact -width modelxxx
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.It Ar port
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Port (device file) name, i.e.\&
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.Pa /dev/cuau0 ,
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and
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.Pa /dev/psm0 .
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.It Ar if
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Interface type: serial, bus, inport or ps/2.
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.It Ar type
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Protocol type.
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It is one of the types listed under the
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.Fl t
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option below or
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.Ar sysmouse
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if the driver supports the
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.Ar sysmouse
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data format standard.
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.It Ar model
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Mouse model.
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The
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.Nm
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utility may not always be able to identify the model.
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.It Ar all
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All of the above items.
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Print port, interface, type and model in this order
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in one line.
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.El
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.Pp
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If the
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.Nm
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utility cannot determine the requested information, it prints
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.Dq Li unknown
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or
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.Dq Li generic .
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.It Fl l Ar level
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Specifies at which level
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.Nm
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should operate the mouse driver.
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Refer to
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.Sx Operation Levels
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in
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.Xr psm 4
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for more information on this.
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.It Fl m Ar N=M
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Assign the physical button
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.Ar M
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to the logical button
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.Ar N .
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You may specify as many instances of this option as you like.
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More than one physical button may be assigned to a logical button at the
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same time.
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In this case the logical button will be down,
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if either of the assigned physical buttons is held down.
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Do not put space around
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.Ql = .
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.It Fl p Ar port
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Use
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.Ar port
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to communicate with the mouse.
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.It Fl r Ar resolution
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Set the resolution of the device; in Dots Per Inch, or
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.Ar low ,
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.Ar medium-low ,
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.Ar medium-high
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or
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.Ar high .
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This option may not be supported by all the device.
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.It Fl s
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Select a baudrate of 9600 for the serial line.
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Not all serial mice support this option.
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.It Fl t Ar type
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Specify the protocol type of the mouse attached to the port.
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You may explicitly specify a type listed below, or use
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.Ar auto
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to let the
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.Nm
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utility automatically select an appropriate protocol for the given
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mouse.
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If you entirely omit this option in the command line,
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.Fl t Ar auto
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is assumed.
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Under normal circumstances,
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you need to use this option only if the
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.Nm
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utility is not able to detect the protocol automatically
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(see
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.Sx "Configuring Mouse Daemon" ) .
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.Pp
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Note that if a protocol type is specified with this option, the
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.Fl P
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option above is implied and Plug and Play COM device enumeration
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procedure will be disabled.
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.Pp
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Also note that if your mouse is attached to the PS/2 mouse port, you should
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always choose
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.Ar auto
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or
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.Ar ps/2 ,
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regardless of the brand and model of the mouse.
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Likewise, if your
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mouse is attached to the bus mouse port, choose
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.Ar auto
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or
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.Ar busmouse .
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Serial mouse protocols will not work with these mice.
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.Pp
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For the USB mouse, the protocol must be
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.Ar auto .
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No other protocol will work with the USB mouse.
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.Pp
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Valid types for this option are
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listed below.
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.Pp
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For the serial mouse:
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.Bl -tag -compact -width mousesystemsxxx
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.It Ar microsoft
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Microsoft serial mouse protocol.
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Most 2-button serial mice use this protocol.
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.It Ar intellimouse
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Microsoft IntelliMouse protocol.
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Genius NetMouse,
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.Tn ASCII
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Mie Mouse,
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Logitech MouseMan+ and FirstMouse+ use this protocol too.
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Other mice with a roller/wheel may be compatible with this protocol.
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.It Ar mousesystems
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MouseSystems 5-byte protocol.
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3-button mice may use this protocol.
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.It Ar mmseries
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MM Series mouse protocol.
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.It Ar logitech
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Logitech mouse protocol.
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Note that this is for old Logitech models.
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.Ar mouseman
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or
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.Ar intellimouse
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should be specified for newer models.
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.It Ar mouseman
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Logitech MouseMan and TrackMan protocol.
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Some 3-button mice may be compatible
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with this protocol.
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Note that MouseMan+ and FirstMouse+ use
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.Ar intellimouse
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protocol rather than this one.
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.It Ar glidepoint
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ALPS GlidePoint protocol.
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.It Ar thinkingmouse
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Kensington ThinkingMouse protocol.
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.It Ar mmhitab
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Hitachi tablet protocol.
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.It Ar x10mouseremote
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X10 MouseRemote.
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.It Ar kidspad
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Genius Kidspad and Easypad protocol.
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.It Ar versapad
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Interlink VersaPad protocol.
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.It Ar gtco_digipad
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GTCO Digipad protocol.
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.El
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.Pp
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For the bus and InPort mouse:
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.Bl -tag -compact -width mousesystemsxxx
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.It Ar busmouse
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This is the only protocol type available for
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the bus and InPort mouse and should be specified for any bus mice
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and InPort mice, regardless of the brand.
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.El
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.Pp
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For the PS/2 mouse:
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.Bl -tag -compact -width mousesystemsxxx
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.It Ar ps/2
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This is the only protocol type available for the PS/2 mouse
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and should be specified for any PS/2 mice, regardless of the brand.
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.El
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.Pp
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For the USB mouse,
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.Ar auto
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is the only protocol type available for the USB mouse
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and should be specified for any USB mice, regardless of the brand.
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.It Fl w Ar N
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Make the physical button
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.Ar N
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act as the wheel mode button.
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While this button is pressed, X and Y axis movement is reported to be zero
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and the Y axis movement is mapped to Z axis.
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You may further map the Z axis movement to virtual buttons by the
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.Fl z
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option below.
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.It Fl z Ar target
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Map Z axis (roller/wheel) movement to another axis or to virtual buttons.
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Valid
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.Ar target
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maybe:
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.Bl -tag -compact -width x__
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.It Ar x
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.It Ar y
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X or Y axis movement will be reported when the Z axis movement is detected.
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.It Ar N
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Report down events for the virtual buttons
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.Ar N
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and
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.Ar N+1
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respectively when negative and positive Z axis movement
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is detected.
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There do not need to be physical buttons
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.Ar N
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and
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.Ar N+1 .
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Note that mapping to logical buttons is carried out after mapping
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from the Z axis movement to the virtual buttons is done.
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.It Ar N1 N2
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Report down events for the virtual buttons
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.Ar N1
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and
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.Ar N2
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respectively when negative and positive Z axis movement
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is detected.
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.It Ar N1 N2 N3 N4
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This is useful for the mouse with two wheels of which
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the second wheel is used to generate horizontal scroll action,
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and for the mouse which has a knob or a stick which can detect
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the horizontal force applied by the user.
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|
.Pp
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The motion of the second wheel will be mapped to the buttons
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.Ar N3 ,
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for the negative direction, and
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.Ar N4 ,
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for the positive direction.
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If the buttons
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.Ar N3
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and
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.Ar N4
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actually exist in this mouse, their actions will not be detected.
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.Pp
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Note that horizontal movement or second roller/wheel movement may not
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always be detected,
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because there appears to be no accepted standard as to how it is encoded.
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.Pp
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|
Note also that some mice think left is the negative horizontal direction;
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others may think otherwise.
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|
Moreover, there are some mice whose two wheels are both mounted vertically,
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and the direction of the second vertical wheel does not match the
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first one.
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.El
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.El
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|
.Ss Configuring Mouse Daemon
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|
The first thing you need to know is the interface type
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of the mouse you are going to use.
|
|
It can be determined by looking at the connector of the mouse.
|
|
The serial mouse has a D-Sub female 9- or 25-pin connector.
|
|
The bus and InPort mice have either a D-Sub male 9-pin connector
|
|
or a round DIN 9-pin connector.
|
|
The PS/2 mouse is equipped with a small, round DIN 6-pin connector.
|
|
Some mice come with adapters with which the connector can
|
|
be converted to another.
|
|
If you are to use such an adapter,
|
|
remember the connector at the very end of the mouse/adapter pair is
|
|
what matters.
|
|
The USB mouse has a flat rectangular connector.
|
|
.Pp
|
|
The next thing to decide is a port to use for the given interface.
|
|
The PS/2 mouse is always at
|
|
.Pa /dev/psm0 .
|
|
There may be more than one serial port to which the serial
|
|
mouse can be attached.
|
|
Many people often assign the first, built-in
|
|
serial port
|
|
.Pa /dev/cuau0
|
|
to the mouse.
|
|
You can attach multiple USB mice to your system or to your USB hub.
|
|
They are accessible as
|
|
.Pa /dev/ums0 , /dev/ums1 ,
|
|
and so on.
|
|
.Pp
|
|
You may want to create a symbolic link
|
|
.Pa /dev/mouse
|
|
pointing to the real port to which the mouse is connected, so that you
|
|
can easily distinguish which is your
|
|
.Dq mouse
|
|
port later.
|
|
.Pp
|
|
The next step is to guess the appropriate protocol type for the mouse.
|
|
The
|
|
.Nm
|
|
utility may be able to automatically determine the protocol type.
|
|
Run the
|
|
.Nm
|
|
utility with the
|
|
.Fl i
|
|
option and see what it says.
|
|
If the command can identify
|
|
the protocol type, no further investigation is necessary on your part.
|
|
You may start the daemon without explicitly specifying a protocol type
|
|
(see
|
|
.Sx EXAMPLES ) .
|
|
.Pp
|
|
The command may print
|
|
.Ar sysmouse
|
|
if the mouse driver supports this protocol type.
|
|
.Pp
|
|
Note that the
|
|
.Dv type
|
|
and
|
|
.Dv model
|
|
printed by the
|
|
.Fl i
|
|
option do not necessarily match the product name of the pointing device
|
|
in question, but they may give the name of the device with which it is
|
|
compatible.
|
|
.Pp
|
|
If the
|
|
.Fl i
|
|
option yields nothing, you need to specify a protocol type to the
|
|
.Nm
|
|
utility by the
|
|
.Fl t
|
|
option.
|
|
You have to make a guess and try.
|
|
There is rule of thumb:
|
|
.Pp
|
|
.Bl -enum -compact -width 1.X
|
|
.It
|
|
The bus and InPort mice always use
|
|
.Ar busmouse
|
|
protocol regardless of the brand of the mouse.
|
|
.It
|
|
The
|
|
.Ar ps/2
|
|
protocol should always be specified for the PS/2 mouse
|
|
regardless of the brand of the mouse.
|
|
.It
|
|
You must specify the
|
|
.Ar auto
|
|
protocol for the USB mouse.
|
|
.It
|
|
Most 2-button serial mice support the
|
|
.Ar microsoft
|
|
protocol.
|
|
.It
|
|
3-button serial mice may work with the
|
|
.Ar mousesystems
|
|
protocol.
|
|
If it does not, it may work with the
|
|
.Ar microsoft
|
|
protocol although
|
|
the third (middle) button will not function.
|
|
3-button serial mice may also work with the
|
|
.Ar mouseman
|
|
protocol under which the third button may function as expected.
|
|
.It
|
|
3-button serial mice may have a small switch to choose between
|
|
.Dq MS
|
|
and
|
|
.Dq PC ,
|
|
or
|
|
.Dq 2
|
|
and
|
|
.Dq 3 .
|
|
.Dq MS
|
|
or
|
|
.Dq 2
|
|
usually mean the
|
|
.Ar microsoft
|
|
protocol.
|
|
.Dq PC
|
|
or
|
|
.Dq 3
|
|
will choose the
|
|
.Ar mousesystems
|
|
protocol.
|
|
.It
|
|
If the mouse has a roller or a wheel, it may be compatible with the
|
|
.Ar intellimouse
|
|
protocol.
|
|
.El
|
|
.Pp
|
|
To test if the selected protocol type is correct for the given mouse,
|
|
enable the mouse pointer in the current virtual console,
|
|
.Pp
|
|
.Dl "vidcontrol -m on"
|
|
.Pp
|
|
start the mouse daemon in the foreground mode,
|
|
.Pp
|
|
.Dl "moused -f -p <selected_port> -t <selected_protocol>"
|
|
.Pp
|
|
and see if the mouse pointer travels correctly
|
|
according to the mouse movement.
|
|
Then try cut & paste features by
|
|
clicking the left, right and middle buttons.
|
|
Type ^C to stop
|
|
the command.
|
|
.Ss Multiple Mice
|
|
As many instances of the mouse daemon as the number of mice attached to
|
|
the system may be run simultaneously; one
|
|
instance for each mouse.
|
|
This is useful if the user wants to use the built-in PS/2 pointing device
|
|
of a laptop computer while on the road, but wants to use a serial
|
|
mouse when s/he attaches the system to the docking station in the office.
|
|
Run two mouse daemons and tell the application program
|
|
(such as the
|
|
.Tn "X\ Window System" )
|
|
to use
|
|
.Xr sysmouse 4 ,
|
|
then the application program will always see mouse data from either mouse.
|
|
When the serial mouse is not attached, the corresponding mouse daemon
|
|
will not detect any movement or button state change and the application
|
|
program will only see mouse data coming from the daemon for the
|
|
PS/2 mouse.
|
|
In contrast when both mice are attached and both of them
|
|
are moved at the same time in this configuration,
|
|
the mouse pointer will travel across the screen just as if movement of
|
|
the mice is combined all together.
|
|
.Sh FILES
|
|
.Bl -tag -width /dev/consolectl -compact
|
|
.It Pa /dev/consolectl
|
|
device to control the console
|
|
.It Pa /dev/psm%d
|
|
PS/2 mouse driver
|
|
.It Pa /dev/sysmouse
|
|
virtualized mouse driver
|
|
.It Pa /dev/ttyv%d
|
|
virtual consoles
|
|
.It Pa /dev/ums%d
|
|
USB mouse driver
|
|
.It Pa /var/run/moused.pid
|
|
process id of the currently running
|
|
.Nm
|
|
utility
|
|
.It Pa /var/run/MouseRemote
|
|
UNIX-domain stream socket for X10 MouseRemote events
|
|
.El
|
|
.Sh EXAMPLES
|
|
.Dl "moused -p /dev/cuau0 -i type"
|
|
.Pp
|
|
Let the
|
|
.Nm
|
|
utility determine the protocol type of the mouse at the serial port
|
|
.Pa /dev/cuau0 .
|
|
If successful, the command will print the type, otherwise it will say
|
|
.Dq Li unknown .
|
|
.Bd -literal -offset indent
|
|
moused -p /dev/cuau0
|
|
vidcontrol -m on
|
|
.Ed
|
|
.Pp
|
|
If the
|
|
.Nm
|
|
utility is able to identify the protocol type of the mouse at the specified
|
|
port automatically, you can start the daemon without the
|
|
.Fl t
|
|
option and enable the mouse pointer in the text console as above.
|
|
.Bd -literal -offset indent
|
|
moused -p /dev/mouse -t microsoft
|
|
vidcontrol -m on
|
|
.Ed
|
|
.Pp
|
|
Start the mouse daemon on the serial port
|
|
.Pa /dev/mouse .
|
|
The protocol type
|
|
.Ar microsoft
|
|
is explicitly specified by the
|
|
.Fl t
|
|
option.
|
|
.Pp
|
|
.Dl "moused -p /dev/mouse -m 1=3 -m 3=1"
|
|
.Pp
|
|
Assign the physical button 3 (right button) to the logical button 1
|
|
(logical left) and the physical button 1 (left) to the logical
|
|
button 3 (logical right).
|
|
This will effectively swap the left and right buttons.
|
|
.Pp
|
|
.Dl "moused -p /dev/mouse -t intellimouse -z 4"
|
|
.Pp
|
|
Report negative Z axis movement (i.e., mouse wheel) as the button 4 pressed
|
|
and positive Z axis movement (i.e., mouse wheel) as the button 5 pressed.
|
|
.Pp
|
|
If you add
|
|
.Pp
|
|
.Dl "ALL ALL = NOPASSWD: /usr/bin/killall -USR1 moused"
|
|
.Pp
|
|
to your
|
|
.Pa /usr/local/etc/sudoers
|
|
file, and bind
|
|
.Pp
|
|
.Dl "killall -USR1 moused"
|
|
.Pp
|
|
to a key in your window manager, you can suspend mouse events on your laptop if
|
|
you keep brushing over the mouse pad while typing.
|
|
.Sh SEE ALSO
|
|
.Xr kill 1 ,
|
|
.Xr vidcontrol 1 ,
|
|
.Xr xset 1 ,
|
|
.Xr keyboard 4 ,
|
|
.Xr psm 4 ,
|
|
.Xr screen 4 ,
|
|
.Xr sysmouse 4 ,
|
|
.Xr ums 4
|
|
.Sh STANDARDS
|
|
The
|
|
.Nm
|
|
utility partially supports
|
|
.Dq Plug and Play External COM Device Specification
|
|
in order to support PnP serial mice.
|
|
However, due to various degrees of conformance to the specification by
|
|
existing serial mice, it does not strictly follow the version 1.0 of the
|
|
standard.
|
|
Even with this less strict approach,
|
|
it may not always determine an appropriate protocol type
|
|
for the given serial mouse.
|
|
.Sh HISTORY
|
|
The
|
|
.Nm
|
|
utility first appeared in
|
|
.Fx 2.2 .
|
|
.Sh AUTHORS
|
|
.An -nosplit
|
|
The
|
|
.Nm
|
|
utility was written by
|
|
.An Michael Smith Aq Mt msmith@FreeBSD.org .
|
|
This manual page was written by
|
|
.An Mike Pritchard Aq Mt mpp@FreeBSD.org .
|
|
The command and manual page have since been updated by
|
|
.An Kazutaka Yokota Aq Mt yokota@FreeBSD.org .
|
|
.Sh CAVEATS
|
|
Many pad devices behave as if the first (left) button were pressed if
|
|
the user
|
|
.Dq taps
|
|
the surface of the pad.
|
|
In contrast, some ALPS GlidePoint and Interlink VersaPad models
|
|
treat the tapping action
|
|
as fourth button events.
|
|
Use the option
|
|
.Dq Fl m Li 1=4
|
|
for these models
|
|
to obtain the same effect as the other pad devices.
|
|
.Pp
|
|
Cut and paste functions in the virtual console assume that there
|
|
are three buttons on the mouse.
|
|
The logical button 1 (logical left) selects a region of text in the
|
|
console and copies it to the cut buffer.
|
|
The logical button 3 (logical right) extends the selected region.
|
|
The logical button 2 (logical middle) pastes the selected text
|
|
at the text cursor position.
|
|
If the mouse has only two buttons, the middle, `paste' button
|
|
is not available.
|
|
To obtain the paste function, use the
|
|
.Fl 3
|
|
option to emulate the middle button, or use the
|
|
.Fl m
|
|
option to assign the physical right button to the logical middle button:
|
|
.Dq Fl m Li 2=3 .
|