freebsd-skq/sys/netgraph/netgraph.h
mav 79df8e4599 Revert rev. 183277:
Remove ng_rmnode_flags() function.
ng_rmnode_self() was made to be called only while having node locked.
When node is properly locked, any function call sent to it will always be
queued. So turning ng_rmnode_self() into the ng_rmnode_flags() is not just
meaningless, but incorrent, as it violates node locking when called outside.

No objections:	julian, thompsa
2008-12-13 22:26:24 +00:00

1223 lines
41 KiB
C

/*
* netgraph.h
*/
/*-
* Copyright (c) 1996-1999 Whistle Communications, Inc.
* All rights reserved.
*
* Subject to the following obligations and disclaimer of warranty, use and
* redistribution of this software, in source or object code forms, with or
* without modifications are expressly permitted by Whistle Communications;
* provided, however, that:
* 1. Any and all reproductions of the source or object code must include the
* copyright notice above and the following disclaimer of warranties; and
* 2. No rights are granted, in any manner or form, to use Whistle
* Communications, Inc. trademarks, including the mark "WHISTLE
* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
* such appears in the above copyright notice or in the software.
*
* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* Author: Julian Elischer <julian@freebsd.org>
*
* $FreeBSD$
* $Whistle: netgraph.h,v 1.29 1999/11/01 07:56:13 julian Exp $
*/
#ifndef _NETGRAPH_NETGRAPH_H_
#define _NETGRAPH_NETGRAPH_H_
#ifndef _KERNEL
#error "This file should not be included in user level programs"
#endif
#include <sys/queue.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/module.h>
#include <sys/mutex.h>
#ifdef HAVE_KERNEL_OPTION_HEADERS
#include "opt_netgraph.h"
#endif
/* debugging options */
#define NG_SEPARATE_MALLOC /* make modules use their own malloc types */
/*
* This defines the in-kernel binary interface version.
* It is possible to change this but leave the external message
* API the same. Each type also has it's own cookies for versioning as well.
* Change it for NETGRAPH_DEBUG version so we cannot mix debug and non debug
* modules.
*/
#define _NG_ABI_VERSION 12
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define NG_ABI_VERSION (_NG_ABI_VERSION + 0x10000)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NG_ABI_VERSION _NG_ABI_VERSION
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
/*
* Forward references for the basic structures so we can
* define the typedefs and use them in the structures themselves.
*/
struct ng_hook ;
struct ng_node ;
struct ng_item ;
typedef struct ng_item *item_p;
typedef struct ng_node *node_p;
typedef struct ng_hook *hook_p;
/* node method definitions */
typedef int ng_constructor_t(node_p node);
typedef int ng_close_t(node_p node);
typedef int ng_shutdown_t(node_p node);
typedef int ng_newhook_t(node_p node, hook_p hook, const char *name);
typedef hook_p ng_findhook_t(node_p node, const char *name);
typedef int ng_connect_t(hook_p hook);
typedef int ng_rcvmsg_t(node_p node, item_p item, hook_p lasthook);
typedef int ng_rcvdata_t(hook_p hook, item_p item);
typedef int ng_disconnect_t(hook_p hook);
typedef int ng_rcvitem (node_p node, hook_p hook, item_p item);
/***********************************************************************
***************** Hook Structure and Methods **************************
***********************************************************************
*
* Structure of a hook
*/
struct ng_hook {
char hk_name[NG_HOOKSIZ]; /* what this node knows this link as */
void *hk_private; /* node dependant ID for this hook */
int hk_flags; /* info about this hook/link */
int hk_type; /* tbd: hook data link type */
struct ng_hook *hk_peer; /* the other end of this link */
struct ng_node *hk_node; /* The node this hook is attached to */
LIST_ENTRY(ng_hook) hk_hooks; /* linked list of all hooks on node */
ng_rcvmsg_t *hk_rcvmsg; /* control messages come here */
ng_rcvdata_t *hk_rcvdata; /* data comes here */
int hk_refs; /* dont actually free this till 0 */
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define HK_MAGIC 0x78573011
int hk_magic;
char *lastfile;
int lastline;
SLIST_ENTRY(ng_hook) hk_all; /* all existing items */
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
};
/* Flags for a hook */
#define HK_INVALID 0x0001 /* don't trust it! */
#define HK_QUEUE 0x0002 /* queue for later delivery */
#define HK_FORCE_WRITER 0x0004 /* Incoming data queued as a writer */
#define HK_DEAD 0x0008 /* This is the dead hook.. don't free */
#define HK_HI_STACK 0x0010 /* Hook has hi stack usage */
/*
* Public Methods for hook
* If you can't do it with these you probably shouldn;t be doing it.
*/
void ng_unref_hook(hook_p hook); /* don't move this */
#define _NG_HOOK_REF(hook) atomic_add_int(&(hook)->hk_refs, 1)
#define _NG_HOOK_NAME(hook) ((hook)->hk_name)
#define _NG_HOOK_UNREF(hook) ng_unref_hook(hook)
#define _NG_HOOK_SET_PRIVATE(hook, val) do {(hook)->hk_private = val;} while (0)
#define _NG_HOOK_SET_RCVMSG(hook, val) do {(hook)->hk_rcvmsg = val;} while (0)
#define _NG_HOOK_SET_RCVDATA(hook, val) do {(hook)->hk_rcvdata = val;} while (0)
#define _NG_HOOK_PRIVATE(hook) ((hook)->hk_private)
#define _NG_HOOK_NOT_VALID(hook) ((hook)->hk_flags & HK_INVALID)
#define _NG_HOOK_IS_VALID(hook) (!((hook)->hk_flags & HK_INVALID))
#define _NG_HOOK_NODE(hook) ((hook)->hk_node) /* only rvalue! */
#define _NG_HOOK_PEER(hook) ((hook)->hk_peer) /* only rvalue! */
#define _NG_HOOK_FORCE_WRITER(hook) \
do { hook->hk_flags |= HK_FORCE_WRITER; } while (0)
#define _NG_HOOK_FORCE_QUEUE(hook) do { hook->hk_flags |= HK_QUEUE; } while (0)
#define _NG_HOOK_HI_STACK(hook) do { hook->hk_flags |= HK_HI_STACK; } while (0)
/* Some shortcuts */
#define NG_PEER_NODE(hook) NG_HOOK_NODE(NG_HOOK_PEER(hook))
#define NG_PEER_HOOK_NAME(hook) NG_HOOK_NAME(NG_HOOK_PEER(hook))
#define NG_PEER_NODE_NAME(hook) NG_NODE_NAME(NG_PEER_NODE(hook))
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define _NN_ __FILE__,__LINE__
void dumphook (hook_p hook, char *file, int line);
static __inline void _chkhook(hook_p hook, char *file, int line);
static __inline void _ng_hook_ref(hook_p hook, char * file, int line);
static __inline char * _ng_hook_name(hook_p hook, char * file, int line);
static __inline void _ng_hook_unref(hook_p hook, char * file, int line);
static __inline void _ng_hook_set_private(hook_p hook,
void * val, char * file, int line);
static __inline void _ng_hook_set_rcvmsg(hook_p hook,
ng_rcvmsg_t *val, char * file, int line);
static __inline void _ng_hook_set_rcvdata(hook_p hook,
ng_rcvdata_t *val, char * file, int line);
static __inline void * _ng_hook_private(hook_p hook, char * file, int line);
static __inline int _ng_hook_not_valid(hook_p hook, char * file, int line);
static __inline int _ng_hook_is_valid(hook_p hook, char * file, int line);
static __inline node_p _ng_hook_node(hook_p hook, char * file, int line);
static __inline hook_p _ng_hook_peer(hook_p hook, char * file, int line);
static __inline void _ng_hook_force_writer(hook_p hook, char * file,
int line);
static __inline void _ng_hook_force_queue(hook_p hook, char * file, int line);
static __inline void
_chkhook(hook_p hook, char *file, int line)
{
if (hook->hk_magic != HK_MAGIC) {
printf("Accessing freed hook ");
dumphook(hook, file, line);
}
hook->lastline = line;
hook->lastfile = file;
}
static __inline void
_ng_hook_ref(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_REF(hook);
}
static __inline char *
_ng_hook_name(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_NAME(hook));
}
static __inline void
_ng_hook_unref(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_UNREF(hook);
}
static __inline void
_ng_hook_set_private(hook_p hook, void *val, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_SET_PRIVATE(hook, val);
}
static __inline void
_ng_hook_set_rcvmsg(hook_p hook, ng_rcvmsg_t *val, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_SET_RCVMSG(hook, val);
}
static __inline void
_ng_hook_set_rcvdata(hook_p hook, ng_rcvdata_t *val, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_SET_RCVDATA(hook, val);
}
static __inline void *
_ng_hook_private(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_PRIVATE(hook));
}
static __inline int
_ng_hook_not_valid(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_NOT_VALID(hook));
}
static __inline int
_ng_hook_is_valid(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_IS_VALID(hook));
}
static __inline node_p
_ng_hook_node(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_NODE(hook));
}
static __inline hook_p
_ng_hook_peer(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_PEER(hook));
}
static __inline void
_ng_hook_force_writer(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_FORCE_WRITER(hook);
}
static __inline void
_ng_hook_force_queue(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_FORCE_QUEUE(hook);
}
static __inline void
_ng_hook_hi_stack(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_HI_STACK(hook);
}
#define NG_HOOK_REF(hook) _ng_hook_ref(hook, _NN_)
#define NG_HOOK_NAME(hook) _ng_hook_name(hook, _NN_)
#define NG_HOOK_UNREF(hook) _ng_hook_unref(hook, _NN_)
#define NG_HOOK_SET_PRIVATE(hook, val) _ng_hook_set_private(hook, val, _NN_)
#define NG_HOOK_SET_RCVMSG(hook, val) _ng_hook_set_rcvmsg(hook, val, _NN_)
#define NG_HOOK_SET_RCVDATA(hook, val) _ng_hook_set_rcvdata(hook, val, _NN_)
#define NG_HOOK_PRIVATE(hook) _ng_hook_private(hook, _NN_)
#define NG_HOOK_NOT_VALID(hook) _ng_hook_not_valid(hook, _NN_)
#define NG_HOOK_IS_VALID(hook) _ng_hook_is_valid(hook, _NN_)
#define NG_HOOK_NODE(hook) _ng_hook_node(hook, _NN_)
#define NG_HOOK_PEER(hook) _ng_hook_peer(hook, _NN_)
#define NG_HOOK_FORCE_WRITER(hook) _ng_hook_force_writer(hook, _NN_)
#define NG_HOOK_FORCE_QUEUE(hook) _ng_hook_force_queue(hook, _NN_)
#define NG_HOOK_HI_STACK(hook) _ng_hook_hi_stack(hook, _NN_)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NG_HOOK_REF(hook) _NG_HOOK_REF(hook)
#define NG_HOOK_NAME(hook) _NG_HOOK_NAME(hook)
#define NG_HOOK_UNREF(hook) _NG_HOOK_UNREF(hook)
#define NG_HOOK_SET_PRIVATE(hook, val) _NG_HOOK_SET_PRIVATE(hook, val)
#define NG_HOOK_SET_RCVMSG(hook, val) _NG_HOOK_SET_RCVMSG(hook, val)
#define NG_HOOK_SET_RCVDATA(hook, val) _NG_HOOK_SET_RCVDATA(hook, val)
#define NG_HOOK_PRIVATE(hook) _NG_HOOK_PRIVATE(hook)
#define NG_HOOK_NOT_VALID(hook) _NG_HOOK_NOT_VALID(hook)
#define NG_HOOK_IS_VALID(hook) _NG_HOOK_IS_VALID(hook)
#define NG_HOOK_NODE(hook) _NG_HOOK_NODE(hook)
#define NG_HOOK_PEER(hook) _NG_HOOK_PEER(hook)
#define NG_HOOK_FORCE_WRITER(hook) _NG_HOOK_FORCE_WRITER(hook)
#define NG_HOOK_FORCE_QUEUE(hook) _NG_HOOK_FORCE_QUEUE(hook)
#define NG_HOOK_HI_STACK(hook) _NG_HOOK_HI_STACK(hook)
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
/***********************************************************************
***************** Node Structure and Methods **************************
***********************************************************************
* Structure of a node
* including the eembedded queue structure.
*
* The structure for queueing Netgraph request items
* embedded in the node structure
*/
struct ng_queue {
u_int q_flags; /* Current r/w/q lock flags */
u_int q_flags2; /* Other queue flags */
struct mtx q_mtx;
STAILQ_ENTRY(ng_node) q_work; /* nodes with work to do */
STAILQ_HEAD(, ng_item) queue; /* actually items queue */
};
struct ng_node {
char nd_name[NG_NODESIZ]; /* optional globally unique name */
struct ng_type *nd_type; /* the installed 'type' */
int nd_flags; /* see below for bit definitions */
int nd_numhooks; /* number of hooks */
void *nd_private; /* node type dependant node ID */
ng_ID_t nd_ID; /* Unique per node */
LIST_HEAD(hooks, ng_hook) nd_hooks; /* linked list of node hooks */
LIST_ENTRY(ng_node) nd_nodes; /* linked list of all nodes */
LIST_ENTRY(ng_node) nd_idnodes; /* ID hash collision list */
struct ng_queue nd_input_queue; /* input queue for locking */
int nd_refs; /* # of references to this node */
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define ND_MAGIC 0x59264837
int nd_magic;
char *lastfile;
int lastline;
SLIST_ENTRY(ng_node) nd_all; /* all existing nodes */
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
};
/* Flags for a node */
#define NGF_INVALID 0x00000001 /* free when refs go to 0 */
#define NG_INVALID NGF_INVALID /* compat for old code */
#define NGF_FORCE_WRITER 0x00000004 /* Never multithread this node */
#define NG_FORCE_WRITER NGF_FORCE_WRITER /* compat for old code */
#define NGF_CLOSING 0x00000008 /* ng_rmnode() at work */
#define NG_CLOSING NGF_CLOSING /* compat for old code */
#define NGF_REALLY_DIE 0x00000010 /* "persistent" node is unloading */
#define NG_REALLY_DIE NGF_REALLY_DIE /* compat for old code */
#define NGF_HI_STACK 0x00000020 /* node has hi stack usage */
#define NGF_TYPE1 0x10000000 /* reserved for type specific storage */
#define NGF_TYPE2 0x20000000 /* reserved for type specific storage */
#define NGF_TYPE3 0x40000000 /* reserved for type specific storage */
#define NGF_TYPE4 0x80000000 /* reserved for type specific storage */
/*
* Public methods for nodes.
* If you can't do it with these you probably shouldn't be doing it.
*/
int ng_unref_node(node_p node); /* don't move this */
#define _NG_NODE_NAME(node) ((node)->nd_name + 0)
#define _NG_NODE_HAS_NAME(node) ((node)->nd_name[0] + 0)
#define _NG_NODE_ID(node) ((node)->nd_ID + 0)
#define _NG_NODE_REF(node) atomic_add_int(&(node)->nd_refs, 1)
#define _NG_NODE_UNREF(node) ng_unref_node(node)
#define _NG_NODE_SET_PRIVATE(node, val) do {(node)->nd_private = val;} while (0)
#define _NG_NODE_PRIVATE(node) ((node)->nd_private)
#define _NG_NODE_IS_VALID(node) (!((node)->nd_flags & NGF_INVALID))
#define _NG_NODE_NOT_VALID(node) ((node)->nd_flags & NGF_INVALID)
#define _NG_NODE_NUMHOOKS(node) ((node)->nd_numhooks + 0) /* rvalue */
#define _NG_NODE_FORCE_WRITER(node) \
do{ node->nd_flags |= NGF_FORCE_WRITER; }while (0)
#define _NG_NODE_HI_STACK(node) \
do{ node->nd_flags |= NGF_HI_STACK; }while (0)
#define _NG_NODE_REALLY_DIE(node) \
do{ node->nd_flags |= (NGF_REALLY_DIE|NGF_INVALID); }while (0)
#define _NG_NODE_REVIVE(node) \
do { node->nd_flags &= ~NGF_INVALID; } while (0)
/*
* The hook iterator.
* This macro will call a function of type ng_fn_eachhook for each
* hook attached to the node. If the function returns 0, then the
* iterator will stop and return a pointer to the hook that returned 0.
*/
typedef int ng_fn_eachhook(hook_p hook, void* arg);
#define _NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \
do { \
hook_p _hook; \
(rethook) = NULL; \
LIST_FOREACH(_hook, &((node)->nd_hooks), hk_hooks) { \
if ((fn)(_hook, arg) == 0) { \
(rethook) = _hook; \
break; \
} \
} \
} while (0)
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
void dumpnode(node_p node, char *file, int line);
static __inline void _chknode(node_p node, char *file, int line);
static __inline char * _ng_node_name(node_p node, char *file, int line);
static __inline int _ng_node_has_name(node_p node, char *file, int line);
static __inline ng_ID_t _ng_node_id(node_p node, char *file, int line);
static __inline void _ng_node_ref(node_p node, char *file, int line);
static __inline int _ng_node_unref(node_p node, char *file, int line);
static __inline void _ng_node_set_private(node_p node, void * val,
char *file, int line);
static __inline void * _ng_node_private(node_p node, char *file, int line);
static __inline int _ng_node_is_valid(node_p node, char *file, int line);
static __inline int _ng_node_not_valid(node_p node, char *file, int line);
static __inline int _ng_node_numhooks(node_p node, char *file, int line);
static __inline void _ng_node_force_writer(node_p node, char *file, int line);
static __inline hook_p _ng_node_foreach_hook(node_p node,
ng_fn_eachhook *fn, void *arg, char *file, int line);
static __inline void _ng_node_revive(node_p node, char *file, int line);
static __inline void
_chknode(node_p node, char *file, int line)
{
if (node->nd_magic != ND_MAGIC) {
printf("Accessing freed node ");
dumpnode(node, file, line);
}
node->lastline = line;
node->lastfile = file;
}
static __inline char *
_ng_node_name(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_NAME(node));
}
static __inline int
_ng_node_has_name(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_HAS_NAME(node));
}
static __inline ng_ID_t
_ng_node_id(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_ID(node));
}
static __inline void
_ng_node_ref(node_p node, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_REF(node);
}
static __inline int
_ng_node_unref(node_p node, char *file, int line)
{
_chknode(node, file, line);
return (_NG_NODE_UNREF(node));
}
static __inline void
_ng_node_set_private(node_p node, void * val, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_SET_PRIVATE(node, val);
}
static __inline void *
_ng_node_private(node_p node, char *file, int line)
{
_chknode(node, file, line);
return (_NG_NODE_PRIVATE(node));
}
static __inline int
_ng_node_is_valid(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_IS_VALID(node));
}
static __inline int
_ng_node_not_valid(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_NOT_VALID(node));
}
static __inline int
_ng_node_numhooks(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_NUMHOOKS(node));
}
static __inline void
_ng_node_force_writer(node_p node, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_FORCE_WRITER(node);
}
static __inline void
_ng_node_hi_stack(node_p node, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_HI_STACK(node);
}
static __inline void
_ng_node_really_die(node_p node, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_REALLY_DIE(node);
}
static __inline void
_ng_node_revive(node_p node, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_REVIVE(node);
}
static __inline hook_p
_ng_node_foreach_hook(node_p node, ng_fn_eachhook *fn, void *arg,
char *file, int line)
{
hook_p hook;
_chknode(node, file, line);
_NG_NODE_FOREACH_HOOK(node, fn, arg, hook);
return (hook);
}
#define NG_NODE_NAME(node) _ng_node_name(node, _NN_)
#define NG_NODE_HAS_NAME(node) _ng_node_has_name(node, _NN_)
#define NG_NODE_ID(node) _ng_node_id(node, _NN_)
#define NG_NODE_REF(node) _ng_node_ref(node, _NN_)
#define NG_NODE_UNREF(node) _ng_node_unref(node, _NN_)
#define NG_NODE_SET_PRIVATE(node, val) _ng_node_set_private(node, val, _NN_)
#define NG_NODE_PRIVATE(node) _ng_node_private(node, _NN_)
#define NG_NODE_IS_VALID(node) _ng_node_is_valid(node, _NN_)
#define NG_NODE_NOT_VALID(node) _ng_node_not_valid(node, _NN_)
#define NG_NODE_FORCE_WRITER(node) _ng_node_force_writer(node, _NN_)
#define NG_NODE_HI_STACK(node) _ng_node_hi_stack(node, _NN_)
#define NG_NODE_REALLY_DIE(node) _ng_node_really_die(node, _NN_)
#define NG_NODE_NUMHOOKS(node) _ng_node_numhooks(node, _NN_)
#define NG_NODE_REVIVE(node) _ng_node_revive(node, _NN_)
#define NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \
do { \
rethook = _ng_node_foreach_hook(node, fn, (void *)arg, _NN_); \
} while (0)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NG_NODE_NAME(node) _NG_NODE_NAME(node)
#define NG_NODE_HAS_NAME(node) _NG_NODE_HAS_NAME(node)
#define NG_NODE_ID(node) _NG_NODE_ID(node)
#define NG_NODE_REF(node) _NG_NODE_REF(node)
#define NG_NODE_UNREF(node) _NG_NODE_UNREF(node)
#define NG_NODE_SET_PRIVATE(node, val) _NG_NODE_SET_PRIVATE(node, val)
#define NG_NODE_PRIVATE(node) _NG_NODE_PRIVATE(node)
#define NG_NODE_IS_VALID(node) _NG_NODE_IS_VALID(node)
#define NG_NODE_NOT_VALID(node) _NG_NODE_NOT_VALID(node)
#define NG_NODE_FORCE_WRITER(node) _NG_NODE_FORCE_WRITER(node)
#define NG_NODE_HI_STACK(node) _NG_NODE_HI_STACK(node)
#define NG_NODE_REALLY_DIE(node) _NG_NODE_REALLY_DIE(node)
#define NG_NODE_NUMHOOKS(node) _NG_NODE_NUMHOOKS(node)
#define NG_NODE_REVIVE(node) _NG_NODE_REVIVE(node)
#define NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \
_NG_NODE_FOREACH_HOOK(node, fn, arg, rethook)
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
/***********************************************************************
************* Node Queue and Item Structures and Methods **************
***********************************************************************
*
*/
typedef void ng_item_fn(node_p node, hook_p hook, void *arg1, int arg2);
typedef int ng_item_fn2(node_p node, struct ng_item *item, hook_p hook);
typedef void ng_apply_t(void *context, int error);
struct ng_apply_info {
ng_apply_t *apply;
void *context;
int refs;
int error;
};
struct ng_item {
u_long el_flags;
STAILQ_ENTRY(ng_item) el_next;
node_p el_dest; /* The node it will be applied against (or NULL) */
hook_p el_hook; /* Entering hook. Optional in Control messages */
union {
struct mbuf *da_m;
struct {
struct ng_mesg *msg_msg;
ng_ID_t msg_retaddr;
} msg;
struct {
union {
ng_item_fn *fn_fn;
ng_item_fn2 *fn_fn2;
} fn_fn;
void *fn_arg1;
int fn_arg2;
} fn;
} body;
/*
* Optional callback called when item is being applied,
* and its context.
*/
struct ng_apply_info *apply;
u_int depth;
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
char *lastfile;
int lastline;
TAILQ_ENTRY(ng_item) all; /* all existing items */
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
};
#define NGQF_TYPE 0x03 /* MASK of content definition */
#define NGQF_MESG 0x00 /* the queue element is a message */
#define NGQF_DATA 0x01 /* the queue element is data */
#define NGQF_FN 0x02 /* the queue element is a function */
#define NGQF_FN2 0x03 /* the queue element is a new function */
#define NGQF_RW 0x04 /* MASK for wanted queue mode */
#define NGQF_READER 0x04 /* wants to be a reader */
#define NGQF_WRITER 0x00 /* wants to be a writer */
#define NGQF_QMODE 0x08 /* MASK for how it was queued */
#define NGQF_QREADER 0x08 /* was queued as a reader */
#define NGQF_QWRITER 0x00 /* was queued as a writer */
/*
* Get the mbuf (etc) out of an item.
* Sets the value in the item to NULL in case we need to call NG_FREE_ITEM()
* with it, (to avoid freeing the things twice).
* If you don't want to zero out the item then realise that the
* item still owns it.
* Retaddr is different. There are no references on that. It's just a number.
* The debug versions must be either all used everywhere or not at all.
*/
#define _NGI_M(i) ((i)->body.da_m)
#define _NGI_MSG(i) ((i)->body.msg.msg_msg)
#define _NGI_RETADDR(i) ((i)->body.msg.msg_retaddr)
#define _NGI_FN(i) ((i)->body.fn.fn_fn.fn_fn)
#define _NGI_FN2(i) ((i)->body.fn.fn_fn.fn_fn2)
#define _NGI_ARG1(i) ((i)->body.fn.fn_arg1)
#define _NGI_ARG2(i) ((i)->body.fn.fn_arg2)
#define _NGI_NODE(i) ((i)->el_dest)
#define _NGI_HOOK(i) ((i)->el_hook)
#define _NGI_SET_HOOK(i,h) do { _NGI_HOOK(i) = h; h = NULL;} while (0)
#define _NGI_CLR_HOOK(i) do { \
hook_p _hook = _NGI_HOOK(i); \
if (_hook) { \
_NG_HOOK_UNREF(_hook); \
_NGI_HOOK(i) = NULL; \
} \
} while (0)
#define _NGI_SET_NODE(i,n) do { _NGI_NODE(i) = n; n = NULL;} while (0)
#define _NGI_CLR_NODE(i) do { \
node_p _node = _NGI_NODE(i); \
if (_node) { \
_NG_NODE_UNREF(_node); \
_NGI_NODE(i) = NULL; \
} \
} while (0)
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
void dumpitem(item_p item, char *file, int line);
static __inline void _ngi_check(item_p item, char *file, int line) ;
static __inline struct mbuf ** _ngi_m(item_p item, char *file, int line) ;
static __inline ng_ID_t * _ngi_retaddr(item_p item, char *file, int line);
static __inline struct ng_mesg ** _ngi_msg(item_p item, char *file, int line) ;
static __inline ng_item_fn ** _ngi_fn(item_p item, char *file, int line) ;
static __inline ng_item_fn2 ** _ngi_fn2(item_p item, char *file, int line) ;
static __inline void ** _ngi_arg1(item_p item, char *file, int line) ;
static __inline int * _ngi_arg2(item_p item, char *file, int line) ;
static __inline node_p _ngi_node(item_p item, char *file, int line);
static __inline hook_p _ngi_hook(item_p item, char *file, int line);
static __inline void
_ngi_check(item_p item, char *file, int line)
{
(item)->lastline = line;
(item)->lastfile = file;
}
static __inline struct mbuf **
_ngi_m(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_M(item));
}
static __inline struct ng_mesg **
_ngi_msg(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_MSG(item));
}
static __inline ng_ID_t *
_ngi_retaddr(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_RETADDR(item));
}
static __inline ng_item_fn **
_ngi_fn(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_FN(item));
}
static __inline ng_item_fn2 **
_ngi_fn2(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_FN2(item));
}
static __inline void **
_ngi_arg1(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_ARG1(item));
}
static __inline int *
_ngi_arg2(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_ARG2(item));
}
static __inline node_p
_ngi_node(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (_NGI_NODE(item));
}
static __inline hook_p
_ngi_hook(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (_NGI_HOOK(item));
}
#define NGI_M(i) (*_ngi_m(i, _NN_))
#define NGI_MSG(i) (*_ngi_msg(i, _NN_))
#define NGI_RETADDR(i) (*_ngi_retaddr(i, _NN_))
#define NGI_FN(i) (*_ngi_fn(i, _NN_))
#define NGI_FN2(i) (*_ngi_fn2(i, _NN_))
#define NGI_ARG1(i) (*_ngi_arg1(i, _NN_))
#define NGI_ARG2(i) (*_ngi_arg2(i, _NN_))
#define NGI_HOOK(i) _ngi_hook(i, _NN_)
#define NGI_NODE(i) _ngi_node(i, _NN_)
#define NGI_SET_HOOK(i,h) \
do { _ngi_check(i, _NN_); _NGI_SET_HOOK(i, h); } while (0)
#define NGI_CLR_HOOK(i) \
do { _ngi_check(i, _NN_); _NGI_CLR_HOOK(i); } while (0)
#define NGI_SET_NODE(i,n) \
do { _ngi_check(i, _NN_); _NGI_SET_NODE(i, n); } while (0)
#define NGI_CLR_NODE(i) \
do { _ngi_check(i, _NN_); _NGI_CLR_NODE(i); } while (0)
#define NG_FREE_ITEM(item) \
do { \
_ngi_check(item, _NN_); \
ng_free_item((item)); \
} while (0)
#define SAVE_LINE(item) \
do { \
(item)->lastline = __LINE__; \
(item)->lastfile = __FILE__; \
} while (0)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NGI_M(i) _NGI_M(i)
#define NGI_MSG(i) _NGI_MSG(i)
#define NGI_RETADDR(i) _NGI_RETADDR(i)
#define NGI_FN(i) _NGI_FN(i)
#define NGI_FN2(i) _NGI_FN2(i)
#define NGI_ARG1(i) _NGI_ARG1(i)
#define NGI_ARG2(i) _NGI_ARG2(i)
#define NGI_NODE(i) _NGI_NODE(i)
#define NGI_HOOK(i) _NGI_HOOK(i)
#define NGI_SET_HOOK(i,h) _NGI_SET_HOOK(i,h)
#define NGI_CLR_HOOK(i) _NGI_CLR_HOOK(i)
#define NGI_SET_NODE(i,n) _NGI_SET_NODE(i,n)
#define NGI_CLR_NODE(i) _NGI_CLR_NODE(i)
#define NG_FREE_ITEM(item) ng_free_item((item))
#define SAVE_LINE(item) do {} while (0)
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NGI_GET_M(i,m) \
do { \
(m) = NGI_M(i); \
_NGI_M(i) = NULL; \
} while (0)
#define NGI_GET_MSG(i,m) \
do { \
(m) = NGI_MSG(i); \
_NGI_MSG(i) = NULL; \
} while (0)
#define NGI_GET_NODE(i,n) /* YOU NOW HAVE THE REFERENCE */ \
do { \
(n) = NGI_NODE(i); \
_NGI_NODE(i) = NULL; \
} while (0)
#define NGI_GET_HOOK(i,h) \
do { \
(h) = NGI_HOOK(i); \
_NGI_HOOK(i) = NULL; \
} while (0)
#define NGI_SET_WRITER(i) ((i)->el_flags &= ~NGQF_QMODE)
#define NGI_SET_READER(i) ((i)->el_flags |= NGQF_QREADER)
#define NGI_QUEUED_READER(i) ((i)->el_flags & NGQF_QREADER)
#define NGI_QUEUED_WRITER(i) (((i)->el_flags & NGQF_QMODE) == NGQF_QWRITER)
/**********************************************************************
* Data macros. Send, manipulate and free.
**********************************************************************/
/*
* Assuming the data is already ok, just set the new address and send
*/
#define NG_FWD_ITEM_HOOK_FLAGS(error, item, hook, flags) \
do { \
(error) = \
ng_address_hook(NULL, (item), (hook), NG_NOFLAGS); \
if (error == 0) { \
SAVE_LINE(item); \
(error) = ng_snd_item((item), (flags)); \
} \
(item) = NULL; \
} while (0)
#define NG_FWD_ITEM_HOOK(error, item, hook) \
NG_FWD_ITEM_HOOK_FLAGS(error, item, hook, NG_NOFLAGS)
/*
* Forward a data packet. Mbuf pointer is updated to new value. We
* presume you dealt with the old one when you update it to the new one
* (or it maybe the old one). We got a packet and possibly had to modify
* the mbuf. You should probably use NGI_GET_M() if you are going to use
* this too.
*/
#define NG_FWD_NEW_DATA_FLAGS(error, item, hook, m, flags) \
do { \
NGI_M(item) = (m); \
(m) = NULL; \
NG_FWD_ITEM_HOOK_FLAGS(error, item, hook, flags); \
} while (0)
#define NG_FWD_NEW_DATA(error, item, hook, m) \
NG_FWD_NEW_DATA_FLAGS(error, item, hook, m, NG_NOFLAGS)
/* Send a previously unpackaged mbuf. XXX: This should be called
* NG_SEND_DATA in future, but this name is kept for compatibility
* reasons.
*/
#define NG_SEND_DATA_FLAGS(error, hook, m, flags) \
do { \
item_p _item; \
if ((_item = ng_package_data((m), flags))) { \
NG_FWD_ITEM_HOOK_FLAGS(error, _item, hook, flags);\
} else { \
(error) = ENOMEM; \
} \
(m) = NULL; \
} while (0)
#define NG_SEND_DATA_ONLY(error, hook, m) \
NG_SEND_DATA_FLAGS(error, hook, m, NG_NOFLAGS)
/* NG_SEND_DATA() compat for meta-data times */
#define NG_SEND_DATA(error, hook, m, x) \
NG_SEND_DATA_FLAGS(error, hook, m, NG_NOFLAGS)
#define NG_FREE_MSG(msg) \
do { \
if ((msg)) { \
free((msg), M_NETGRAPH_MSG); \
(msg) = NULL; \
} \
} while (0)
#define NG_FREE_M(m) \
do { \
if ((m)) { \
m_freem((m)); \
(m) = NULL; \
} \
} while (0)
/*****************************************
* Message macros
*****************************************/
#define NG_SEND_MSG_HOOK(error, here, msg, hook, retaddr) \
do { \
item_p _item; \
if ((_item = ng_package_msg(msg, NG_NOFLAGS)) == NULL) {\
(msg) = NULL; \
(error) = ENOMEM; \
break; \
} \
if (((error) = ng_address_hook((here), (_item), \
(hook), (retaddr))) == 0) { \
SAVE_LINE(_item); \
(error) = ng_snd_item((_item), 0); \
} \
(msg) = NULL; \
} while (0)
#define NG_SEND_MSG_PATH(error, here, msg, path, retaddr) \
do { \
item_p _item; \
if ((_item = ng_package_msg(msg, NG_NOFLAGS)) == NULL) {\
(msg) = NULL; \
(error) = ENOMEM; \
break; \
} \
if (((error) = ng_address_path((here), (_item), \
(path), (retaddr))) == 0) { \
SAVE_LINE(_item); \
(error) = ng_snd_item((_item), 0); \
} \
(msg) = NULL; \
} while (0)
#define NG_SEND_MSG_ID(error, here, msg, ID, retaddr) \
do { \
item_p _item; \
if ((_item = ng_package_msg(msg, NG_NOFLAGS)) == NULL) {\
(msg) = NULL; \
(error) = ENOMEM; \
break; \
} \
if (((error) = ng_address_ID((here), (_item), \
(ID), (retaddr))) == 0) { \
SAVE_LINE(_item); \
(error) = ng_snd_item((_item), 0); \
} \
(msg) = NULL; \
} while (0)
/*
* Redirect the message to the next hop using the given hook.
* ng_retarget_msg() frees the item if there is an error
* and returns an error code. It returns 0 on success.
*/
#define NG_FWD_MSG_HOOK(error, here, item, hook, retaddr) \
do { \
if (((error) = ng_address_hook((here), (item), \
(hook), (retaddr))) == 0) { \
SAVE_LINE(item); \
(error) = ng_snd_item((item), 0); \
} \
(item) = NULL; \
} while (0)
/*
* Send a queue item back to it's originator with a response message.
* Assume original message was removed and freed separatly.
*/
#define NG_RESPOND_MSG(error, here, item, resp) \
do { \
if (resp) { \
ng_ID_t _dest = NGI_RETADDR(item); \
NGI_RETADDR(item) = 0; \
NGI_MSG(item) = resp; \
if ((error = ng_address_ID((here), (item), \
_dest, 0)) == 0) { \
SAVE_LINE(item); \
(error) = ng_snd_item((item), NG_QUEUE);\
} \
} else \
NG_FREE_ITEM(item); \
(item) = NULL; \
} while (0)
/***********************************************************************
******** Structures Definitions and Macros for defining a node *******
***********************************************************************
*
* Here we define the structures needed to actually define a new node
* type.
*/
/*
* Command list -- each node type specifies the command that it knows
* how to convert between ASCII and binary using an array of these.
* The last element in the array must be a terminator with cookie=0.
*/
struct ng_cmdlist {
u_int32_t cookie; /* command typecookie */
int cmd; /* command number */
const char *name; /* command name */
const struct ng_parse_type *mesgType; /* args if !NGF_RESP */
const struct ng_parse_type *respType; /* args if NGF_RESP */
};
/*
* Structure of a node type
* If data is sent to the "rcvdata()" entrypoint then the system
* may decide to defer it until later by queing it with the normal netgraph
* input queuing system. This is decidde by the HK_QUEUE flag being set in
* the flags word of the peer (receiving) hook. The dequeuing mechanism will
* ensure it is not requeued again.
* Note the input queueing system is to allow modules
* to 'release the stack' or to pass data across spl layers.
* The data will be redelivered as soon as the NETISR code runs
* which may be almost immediatly. A node may also do it's own queueing
* for other reasons (e.g. device output queuing).
*/
struct ng_type {
u_int32_t version; /* must equal NG_API_VERSION */
const char *name; /* Unique type name */
modeventhand_t mod_event; /* Module event handler (optional) */
ng_constructor_t *constructor; /* Node constructor */
ng_rcvmsg_t *rcvmsg; /* control messages come here */
ng_close_t *close; /* warn about forthcoming shutdown */
ng_shutdown_t *shutdown; /* reset, and free resources */
ng_newhook_t *newhook; /* first notification of new hook */
ng_findhook_t *findhook; /* only if you have lots of hooks */
ng_connect_t *connect; /* final notification of new hook */
ng_rcvdata_t *rcvdata; /* data comes here */
ng_disconnect_t *disconnect; /* notify on disconnect */
const struct ng_cmdlist *cmdlist; /* commands we can convert */
/* R/W data private to the base netgraph code DON'T TOUCH! */
LIST_ENTRY(ng_type) types; /* linked list of all types */
int refs; /* number of instances */
};
/*
* Use the NETGRAPH_INIT() macro to link a node type into the
* netgraph system. This works for types compiled into the kernel
* as well as KLD modules. The first argument should be the type
* name (eg, echo) and the second a pointer to the type struct.
*
* If a different link time is desired, e.g., a device driver that
* needs to install its netgraph type before probing, use the
* NETGRAPH_INIT_ORDERED() macro instead. Device drivers probably
* want to use SI_SUB_DRIVERS/SI_ORDER_FIRST.
*/
#define NETGRAPH_INIT_ORDERED(typename, typestructp, sub, order) \
static moduledata_t ng_##typename##_mod = { \
"ng_" #typename, \
ng_mod_event, \
(typestructp) \
}; \
DECLARE_MODULE(ng_##typename, ng_##typename##_mod, sub, order); \
MODULE_DEPEND(ng_##typename, netgraph, NG_ABI_VERSION, \
NG_ABI_VERSION, \
NG_ABI_VERSION)
#define NETGRAPH_INIT(tn, tp) \
NETGRAPH_INIT_ORDERED(tn, tp, SI_SUB_PSEUDO, SI_ORDER_ANY)
/* Special malloc() type for netgraph structs and ctrl messages */
/* Only these two types should be visible to nodes */
MALLOC_DECLARE(M_NETGRAPH);
MALLOC_DECLARE(M_NETGRAPH_MSG);
/* declare the base of the netgraph sysclt hierarchy */
/* but only if this file cares about sysctls */
#ifdef SYSCTL_DECL
SYSCTL_DECL(_net_graph);
#endif
/*
* Methods that the nodes can use.
* Many of these methods should usually NOT be used directly but via
* Macros above.
*/
int ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr);
int ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr);
int ng_address_path(node_p here, item_p item, char *address, ng_ID_t raddr);
int ng_bypass(hook_p hook1, hook_p hook2);
hook_p ng_findhook(node_p node, const char *name);
struct ng_type *ng_findtype(const char *type);
int ng_make_node_common(struct ng_type *typep, node_p *nodep);
int ng_name_node(node_p node, const char *name);
int ng_newtype(struct ng_type *tp);
ng_ID_t ng_node2ID(node_p node);
item_p ng_package_data(struct mbuf *m, int flags);
item_p ng_package_msg(struct ng_mesg *msg, int flags);
item_p ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg);
void ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr);
int ng_rmhook_self(hook_p hook); /* if a node wants to kill a hook */
int ng_rmnode_self(node_p here); /* if a node wants to suicide */
int ng_rmtype(struct ng_type *tp);
int ng_snd_item(item_p item, int queue);
int ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void *arg1,
int arg2);
int ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void *arg1,
int arg2, int flags);
int ng_send_fn2(node_p node, hook_p hook, item_p pitem, ng_item_fn2 *fn,
void *arg1, int arg2, int flags);
int ng_uncallout(struct callout *c, node_p node);
int ng_callout(struct callout *c, node_p node, hook_p hook, int ticks,
ng_item_fn *fn, void * arg1, int arg2);
#define ng_callout_init(c) callout_init(c, CALLOUT_MPSAFE)
/* Flags for netgraph functions. */
#define NG_NOFLAGS 0x00000000 /* no special options */
#define NG_QUEUE 0x00000001 /* enqueue item, don't dispatch */
#define NG_WAITOK 0x00000002 /* use M_WAITOK, etc. */
/* XXXGL: NG_PROGRESS unused since ng_base.c rev. 1.136. Should be deleted? */
#define NG_PROGRESS 0x00000004 /* return EINPROGRESS if queued */
#define NG_REUSE_ITEM 0x00000008 /* supplied item should be reused */
/*
* prototypes the user should DEFINITELY not use directly
*/
void ng_free_item(item_p item); /* Use NG_FREE_ITEM instead */
int ng_mod_event(module_t mod, int what, void *arg);
/*
* Tag definitions and constants
*/
#define NG_TAG_PRIO 1
struct ng_tag_prio {
struct m_tag tag;
char priority;
char discardability;
};
#define NG_PRIO_CUTOFF 32
#define NG_PRIO_LINKSTATE 64
/* Macros and declarations to keep compatibility with metadata, which
* is obsoleted now. To be deleted.
*/
typedef void *meta_p;
#define _NGI_META(i) NULL
#define NGI_META(i) NULL
#define NG_FREE_META(meta)
#define NGI_GET_META(i,m)
#define ng_copy_meta(meta) NULL
/* Hash related definitions */
#define NG_ID_HASH_SIZE 128 /* most systems wont need even this many */
#define NG_NAME_HASH_SIZE 128 /* most systems wont need even this many */
/* Virtualization macros */
#define INIT_VNET_NETGRAPH(vnet) \
INIT_FROM_VNET(vnet, VNET_MOD_NETGRAPH, \
struct vnet_netgraph, vnet_netgraph)
#define VNET_NETGRAPH(sym) VSYM(vnet_netgraph, sym)
struct vnet_netgraph {
LIST_HEAD(, ng_node) _ng_ID_hash[NG_ID_HASH_SIZE];
LIST_HEAD(, ng_node) _ng_name_hash[NG_NAME_HASH_SIZE];
LIST_HEAD(, ng_node) _ng_nodelist;
ng_ID_t _nextID;
struct unrhdr *_ng_iface_unit;
struct unrhdr *_ng_eiface_unit;
struct unrhdr *_ng_wormhole_unit;
};
#ifndef VIMAGE
#ifndef VIMAGE_GLOBALS
extern struct vnet_netgraph vnet_netgraph_0;
#endif
#endif
/* Symbol translation macros */
#define V_nextID VNET_NETGRAPH(nextID)
#define V_ng_ID_hash VNET_NETGRAPH(ng_ID_hash)
#define V_ng_eiface_unit VNET_NETGRAPH(ng_eiface_unit)
#define V_ng_iface_unit VNET_NETGRAPH(ng_iface_unit)
#define V_ng_name_hash VNET_NETGRAPH(ng_name_hash)
#define V_ng_nodelist VNET_NETGRAPH(ng_nodelist)
#define V_ng_wormhole_unit VNET_NETGRAPH(ng_wormhole_unit)
#endif /* _NETGRAPH_NETGRAPH_H_ */