27405ee693
Advertise this by changing the defaults to mostly red. If you don't like this, change them (almost) back using: vidcontrol -c charcolors,base=7,height=0 vidcontrol -c mousecolors,base=0[,height=15] The (graphics mode only) mouse cursor colors were hard-coded to a black border and lightwhite interior. Black for the border is the worst possible default, since it is the same as the default black background and not good for any dark background. Reversing this gives the better default of X Windows. Coloring everything works better still. Now the coloring defaults to a lightwhite border and red interior. Coloring for the character cursor is more complicated and mode dependent. The new coloring doesn't apply for hardware cursors. For non-block cursors, it only applies in graphics mode. In text mode, the cursor color was usually a hard-coded (dull)white for the background only, unless the foreground was white when it was a hard-coded black for the background only, unless the foreground was white and the background was black it was reverse video. In graphics mode, it was always reverse video for the block cursor. Reverse video is worse, especially over cutmarking regions, since cutmarking still uses simple reverse video (nothing better is possible in text mode) and double reverse video for the cursor gives normal video. Now, graphics mode uses the same algorithm as the best case for text mode in all cases for graphics mode. The hard-coded sequence { white, black, } for the background is now { red, white, blue, } where the first 2 colors can be configured. The blue color at the end is a sentinel which prevents reverse video being used in most cases but breaks the compatibility setting for white on black and black on white characters. This will be fixed later. The compatibility setting is most needed for mono modes. The previous commit to syscons.c changed sc_cnterm() to be more careful. It followed null pointers in some cases. But sc_cnterm() has been unreachable for 15+ years since changes for multiple consoles turned off calls to the the cnterm destructor for all console drivers. Before them, it was only called at boot time. So no driver with an attached console has ever been unloadable and not even the non-console destructors have been tested much. |
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.. | ||
decode.c | ||
decode.h | ||
Makefile | ||
Makefile.depend | ||
path.h | ||
vidcontrol.1 | ||
vidcontrol.c |