99c769b1d7
Rather than depend on .depend not existing, check the actual .depend.OBJ file that will be used for that object. If it doesn't exist then use the guessed dependencies. FAST_DEPEND may never have a .depend file. Not having one means all of the previous logic would over-depend all object files on all headers which is not what we wanted. It also means that if a .depend is generated before a build is done for _EXTRADEPEND (such as for PROG or LIB) then all of these dependencies would not be used since the .depend wasn't generated from mkdep and the real .depend.* files are not generated until the build. Sponsored by: EMC / Isilon Storage Division
288 lines
6.5 KiB
Makefile
288 lines
6.5 KiB
Makefile
# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91
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# $FreeBSD$
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.include <bsd.init.mk>
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.include <bsd.compiler.mk>
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.SUFFIXES: .out .o .c .cc .cpp .cxx .C .m .y .l .ln .s .S .asm
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# XXX The use of COPTS in modern makefiles is discouraged.
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.if defined(COPTS)
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CFLAGS+=${COPTS}
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.endif
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.if ${MK_ASSERT_DEBUG} == "no"
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CFLAGS+= -DNDEBUG
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NO_WERROR=
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.endif
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.if defined(DEBUG_FLAGS)
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CFLAGS+=${DEBUG_FLAGS}
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CXXFLAGS+=${DEBUG_FLAGS}
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.if ${MK_CTF} != "no" && ${DEBUG_FLAGS:M-g} != ""
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CTFFLAGS+= -g
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.endif
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.endif
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.if defined(PROG_CXX)
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PROG= ${PROG_CXX}
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.endif
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.if !empty(LDFLAGS:M-Wl,*--oformat,*) || !empty(LDFLAGS:M-static)
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MK_DEBUG_FILES= no
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.endif
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.if defined(CRUNCH_CFLAGS)
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CFLAGS+=${CRUNCH_CFLAGS}
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.else
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.if ${MK_DEBUG_FILES} != "no" && empty(DEBUG_FLAGS:M-g) && \
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empty(DEBUG_FLAGS:M-gdwarf-*)
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CFLAGS+= -g
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CTFFLAGS+= -g
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.endif
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.endif
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.if !defined(DEBUG_FLAGS)
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STRIP?= -s
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.endif
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.if defined(NO_SHARED) && (${NO_SHARED} != "no" && ${NO_SHARED} != "NO")
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LDFLAGS+= -static
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.endif
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.if ${MK_DEBUG_FILES} != "no"
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PROG_FULL=${PROG}.full
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# Use ${DEBUGDIR} for base system debug files, else .debug subdirectory
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.if defined(BINDIR) && (\
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${BINDIR} == "/bin" ||\
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${BINDIR:C%/libexec(/.*)?%/libexec%} == "/libexec" ||\
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${BINDIR} == "/sbin" ||\
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${BINDIR:C%/usr/(bin|bsdinstall|libexec|lpr|sendmail|sm.bin|sbin|tests)(/.*)?%/usr/bin%} == "/usr/bin"\
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)
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DEBUGFILEDIR= ${DEBUGDIR}${BINDIR}
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.else
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DEBUGFILEDIR?= ${BINDIR}/.debug
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DEBUGMKDIR=
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.endif
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.else
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PROG_FULL= ${PROG}
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.endif
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.if defined(PROG)
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PROGNAME?= ${PROG}
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.if defined(SRCS)
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OBJS+= ${SRCS:N*.h:R:S/$/.o/g}
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.if target(beforelinking)
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beforelinking: ${OBJS}
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${PROG_FULL}: beforelinking
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.endif
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${PROG_FULL}: ${OBJS}
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.if defined(PROG_CXX)
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${CXX:N${CCACHE_BIN}} ${CXXFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} \
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${OBJS} ${LDADD}
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.else
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${CC:N${CCACHE_BIN}} ${CFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} ${OBJS} \
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${LDADD}
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.endif
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.if ${MK_CTF} != "no"
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${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS}
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.endif
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.else # !defined(SRCS)
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.if !target(${PROG})
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.if defined(PROG_CXX)
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SRCS= ${PROG}.cc
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.else
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SRCS= ${PROG}.c
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.endif
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# Always make an intermediate object file because:
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# - it saves time rebuilding when only the library has changed
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# - the name of the object gets put into the executable symbol table instead of
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# the name of a variable temporary object.
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# - it's useful to keep objects around for crunching.
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OBJS+= ${PROG}.o
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.if target(beforelinking)
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beforelinking: ${OBJS}
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${PROG_FULL}: beforelinking
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.endif
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${PROG_FULL}: ${OBJS}
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.if defined(PROG_CXX)
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${CXX:N${CCACHE_BIN}} ${CXXFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} \
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${OBJS} ${LDADD}
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.else
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${CC:N${CCACHE_BIN}} ${CFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} ${OBJS} \
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${LDADD}
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.endif
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.if ${MK_CTF} != "no"
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${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS}
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.endif
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.endif # !target(${PROG})
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.endif # !defined(SRCS)
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.if ${MK_DEBUG_FILES} != "no"
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${PROG}: ${PROG_FULL} ${PROGNAME}.debug
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${OBJCOPY} --strip-debug --add-gnu-debuglink=${PROGNAME}.debug \
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${PROG_FULL} ${.TARGET}
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${PROGNAME}.debug: ${PROG_FULL}
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${OBJCOPY} --only-keep-debug ${PROG_FULL} ${.TARGET}
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.endif
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.if ${MK_MAN} != "no" && !defined(MAN) && \
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!defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \
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!defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \
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!defined(MAN7) && !defined(MAN8) && !defined(MAN9)
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MAN= ${PROG}.1
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MAN1= ${MAN}
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.endif
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.endif # defined(PROG)
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.if defined(_SKIP_BUILD)
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all:
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.else
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all: ${PROG} ${SCRIPTS}
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.if ${MK_MAN} != "no"
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all: _manpages
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.endif
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.endif
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.if defined(PROG)
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CLEANFILES+= ${PROG}
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.if ${MK_DEBUG_FILES} != "no"
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CLEANFILES+= ${PROG_FULL} ${PROGNAME}.debug
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.endif
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.endif
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.if defined(OBJS)
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CLEANFILES+= ${OBJS}
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.endif
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.include <bsd.libnames.mk>
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.if defined(PROG)
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_EXTRADEPEND:
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.if defined(LDFLAGS) && !empty(LDFLAGS:M-nostdlib)
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.if defined(DPADD) && !empty(DPADD)
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echo ${PROG_FULL}: ${DPADD} >> ${DEPENDFILE}
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.endif
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.else
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echo ${PROG_FULL}: ${LIBC} ${DPADD} >> ${DEPENDFILE}
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.if defined(PROG_CXX)
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.if ${COMPILER_TYPE} == "clang" && empty(CXXFLAGS:M-stdlib=libstdc++)
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echo ${PROG_FULL}: ${LIBCPLUSPLUS} >> ${DEPENDFILE}
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.else
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echo ${PROG_FULL}: ${LIBSTDCPLUSPLUS} >> ${DEPENDFILE}
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.endif
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.endif
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.endif
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.endif
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.if !target(install)
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.if defined(PRECIOUSPROG)
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.if !defined(NO_FSCHG)
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INSTALLFLAGS+= -fschg
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.endif
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INSTALLFLAGS+= -S
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.endif
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_INSTALLFLAGS:= ${INSTALLFLAGS}
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.for ie in ${INSTALLFLAGS_EDIT}
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_INSTALLFLAGS:= ${_INSTALLFLAGS${ie}}
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.endfor
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.if !target(realinstall) && !defined(INTERNALPROG)
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realinstall: _proginstall
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.ORDER: beforeinstall _proginstall
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_proginstall:
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.if defined(PROG)
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${INSTALL} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
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${_INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR}/${PROGNAME}
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.if ${MK_DEBUG_FILES} != "no"
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.if defined(DEBUGMKDIR)
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${INSTALL} -T debug -d ${DESTDIR}${DEBUGFILEDIR}/
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.endif
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${INSTALL} -T debug -o ${BINOWN} -g ${BINGRP} -m ${DEBUGMODE} \
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${PROGNAME}.debug ${DESTDIR}${DEBUGFILEDIR}/${PROGNAME}.debug
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.endif
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.endif
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.endif # !target(realinstall)
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.if defined(SCRIPTS) && !empty(SCRIPTS)
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realinstall: _scriptsinstall
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.ORDER: beforeinstall _scriptsinstall
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SCRIPTSDIR?= ${BINDIR}
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SCRIPTSOWN?= ${BINOWN}
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SCRIPTSGRP?= ${BINGRP}
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SCRIPTSMODE?= ${BINMODE}
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STAGE_AS_SETS+= scripts
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stage_as.scripts: ${SCRIPTS}
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FLAGS.stage_as.scripts= -m ${SCRIPTSMODE}
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STAGE_FILES_DIR.scripts= ${STAGE_OBJTOP}
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.for script in ${SCRIPTS}
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.if defined(SCRIPTSNAME)
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SCRIPTSNAME_${script:T}?= ${SCRIPTSNAME}
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.else
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SCRIPTSNAME_${script:T}?= ${script:T:R}
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.endif
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SCRIPTSDIR_${script:T}?= ${SCRIPTSDIR}
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SCRIPTSOWN_${script:T}?= ${SCRIPTSOWN}
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SCRIPTSGRP_${script:T}?= ${SCRIPTSGRP}
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SCRIPTSMODE_${script:T}?= ${SCRIPTSMODE}
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STAGE_AS_${script:T}= ${SCRIPTSDIR_${script:T}}/${SCRIPTSNAME_${script:T}}
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_scriptsinstall: _SCRIPTSINS_${script:T}
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_SCRIPTSINS_${script:T}: ${script}
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${INSTALL} -o ${SCRIPTSOWN_${.ALLSRC:T}} \
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-g ${SCRIPTSGRP_${.ALLSRC:T}} -m ${SCRIPTSMODE_${.ALLSRC:T}} \
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${.ALLSRC} \
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${DESTDIR}${SCRIPTSDIR_${.ALLSRC:T}}/${SCRIPTSNAME_${.ALLSRC:T}}
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.endfor
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.endif
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NLSNAME?= ${PROG}
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.include <bsd.nls.mk>
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.include <bsd.confs.mk>
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.include <bsd.files.mk>
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.include <bsd.incs.mk>
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.include <bsd.links.mk>
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.if ${MK_MAN} != "no"
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realinstall: _maninstall
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.ORDER: beforeinstall _maninstall
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.endif
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.endif # !target(install)
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.if !target(lint)
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lint: ${SRCS:M*.c}
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.if defined(PROG)
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${LINT} ${LINTFLAGS} ${CFLAGS:M-[DIU]*} ${.ALLSRC}
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.endif
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.endif
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.if ${MK_MAN} != "no"
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.include <bsd.man.mk>
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.endif
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.if defined(PROG)
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OBJS_DEPEND_GUESS+= ${SRCS:M*.h}
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.if ${MK_FAST_DEPEND} == "no" && !exists(${.OBJDIR}/${DEPENDFILE})
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${OBJS}: ${OBJS_DEPEND_GUESS}
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.endif
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.endif
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.include <bsd.dep.mk>
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.include <bsd.obj.mk>
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.include <bsd.sys.mk>
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