freebsd-skq/usr.bin/doscmd/mouse.h
John Dyson 90c38ed200 Add our doscmd to the tree. This is a result of work from BSDI, and
a group of dos emulator developers.
Submitted by:	Jonathan Lemon <jlemon@americantv.com>
Obtained from:	BSDI
1997-08-09 01:43:15 +00:00

69 lines
2.3 KiB
C

/*
* Copyright (c) 1992, 1993, 1996
* Berkeley Software Design, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by Berkeley Software
* Design, Inc.
*
* THIS SOFTWARE IS PROVIDED BY Berkeley Software Design, Inc. ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL Berkeley Software Design, Inc. BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* BSDI mouse.h,v 2.2 1996/04/08 19:32:58 bostic Exp
*
* $Id: mouse.h,v 1.3 1996/09/22 15:42:58 miff Exp $
*/
typedef struct {
u_short hardcursor:1;
u_short installed:1;
u_short cursor:1;
u_short show:1;
u_short buttons:3;
u_short init;
u_short start;
u_short end;
u_short hmickey;
u_short vmickey;
u_short doubling;
u_long handler;
u_short mask;
u_long althandler[3];
u_short altmask[3];
struct {
u_short x;
u_short y;
u_short w;
u_short h;
} range, exclude;
u_short x;
u_short y;
u_short lastx;
u_short lasty;
u_short downs[3];
u_short ups[3];
} mouse_t;
extern mouse_t mouse_status;
extern u_char *mouse_area;