freebsd-skq/sys/sparc64/include/pcb.h
Jake Burkholder 880a354a4a Implement a slightly different window spill/fill algorithm for dealing
with user windows in kernel mode.  We split the windows using %otherwin,
but instead of spilling user window directly to the pcb, we attempt to
spill to user space.  If this fails because a stack page is not resident
(or the stack is smashed), the fault handler at tl 2 will detect the
situation and resume at tl 1 again where recovery code can spill to the
pcb.  Any windows that have been saved to the pcb will be copied out to
the user stack on return from kernel mode.

Add a first stab at 32 bit window handling.  This uses much of the same
recovery code as above because the alignment of the stack pointer is used
to detect 32 bit code.  Attempting to spill a 32 bit window to a 64 bit
stack, or vice versa, will cause an alignment fault.  The recovery code
then changes the window state to vector to a 32 bit spill/fill handler
and retries the faulting instruction.

Add ktr traces in useful places during trap processing.

Adjust comments to reflect new code and add many more.
2001-09-03 23:10:45 +00:00

65 lines
2.0 KiB
C

/*-
* Copyright (c) 2001 Jake Burkholder.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#ifndef _MACHINE_PCB_H_
#define _MACHINE_PCB_H_
#include <machine/fp.h>
#include <machine/frame.h>
/*
* XXX: MAXWIN should probably be done dynamically, pcb_wscratch is therefore
* at the end of the pcb.
*/
#define MAXWIN 8
/* Used in pcb_fcwp to mark the wscratch stack as empty. */
#define PCB_CWP_EMPTY 0xff
/* NOTE: pcb_fpstate must be aligned on a 64 byte boundary. */
struct pcb {
struct fpstate pcb_fpstate;
u_long pcb_cwp;
u_long pcb_fp;
u_long pcb_pc;
u_long pcb_y;
caddr_t pcb_onfault;
u_long pcb_nsaved;
u_long pcb_rwsp[MAXWIN];
struct rwindow pcb_rw[MAXWIN];
};
struct md_coredump {
};
#ifdef _KERNEL
int savectx(struct pcb *pcb);
#endif
#endif /* !_MACHINE_PCB_H_ */