freebsd-skq/games/mille/end.c
alfred a1f5896126 Make almost WARNS=5 compliant:
ANSI'fy function declarations.
Constify some globals and function paramters.
Remove unsused arguments.
Fix (rename) shadowed variables.
2002-05-28 21:41:02 +00:00

159 lines
4.2 KiB
C

/*
* Copyright (c) 1982, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
#if 0
static char sccsid[] = "@(#)end.c 8.1 (Berkeley) 5/31/93";
#endif
static const char rcsid[] =
"$FreeBSD$";
#endif /* not lint */
# include "mille.h"
/*
* @(#)end.c 1.1 (Berkeley) 4/1/82
*/
#ifndef EXTRAP
void extrapolate(PLAY *);
void undoex(void);
#endif
/*
* print out the score as if it was final, and add the totals for
* the end-of-games points to the user who deserves it (if any).
*/
void
finalscore(PLAY *pp)
{
int temp, tot, num;
if (pp->was_finished == Finished)
return;
pp->was_finished = Finished;
num = pp - Player;
temp = num * 6 + 21 + 1;
for (tot = 5; tot <= 9; tot++)
mvaddstr(tot, temp, " 0");
if (pp->mileage == End) {
mvaddstr(5, temp, "40");
tot = SC_TRIP;
if (pp->nummiles[C_200] == 0) {
mvaddstr(6, temp, "30");
tot = SC_TRIP + SC_SAFE;
}
if (Topcard <= Deck) {
mvaddstr(7, temp, "30");
tot += SC_DELAY;
}
if (End == 1000) {
mvaddstr(8, temp, "20");
tot += SC_EXTENSION;
}
if (Player[other(num)].mileage == 0) {
mvaddstr(9, temp, "50");
tot += SC_SHUT_OUT;
}
pp->total += tot;
pp->hand_tot += tot;
}
}
# ifdef EXTRAP
static int Last_tot[2]; /* last tot used for extrapolate */
/*
* print out the score as if it was final, and add the totals for
* the end-of-games points to the user who deserves it (if any).
*/
void
extrapolate(PLAY *pp)
{
int x, num, tot, count;
num = pp - Player;
tot += SC_TRIP + SC_DELAY + SC_EXT;
x = num * 6 + 21 + 3;
for (tot = 5; tot <= 9; tot++)
mvaddch(tot, x, '0');
x -= 2;
pp = &Player[other(num)];
for (count = 0, tot = 0; tot < NUM_SAFE; tot++)
if (pp->safety[tot] != S_PLAYED)
count += SC_SAFE;
mvprintw(3, x, "%3d", count);
tot += count;
if (count == 400) {
mvaddstr(4, x, "30");
tot += SC_ALL_SAFE;
}
pp = &Player[num];
for (count = 0, tot = 0; tot < NUM_SAFE; tot++)
if (pp->safety[tot] != S_PLAYED)
count += SC_COUP / 10;
mvprintw(4, x - 1, "%3d", count);
tot += count;
tot += 1000 - pp->mileage;
mvaddstr(5, x, "40");
mvaddstr(7, x, "30");
mvaddstr(8, x, "20");
if (pp->nummiles[C_200] == 0) {
mvaddstr(6, x, "30");
tot = SC_TRIP + SC_SAFE;
}
if (Player[other(num)].mileage == 0) {
mvaddstr(9, x, "50");
tot += SC_SHUT_OUT;
}
pp->total += tot;
pp->hand_tot += tot;
Last_tot[num] = tot;
}
void
undoex(void)
{
reg PLAY *pp;
reg int i;
i = 0;
for (pp = Player; pp < &Player[2]; pp++) {
pp->total -= Last_tot[i];
pp->hand_tot -= Last_tot[i++];
}
}
# endif