e866d8f05b
Provide and document the RANDOM_ENABLE_UMA option. Change RANDOM_FAST to RANDOM_UMA to clarify the harvesting. Remove RANDOM_DEBUG option, replace with SDT probes. These will be of use to folks measuring the harvesting effect when deciding whether to use RANDOM_ENABLE_UMA. Requested by: scottl and others. Approved by: so (/dev/random blanket) Differential Revision: https://reviews.freebsd.org/D3197
423 lines
13 KiB
C
423 lines
13 KiB
C
/*-
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* Copyright (c) 2013-2015 Mark R V Murray
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*
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* This implementation of Fortuna is based on the descriptions found in
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* ISBN 978-0-470-47424-2 "Cryptography Engineering" by Ferguson, Schneier
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* and Kohno ("FS&K").
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/limits.h>
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#ifdef _KERNEL
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#include <sys/param.h>
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#include <sys/kernel.h>
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#include <sys/lock.h>
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#include <sys/malloc.h>
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#include <sys/mutex.h>
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#include <sys/random.h>
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#include <sys/sdt.h>
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#include <sys/sysctl.h>
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#include <sys/systm.h>
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#include <machine/cpu.h>
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#include <crypto/rijndael/rijndael-api-fst.h>
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#include <crypto/sha2/sha2.h>
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#include <dev/random/hash.h>
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#include <dev/random/randomdev.h>
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#include <dev/random/random_harvestq.h>
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#include <dev/random/uint128.h>
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#include <dev/random/fortuna.h>
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#else /* !_KERNEL */
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#include <inttypes.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <threads.h>
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#include "unit_test.h"
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#include <crypto/rijndael/rijndael-api-fst.h>
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#include <crypto/sha2/sha2.h>
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#include <dev/random/hash.h>
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#include <dev/random/randomdev.h>
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#include <dev/random/uint128.h>
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#include <dev/random/fortuna.h>
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#endif /* _KERNEL */
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/* Defined in FS&K */
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#define RANDOM_FORTUNA_NPOOLS 32 /* The number of accumulation pools */
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#define RANDOM_FORTUNA_DEFPOOLSIZE 64 /* The default pool size/length for a (re)seed */
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#define RANDOM_FORTUNA_MAX_READ (1 << 20) /* Max bytes in a single read */
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/*
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* The allowable range of RANDOM_FORTUNA_DEFPOOLSIZE. The default value is above.
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* Making RANDOM_FORTUNA_DEFPOOLSIZE too large will mean a long time between reseeds,
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* and too small may compromise initial security but get faster reseeds.
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*/
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#define RANDOM_FORTUNA_MINPOOLSIZE 16
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#define RANDOM_FORTUNA_MAXPOOLSIZE UINT_MAX
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CTASSERT(RANDOM_FORTUNA_MINPOOLSIZE <= RANDOM_FORTUNA_DEFPOOLSIZE);
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CTASSERT(RANDOM_FORTUNA_DEFPOOLSIZE <= RANDOM_FORTUNA_MAXPOOLSIZE);
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/* This algorithm (and code) presumes that RANDOM_KEYSIZE is twice as large as RANDOM_BLOCKSIZE */
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CTASSERT(RANDOM_BLOCKSIZE == sizeof(uint128_t));
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CTASSERT(RANDOM_KEYSIZE == 2*RANDOM_BLOCKSIZE);
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/* Probes for dtrace(1) */
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SDT_PROVIDER_DECLARE(random);
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SDT_PROVIDER_DEFINE(random);
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SDT_PROBE_DEFINE2(random, fortuna, event_processor, debug, "u_int", "struct fs_pool *");
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/*
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* This is the beastie that needs protecting. It contains all of the
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* state that we are excited about. Exactly one is instantiated.
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*/
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static struct fortuna_state {
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struct fs_pool { /* P_i */
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u_int fsp_length; /* Only the first one is used by Fortuna */
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struct randomdev_hash fsp_hash;
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} fs_pool[RANDOM_FORTUNA_NPOOLS];
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u_int fs_reseedcount; /* ReseedCnt */
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uint128_t fs_counter; /* C */
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struct randomdev_key fs_key; /* K */
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u_int fs_minpoolsize; /* Extras */
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/* Extras for the OS */
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#ifdef _KERNEL
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/* For use when 'pacing' the reseeds */
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sbintime_t fs_lasttime;
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#endif
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/* Reseed lock */
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mtx_t fs_mtx;
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} fortuna_state;
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#ifdef _KERNEL
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static struct sysctl_ctx_list random_clist;
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RANDOM_CHECK_UINT(fs_minpoolsize, RANDOM_FORTUNA_MINPOOLSIZE, RANDOM_FORTUNA_MAXPOOLSIZE);
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#else
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static uint8_t zero_region[RANDOM_ZERO_BLOCKSIZE];
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#endif
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static void random_fortuna_pre_read(void);
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static void random_fortuna_read(uint8_t *, u_int);
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static bool random_fortuna_seeded(void);
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static void random_fortuna_process_event(struct harvest_event *);
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static void random_fortuna_init_alg(void *);
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static void random_fortuna_deinit_alg(void *);
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static void random_fortuna_reseed_internal(uint32_t *entropy_data, u_int blockcount);
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struct random_algorithm random_alg_context = {
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.ra_ident = "Fortuna",
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.ra_init_alg = random_fortuna_init_alg,
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.ra_deinit_alg = random_fortuna_deinit_alg,
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.ra_pre_read = random_fortuna_pre_read,
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.ra_read = random_fortuna_read,
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.ra_seeded = random_fortuna_seeded,
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.ra_event_processor = random_fortuna_process_event,
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.ra_poolcount = RANDOM_FORTUNA_NPOOLS,
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};
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/* ARGSUSED */
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static void
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random_fortuna_init_alg(void *unused __unused)
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{
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int i;
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#ifdef _KERNEL
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struct sysctl_oid *random_fortuna_o;
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#endif
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RANDOM_RESEED_INIT_LOCK();
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/*
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* Fortuna parameters. Do not adjust these unless you have
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* have a very good clue about what they do!
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*/
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fortuna_state.fs_minpoolsize = RANDOM_FORTUNA_DEFPOOLSIZE;
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#ifdef _KERNEL
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fortuna_state.fs_lasttime = 0;
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random_fortuna_o = SYSCTL_ADD_NODE(&random_clist,
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SYSCTL_STATIC_CHILDREN(_kern_random),
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OID_AUTO, "fortuna", CTLFLAG_RW, 0,
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"Fortuna Parameters");
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SYSCTL_ADD_PROC(&random_clist,
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SYSCTL_CHILDREN(random_fortuna_o), OID_AUTO,
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"minpoolsize", CTLTYPE_UINT | CTLFLAG_RWTUN,
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&fortuna_state.fs_minpoolsize, RANDOM_FORTUNA_DEFPOOLSIZE,
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random_check_uint_fs_minpoolsize, "IU",
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"Minimum pool size necessary to cause a reseed");
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KASSERT(fortuna_state.fs_minpoolsize > 0, ("random: Fortuna threshold must be > 0 at startup"));
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#endif
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/*-
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* FS&K - InitializePRNG()
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* - P_i = \epsilon
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* - ReseedCNT = 0
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*/
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for (i = 0; i < RANDOM_FORTUNA_NPOOLS; i++) {
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randomdev_hash_init(&fortuna_state.fs_pool[i].fsp_hash);
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fortuna_state.fs_pool[i].fsp_length = 0;
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}
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fortuna_state.fs_reseedcount = 0;
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/*-
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* FS&K - InitializeGenerator()
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* - C = 0
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* - K = 0
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*/
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fortuna_state.fs_counter = UINT128_ZERO;
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explicit_bzero(&fortuna_state.fs_key, sizeof(fortuna_state.fs_key));
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}
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/* ARGSUSED */
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static void
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random_fortuna_deinit_alg(void *unused __unused)
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{
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RANDOM_RESEED_DEINIT_LOCK();
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explicit_bzero(&fortuna_state, sizeof(fortuna_state));
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#ifdef _KERNEL
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sysctl_ctx_free(&random_clist);
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#endif
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}
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/*-
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* FS&K - AddRandomEvent()
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* Process a single stochastic event off the harvest queue
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*/
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static void
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random_fortuna_process_event(struct harvest_event *event)
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{
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u_int pl;
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RANDOM_RESEED_LOCK();
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/*-
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* FS&K - P_i = P_i|<harvested stuff>
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* Accumulate the event into the appropriate pool
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* where each event carries the destination information.
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*
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* The hash_init() and hash_finish() calls are done in
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* random_fortuna_pre_read().
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*
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* We must be locked against pool state modification which can happen
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* during accumulation/reseeding and reading/regating.
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*/
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pl = event->he_destination % RANDOM_FORTUNA_NPOOLS;
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randomdev_hash_iterate(&fortuna_state.fs_pool[pl].fsp_hash, event, sizeof(*event));
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/*-
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* Don't wrap the length. Doing the the hard way so as not to wrap at MAXUINT.
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* This is a "saturating" add.
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* XXX: FIX!!: We don't actually need lengths for anything but fs_pool[0],
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* but it's been useful debugging to see them all.
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*/
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if (RANDOM_FORTUNA_MAXPOOLSIZE - fortuna_state.fs_pool[pl].fsp_length > event->he_size)
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fortuna_state.fs_pool[pl].fsp_length += event->he_size;
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else
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fortuna_state.fs_pool[pl].fsp_length = RANDOM_FORTUNA_MAXPOOLSIZE;
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explicit_bzero(event, sizeof(*event));
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RANDOM_RESEED_UNLOCK();
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}
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/*-
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* FS&K - Reseed()
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* This introduces new key material into the output generator.
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* Additionaly it increments the output generator's counter
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* variable C. When C > 0, the output generator is seeded and
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* will deliver output.
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* The entropy_data buffer passed is a very specific size; the
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* product of RANDOM_FORTUNA_NPOOLS and RANDOM_KEYSIZE.
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*/
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static void
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random_fortuna_reseed_internal(uint32_t *entropy_data, u_int blockcount)
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{
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struct randomdev_hash context;
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uint8_t hash[RANDOM_KEYSIZE];
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RANDOM_RESEED_ASSERT_LOCK_OWNED();
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/*-
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* FS&K - K = Hd(K|s) where Hd(m) is H(H(0^512|m))
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* - C = C + 1
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*/
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randomdev_hash_init(&context);
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randomdev_hash_iterate(&context, zero_region, RANDOM_ZERO_BLOCKSIZE);
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randomdev_hash_iterate(&context, &fortuna_state.fs_key, sizeof(fortuna_state.fs_key));
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randomdev_hash_iterate(&context, entropy_data, RANDOM_KEYSIZE*blockcount);
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randomdev_hash_finish(&context, hash);
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randomdev_hash_init(&context);
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randomdev_hash_iterate(&context, hash, RANDOM_KEYSIZE);
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randomdev_hash_finish(&context, hash);
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randomdev_encrypt_init(&fortuna_state.fs_key, hash);
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explicit_bzero(hash, sizeof(hash));
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/* Unblock the device if this is the first time we are reseeding. */
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if (uint128_is_zero(fortuna_state.fs_counter))
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randomdev_unblock();
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uint128_increment(&fortuna_state.fs_counter);
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}
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/*-
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* FS&K - GenerateBlocks()
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* Generate a number of complete blocks of random output.
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*/
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static __inline void
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random_fortuna_genblocks(uint8_t *buf, u_int blockcount)
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{
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u_int i;
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RANDOM_RESEED_ASSERT_LOCK_OWNED();
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for (i = 0; i < blockcount; i++) {
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/*-
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* FS&K - r = r|E(K,C)
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* - C = C + 1
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*/
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randomdev_encrypt(&fortuna_state.fs_key, &fortuna_state.fs_counter, buf, RANDOM_BLOCKSIZE);
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buf += RANDOM_BLOCKSIZE;
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uint128_increment(&fortuna_state.fs_counter);
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}
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}
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/*-
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* FS&K - PseudoRandomData()
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* This generates no more than 2^20 bytes of data, and cleans up its
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* internal state when finished. It is assumed that a whole number of
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* blocks are available for writing; any excess generated will be
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* ignored.
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*/
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static __inline void
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random_fortuna_genrandom(uint8_t *buf, u_int bytecount)
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{
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static uint8_t temp[RANDOM_BLOCKSIZE*(RANDOM_KEYS_PER_BLOCK)];
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u_int blockcount;
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RANDOM_RESEED_ASSERT_LOCK_OWNED();
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/*-
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* FS&K - assert(n < 2^20 (== 1 MB)
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* - r = first-n-bytes(GenerateBlocks(ceil(n/16)))
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* - K = GenerateBlocks(2)
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*/
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KASSERT((bytecount <= RANDOM_FORTUNA_MAX_READ), ("invalid single read request to Fortuna of %d bytes", bytecount));
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blockcount = (bytecount + RANDOM_BLOCKSIZE - 1)/RANDOM_BLOCKSIZE;
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random_fortuna_genblocks(buf, blockcount);
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random_fortuna_genblocks(temp, RANDOM_KEYS_PER_BLOCK);
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randomdev_encrypt_init(&fortuna_state.fs_key, temp);
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explicit_bzero(temp, sizeof(temp));
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}
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/*-
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* FS&K - RandomData() (Part 1)
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* Used to return processed entropy from the PRNG. There is a pre_read
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* required to be present (but it can be a stub) in order to allow
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* specific actions at the begin of the read.
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*/
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void
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random_fortuna_pre_read(void)
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{
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#ifdef _KERNEL
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sbintime_t now;
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#endif
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struct randomdev_hash context;
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uint32_t s[RANDOM_FORTUNA_NPOOLS*RANDOM_KEYSIZE_WORDS];
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uint8_t temp[RANDOM_KEYSIZE];
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u_int i;
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KASSERT(fortuna_state.fs_minpoolsize > 0, ("random: Fortuna threshold must be > 0"));
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#ifdef _KERNEL
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/* FS&K - Use 'getsbinuptime()' to prevent reseed-spamming. */
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now = getsbinuptime();
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#endif
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RANDOM_RESEED_LOCK();
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if (fortuna_state.fs_pool[0].fsp_length >= fortuna_state.fs_minpoolsize
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#ifdef _KERNEL
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/* FS&K - Use 'getsbinuptime()' to prevent reseed-spamming. */
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&& (now - fortuna_state.fs_lasttime > hz/10)
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#endif
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) {
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#ifdef _KERNEL
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fortuna_state.fs_lasttime = now;
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#endif
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/* FS&K - ReseedCNT = ReseedCNT + 1 */
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fortuna_state.fs_reseedcount++;
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/* s = \epsilon at start */
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for (i = 0; i < RANDOM_FORTUNA_NPOOLS; i++) {
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/* FS&K - if Divides(ReseedCnt, 2^i) ... */
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if ((fortuna_state.fs_reseedcount % (1 << i)) == 0) {
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/*-
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* FS&K - temp = (P_i)
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* - P_i = \epsilon
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* - s = s|H(temp)
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*/
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randomdev_hash_finish(&fortuna_state.fs_pool[i].fsp_hash, temp);
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randomdev_hash_init(&fortuna_state.fs_pool[i].fsp_hash);
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fortuna_state.fs_pool[i].fsp_length = 0;
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randomdev_hash_init(&context);
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randomdev_hash_iterate(&context, temp, RANDOM_KEYSIZE);
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randomdev_hash_finish(&context, s + i*RANDOM_KEYSIZE_WORDS);
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} else
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break;
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}
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SDT_PROBE2(random, fortuna, event_processor, debug, fortuna_state.fs_reseedcount, fortuna_state.fs_pool);
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/* FS&K */
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random_fortuna_reseed_internal(s, i < RANDOM_FORTUNA_NPOOLS ? i + 1 : RANDOM_FORTUNA_NPOOLS);
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/* Clean up and secure */
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explicit_bzero(s, sizeof(s));
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explicit_bzero(temp, sizeof(temp));
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explicit_bzero(&context, sizeof(context));
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}
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RANDOM_RESEED_UNLOCK();
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}
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/*-
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* FS&K - RandomData() (Part 2)
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* Main read from Fortuna, continued. May be called multiple times after
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* the random_fortuna_pre_read() above.
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* The supplied buf MUST be a multiple of RANDOM_BLOCKSIZE in size.
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* Lots of code presumes this for efficiency, both here and in other
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* routines. You are NOT allowed to break this!
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*/
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void
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random_fortuna_read(uint8_t *buf, u_int bytecount)
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{
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KASSERT((bytecount % RANDOM_BLOCKSIZE) == 0, ("%s(): bytecount (= %d) must be a multiple of %d", __func__, bytecount, RANDOM_BLOCKSIZE ));
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RANDOM_RESEED_LOCK();
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random_fortuna_genrandom(buf, bytecount);
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RANDOM_RESEED_UNLOCK();
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}
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bool
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random_fortuna_seeded(void)
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{
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return (!uint128_is_zero(fortuna_state.fs_counter));
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}
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