87506547d2
1. Support wide range sampling rate, as low as 1hz up to int32 max (which is, insane) through new feeder_rate, multiple precisions choice (32/64 bit converter). This is indeed, quite insane, but it does give us more room and flexibility. Plenty sysctl options to adjust resampling characteristics. 2. Support 24/32 bit pcm format conversion through new, much improved, simplified and optimized feeder_fmt. Changes: 1. buffer.c / dsp.c / sound.h * Support for 24/32 AFMT. 2. feeder_rate.c * New implementation of sampling rate conversion with 32/64 bit precision, 1 - int32max hz (which is, ridiculous, yet very addictive). Much improved / smarter buffer management to not cause any missing samples at the end of conversion process * Tunable sysctls for various aspect: hw.snd.feeder_rate_ratemin - minimum allowable sampling rate (default to 4000) hw.snd.feeder_rate_ratemax - maximum allowable sampling rate (default to 1102500) hw.snd.feeder_rate_buffersize - conversion buffer size (default to 8192) hw.snd.feeder_rate_scaling - scaling / conversion method (please refer to the source for explaination). Default to previous implementation type. 3. feeder_fmt.c / sound.h * New implementation, support for 24/32bit conversion, optimized, and simplified. Few routines has been removed (8 to xlaw, 16 to 8). It just doesn't make sense. 4. channel.c * Support for 24/32 AFMT * Fix wrong xruns increment, causing incorrect underruns statistic while using vchans. 5. vchan.c * Support for 24/32 AFMT * Proper speed / rate detection especially for fixed rate ac97. User can override it using kernel hint: hint.pcm.<unit>.vchanrate="xxxx". Notes / Issues: * Virtual Channels (vchans) Enabling vchans can really, really help to solve overrun issues. This is quite understandable, because it operates entirely within its own buffering system without relying on hardware interrupt / state. Even if you don't need vchan, just enable single channel can help much. Few soundcards (notably via8233x, sblive, possibly others) have their own hardware multi channel, and this is unfortunately beyond vchan reachability. * The arrival of 24/32 also come with a price. Applications that can do 24/32bit playback need to be recompiled (notably mplayer). Use (recompiled) mplayer to experiment / test / debug this various format using -af format=fmt. Note that 24bit seeking in mplayer is a little bit broken, sometimes can cause silence or loud static noise. Pausing / seeking few times can solve this problem. You don't have to rebuild world entirely for this. Simply copy /usr/src/sys/sys/soundcard.h to /usr/include/sys/soundcard.h would suffice. Few drivers also need recompilation, and this can be done via /usr/src/sys/modules/sound/. Support for 24bit hardware playback is beyond the scope of this changes. That would require spessific hardware driver changes. * Don't expect playing 9999999999hz is a wise decision. Be reasonable. The new feeder_rate implemention provide flexibility, not insanity. You can easily chew up your CPU with this kind of mind instability. Please use proper mosquito repellent device for this obvious cracked brain attempt. As for testing purposes, you can use (again) mplayer to generate / play with different sampling rate. Use something like "mplayer -af resample=192000:0:0 <files>". Submitted by: Ariff Abdullah <skywizard@MyBSD.org.my> Tested by: multimedia@ |
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