c645da3999
Reverse the VFS_VRELE patch. Reference counting of vnodes does not need to be done per-fs. I noticed this while fixing vfs layering violations. Doing reference counting in generic code is also the preference cited by John Heidemann in recent discussions with him. The implementation of alternative vnode management per-fs is still a valid requirement for some filesystems but will be revisited sometime later, most likely using a different framework. Submitted by: Michael Hancock <michaelh@cet.co.jp>
460 lines
12 KiB
C
460 lines
12 KiB
C
/*
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* Copyright (c) 1989, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software contributed
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* to Berkeley by John Heidemann of the UCLA Ficus project.
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*
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* Source: * @(#)i405_init.c 2.10 92/04/27 UCLA Ficus project
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/kernel.h>
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#include <sys/lock.h>
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#include <sys/malloc.h>
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#include <sys/unistd.h>
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#include <sys/vnode.h>
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#include <sys/poll.h>
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static int vop_nostrategy __P((struct vop_strategy_args *));
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/*
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* This vnode table stores what we want to do if the filesystem doesn't
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* implement a particular VOP.
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*
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* If there is no specific entry here, we will return EOPNOTSUPP.
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*
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*/
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vop_t **default_vnodeop_p;
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static struct vnodeopv_entry_desc default_vnodeop_entries[] = {
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{ &vop_default_desc, (vop_t *) vop_eopnotsupp },
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{ &vop_abortop_desc, (vop_t *) vop_null },
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{ &vop_advlock_desc, (vop_t *) vop_einval },
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{ &vop_bwrite_desc, (vop_t *) vop_stdbwrite },
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{ &vop_close_desc, (vop_t *) vop_null },
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{ &vop_fsync_desc, (vop_t *) vop_null },
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{ &vop_ioctl_desc, (vop_t *) vop_enotty },
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{ &vop_islocked_desc, (vop_t *) vop_noislocked },
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{ &vop_lease_desc, (vop_t *) vop_null },
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{ &vop_lock_desc, (vop_t *) vop_nolock },
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{ &vop_mmap_desc, (vop_t *) vop_einval },
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{ &vop_open_desc, (vop_t *) vop_null },
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{ &vop_pathconf_desc, (vop_t *) vop_einval },
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{ &vop_poll_desc, (vop_t *) vop_nopoll },
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{ &vop_readlink_desc, (vop_t *) vop_einval },
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{ &vop_reallocblks_desc, (vop_t *) vop_eopnotsupp },
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{ &vop_revoke_desc, (vop_t *) vop_revoke },
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{ &vop_strategy_desc, (vop_t *) vop_nostrategy },
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{ &vop_unlock_desc, (vop_t *) vop_nounlock },
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{ NULL, NULL }
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};
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static struct vnodeopv_desc default_vnodeop_opv_desc =
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{ &default_vnodeop_p, default_vnodeop_entries };
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VNODEOP_SET(default_vnodeop_opv_desc);
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int
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vop_eopnotsupp(struct vop_generic_args *ap)
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{
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/*
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printf("vop_notsupp[%s]\n", ap->a_desc->vdesc_name);
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*/
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return (EOPNOTSUPP);
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}
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int
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vop_ebadf(struct vop_generic_args *ap)
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{
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return (EBADF);
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}
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int
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vop_enotty(struct vop_generic_args *ap)
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{
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return (ENOTTY);
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}
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int
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vop_einval(struct vop_generic_args *ap)
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{
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return (EINVAL);
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}
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int
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vop_null(struct vop_generic_args *ap)
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{
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return (0);
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}
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int
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vop_defaultop(struct vop_generic_args *ap)
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{
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return (VOCALL(default_vnodeop_p, ap->a_desc->vdesc_offset, ap));
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}
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static int
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vop_nostrategy (struct vop_strategy_args *ap)
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{
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printf("No strategy for buffer at %p\n", ap->a_bp);
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vprint("", ap->a_bp->b_vp);
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ap->a_bp->b_flags |= B_ERROR;
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ap->a_bp->b_error = EOPNOTSUPP;
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biodone(ap->a_bp);
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return (EOPNOTSUPP);
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}
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int
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vop_stdpathconf(ap)
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struct vop_pathconf_args /* {
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struct vnode *a_vp;
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int a_name;
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int *a_retval;
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} */ *ap;
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{
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switch (ap->a_name) {
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case _PC_LINK_MAX:
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*ap->a_retval = LINK_MAX;
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return (0);
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case _PC_MAX_CANON:
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*ap->a_retval = MAX_CANON;
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return (0);
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case _PC_MAX_INPUT:
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*ap->a_retval = MAX_INPUT;
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return (0);
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case _PC_PIPE_BUF:
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*ap->a_retval = PIPE_BUF;
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return (0);
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case _PC_CHOWN_RESTRICTED:
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*ap->a_retval = 1;
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return (0);
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case _PC_VDISABLE:
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*ap->a_retval = _POSIX_VDISABLE;
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return (0);
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default:
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return (EINVAL);
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}
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/* NOTREACHED */
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}
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/*
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* Standard lock, unlock and islocked functions.
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*
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* These depend on the lock structure being the first element in the
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* inode, ie: vp->v_data points to the the lock!
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*/
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int
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vop_stdlock(ap)
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struct vop_lock_args /* {
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struct vnode *a_vp;
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int a_flags;
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struct proc *a_p;
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} */ *ap;
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{
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struct lock *l;
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if ((l = (struct lock *)ap->a_vp->v_data) == NULL) {
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if (ap->a_flags & LK_INTERLOCK)
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simple_unlock(&ap->a_vp->v_interlock);
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return 0;
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}
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return (lockmgr(l, ap->a_flags, &ap->a_vp->v_interlock, ap->a_p));
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}
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int
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vop_stdunlock(ap)
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struct vop_unlock_args /* {
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struct vnode *a_vp;
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int a_flags;
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struct proc *a_p;
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} */ *ap;
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{
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struct lock *l;
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if ((l = (struct lock *)ap->a_vp->v_data) == NULL) {
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if (ap->a_flags & LK_INTERLOCK)
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simple_unlock(&ap->a_vp->v_interlock);
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return 0;
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}
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return (lockmgr(l, ap->a_flags | LK_RELEASE, &ap->a_vp->v_interlock,
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ap->a_p));
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}
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int
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vop_stdislocked(ap)
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struct vop_islocked_args /* {
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struct vnode *a_vp;
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} */ *ap;
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{
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struct lock *l;
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if ((l = (struct lock *)ap->a_vp->v_data) == NULL)
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return 0;
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return (lockstatus(l));
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}
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/*
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* Return true for select/poll.
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*/
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int
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vop_nopoll(ap)
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struct vop_poll_args /* {
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struct vnode *a_vp;
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int a_events;
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struct ucred *a_cred;
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struct proc *a_p;
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} */ *ap;
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{
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/*
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* Return true for read/write. If the user asked for something
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* special, return POLLNVAL, so that clients have a way of
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* determining reliably whether or not the extended
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* functionality is present without hard-coding knowledge
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* of specific filesystem implementations.
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*/
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if (ap->a_events & ~POLLSTANDARD)
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return (POLLNVAL);
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return (ap->a_events & (POLLIN | POLLOUT | POLLRDNORM | POLLWRNORM));
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}
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/*
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* Implement poll for local filesystems that support it.
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*/
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int
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vop_stdpoll(ap)
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struct vop_poll_args /* {
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struct vnode *a_vp;
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int a_events;
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struct ucred *a_cred;
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struct proc *a_p;
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} */ *ap;
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{
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if ((ap->a_events & ~POLLSTANDARD) == 0)
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return (ap->a_events & (POLLRDNORM|POLLWRNORM));
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return (vn_pollrecord(ap->a_vp, ap->a_p, ap->a_events));
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}
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int
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vop_stdbwrite(ap)
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struct vop_bwrite_args *ap;
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{
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return (bwrite(ap->a_bp));
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}
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/*
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* Stubs to use when there is no locking to be done on the underlying object.
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* A minimal shared lock is necessary to ensure that the underlying object
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* is not revoked while an operation is in progress. So, an active shared
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* count is maintained in an auxillary vnode lock structure.
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*/
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int
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vop_sharedlock(ap)
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struct vop_lock_args /* {
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struct vnode *a_vp;
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int a_flags;
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struct proc *a_p;
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} */ *ap;
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{
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/*
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* This code cannot be used until all the non-locking filesystems
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* (notably NFS) are converted to properly lock and release nodes.
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* Also, certain vnode operations change the locking state within
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* the operation (create, mknod, remove, link, rename, mkdir, rmdir,
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* and symlink). Ideally these operations should not change the
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* lock state, but should be changed to let the caller of the
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* function unlock them. Otherwise all intermediate vnode layers
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* (such as union, umapfs, etc) must catch these functions to do
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* the necessary locking at their layer. Note that the inactive
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* and lookup operations also change their lock state, but this
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* cannot be avoided, so these two operations will always need
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* to be handled in intermediate layers.
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*/
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struct vnode *vp = ap->a_vp;
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int vnflags, flags = ap->a_flags;
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if (vp->v_vnlock == NULL) {
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if ((flags & LK_TYPE_MASK) == LK_DRAIN)
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return (0);
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MALLOC(vp->v_vnlock, struct lock *, sizeof(struct lock),
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M_VNODE, M_WAITOK);
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lockinit(vp->v_vnlock, PVFS, "vnlock", 0, LK_NOPAUSE);
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}
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switch (flags & LK_TYPE_MASK) {
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case LK_DRAIN:
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vnflags = LK_DRAIN;
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break;
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case LK_EXCLUSIVE:
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#ifdef DEBUG_VFS_LOCKS
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/*
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* Normally, we use shared locks here, but that confuses
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* the locking assertions.
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*/
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vnflags = LK_EXCLUSIVE;
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break;
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#endif
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case LK_SHARED:
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vnflags = LK_SHARED;
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break;
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case LK_UPGRADE:
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case LK_EXCLUPGRADE:
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case LK_DOWNGRADE:
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return (0);
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case LK_RELEASE:
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default:
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panic("vop_sharedlock: bad operation %d", flags & LK_TYPE_MASK);
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}
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if (flags & LK_INTERLOCK)
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vnflags |= LK_INTERLOCK;
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return(lockmgr(vp->v_vnlock, vnflags, &vp->v_interlock, ap->a_p));
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}
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/*
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* Stubs to use when there is no locking to be done on the underlying object.
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* A minimal shared lock is necessary to ensure that the underlying object
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* is not revoked while an operation is in progress. So, an active shared
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* count is maintained in an auxillary vnode lock structure.
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*/
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int
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vop_nolock(ap)
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struct vop_lock_args /* {
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struct vnode *a_vp;
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int a_flags;
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struct proc *a_p;
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} */ *ap;
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{
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#ifdef notyet
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/*
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* This code cannot be used until all the non-locking filesystems
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* (notably NFS) are converted to properly lock and release nodes.
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* Also, certain vnode operations change the locking state within
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* the operation (create, mknod, remove, link, rename, mkdir, rmdir,
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* and symlink). Ideally these operations should not change the
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* lock state, but should be changed to let the caller of the
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* function unlock them. Otherwise all intermediate vnode layers
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* (such as union, umapfs, etc) must catch these functions to do
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* the necessary locking at their layer. Note that the inactive
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* and lookup operations also change their lock state, but this
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* cannot be avoided, so these two operations will always need
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* to be handled in intermediate layers.
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*/
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struct vnode *vp = ap->a_vp;
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int vnflags, flags = ap->a_flags;
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if (vp->v_vnlock == NULL) {
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if ((flags & LK_TYPE_MASK) == LK_DRAIN)
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return (0);
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MALLOC(vp->v_vnlock, struct lock *, sizeof(struct lock),
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M_VNODE, M_WAITOK);
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lockinit(vp->v_vnlock, PVFS, "vnlock", 0, LK_NOPAUSE);
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}
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switch (flags & LK_TYPE_MASK) {
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case LK_DRAIN:
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vnflags = LK_DRAIN;
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break;
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case LK_EXCLUSIVE:
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case LK_SHARED:
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vnflags = LK_SHARED;
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break;
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case LK_UPGRADE:
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case LK_EXCLUPGRADE:
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case LK_DOWNGRADE:
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return (0);
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case LK_RELEASE:
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default:
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panic("vop_nolock: bad operation %d", flags & LK_TYPE_MASK);
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}
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if (flags & LK_INTERLOCK)
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vnflags |= LK_INTERLOCK;
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return(lockmgr(vp->v_vnlock, vnflags, &vp->v_interlock, ap->a_p));
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#else /* for now */
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/*
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* Since we are not using the lock manager, we must clear
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* the interlock here.
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*/
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if (ap->a_flags & LK_INTERLOCK)
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simple_unlock(&ap->a_vp->v_interlock);
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return (0);
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#endif
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}
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/*
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* Do the inverse of vop_nolock, handling the interlock in a compatible way.
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*/
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int
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vop_nounlock(ap)
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struct vop_unlock_args /* {
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struct vnode *a_vp;
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int a_flags;
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struct proc *a_p;
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} */ *ap;
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{
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struct vnode *vp = ap->a_vp;
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if (vp->v_vnlock == NULL) {
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if (ap->a_flags & LK_INTERLOCK)
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simple_unlock(&ap->a_vp->v_interlock);
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return (0);
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}
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return (lockmgr(vp->v_vnlock, LK_RELEASE | ap->a_flags,
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&ap->a_vp->v_interlock, ap->a_p));
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}
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/*
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* Return whether or not the node is in use.
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*/
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int
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vop_noislocked(ap)
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struct vop_islocked_args /* {
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struct vnode *a_vp;
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} */ *ap;
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{
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struct vnode *vp = ap->a_vp;
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if (vp->v_vnlock == NULL)
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return (0);
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return (lockstatus(vp->v_vnlock));
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}
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