freebsd-skq/contrib/texinfo/info/dir.c

295 lines
9.0 KiB
C

/* dir.c -- how to build a special "dir" node from "localdir" files.
$Id: dir.c,v 1.1 2002/08/25 23:38:38 karl Exp $
Copyright (C) 1993, 1997, 1998 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Written by Brian Fox (bfox@ai.mit.edu). */
#include "info.h"
#include "info-utils.h"
#include "filesys.h"
#include "tilde.h"
/* The "dir" node can be built from the contents of a file called "dir",
with the addition of the menus of every file named in the array
dirs_to_add which are found in INFOPATH. */
static void add_menu_to_file_buffer (), insert_text_into_fb_at_binding ();
static char *dirs_to_add[] = {
"dir", "localdir", (char *)NULL
};
/* Return zero if the file represented in the stat structure TEST has
already been seen, nonzero else. */
typedef struct
{
unsigned long device;
unsigned long inode;
} dir_file_list_entry_type;
static int
new_dir_file_p (test)
struct stat *test;
{
static unsigned dir_file_list_len = 0;
static dir_file_list_entry_type *dir_file_list = NULL;
unsigned i;
for (i = 0; i < dir_file_list_len; i++)
{
dir_file_list_entry_type entry;
entry = dir_file_list[i];
if (entry.device == test->st_dev && entry.inode == test->st_ino)
return 0;
}
dir_file_list_len++;
dir_file_list = xrealloc (dir_file_list,
dir_file_list_len * sizeof (dir_file_list_entry_type));
dir_file_list[dir_file_list_len - 1].device = test->st_dev;
dir_file_list[dir_file_list_len - 1].inode = test->st_ino;
return 1;
}
void
maybe_build_dir_node (dirname)
char *dirname;
{
int path_index, update_tags;
char *this_dir;
FILE_BUFFER *dir_buffer = info_find_file (dirname);
/* If there is no "dir" in the current info path, we cannot build one
from nothing. */
if (!dir_buffer)
return;
/* If this directory has already been built, return now. */
if (dir_buffer->flags & N_CannotGC)
return;
/* Initialize the list we use to avoid reading the same dir file twice
with the dir file just found. */
new_dir_file_p (&dir_buffer->finfo);
path_index = update_tags = 0;
/* Using each element of the path, check for one of the files in
DIRS_TO_ADD. Do not check for "localdir.info.Z" or anything else.
Only files explictly named are eligible. This is a design decision.
There can be an info file name "localdir.info" which contains
information on the setting up of "localdir" files. */
while ((this_dir = extract_colon_unit (infopath, &path_index)))
{
register int da_index;
char *from_file;
/* Expand a leading tilde if one is present. */
if (*this_dir == '~')
{
char *tilde_expanded_dirname;
tilde_expanded_dirname = tilde_expand_word (this_dir);
if (tilde_expanded_dirname != this_dir)
{
free (this_dir);
this_dir = tilde_expanded_dirname;
}
}
/* For every different file named in DIRS_TO_ADD found in the
search path, add that file's menu to our "dir" node. */
for (da_index = 0; (from_file = dirs_to_add[da_index]); da_index++)
{
struct stat finfo;
int statable;
int namelen = strlen (from_file);
char *fullpath = xmalloc (3 + strlen (this_dir) + namelen);
strcpy (fullpath, this_dir);
if (!IS_SLASH (fullpath[strlen (fullpath) - 1]))
strcat (fullpath, "/");
strcat (fullpath, from_file);
statable = (stat (fullpath, &finfo) == 0);
/* Only add this file if we have not seen it before. */
if (statable && S_ISREG (finfo.st_mode) && new_dir_file_p (&finfo))
{
long filesize;
int compressed;
char *contents = filesys_read_info_file (fullpath, &filesize,
&finfo, &compressed);
if (contents)
{
update_tags++;
add_menu_to_file_buffer (contents, filesize, dir_buffer);
free (contents);
}
}
free (fullpath);
}
free (this_dir);
}
if (update_tags)
build_tags_and_nodes (dir_buffer);
/* Flag that the dir buffer has been built. */
dir_buffer->flags |= N_CannotGC;
}
/* Given CONTENTS and FB (a file buffer), add the menu found in CONTENTS
to the menu found in FB->contents. Second argument SIZE is the total
size of CONTENTS. */
static void
add_menu_to_file_buffer (contents, size, fb)
char *contents;
long size;
FILE_BUFFER *fb;
{
SEARCH_BINDING contents_binding, fb_binding;
long contents_offset, fb_offset;
contents_binding.buffer = contents;
contents_binding.start = 0;
contents_binding.end = size;
contents_binding.flags = S_FoldCase | S_SkipDest;
fb_binding.buffer = fb->contents;
fb_binding.start = 0;
fb_binding.end = fb->filesize;
fb_binding.flags = S_FoldCase | S_SkipDest;
/* Move to the start of the menus in CONTENTS and FB. */
contents_offset = search_forward (INFO_MENU_LABEL, &contents_binding);
fb_offset = search_forward (INFO_MENU_LABEL, &fb_binding);
/* If there is no menu in CONTENTS, quit now. */
if (contents_offset == -1)
return;
/* There is a menu in CONTENTS, and contents_offset points to the first
character following the menu starter string. Skip all whitespace
and newline characters. */
contents_offset += skip_whitespace_and_newlines (contents + contents_offset);
/* If there is no menu in FB, make one. */
if (fb_offset == -1)
{
/* Find the start of the second node in this file buffer. If there
is only one node, we will be adding the contents to the end of
this node. */
fb_offset = find_node_separator (&fb_binding);
/* If not even a single node separator, give up. */
if (fb_offset == -1)
return;
fb_binding.start = fb_offset;
fb_binding.start +=
skip_node_separator (fb_binding.buffer + fb_binding.start);
/* Try to find the next node separator. */
fb_offset = find_node_separator (&fb_binding);
/* If found one, consider that the start of the menu. Otherwise, the
start of this menu is the end of the file buffer (i.e., fb->size). */
if (fb_offset != -1)
fb_binding.start = fb_offset;
else
fb_binding.start = fb_binding.end;
insert_text_into_fb_at_binding
(fb, &fb_binding, INFO_MENU_LABEL, strlen (INFO_MENU_LABEL));
fb_binding.buffer = fb->contents;
fb_binding.start = 0;
fb_binding.end = fb->filesize;
fb_offset = search_forward (INFO_MENU_LABEL, &fb_binding);
if (fb_offset == -1)
abort ();
}
/* CONTENTS_OFFSET and FB_OFFSET point to the starts of the menus that
appear in their respective buffers. Add the remainder of CONTENTS
to the end of FB's menu. */
fb_binding.start = fb_offset;
fb_offset = find_node_separator (&fb_binding);
if (fb_offset != -1)
fb_binding.start = fb_offset;
else
fb_binding.start = fb_binding.end;
/* Leave exactly one blank line between directory entries. */
{
int num_found = 0;
while ((fb_binding.start > 0) &&
(whitespace_or_newline (fb_binding.buffer[fb_binding.start - 1])))
{
num_found++;
fb_binding.start--;
}
/* Optimize if possible. */
if (num_found >= 2)
{
fb_binding.buffer[fb_binding.start++] = '\n';
fb_binding.buffer[fb_binding.start++] = '\n';
}
else
{
/* Do it the hard way. */
insert_text_into_fb_at_binding (fb, &fb_binding, "\n\n", 2);
fb_binding.start += 2;
}
}
/* Insert the new menu. */
insert_text_into_fb_at_binding
(fb, &fb_binding, contents + contents_offset, size - contents_offset);
}
static void
insert_text_into_fb_at_binding (fb, binding, text, textlen)
FILE_BUFFER *fb;
SEARCH_BINDING *binding;
char *text;
int textlen;
{
char *contents;
long start, end;
start = binding->start;
end = fb->filesize;
contents = (char *)xmalloc (fb->filesize + textlen + 1);
memcpy (contents, fb->contents, start);
memcpy (contents + start, text, textlen);
memcpy (contents + start + textlen, fb->contents + start, end - start);
free (fb->contents);
fb->contents = contents;
fb->filesize += textlen;
fb->finfo.st_size = fb->filesize;
}