freebsd-skq/share/mk/bsd.prog.mk
bdrewery 99c769b1d7 FAST_DEPEND: Rework how guessed dependencies are handled.
Rather than depend on .depend not existing, check the actual
.depend.OBJ file that will be used for that object.  If it doesn't
exist then use the guessed dependencies.

FAST_DEPEND may never have a .depend file.  Not having one means all of the
previous logic would over-depend all object files on all headers which is not
what we wanted.  It also means that if a .depend is generated before a build
is done for _EXTRADEPEND (such as for PROG or LIB) then all of these
dependencies would not be used since the .depend wasn't generated from mkdep
and the real .depend.* files are not generated until the build.

Sponsored by:	EMC / Isilon Storage Division
2016-02-24 17:19:05 +00:00

288 lines
6.5 KiB
Makefile

# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91
# $FreeBSD$
.include <bsd.init.mk>
.include <bsd.compiler.mk>
.SUFFIXES: .out .o .c .cc .cpp .cxx .C .m .y .l .ln .s .S .asm
# XXX The use of COPTS in modern makefiles is discouraged.
.if defined(COPTS)
CFLAGS+=${COPTS}
.endif
.if ${MK_ASSERT_DEBUG} == "no"
CFLAGS+= -DNDEBUG
NO_WERROR=
.endif
.if defined(DEBUG_FLAGS)
CFLAGS+=${DEBUG_FLAGS}
CXXFLAGS+=${DEBUG_FLAGS}
.if ${MK_CTF} != "no" && ${DEBUG_FLAGS:M-g} != ""
CTFFLAGS+= -g
.endif
.endif
.if defined(PROG_CXX)
PROG= ${PROG_CXX}
.endif
.if !empty(LDFLAGS:M-Wl,*--oformat,*) || !empty(LDFLAGS:M-static)
MK_DEBUG_FILES= no
.endif
.if defined(CRUNCH_CFLAGS)
CFLAGS+=${CRUNCH_CFLAGS}
.else
.if ${MK_DEBUG_FILES} != "no" && empty(DEBUG_FLAGS:M-g) && \
empty(DEBUG_FLAGS:M-gdwarf-*)
CFLAGS+= -g
CTFFLAGS+= -g
.endif
.endif
.if !defined(DEBUG_FLAGS)
STRIP?= -s
.endif
.if defined(NO_SHARED) && (${NO_SHARED} != "no" && ${NO_SHARED} != "NO")
LDFLAGS+= -static
.endif
.if ${MK_DEBUG_FILES} != "no"
PROG_FULL=${PROG}.full
# Use ${DEBUGDIR} for base system debug files, else .debug subdirectory
.if defined(BINDIR) && (\
${BINDIR} == "/bin" ||\
${BINDIR:C%/libexec(/.*)?%/libexec%} == "/libexec" ||\
${BINDIR} == "/sbin" ||\
${BINDIR:C%/usr/(bin|bsdinstall|libexec|lpr|sendmail|sm.bin|sbin|tests)(/.*)?%/usr/bin%} == "/usr/bin"\
)
DEBUGFILEDIR= ${DEBUGDIR}${BINDIR}
.else
DEBUGFILEDIR?= ${BINDIR}/.debug
DEBUGMKDIR=
.endif
.else
PROG_FULL= ${PROG}
.endif
.if defined(PROG)
PROGNAME?= ${PROG}
.if defined(SRCS)
OBJS+= ${SRCS:N*.h:R:S/$/.o/g}
.if target(beforelinking)
beforelinking: ${OBJS}
${PROG_FULL}: beforelinking
.endif
${PROG_FULL}: ${OBJS}
.if defined(PROG_CXX)
${CXX:N${CCACHE_BIN}} ${CXXFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} \
${OBJS} ${LDADD}
.else
${CC:N${CCACHE_BIN}} ${CFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} ${OBJS} \
${LDADD}
.endif
.if ${MK_CTF} != "no"
${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS}
.endif
.else # !defined(SRCS)
.if !target(${PROG})
.if defined(PROG_CXX)
SRCS= ${PROG}.cc
.else
SRCS= ${PROG}.c
.endif
# Always make an intermediate object file because:
# - it saves time rebuilding when only the library has changed
# - the name of the object gets put into the executable symbol table instead of
# the name of a variable temporary object.
# - it's useful to keep objects around for crunching.
OBJS+= ${PROG}.o
.if target(beforelinking)
beforelinking: ${OBJS}
${PROG_FULL}: beforelinking
.endif
${PROG_FULL}: ${OBJS}
.if defined(PROG_CXX)
${CXX:N${CCACHE_BIN}} ${CXXFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} \
${OBJS} ${LDADD}
.else
${CC:N${CCACHE_BIN}} ${CFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} ${OBJS} \
${LDADD}
.endif
.if ${MK_CTF} != "no"
${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS}
.endif
.endif # !target(${PROG})
.endif # !defined(SRCS)
.if ${MK_DEBUG_FILES} != "no"
${PROG}: ${PROG_FULL} ${PROGNAME}.debug
${OBJCOPY} --strip-debug --add-gnu-debuglink=${PROGNAME}.debug \
${PROG_FULL} ${.TARGET}
${PROGNAME}.debug: ${PROG_FULL}
${OBJCOPY} --only-keep-debug ${PROG_FULL} ${.TARGET}
.endif
.if ${MK_MAN} != "no" && !defined(MAN) && \
!defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \
!defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \
!defined(MAN7) && !defined(MAN8) && !defined(MAN9)
MAN= ${PROG}.1
MAN1= ${MAN}
.endif
.endif # defined(PROG)
.if defined(_SKIP_BUILD)
all:
.else
all: ${PROG} ${SCRIPTS}
.if ${MK_MAN} != "no"
all: _manpages
.endif
.endif
.if defined(PROG)
CLEANFILES+= ${PROG}
.if ${MK_DEBUG_FILES} != "no"
CLEANFILES+= ${PROG_FULL} ${PROGNAME}.debug
.endif
.endif
.if defined(OBJS)
CLEANFILES+= ${OBJS}
.endif
.include <bsd.libnames.mk>
.if defined(PROG)
_EXTRADEPEND:
.if defined(LDFLAGS) && !empty(LDFLAGS:M-nostdlib)
.if defined(DPADD) && !empty(DPADD)
echo ${PROG_FULL}: ${DPADD} >> ${DEPENDFILE}
.endif
.else
echo ${PROG_FULL}: ${LIBC} ${DPADD} >> ${DEPENDFILE}
.if defined(PROG_CXX)
.if ${COMPILER_TYPE} == "clang" && empty(CXXFLAGS:M-stdlib=libstdc++)
echo ${PROG_FULL}: ${LIBCPLUSPLUS} >> ${DEPENDFILE}
.else
echo ${PROG_FULL}: ${LIBSTDCPLUSPLUS} >> ${DEPENDFILE}
.endif
.endif
.endif
.endif
.if !target(install)
.if defined(PRECIOUSPROG)
.if !defined(NO_FSCHG)
INSTALLFLAGS+= -fschg
.endif
INSTALLFLAGS+= -S
.endif
_INSTALLFLAGS:= ${INSTALLFLAGS}
.for ie in ${INSTALLFLAGS_EDIT}
_INSTALLFLAGS:= ${_INSTALLFLAGS${ie}}
.endfor
.if !target(realinstall) && !defined(INTERNALPROG)
realinstall: _proginstall
.ORDER: beforeinstall _proginstall
_proginstall:
.if defined(PROG)
${INSTALL} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
${_INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR}/${PROGNAME}
.if ${MK_DEBUG_FILES} != "no"
.if defined(DEBUGMKDIR)
${INSTALL} -T debug -d ${DESTDIR}${DEBUGFILEDIR}/
.endif
${INSTALL} -T debug -o ${BINOWN} -g ${BINGRP} -m ${DEBUGMODE} \
${PROGNAME}.debug ${DESTDIR}${DEBUGFILEDIR}/${PROGNAME}.debug
.endif
.endif
.endif # !target(realinstall)
.if defined(SCRIPTS) && !empty(SCRIPTS)
realinstall: _scriptsinstall
.ORDER: beforeinstall _scriptsinstall
SCRIPTSDIR?= ${BINDIR}
SCRIPTSOWN?= ${BINOWN}
SCRIPTSGRP?= ${BINGRP}
SCRIPTSMODE?= ${BINMODE}
STAGE_AS_SETS+= scripts
stage_as.scripts: ${SCRIPTS}
FLAGS.stage_as.scripts= -m ${SCRIPTSMODE}
STAGE_FILES_DIR.scripts= ${STAGE_OBJTOP}
.for script in ${SCRIPTS}
.if defined(SCRIPTSNAME)
SCRIPTSNAME_${script:T}?= ${SCRIPTSNAME}
.else
SCRIPTSNAME_${script:T}?= ${script:T:R}
.endif
SCRIPTSDIR_${script:T}?= ${SCRIPTSDIR}
SCRIPTSOWN_${script:T}?= ${SCRIPTSOWN}
SCRIPTSGRP_${script:T}?= ${SCRIPTSGRP}
SCRIPTSMODE_${script:T}?= ${SCRIPTSMODE}
STAGE_AS_${script:T}= ${SCRIPTSDIR_${script:T}}/${SCRIPTSNAME_${script:T}}
_scriptsinstall: _SCRIPTSINS_${script:T}
_SCRIPTSINS_${script:T}: ${script}
${INSTALL} -o ${SCRIPTSOWN_${.ALLSRC:T}} \
-g ${SCRIPTSGRP_${.ALLSRC:T}} -m ${SCRIPTSMODE_${.ALLSRC:T}} \
${.ALLSRC} \
${DESTDIR}${SCRIPTSDIR_${.ALLSRC:T}}/${SCRIPTSNAME_${.ALLSRC:T}}
.endfor
.endif
NLSNAME?= ${PROG}
.include <bsd.nls.mk>
.include <bsd.confs.mk>
.include <bsd.files.mk>
.include <bsd.incs.mk>
.include <bsd.links.mk>
.if ${MK_MAN} != "no"
realinstall: _maninstall
.ORDER: beforeinstall _maninstall
.endif
.endif # !target(install)
.if !target(lint)
lint: ${SRCS:M*.c}
.if defined(PROG)
${LINT} ${LINTFLAGS} ${CFLAGS:M-[DIU]*} ${.ALLSRC}
.endif
.endif
.if ${MK_MAN} != "no"
.include <bsd.man.mk>
.endif
.if defined(PROG)
OBJS_DEPEND_GUESS+= ${SRCS:M*.h}
.if ${MK_FAST_DEPEND} == "no" && !exists(${.OBJDIR}/${DEPENDFILE})
${OBJS}: ${OBJS_DEPEND_GUESS}
.endif
.endif
.include <bsd.dep.mk>
.include <bsd.obj.mk>
.include <bsd.sys.mk>