freebsd-skq/sys/alpha/include/console.h
1998-09-17 09:38:36 +00:00

547 lines
19 KiB
C

/*-
* Copyright (c) 1991-1996 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $Id: console.h,v 1.39 1998/08/06 09:15:52 dfr Exp $
* from: i386/include console.h,v 1.39
*/
#ifndef _MACHINE_CONSOLE_H_
#define _MACHINE_CONSOLE_H_
#ifndef KERNEL
#include <sys/types.h>
#endif
#include <sys/ioccom.h>
#define KDGKBMODE _IOR('K', 6, int)
#define KDSKBMODE _IO('K', 7 /*, int */)
#define KDMKTONE _IO('K', 8 /*, int */)
#define KDGETMODE _IOR('K', 9, int)
#define KDSETMODE _IO('K', 10 /*, int */)
#define KDSBORDER _IO('K', 13 /*, int */)
#define KDGKBSTATE _IOR('K', 19, int)
#define KDSKBSTATE _IO('K', 20 /*, int */)
#define KDENABIO _IO('K', 60)
#define KDDISABIO _IO('K', 61)
#define KIOCSOUND _IO('K', 63 /*, int */)
#define KDGKBTYPE _IOR('K', 64, int)
#define KDGETLED _IOR('K', 65, int)
#define KDSETLED _IO('K', 66 /*, int */)
#define KDSETRAD _IO('K', 67 /*, int */)
#define KDRASTER _IOW('K', 100, scr_size_t)
#define GETFKEY _IOWR('k', 0, fkeyarg_t)
#define SETFKEY _IOWR('k', 1, fkeyarg_t)
#define GIO_SCRNMAP _IOR('k', 2, scrmap_t)
#define PIO_SCRNMAP _IOW('k', 3, scrmap_t)
#define GIO_KEYMAP _IOR('k', 6, keymap_t)
#define PIO_KEYMAP _IOW('k', 7, keymap_t)
#define GIO_DEADKEYMAP _IOR('k', 8, accentmap_t)
#define PIO_DEADKEYMAP _IOW('k', 9, accentmap_t)
#define GIO_ATTR _IOR('a', 0, int)
#define GIO_COLOR _IOR('c', 0, int)
#define CONS_CURRENT _IOR('c', 1, int)
#define CONS_GET _IOR('c', 2, int)
#define CONS_IO _IO('c', 3)
#define CONS_BLANKTIME _IOW('c', 4, int)
#define CONS_SSAVER _IOW('c', 5, ssaver_t)
#define CONS_GSAVER _IOWR('c', 6, ssaver_t)
#define CONS_CURSORTYPE _IOW('c', 7, int)
#define CONS_BELLTYPE _IOW('c', 8, int)
#define CONS_HISTORY _IOW('c', 9, int)
#define CONS_MOUSECTL _IOWR('c', 10, mouse_info_t)
#define CONS_IDLE _IOR('c', 11, int)
#define CONS_SAVERMODE _IOW('c', 12, int)
#define CONS_SAVERSTART _IOW('c', 13, int)
#define PIO_FONT8x8 _IOW('c', 64, fnt8_t)
#define GIO_FONT8x8 _IOR('c', 65, fnt8_t)
#define PIO_FONT8x14 _IOW('c', 66, fnt14_t)
#define GIO_FONT8x14 _IOR('c', 67, fnt14_t)
#define PIO_FONT8x16 _IOW('c', 68, fnt16_t)
#define GIO_FONT8x16 _IOR('c', 69, fnt16_t)
#define CONS_GETINFO _IOWR('c', 73, vid_info_t)
#define CONS_GETVERS _IOR('c', 74, int)
#define CONS_CURRENTADP _IOR('c', 100, int)
#define CONS_ADPINFO _IOWR('c', 101, video_adapter_t)
#define CONS_MODEINFO _IOWR('c', 102, video_info_t)
#define CONS_FINDMODE _IOWR('c', 103, video_info_t)
#define CONS_SETWINORG _IO('c', 104 /* u_int */)
/* CONS_SAVERMODE */
#define CONS_LKM_SAVER 0
#define CONS_USR_SAVER 1
#ifdef PC98
#define ADJUST_CLOCK _IO('t',100) /* for 98note resume */
#endif
#define VT_OPENQRY _IOR('v', 1, int)
#define VT_SETMODE _IOW('v', 2, vtmode_t)
#define VT_GETMODE _IOR('v', 3, vtmode_t)
#define VT_RELDISP _IO('v', 4 /*, int */)
#define VT_ACTIVATE _IO('v', 5 /*, int */)
#define VT_WAITACTIVE _IO('v', 6 /*, int */)
#define VT_GETACTIVE _IOR('v', 7, int)
#define VT_FALSE 0
#define VT_TRUE 1
#define VT_ACKACQ 2
#define VT_AUTO 0 /* switching is automatic */
#define VT_PROCESS 1 /* switching controlled by prog */
#define VT_KERNEL 255 /* switching controlled in kernel */
#ifndef _VT_MODE_DECLARED
#define _VT_MODE_DECLARED
struct vt_mode {
char mode;
char waitv; /* not implemented yet SOS */
short relsig;
short acqsig;
short frsig; /* not implemented yet SOS */
};
typedef struct vt_mode vtmode_t;
#endif /* !_VT_MODE_DECLARED */
struct mouse_data {
int x;
int y;
int z;
int buttons;
};
struct mouse_mode {
int mode;
int signal;
};
struct mouse_event {
int id; /* one based */
int value;
};
#define MOUSE_SHOW 0x01
#define MOUSE_HIDE 0x02
#define MOUSE_MOVEABS 0x03
#define MOUSE_MOVEREL 0x04
#define MOUSE_GETINFO 0x05
#define MOUSE_MODE 0x06
#define MOUSE_ACTION 0x07
#define MOUSE_MOTION_EVENT 0x08
#define MOUSE_BUTTON_EVENT 0x09
struct mouse_info {
int operation;
union {
struct mouse_data data;
struct mouse_mode mode;
struct mouse_event event;
}u;
};
#define KD_MONO 1 /* monochrome adapter */
#define KD_HERCULES 2 /* hercules adapter */
#define KD_CGA 3 /* color graphics adapter */
#define KD_EGA 4 /* enhanced graphics adapter */
#define KD_VGA 5 /* video graphics adapter */
#define KD_PC98 6 /* PC-98 display */
#define KD_TEXT 0 /* set text mode restore fonts */
#define KD_TEXT0 0 /* ditto */
#define KD_TEXT1 2 /* set text mode !restore fonts */
#define KD_GRAPHICS 1 /* set graphics mode */
#define KD_PIXEL 3 /* set pixel mode */
#define K_RAW 0 /* keyboard returns scancodes */
#define K_XLATE 1 /* keyboard returns ascii */
#define K_CODE 2 /* keyboard returns keycodes */
#define KB_84 1 /* 'old' 84 key AT-keyboard */
#define KB_101 2 /* MF-101 or MF-102 keyboard */
#define KB_OTHER 3 /* keyboard not known */
#define CLKED 1 /* Caps locked */
#define NLKED 2 /* Num locked */
#define SLKED 4 /* Scroll locked */
#define ALKED 8 /* AltGr locked */
#define LED_CAP 1 /* Caps lock LED */
#define LED_NUM 2 /* Num lock LED */
#define LED_SCR 4 /* Scroll lock LED */
/* possible flag values */
#define FLAG_LOCK_O 0
#define FLAG_LOCK_C 1
#define FLAG_LOCK_N 2
#define NUM_KEYS 256 /* number of keys in table */
#define NUM_STATES 8 /* states per key */
#define ALTGR_OFFSET 128 /* offset for altlock keys */
#ifndef _KEYMAP_DECLARED
#define _KEYMAP_DECLARED
struct key_t {
u_char map[NUM_STATES];
u_char spcl;
u_char flgs;
};
struct keymap {
u_short n_keys;
struct key_t key[NUM_KEYS];
};
typedef struct keymap keymap_t;
#endif /* !_KEYMAP_DECLARED */
#define NUM_DEADKEYS 15 /* number of accent keys */
#define NUM_ACCENTCHARS 52 /* max number of accent chars */
struct acc_t {
u_char accchar;
u_char map[NUM_ACCENTCHARS][2];
};
struct accentmap {
u_short n_accs;
struct acc_t acc[NUM_DEADKEYS];
};
#define MAXFK 16
#define NUM_FKEYS 96
struct fkeytab {
u_char str[MAXFK];
u_char len;
};
struct fkeyarg {
u_short keynum;
char keydef[MAXFK];
char flen;
};
struct colors {
char fore;
char back;
};
struct vid_info {
short size;
short m_num;
u_short mv_row, mv_col;
u_short mv_rsz, mv_csz;
struct colors mv_norm,
mv_rev,
mv_grfc;
u_char mv_ovscan;
u_char mk_keylock;
};
#define MAXSSAVER 16
struct ssaver {
char name[MAXSSAVER];
int num;
long time;
};
/* adapter infromation block */
struct video_adapter {
int va_index;
int va_type;
int va_flags;
#define V_ADP_COLOR (1<<0)
#define V_ADP_MODECHANGE (1<<1)
#define V_ADP_STATESAVE (1<<2)
#define V_ADP_STATELOAD (1<<3)
#define V_ADP_FONT (1<<4)
#define V_ADP_PALETTE (1<<5)
#define V_ADP_BORDER (1<<6)
#define V_ADP_VESA (1<<7)
int va_crtc_addr;
u_int va_window; /* virtual address */
size_t va_window_size;
size_t va_window_gran;
u_int va_buffer; /* virtual address */
size_t va_buffer_size;
int va_initial_mode;
int va_initial_bios_mode;
int va_mode;
};
#define V_ADP_PRIMARY 0
#define V_ADP_SECONDARY 1
/* video mode information block */
struct video_info {
int vi_mode;
int vi_flags;
#define V_INFO_COLOR (1<<0)
#define V_INFO_GRAPHICS (1<<1)
#define V_INFO_LENEAR (1<<2)
#define V_INFO_VESA (1<<3)
int vi_width;
int vi_height;
int vi_cwidth;
int vi_cheight;
int vi_depth;
int vi_planes;
u_int vi_window; /* physical address */
size_t vi_window_size;
size_t vi_window_gran;
u_int vi_buffer; /* physical address */
size_t vi_buffer_size;
/* XXX pixel format, memory model,... */
};
typedef struct accentmap accentmap_t;
typedef struct fkeytab fkeytab_t;
typedef struct fkeyarg fkeyarg_t;
typedef struct vid_info vid_info_t;
typedef struct mouse_info mouse_info_t;
typedef struct {char scrmap[256];} scrmap_t;
typedef struct {char fnt8x8[8*256];} fnt8_t;
typedef struct {char fnt8x14[14*256];} fnt14_t;
typedef struct {char fnt8x16[16*256];} fnt16_t;
typedef struct ssaver ssaver_t;
typedef struct video_adapter video_adapter_t;
typedef struct video_info video_info_t;
typedef struct {int scr_size[3];} scr_size_t;
/* defines for "special" keys (spcl bit set in keymap) */
#define NOP 0x00 /* nothing (dead key) */
#define LSH 0x02 /* left shift key */
#define RSH 0x03 /* right shift key */
#define CLK 0x04 /* caps lock key */
#define NLK 0x05 /* num lock key */
#define SLK 0x06 /* scroll lock key */
#define LALT 0x07 /* left alt key */
#define BTAB 0x08 /* backwards tab */
#define LCTR 0x09 /* left control key */
#define NEXT 0x0a /* switch to next screen */
#define F_SCR 0x0b /* switch to first screen */
#define L_SCR 0x1a /* switch to last screen */
#define F_FN 0x1b /* first function key */
#define L_FN 0x7a /* last function key */
/* 0x7b-0x7f reserved do not use ! */
#define RCTR 0x80 /* right control key */
#define RALT 0x81 /* right alt (altgr) key */
#define ALK 0x82 /* alt lock key */
#define ASH 0x83 /* alt shift key */
#define META 0x84 /* meta key */
#define RBT 0x85 /* boot machine */
#define DBG 0x86 /* call debugger */
#define SUSP 0x87 /* suspend power (APM) */
#define SPSC 0x88 /* toggle splash/text screen */
#define F_ACC DGRA /* first accent key */
#define DGRA 0x89 /* grave */
#define DACU 0x8a /* acute */
#define DCIR 0x8b /* circumflex */
#define DTIL 0x8c /* tilde */
#define DMAC 0x8d /* macron */
#define DBRE 0x8e /* breve */
#define DDOT 0x8f /* dot */
#define DUML 0x90 /* umlaut/diaresis */
#define DDIA 0x90 /* diaresis */
#define DSLA 0x91 /* slash */
#define DRIN 0x92 /* ring */
#define DCED 0x93 /* cedilla */
#define DAPO 0x94 /* apostrophe */
#define DDAC 0x95 /* double acute */
#define DOGO 0x96 /* ogonek */
#define DCAR 0x97 /* caron */
#define L_ACC DCAR /* last accent key */
#define STBY 0x98 /* Go into standby mode (apm) */
#define F(x) ((x)+F_FN-1)
#define S(x) ((x)+F_SCR-1)
#define ACC(x) ((x)+F_ACC)
#define NOKEY 0x100 /* no key pressed marker */
#define FKEY 0x200 /* function key marker */
#define MKEY 0x400 /* meta key marker (prepend ESC)*/
#define BKEY 0x800 /* backtab (ESC [ Z) */
/* video mode definitions */
#define M_B40x25 0 /* black & white 40 columns */
#define M_C40x25 1 /* color 40 columns */
#define M_B80x25 2 /* black & white 80 columns */
#define M_C80x25 3 /* color 80 columns */
#define M_BG320 4 /* black & white graphics 320x200 */
#define M_CG320 5 /* color graphics 320x200 */
#define M_BG640 6 /* black & white graphics 640x200 hi-res */
#define M_EGAMONO80x25 7 /* ega-mono 80x25 */
#define M_CG320_D 13 /* ega mode D */
#define M_CG640_E 14 /* ega mode E */
#define M_EGAMONOAPA 15 /* ega mode F */
#define M_CG640x350 16 /* ega mode 10 */
#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
#define M_ENH_CG640 18 /* ega mode 10* */
#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
#define M_VGA_C40x25 23 /* vga 8x16 font on color */
#define M_VGA_C80x25 24 /* vga 8x16 font on color */
#define M_VGA_M80x25 25 /* vga 8x16 font on mono */
#define M_VGA11 26 /* vga 640x480 2 colors */
#define M_BG640x480 26
#define M_VGA12 27 /* vga 640x480 16 colors */
#define M_CG640x480 27
#define M_VGA13 28 /* vga 640x200 256 colors */
#define M_VGA_CG320 28
#define M_VGA_C80x50 30 /* vga 8x8 font on color */
#define M_VGA_M80x50 31 /* vga 8x8 font on color */
#define M_VGA_C80x30 32 /* vga 8x16 font on color */
#define M_VGA_M80x30 33 /* vga 8x16 font on color */
#define M_VGA_C80x60 34 /* vga 8x8 font on color */
#define M_VGA_M80x60 35 /* vga 8x8 font on color */
#define M_VGA_CG640 36 /* vga 640x400 256 color */
#define M_VGA_MODEX 37 /* vga 320x240 256 color */
#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
#define M_ENH_C80x43 0x71 /* ega color 80x43 */
#define M_PC98_80x25 98 /* PC98 80x25 */
#define M_PC98_80x30 99 /* PC98 80x30 */
#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
#define M_MCA_MODE 0xff /* monochrome adapter mode */
#define SW_PC98_80x25 _IO('S', M_PC98_80x25)
#define SW_PC98_80x30 _IO('S', M_PC98_80x30)
#define SW_B40x25 _IO('S', M_B40x25)
#define SW_C40x25 _IO('S', M_C40x25)
#define SW_B80x25 _IO('S', M_B80x25)
#define SW_C80x25 _IO('S', M_C80x25)
#define SW_BG320 _IO('S', M_BG320)
#define SW_CG320 _IO('S', M_CG320)
#define SW_BG640 _IO('S', M_BG640)
#define SW_EGAMONO80x25 _IO('S', M_EGAMONO80x25)
#define SW_CG320_D _IO('S', M_CG320_D)
#define SW_CG640_E _IO('S', M_CG640_E)
#define SW_EGAMONOAPA _IO('S', M_EGAMONOAPA)
#define SW_CG640x350 _IO('S', M_CG640x350)
#define SW_ENH_MONOAPA2 _IO('S', M_ENHMONOAPA2)
#define SW_ENH_CG640 _IO('S', M_ENH_CG640)
#define SW_ENH_B40x25 _IO('S', M_ENH_B40x25)
#define SW_ENH_C40x25 _IO('S', M_ENH_C40x25)
#define SW_ENH_B80x25 _IO('S', M_ENH_B80x25)
#define SW_ENH_C80x25 _IO('S', M_ENH_C80x25)
#define SW_ENH_B80x43 _IO('S', M_ENH_B80x43)
#define SW_ENH_C80x43 _IO('S', M_ENH_C80x43)
#define SW_MCAMODE _IO('S', M_MCA_MODE)
#define SW_VGA_C40x25 _IO('S', M_VGA_C40x25)
#define SW_VGA_C80x25 _IO('S', M_VGA_C80x25)
#define SW_VGA_C80x30 _IO('S', M_VGA_C80x30)
#define SW_VGA_C80x50 _IO('S', M_VGA_C80x50)
#define SW_VGA_C80x60 _IO('S', M_VGA_C80x60)
#define SW_VGA_M80x25 _IO('S', M_VGA_M80x25)
#define SW_VGA_M80x30 _IO('S', M_VGA_M80x30)
#define SW_VGA_M80x50 _IO('S', M_VGA_M80x50)
#define SW_VGA_M80x60 _IO('S', M_VGA_M80x60)
#define SW_VGA11 _IO('S', M_VGA11)
#define SW_BG640x480 _IO('S', M_VGA11)
#define SW_VGA12 _IO('S', M_VGA12)
#define SW_CG640x480 _IO('S', M_VGA12)
#define SW_VGA13 _IO('S', M_VGA13)
#define SW_VGA_CG320 _IO('S', M_VGA13)
#define SW_VGA_CG640 _IO('S', M_VGA_CG640)
#define SW_VGA_MODEX _IO('S', M_VGA_MODEX)
#define M_VESA_BASE 0x100 /* VESA mode number base */
#define M_VESA_CG640x400 0x100 /* 640x400, 256 color */
#define M_VESA_CG640x480 0x101 /* 640x480, 256 color */
#define M_VESA_800x600 0x102 /* 800x600, 16 color */
#define M_VESA_CG800x600 0x103 /* 800x600, 256 color */
#define M_VESA_1024x768 0x104 /* 1024x768, 16 color */
#define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */
#define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */
#define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */
#define M_VESA_C80x60 0x108 /* 8x8 font */
#define M_VESA_C132x25 0x109 /* 8x16 font */
#define M_VESA_C132x43 0x10a /* 8x14 font */
#define M_VESA_C132x50 0x10b /* 8x8 font */
#define M_VESA_C132x60 0x10c /* 8x8 font */
#define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */
#define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */
#define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */
#define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */
#define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */
#define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */
#define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */
#define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */
#define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */
#define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */
#define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */
#define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */
#define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */
#define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */
#define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */
#define M_VESA_MODE_MAX 0x1ff
#define M_VESA_USER 0x1ff
#define SW_VESA_CG640x400 _IO('V', M_VESA_CG640x400 - M_VESA_BASE)
#define SW_VESA_CG640x480 _IO('V', M_VESA_CG640x480 - M_VESA_BASE)
#define SW_VESA_800x600 _IO('V', M_VESA_800x600 - M_VESA_BASE)
#define SW_VESA_CG800x600 _IO('V', M_VESA_CG800x600 - M_VESA_BASE)
#define SW_VESA_1024x768 _IO('V', M_VESA_1024x768 - M_VESA_BASE)
#define SW_VESA_CG1024x768 _IO('V', M_VESA_CG1024x768 - M_VESA_BASE)
#define SW_VESA_1280x1024 _IO('V', M_VESA_1280x1024 - M_VESA_BASE)
#define SW_VESA_CG1280x1024 _IO('V', M_VESA_CG1280x1024 - M_VESA_BASE)
#define SW_VESA_C80x60 _IO('V', M_VESA_C80x60 - M_VESA_BASE)
#define SW_VESA_C132x25 _IO('V', M_VESA_C132x25 - M_VESA_BASE)
#define SW_VESA_C132x43 _IO('V', M_VESA_C132x43 - M_VESA_BASE)
#define SW_VESA_C132x50 _IO('V', M_VESA_C132x50 - M_VESA_BASE)
#define SW_VESA_C132x60 _IO('V', M_VESA_C132x60 - M_VESA_BASE)
#define SW_VESA_32K_320 _IO('V', M_VESA_32K_320 - M_VESA_BASE)
#define SW_VESA_64K_320 _IO('V', M_VESA_64K_320 - M_VESA_BASE)
#define SW_VESA_FULL_320 _IO('V', M_VESA_FULL_320 - M_VESA_BASE)
#define SW_VESA_32K_640 _IO('V', M_VESA_32K_640 - M_VESA_BASE)
#define SW_VESA_64K_640 _IO('V', M_VESA_64K_640 - M_VESA_BASE)
#define SW_VESA_FULL_640 _IO('V', M_VESA_FULL_640 - M_VESA_BASE)
#define SW_VESA_32K_800 _IO('V', M_VESA_32K_800 - M_VESA_BASE)
#define SW_VESA_64K_800 _IO('V', M_VESA_64K_800 - M_VESA_BASE)
#define SW_VESA_FULL_800 _IO('V', M_VESA_FULL_800 - M_VESA_BASE)
#define SW_VESA_32K_1024 _IO('V', M_VESA_32K_1024 - M_VESA_BASE)
#define SW_VESA_64K_1024 _IO('V', M_VESA_64K_1024 - M_VESA_BASE)
#define SW_VESA_FULL_1024 _IO('V', M_VESA_FULL_1024 - M_VESA_BASE)
#define SW_VESA_32K_1280 _IO('V', M_VESA_32K_1280 - M_VESA_BASE)
#define SW_VESA_64K_1280 _IO('V', M_VESA_64K_1280 - M_VESA_BASE)
#define SW_VESA_FULL_1280 _IO('V', M_VESA_FULL_1280 - M_VESA_BASE)
#define SW_VESA_USER _IO('V', M_VESA_USER - M_VESA_BASE)
#endif /* !_MACHINE_CONSOLE_H_ */