freebsd-skq/games/larn/savelev.c
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

48 lines
1.2 KiB
C

/* savelev.c Larn is copyrighted 1986 by Noah Morgan. */
#include "header.h"
extern struct cel *cell;
/*
* routine to save the present level into storage
*/
savelevel()
{
register struct cel *pcel;
register char *pitem,*pknow,*pmitem;
register short *phitp,*piarg;
register struct cel *pecel;
pcel = &cell[level*MAXX*MAXY]; /* pointer to this level's cells */
pecel = pcel + MAXX*MAXY; /* pointer to past end of this level's cells */
pitem=item[0]; piarg=iarg[0]; pknow=know[0]; pmitem=mitem[0]; phitp=hitp[0];
while (pcel < pecel)
{
pcel->mitem = *pmitem++;
pcel->hitp = *phitp++;
pcel->item = *pitem++;
pcel->know = *pknow++;
pcel++->iarg = *piarg++;
}
}
/*
* routine to restore a level from storage
*/
getlevel()
{
register struct cel *pcel;
register char *pitem,*pknow,*pmitem;
register short *phitp,*piarg;
register struct cel *pecel;
pcel = &cell[level*MAXX*MAXY]; /* pointer to this level's cells */
pecel = pcel + MAXX*MAXY; /* pointer to past end of this level's cells */
pitem=item[0]; piarg=iarg[0]; pknow=know[0]; pmitem=mitem[0]; phitp=hitp[0];
while (pcel < pecel)
{
*pmitem++ = pcel->mitem;
*phitp++ = pcel->hitp;
*pitem++ = pcel->item;
*pknow++ = pcel->know;
*piarg++ = pcel++->iarg;
}
}