c6aa3ac446
contributed, and main development is happening in the FreeBSD repo. Suggested by: joel
394 lines
8.9 KiB
C
394 lines
8.9 KiB
C
/*-
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* Copyright (c) 2006, Maxime Henrion <mux@FreeBSD.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#include <sys/types.h>
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#include <assert.h>
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#include <regex.h>
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#include <stdlib.h>
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#include "fnmatch.h"
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#include "globtree.h"
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#include "misc.h"
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/*
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* The "GlobTree" interface allows one to construct arbitrarily complex
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* boolean expressions for evaluating whether to accept or reject a
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* filename. The globtree_test() function returns true or false
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* according to whether the name is accepted or rejected by the
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* expression.
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*
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* Expressions are trees constructed from nodes representing either
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* primitive matching operations (primaries) or operators that are
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* applied to their subexpressions. The simplest primitives are
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* globtree_false(), which matches nothing, and globtree_true(), which
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* matches everything.
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*
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* A more useful primitive is the matching operation, constructed with
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* globtree_match(). It will call fnmatch() with the suppliedi
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* shell-style pattern to determine if the filename matches.
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*
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* Expressions can be combined with the boolean operators AND, OR, and
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* NOT, to form more complex expressions.
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*/
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/* Node types. */
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#define GLOBTREE_NOT 0
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#define GLOBTREE_AND 1
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#define GLOBTREE_OR 2
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#define GLOBTREE_MATCH 3
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#define GLOBTREE_REGEX 4
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#define GLOBTREE_TRUE 5
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#define GLOBTREE_FALSE 6
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/* A node. */
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struct globtree {
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int type;
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struct globtree *left;
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struct globtree *right;
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/* The "data" field points to the text pattern for GLOBTREE_MATCH
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nodes, and to the regex_t for GLOBTREE_REGEX nodes. For any
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other node, it is set to NULL. */
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void *data;
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/* The "flags" field contains the flags to pass to fnmatch() for
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GLOBTREE_MATCH nodes. */
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int flags;
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};
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static struct globtree *globtree_new(int);
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static int globtree_eval(struct globtree *, const char *);
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static struct globtree *
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globtree_new(int type)
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{
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struct globtree *gt;
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gt = xmalloc(sizeof(struct globtree));
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gt->type = type;
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gt->data = NULL;
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gt->flags = 0;
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gt->left = NULL;
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gt->right = NULL;
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return (gt);
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}
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struct globtree *
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globtree_true(void)
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{
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struct globtree *gt;
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gt = globtree_new(GLOBTREE_TRUE);
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return (gt);
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}
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struct globtree *
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globtree_false(void)
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{
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struct globtree *gt;
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gt = globtree_new(GLOBTREE_FALSE);
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return (gt);
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}
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struct globtree *
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globtree_match(const char *pattern, int flags)
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{
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struct globtree *gt;
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gt = globtree_new(GLOBTREE_MATCH);
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gt->data = xstrdup(pattern);
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gt->flags = flags;
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return (gt);
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}
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struct globtree *
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globtree_regex(const char *pattern)
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{
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struct globtree *gt;
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int error;
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gt = globtree_new(GLOBTREE_REGEX);
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gt->data = xmalloc(sizeof(regex_t));
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error = regcomp(gt->data, pattern, REG_NOSUB);
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assert(!error);
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return (gt);
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}
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struct globtree *
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globtree_and(struct globtree *left, struct globtree *right)
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{
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struct globtree *gt;
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if (left->type == GLOBTREE_FALSE || right->type == GLOBTREE_FALSE) {
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globtree_free(left);
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globtree_free(right);
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gt = globtree_false();
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return (gt);
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}
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if (left->type == GLOBTREE_TRUE) {
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globtree_free(left);
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return (right);
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}
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if (right->type == GLOBTREE_TRUE) {
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globtree_free(right);
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return (left);
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}
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gt = globtree_new(GLOBTREE_AND);
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gt->left = left;
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gt->right = right;
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return (gt);
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}
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struct globtree *
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globtree_or(struct globtree *left, struct globtree *right)
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{
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struct globtree *gt;
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if (left->type == GLOBTREE_TRUE || right->type == GLOBTREE_TRUE) {
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globtree_free(left);
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globtree_free(right);
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gt = globtree_true();
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return (gt);
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}
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if (left->type == GLOBTREE_FALSE) {
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globtree_free(left);
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return (right);
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}
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if (right->type == GLOBTREE_FALSE) {
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globtree_free(right);
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return (left);
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}
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gt = globtree_new(GLOBTREE_OR);
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gt->left = left;
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gt->right = right;
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return (gt);
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}
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struct globtree *
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globtree_not(struct globtree *child)
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{
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struct globtree *gt;
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if (child->type == GLOBTREE_TRUE) {
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globtree_free(child);
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gt = globtree_new(GLOBTREE_FALSE);
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return (gt);
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}
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if (child->type == GLOBTREE_FALSE) {
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globtree_free(child);
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gt = globtree_new(GLOBTREE_TRUE);
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return (gt);
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}
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gt = globtree_new(GLOBTREE_NOT);
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gt->left = child;
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return (gt);
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}
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/* Evaluate one node (must be a leaf node). */
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static int
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globtree_eval(struct globtree *gt, const char *path)
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{
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int rv;
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switch (gt->type) {
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case GLOBTREE_TRUE:
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return (1);
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case GLOBTREE_FALSE:
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return (0);
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case GLOBTREE_MATCH:
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assert(gt->data != NULL);
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rv = fnmatch(gt->data, path, gt->flags);
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if (rv == 0)
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return (1);
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assert(rv == FNM_NOMATCH);
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return (0);
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case GLOBTREE_REGEX:
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assert(gt->data != NULL);
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rv = regexec(gt->data, path, 0, NULL, 0);
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if (rv == 0)
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return (1);
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assert(rv == REG_NOMATCH);
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return (0);
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}
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assert(0);
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return (-1);
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}
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/* Small stack API to walk the tree iteratively. */
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typedef enum {
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STATE_DOINGLEFT,
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STATE_DOINGRIGHT
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} walkstate_t;
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struct stack {
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struct stackelem *stack;
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size_t size;
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size_t in;
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};
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struct stackelem {
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struct globtree *node;
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walkstate_t state;
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};
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static void
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stack_init(struct stack *stack)
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{
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stack->in = 0;
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stack->size = 8; /* Initial size. */
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stack->stack = xmalloc(sizeof(struct stackelem) * stack->size);
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}
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static size_t
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stack_size(struct stack *stack)
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{
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return (stack->in);
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}
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static void
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stack_push(struct stack *stack, struct globtree *node, walkstate_t state)
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{
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struct stackelem *e;
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if (stack->in == stack->size) {
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stack->size *= 2;
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stack->stack = xrealloc(stack->stack,
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sizeof(struct stackelem) * stack->size);
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}
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e = stack->stack + stack->in++;
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e->node = node;
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e->state = state;
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}
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static void
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stack_pop(struct stack *stack, struct globtree **node, walkstate_t *state)
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{
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struct stackelem *e;
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assert(stack->in > 0);
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e = stack->stack + --stack->in;
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*node = e->node;
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*state = e->state;
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}
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static void
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stack_free(struct stack *s)
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{
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free(s->stack);
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}
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/* Tests if the supplied filename matches. */
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int
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globtree_test(struct globtree *gt, const char *path)
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{
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struct stack stack;
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walkstate_t state;
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int val;
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stack_init(&stack);
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for (;;) {
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doleft:
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/* Descend to the left until we hit bottom. */
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while (gt->left != NULL) {
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stack_push(&stack, gt, STATE_DOINGLEFT);
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gt = gt->left;
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}
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/* Now we're at a leaf node. Evaluate it. */
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val = globtree_eval(gt, path);
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/* Ascend, propagating the value through operator nodes. */
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for (;;) {
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if (stack_size(&stack) == 0) {
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stack_free(&stack);
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return (val);
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}
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stack_pop(&stack, >, &state);
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switch (gt->type) {
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case GLOBTREE_NOT:
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val = !val;
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break;
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case GLOBTREE_AND:
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/* If we haven't yet evaluated the right subtree
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and the partial result is true, descend to
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the right. Otherwise the result is already
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determined to be val. */
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if (state == STATE_DOINGLEFT && val) {
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stack_push(&stack, gt,
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STATE_DOINGRIGHT);
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gt = gt->right;
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goto doleft;
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}
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break;
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case GLOBTREE_OR:
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/* If we haven't yet evaluated the right subtree
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and the partial result is false, descend to
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the right. Otherwise the result is already
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determined to be val. */
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if (state == STATE_DOINGLEFT && !val) {
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stack_push(&stack, gt,
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STATE_DOINGRIGHT);
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gt = gt->right;
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goto doleft;
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}
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break;
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default:
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/* We only push nodes that have children. */
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assert(0);
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return (-1);
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}
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}
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}
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}
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/*
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* We could de-recursify this function using a stack, but it would be
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* overkill since it is never called from a thread context with a
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* limited stack size nor used in a critical path, so I think we can
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* afford keeping it recursive.
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*/
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void
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globtree_free(struct globtree *gt)
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{
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if (gt->data != NULL) {
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if (gt->type == GLOBTREE_REGEX)
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regfree(gt->data);
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free(gt->data);
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}
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if (gt->left != NULL)
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globtree_free(gt->left);
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if (gt->right != NULL)
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globtree_free(gt->right);
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free(gt);
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}
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