c9ab9ae440
These bits are taken from the FSF anoncvs repo on 1-Feb-2002 08:20 PST.
552 lines
13 KiB
C
552 lines
13 KiB
C
/* malloc.c -- Implementation File (module.c template V1.0)
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Copyright (C) 1995 Free Software Foundation, Inc.
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Contributed by James Craig Burley.
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This file is part of GNU Fortran.
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GNU Fortran is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Fortran is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Fortran; see the file COPYING. If not, write to
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the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA.
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Related Modules:
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None
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Description:
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Fast pool-based memory allocation.
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Modifications:
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*/
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/* Include files. */
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#include "proj.h"
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#include "malloc.h"
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/* Externals defined here. */
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struct _malloc_root_ malloc_root_
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=
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{
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{
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&malloc_root_.malloc_pool_image_,
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&malloc_root_.malloc_pool_image_,
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(mallocPool) &malloc_root_.malloc_pool_image_.eldest,
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(mallocPool) &malloc_root_.malloc_pool_image_.eldest,
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(mallocArea_) &malloc_root_.malloc_pool_image_.first,
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(mallocArea_) &malloc_root_.malloc_pool_image_.first,
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0,
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#if MALLOC_DEBUG
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0, 0, 0, 0, 0, 0, 0, { '/' }
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#else
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{ 0 }
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#endif
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},
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};
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/* Simple definitions and enumerations. */
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/* Internal typedefs. */
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/* Private include files. */
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/* Internal structure definitions. */
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/* Static objects accessed by functions in this module. */
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static void *malloc_reserve_ = NULL; /* For crashes. */
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#if MALLOC_DEBUG
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static const char *const malloc_types_[] =
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{"KS", "KSR", "NF", "NFR", "US", "USR"};
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#endif
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/* Static functions (internal). */
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static void malloc_kill_area_ (mallocPool pool, mallocArea_ a);
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#if MALLOC_DEBUG
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static void malloc_verify_area_ (mallocPool pool, mallocArea_ a);
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#endif
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/* Internal macros. */
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#if MALLOC_DEBUG
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#define malloc_kill_(ptr,s) do {memset((ptr),127,(s));free((ptr));} while(0)
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#else
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#define malloc_kill_(ptr,s) free((ptr))
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#endif
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/* malloc_kill_area_ -- Kill storage area and its object
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malloc_kill_area_(mallocPool pool,mallocArea_ area);
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Does the actual killing of a storage area. */
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static void
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malloc_kill_area_ (mallocPool pool UNUSED, mallocArea_ a)
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{
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#if MALLOC_DEBUG
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assert (strcmp (a->name, ((char *) (a->where)) + a->size) == 0);
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#endif
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malloc_kill_ (a->where, a->size);
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a->next->previous = a->previous;
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a->previous->next = a->next;
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#if MALLOC_DEBUG
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pool->freed += a->size;
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pool->frees++;
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#endif
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malloc_kill_ (a,
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offsetof (struct _malloc_area_, name)
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+ strlen (a->name) + 1);
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}
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/* malloc_verify_area_ -- Verify storage area and its object
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malloc_verify_area_(mallocPool pool,mallocArea_ area);
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Does the actual verifying of a storage area. */
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#if MALLOC_DEBUG
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static void
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malloc_verify_area_ (mallocPool pool UNUSED, mallocArea_ a UNUSED)
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{
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mallocSize s = a->size;
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assert (strcmp (a->name, ((char *) (a->where)) + s) == 0);
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}
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#endif
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/* malloc_init -- Initialize malloc cluster
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malloc_init();
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Call malloc_init before you do anything else. */
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void
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malloc_init ()
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{
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if (malloc_reserve_ != NULL)
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return;
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malloc_reserve_ = xmalloc (20 * 1024); /* In case of crash, free this first. */
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}
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/* malloc_pool_display -- Display a pool
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mallocPool p;
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malloc_pool_display(p);
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Displays information associated with the pool and its subpools. */
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void
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malloc_pool_display (mallocPool p UNUSED)
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{
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#if MALLOC_DEBUG
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mallocPool q;
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mallocArea_ a;
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fprintf (dmpout, "Pool \"%s\": bytes allocated=%lu, freed=%lu, old sizes=%lu, new sizes\
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=%lu,\n allocations=%lu, frees=%lu, resizes=%lu, uses=%lu\n Subpools:\n",
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p->name, p->allocated, p->freed, p->old_sizes, p->new_sizes, p->allocations,
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p->frees, p->resizes, p->uses);
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for (q = p->eldest; q != (mallocPool) & p->eldest; q = q->next)
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fprintf (dmpout, " \"%s\"\n", q->name);
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fprintf (dmpout, " Storage areas:\n");
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for (a = p->first; a != (mallocArea_) & p->first; a = a->next)
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{
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fprintf (dmpout, " ");
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malloc_display_ (a);
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}
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#endif
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}
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/* malloc_pool_kill -- Destroy a pool
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mallocPool p;
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malloc_pool_kill(p);
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Releases all storage associated with the pool and its subpools. */
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void
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malloc_pool_kill (mallocPool p)
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{
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mallocPool q;
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mallocArea_ a;
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if (--p->uses != 0)
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return;
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#if 0
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malloc_pool_display (p);
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#endif
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assert (p->next->previous == p);
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assert (p->previous->next == p);
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/* Kill off all the subpools. */
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while ((q = p->eldest) != (mallocPool) &p->eldest)
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{
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q->uses = 1; /* Force the kill. */
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malloc_pool_kill (q);
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}
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/* Now free all the storage areas. */
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while ((a = p->first) != (mallocArea_) & p->first)
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{
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malloc_kill_area_ (p, a);
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}
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/* Now remove from list of sibling pools. */
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p->next->previous = p->previous;
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p->previous->next = p->next;
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/* Finally, free the pool itself. */
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malloc_kill_ (p,
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offsetof (struct _malloc_pool_, name)
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+ strlen (p->name) + 1);
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}
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/* malloc_pool_new -- Make a new pool
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mallocPool p;
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p = malloc_pool_new("My new pool",malloc_pool_image(),1024);
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Makes a new pool with the given name and default new-chunk allocation. */
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mallocPool
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malloc_pool_new (const char *name, mallocPool parent,
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unsigned long chunks UNUSED)
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{
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mallocPool p;
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if (parent == NULL)
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parent = malloc_pool_image ();
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p = malloc_new_ (offsetof (struct _malloc_pool_, name)
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+ (MALLOC_DEBUG ? strlen (name) + 1 : 0));
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p->next = (mallocPool) &(parent->eldest);
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p->previous = parent->youngest;
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parent->youngest->next = p;
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parent->youngest = p;
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p->eldest = (mallocPool) &(p->eldest);
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p->youngest = (mallocPool) &(p->eldest);
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p->first = (mallocArea_) &(p->first);
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p->last = (mallocArea_) &(p->first);
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p->uses = 1;
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#if MALLOC_DEBUG
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p->allocated = p->freed = p->old_sizes = p->new_sizes = p->allocations
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= p->frees = p->resizes = 0;
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strcpy (p->name, name);
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#endif
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return p;
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}
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/* malloc_pool_use -- Use an existing pool
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mallocPool p;
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p = malloc_pool_new(pool);
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Increments use count for pool; means a matching malloc_pool_kill must
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be performed before a subsequent one will actually kill the pool. */
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mallocPool
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malloc_pool_use (mallocPool pool)
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{
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++pool->uses;
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return pool;
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}
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/* malloc_display_ -- Display info on a mallocArea_
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mallocArea_ a;
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malloc_display_(a);
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Simple. */
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void
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malloc_display_ (mallocArea_ a UNUSED)
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{
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#if MALLOC_DEBUG
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fprintf (dmpout, "At %08lX, size=%" mallocSize_f "u, type=%s, \"%s\"\n",
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(unsigned long) a->where, a->size, malloc_types_[a->type], a->name);
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#endif
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}
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/* malloc_find_inpool_ -- Find mallocArea_ for object in pool
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mallocPool pool;
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void *ptr;
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mallocArea_ a;
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a = malloc_find_inpool_(pool,ptr);
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Search for object in list of mallocArea_s, die if not found. */
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mallocArea_
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malloc_find_inpool_ (mallocPool pool, void *ptr)
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{
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mallocArea_ a;
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mallocArea_ b = (mallocArea_) &pool->first;
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int n = 0;
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for (a = pool->first; a != (mallocArea_) &pool->first; a = a->next)
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{
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assert (("Infinite loop detected" != NULL) && (a != b));
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if (a->where == ptr)
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return a;
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++n;
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if (n & 1)
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b = b->next;
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}
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assert ("Couldn't find object in pool!" == NULL);
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return NULL;
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}
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/* malloc_kill_inpool_ -- Kill object
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malloc_kill_inpool_(NULL,MALLOC_typeUS_,ptr,size_in_bytes);
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Find the mallocArea_ for the pointer, make sure the type is proper, and
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kill both of them. */
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void
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malloc_kill_inpool_ (mallocPool pool, mallocType_ type UNUSED,
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void *ptr, mallocSize s UNUSED)
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{
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mallocArea_ a;
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if (pool == NULL)
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pool = malloc_pool_image ();
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#if MALLOC_DEBUG
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assert ((pool == malloc_pool_image ())
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|| malloc_pool_find_ (pool, malloc_pool_image ()));
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#endif
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a = malloc_find_inpool_ (pool, ptr);
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#if MALLOC_DEBUG
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assert (a->type == type);
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if ((type != MALLOC_typeUS_) && (type != MALLOC_typeUSR_))
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assert (a->size == s);
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#endif
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malloc_kill_area_ (pool, a);
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}
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/* malloc_new_ -- Allocate new object, die if unable
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ptr = malloc_new_(size_in_bytes);
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Call malloc, bomb if it returns NULL. */
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void *
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malloc_new_ (mallocSize s)
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{
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void *ptr;
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unsigned ss = s;
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#if MALLOC_DEBUG && 0
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assert (s == (mallocSize) ss);/* Else alloc is too big for this
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library/sys. */
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#endif
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ptr = xmalloc (ss);
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#if MALLOC_DEBUG
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memset (ptr, 126, ss); /* Catch some kinds of errors more
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quickly/reliably. */
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#endif
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return ptr;
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}
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/* malloc_new_inpool_ -- Allocate new object, die if unable
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ptr = malloc_new_inpool_(NULL,MALLOC_typeUS_,"object",size_in_bytes);
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Allocate the structure and allocate a mallocArea_ to describe it, then
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add it to the list of mallocArea_s for the pool. */
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void *
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malloc_new_inpool_ (mallocPool pool, mallocType_ type, const char *name, mallocSize s)
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{
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void *ptr;
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mallocArea_ a;
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unsigned short i;
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if (pool == NULL)
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pool = malloc_pool_image ();
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#if MALLOC_DEBUG
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assert ((pool == malloc_pool_image ())
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|| malloc_pool_find_ (pool, malloc_pool_image ()));
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#endif
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ptr = malloc_new_ (s + (i = (MALLOC_DEBUG ? strlen (name) + 1 : 0)));
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#if MALLOC_DEBUG
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strcpy (((char *) (ptr)) + s, name);
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#endif
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a = malloc_new_ (offsetof (struct _malloc_area_, name) + i);
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switch (type)
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{ /* A little optimization to speed up killing
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of non-permanent stuff. */
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case MALLOC_typeKP_:
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case MALLOC_typeKPR_:
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a->next = (mallocArea_) &pool->first;
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break;
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default:
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a->next = pool->first;
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break;
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}
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a->previous = a->next->previous;
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a->next->previous = a;
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a->previous->next = a;
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a->where = ptr;
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#if MALLOC_DEBUG
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a->size = s;
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a->type = type;
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strcpy (a->name, name);
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pool->allocated += s;
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pool->allocations++;
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#endif
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return ptr;
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}
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/* malloc_new_zinpool_ -- Allocate new zeroed object, die if unable
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ptr = malloc_new_zinpool_(NULL,MALLOC_typeUS_,"object",size_in_bytes,0);
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Like malloc_new_inpool_, but zeros out all the bytes in the area (assuming
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you pass it a 0). */
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void *
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malloc_new_zinpool_ (mallocPool pool, mallocType_ type, const char *name, mallocSize s,
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int z)
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{
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void *ptr;
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ptr = malloc_new_inpool_ (pool, type, name, s);
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memset (ptr, z, s);
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return ptr;
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}
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/* malloc_pool_find_ -- See if pool is a descendant of another pool
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if (malloc_pool_find_(target_pool,parent_pool)) ...;
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Recursive descent on each of the children of the parent pool, after
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first checking the children themselves. */
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char
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malloc_pool_find_ (mallocPool pool, mallocPool parent)
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{
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mallocPool p;
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for (p = parent->eldest; p != (mallocPool) & parent->eldest; p = p->next)
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{
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if ((p == pool) || malloc_pool_find_ (pool, p))
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return 1;
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}
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return 0;
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}
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/* malloc_resize_inpool_ -- Resize existing object in pool
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ptr = malloc_resize_inpool_(NULL,MALLOC_typeUSR_,ptr,new_size,old_size);
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Find the object's mallocArea_, check it out, then do the resizing. */
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void *
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malloc_resize_inpool_ (mallocPool pool, mallocType_ type UNUSED,
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void *ptr, mallocSize ns, mallocSize os UNUSED)
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{
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mallocArea_ a;
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if (pool == NULL)
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pool = malloc_pool_image ();
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#if MALLOC_DEBUG
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assert ((pool == malloc_pool_image ())
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|| malloc_pool_find_ (pool, malloc_pool_image ()));
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#endif
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a = malloc_find_inpool_ (pool, ptr);
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#if MALLOC_DEBUG
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assert (a->type == type);
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if ((type == MALLOC_typeKSR_) || (type == MALLOC_typeKPR_))
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assert (a->size == os);
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assert (strcmp (a->name, ((char *) (ptr)) + os) == 0);
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#endif
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ptr = malloc_resize_ (ptr, ns + (MALLOC_DEBUG ? strlen (a->name) + 1: 0));
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a->where = ptr;
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#if MALLOC_DEBUG
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a->size = ns;
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strcpy (((char *) (ptr)) + ns, a->name);
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pool->old_sizes += os;
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pool->new_sizes += ns;
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pool->resizes++;
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#endif
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return ptr;
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}
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/* malloc_resize_ -- Reallocate object, die if unable
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ptr = malloc_resize_(ptr,size_in_bytes);
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Call realloc, bomb if it returns NULL. */
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void *
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malloc_resize_ (void *ptr, mallocSize s)
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{
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int ss = s;
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#if MALLOC_DEBUG && 0
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assert (s == (mallocSize) ss);/* Too big if failure here. */
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#endif
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ptr = xrealloc (ptr, ss);
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return ptr;
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}
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/* malloc_verify_inpool_ -- Verify object
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Find the mallocArea_ for the pointer, make sure the type is proper, and
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verify both of them. */
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void
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malloc_verify_inpool_ (mallocPool pool UNUSED, mallocType_ type UNUSED,
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void *ptr UNUSED, mallocSize s UNUSED)
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{
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#if MALLOC_DEBUG
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mallocArea_ a;
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if (pool == NULL)
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pool = malloc_pool_image ();
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assert ((pool == malloc_pool_image ())
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|| malloc_pool_find_ (pool, malloc_pool_image ()));
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a = malloc_find_inpool_ (pool, ptr);
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assert (a->type == type);
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if ((type != MALLOC_typeUS_) && (type != MALLOC_typeUSR_))
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assert (a->size == s);
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malloc_verify_area_ (pool, a);
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#endif
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}
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