d37eb02eb9
Highlights: - Bugfix for order in which /delete-node/ and /delete-property/ are processed [0] - /omit-if-no-ref/ support has been added (used only by U-Boot at this point, in theory) - GPL dtc compat version bumped to 1.4.7 - Various small fixes and compatibility improvements Reported by: strejda [0] MFC after: 1 week
1060 lines
30 KiB
C++
1060 lines
30 KiB
C++
/*-
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* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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*
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* Copyright (c) 2013 David Chisnall
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* All rights reserved.
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*
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* This software was developed by SRI International and the University of
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* Cambridge Computer Laboratory under DARPA/AFRL contract (FA8750-10-C-0237)
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* ("CTSRD"), as part of the DARPA CRASH research programme.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#ifndef _FDT_HH_
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#define _FDT_HH_
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#include <unordered_map>
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#include <unordered_set>
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#include <memory>
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#include <string>
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#include <functional>
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#include "util.hh"
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#include "input_buffer.hh"
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namespace dtc
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{
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namespace dtb
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{
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struct output_writer;
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class string_table;
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}
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namespace fdt
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{
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class property;
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class node;
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class device_tree;
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/**
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* Type for (owned) pointers to properties.
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*/
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typedef std::shared_ptr<property> property_ptr;
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/**
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* Owning pointer to a node.
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*/
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typedef std::unique_ptr<node> node_ptr;
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/**
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* Map from macros to property pointers.
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*/
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typedef std::unordered_map<std::string, property_ptr> define_map;
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/**
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* Set of strings used for label names.
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*/
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typedef std::unordered_set<std::string> string_set;
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/**
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* Properties may contain a number of different value, each with a different
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* label. This class encapsulates a single value.
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*/
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struct property_value
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{
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/**
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* The label for this data. This is usually empty.
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*/
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std::string label;
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/**
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* If this value is a string, or something resolved from a string (a
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* reference) then this contains the source string.
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*/
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std::string string_data;
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/**
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* The data that should be written to the final output.
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*/
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byte_buffer byte_data;
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/**
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* Enumeration describing the possible types of a value. Note that
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* property-coded arrays will appear simply as binary (or possibly
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* string, if they happen to be nul-terminated and printable), and must
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* be checked separately.
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*/
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enum value_type
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{
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/**
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* This is a list of strings. When read from source, string
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* lists become one property value for each string, however
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* when read from binary we have a single property value
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* incorporating the entire text, with nul bytes separating the
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* strings.
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*/
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STRING_LIST,
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/**
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* This property contains a single string.
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*/
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STRING,
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/**
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* This is a binary value. Check the size of byte_data to
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* determine how many bytes this contains.
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*/
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BINARY,
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/** This contains a short-form address that should be replaced
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* by a fully-qualified version. This will only appear when
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* the input is a device tree source. When parsed from a
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* device tree blob, the cross reference will have already been
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* resolved and the property value will be a string containing
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* the full path of the target node. */
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CROSS_REFERENCE,
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/**
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* This is a phandle reference. When parsed from source, the
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* string_data will contain the node label for the target and,
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* after cross references have been resolved, the binary data
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* will contain a 32-bit integer that should match the phandle
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* property of the target node.
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*/
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PHANDLE,
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/**
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* An empty property value. This will never appear on a real
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* property value, it is used by checkers to indicate that no
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* property values should exist for a property.
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*/
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EMPTY,
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/**
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* The type of this property has not yet been determined.
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*/
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UNKNOWN
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};
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/**
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* The type of this property.
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*/
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value_type type;
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/**
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* Returns true if this value is a cross reference, false otherwise.
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*/
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inline bool is_cross_reference()
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{
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return is_type(CROSS_REFERENCE);
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}
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/**
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* Returns true if this value is a phandle reference, false otherwise.
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*/
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inline bool is_phandle()
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{
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return is_type(PHANDLE);
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}
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/**
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* Returns true if this value is a string, false otherwise.
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*/
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inline bool is_string()
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{
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return is_type(STRING);
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}
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/**
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* Returns true if this value is a string list (a nul-separated
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* sequence of strings), false otherwise.
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*/
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inline bool is_string_list()
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{
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return is_type(STRING_LIST);
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}
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/**
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* Returns true if this value is binary, false otherwise.
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*/
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inline bool is_binary()
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{
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return is_type(BINARY);
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}
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/**
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* Returns this property value as a 32-bit integer. Returns 0 if this
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* property value is not 32 bits long. The bytes in the property value
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* are assumed to be in big-endian format, but the return value is in
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* the host native endian.
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*/
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uint32_t get_as_uint32();
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/**
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* Default constructor, specifying the label of the value.
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*/
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property_value(std::string l=std::string()) : label(l), type(UNKNOWN) {}
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/**
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* Writes the data for this value into an output buffer.
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*/
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void push_to_buffer(byte_buffer &buffer);
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/**
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* Writes the property value to the standard output. This uses the
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* following heuristics for deciding how to print the output:
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*
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* - If the value is nul-terminated and only contains printable
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* characters, it is written as a string.
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* - If it is a multiple of 4 bytes long, then it is printed as cells.
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* - Otherwise, it is printed as a byte buffer.
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*/
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void write_dts(FILE *file);
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/**
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* Tries to merge adjacent property values, returns true if it succeeds and
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* false otherwise.
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*/
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bool try_to_merge(property_value &other);
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/**
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* Returns the size (in bytes) of this property value.
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*/
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size_t size();
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private:
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/**
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* Returns whether the value is of the specified type. If the type of
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* the value has not yet been determined, then this calculates it.
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*/
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inline bool is_type(value_type v)
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{
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if (type == UNKNOWN)
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{
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resolve_type();
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}
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return type == v;
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}
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/**
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* Determines the type of the value based on its contents.
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*/
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void resolve_type();
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/**
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* Writes the property value to the specified file as a quoted string.
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* This is used when generating DTS.
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*/
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void write_as_string(FILE *file);
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/**
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* Writes the property value to the specified file as a sequence of
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* 32-bit big-endian cells. This is used when generating DTS.
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*/
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void write_as_cells(FILE *file);
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/**
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* Writes the property value to the specified file as a sequence of
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* bytes. This is used when generating DTS.
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*/
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void write_as_bytes(FILE *file);
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};
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/**
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* A value encapsulating a single property. This contains a key, optionally a
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* label, and optionally one or more values.
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*/
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class property
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{
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/**
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* The name of this property.
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*/
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std::string key;
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/**
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* Zero or more labels.
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*/
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string_set labels;
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/**
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* The values in this property.
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*/
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std::vector<property_value> values;
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/**
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* Value indicating that this is a valid property. If a parse error
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* occurs, then this value is false.
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*/
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bool valid;
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/**
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* Parses a string property value, i.e. a value enclosed in double quotes.
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*/
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void parse_string(text_input_buffer &input);
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/**
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* Parses one or more 32-bit values enclosed in angle brackets.
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*/
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void parse_cells(text_input_buffer &input, int cell_size);
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/**
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* Parses an array of bytes, contained within square brackets.
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*/
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void parse_bytes(text_input_buffer &input);
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/**
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* Parses a reference. This is a node label preceded by an ampersand
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* symbol, which should expand to the full path to that node.
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*
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* Note: The specification says that the target of such a reference is
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* a node name, however dtc assumes that it is a label, and so we
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* follow their interpretation for compatibility.
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*/
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void parse_reference(text_input_buffer &input);
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/**
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* Parse a predefined macro definition for a property.
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*/
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void parse_define(text_input_buffer &input, define_map *defines);
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/**
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* Constructs a new property from two input buffers, pointing to the
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* struct and strings tables in the device tree blob, respectively.
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* The structs input buffer is assumed to have just consumed the
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* FDT_PROP token.
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*/
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property(input_buffer &structs, input_buffer &strings);
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/**
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* Parses a new property from the input buffer.
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*/
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property(text_input_buffer &input,
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std::string &&k,
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string_set &&l,
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bool terminated,
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define_map *defines);
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public:
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/**
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* Creates an empty property.
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*/
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property(std::string &&k, string_set &&l=string_set())
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: key(k), labels(l), valid(true) {}
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/**
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* Copy constructor.
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*/
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property(property &p) : key(p.key), labels(p.labels), values(p.values),
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valid(p.valid) {}
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/**
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* Factory method for constructing a new property. Attempts to parse a
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* property from the input, and returns it on success. On any parse
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* error, this will return 0.
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*/
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static property_ptr parse_dtb(input_buffer &structs,
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input_buffer &strings);
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/**
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* Factory method for constructing a new property. Attempts to parse a
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* property from the input, and returns it on success. On any parse
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* error, this will return 0.
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*/
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static property_ptr parse(text_input_buffer &input,
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std::string &&key,
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string_set &&labels=string_set(),
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bool semicolonTerminated=true,
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define_map *defines=0);
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/**
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* Iterator type used for accessing the values of a property.
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*/
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typedef std::vector<property_value>::iterator value_iterator;
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/**
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* Returns an iterator referring to the first value in this property.
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*/
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inline value_iterator begin()
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{
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return values.begin();
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}
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/**
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* Returns an iterator referring to the last value in this property.
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*/
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inline value_iterator end()
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{
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return values.end();
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}
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/**
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* Adds a new value to an existing property.
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*/
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inline void add_value(property_value v)
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{
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values.push_back(v);
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}
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/**
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* Returns the key for this property.
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*/
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inline const std::string &get_key()
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{
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return key;
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}
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/**
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* Writes the property to the specified writer. The property name is a
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* reference into the strings table.
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*/
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void write(dtb::output_writer &writer, dtb::string_table &strings);
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/**
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* Writes in DTS format to the specified file, at the given indent
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* level. This will begin the line with the number of tabs specified
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* as the indent level and then write the property in the most
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* applicable way that it can determine.
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*/
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void write_dts(FILE *file, int indent);
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/**
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* Returns the byte offset of the specified property value.
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*/
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size_t offset_of_value(property_value &val);
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};
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/**
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* Class encapsulating a device tree node. Nodes may contain properties and
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* other nodes.
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*/
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class node
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{
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public:
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/**
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* The labels for this node, if any. Node labels are used as the
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* targets for cross references.
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*/
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std::unordered_set<std::string> labels;
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/**
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* The name of the node.
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*/
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std::string name;
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/**
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* The name of the node is a path reference.
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*/
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bool name_is_path_reference = false;
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/**
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* The unit address of the node, which is optionally written after the
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* name followed by an at symbol.
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*/
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std::string unit_address;
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/**
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* A flag indicating that this node has been marked /omit-if-no-ref/ and
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* will be omitted if it is not referenced, either directly or indirectly,
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* by a node that is not similarly denoted.
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*/
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bool omit_if_no_ref = false;
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/**
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* A flag indicating that this node has been referenced, either directly
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* or indirectly, by a node that is not marked /omit-if-no-ref/.
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*/
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bool used = false;
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/**
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* The type for the property vector.
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*/
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typedef std::vector<property_ptr> property_vector;
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/**
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* Iterator type for child nodes.
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*/
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typedef std::vector<node_ptr>::iterator child_iterator;
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/**
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* Recursion behavior to be observed for visiting
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*/
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enum visit_behavior
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{
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/**
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* Recurse as normal through the rest of the tree.
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*/
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VISIT_RECURSE,
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/**
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* Continue recursing through the device tree, but do not
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* recurse through this branch of the tree any further.
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*/
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VISIT_CONTINUE,
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/**
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* Immediately halt the visit. No further nodes will be visited.
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*/
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VISIT_BREAK
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};
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private:
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/**
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* Adaptor to use children in range-based for loops.
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*/
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struct child_range
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{
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child_range(node &nd) : n(nd) {}
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child_iterator begin() { return n.child_begin(); }
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child_iterator end() { return n.child_end(); }
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private:
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node &n;
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};
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/**
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* Adaptor to use properties in range-based for loops.
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*/
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struct property_range
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{
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property_range(node &nd) : n(nd) {}
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property_vector::iterator begin() { return n.property_begin(); }
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property_vector::iterator end() { return n.property_end(); }
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private:
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node &n;
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};
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/**
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* The properties contained within this node.
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*/
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property_vector props;
|
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/**
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* The children of this node.
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*/
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std::vector<node_ptr> children;
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/**
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* Children that should be deleted from this node when merging.
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*/
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std::unordered_set<std::string> deleted_children;
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/**
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* Properties that should be deleted from this node when merging.
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*/
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std::unordered_set<std::string> deleted_props;
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/**
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* A flag indicating whether this node is valid. This is set to false
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* if an error occurs during parsing.
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*/
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bool valid;
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/**
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* Parses a name inside a node, writing the string passed as the last
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* argument as an error if it fails.
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*/
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std::string parse_name(text_input_buffer &input,
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bool &is_property,
|
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const char *error);
|
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/**
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* Constructs a new node from two input buffers, pointing to the struct
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* and strings tables in the device tree blob, respectively.
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*/
|
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node(input_buffer &structs, input_buffer &strings);
|
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/**
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|
* Parses a new node from the specified input buffer. This is called
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* when the input cursor is on the open brace for the start of the
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* node. The name, and optionally label and unit address, should have
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* already been parsed.
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*/
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node(text_input_buffer &input,
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device_tree &tree,
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std::string &&n,
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std::unordered_set<std::string> &&l,
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std::string &&a,
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define_map*);
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/**
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* Creates a special node with the specified name and properties.
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*/
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node(const std::string &n, const std::vector<property_ptr> &p);
|
|
/**
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|
* Comparison function for properties, used when sorting the properties
|
|
* vector. Orders the properties based on their names.
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|
*/
|
|
static inline bool cmp_properties(property_ptr &p1, property_ptr &p2);
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/*
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{
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return p1->get_key() < p2->get_key();
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}
|
|
*/
|
|
/**
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|
* Comparison function for nodes, used when sorting the children
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|
* vector. Orders the nodes based on their names or, if the names are
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* the same, by the unit addresses.
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*/
|
|
static inline bool cmp_children(node_ptr &c1, node_ptr &c2);
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public:
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|
/**
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|
* Sorts the node's properties and children into alphabetical order and
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* recursively sorts the children.
|
|
*/
|
|
void sort();
|
|
/**
|
|
* Returns an iterator for the first child of this node.
|
|
*/
|
|
inline child_iterator child_begin()
|
|
{
|
|
return children.begin();
|
|
}
|
|
/**
|
|
* Returns an iterator after the last child of this node.
|
|
*/
|
|
inline child_iterator child_end()
|
|
{
|
|
return children.end();
|
|
}
|
|
/**
|
|
* Returns a range suitable for use in a range-based for loop describing
|
|
* the children of this node.
|
|
*/
|
|
inline child_range child_nodes()
|
|
{
|
|
return child_range(*this);
|
|
}
|
|
/**
|
|
* Accessor for the deleted children.
|
|
*/
|
|
inline const std::unordered_set<std::string> &deleted_child_nodes()
|
|
{
|
|
return deleted_children;
|
|
}
|
|
/**
|
|
* Accessor for the deleted properties
|
|
*/
|
|
inline const std::unordered_set<std::string> &deleted_properties()
|
|
{
|
|
return deleted_props;
|
|
}
|
|
/**
|
|
* Returns a range suitable for use in a range-based for loop describing
|
|
* the properties of this node.
|
|
*/
|
|
inline property_range properties()
|
|
{
|
|
return property_range(*this);
|
|
}
|
|
/**
|
|
* Returns an iterator after the last property of this node.
|
|
*/
|
|
inline property_vector::iterator property_begin()
|
|
{
|
|
return props.begin();
|
|
}
|
|
/**
|
|
* Returns an iterator for the first property of this node.
|
|
*/
|
|
inline property_vector::iterator property_end()
|
|
{
|
|
return props.end();
|
|
}
|
|
/**
|
|
* Factory method for constructing a new node. Attempts to parse a
|
|
* node in DTS format from the input, and returns it on success. On
|
|
* any parse error, this will return 0. This should be called with the
|
|
* cursor on the open brace of the property, after the name and so on
|
|
* have been parsed.
|
|
*/
|
|
static node_ptr parse(text_input_buffer &input,
|
|
device_tree &tree,
|
|
std::string &&name,
|
|
std::unordered_set<std::string> &&label=std::unordered_set<std::string>(),
|
|
std::string &&address=std::string(),
|
|
define_map *defines=0);
|
|
/**
|
|
* Factory method for constructing a new node. Attempts to parse a
|
|
* node in DTB format from the input, and returns it on success. On
|
|
* any parse error, this will return 0. This should be called with the
|
|
* cursor on the open brace of the property, after the name and so on
|
|
* have been parsed.
|
|
*/
|
|
static node_ptr parse_dtb(input_buffer &structs, input_buffer &strings);
|
|
/**
|
|
* Construct a new special node from a name and set of properties.
|
|
*/
|
|
static node_ptr create_special_node(const std::string &name,
|
|
const std::vector<property_ptr> &props);
|
|
/**
|
|
* Returns a property corresponding to the specified key, or 0 if this
|
|
* node does not contain a property of that name.
|
|
*/
|
|
property_ptr get_property(const std::string &key);
|
|
/**
|
|
* Adds a new property to this node.
|
|
*/
|
|
inline void add_property(property_ptr &p)
|
|
{
|
|
props.push_back(p);
|
|
}
|
|
/**
|
|
* Adds a new child to this node.
|
|
*/
|
|
inline void add_child(node_ptr &&n)
|
|
{
|
|
children.push_back(std::move(n));
|
|
}
|
|
/**
|
|
* Deletes any children from this node.
|
|
*/
|
|
inline void delete_children_if(bool (*predicate)(node_ptr &))
|
|
{
|
|
children.erase(std::remove_if(children.begin(), children.end(), predicate), children.end());
|
|
}
|
|
/**
|
|
* Merges a node into this one. Any properties present in both are
|
|
* overridden, any properties present in only one are preserved.
|
|
*/
|
|
void merge_node(node_ptr &other);
|
|
/**
|
|
* Write this node to the specified output. Although nodes do not
|
|
* refer to a string table directly, their properties do. The string
|
|
* table passed as the second argument is used for the names of
|
|
* properties within this node and its children.
|
|
*/
|
|
void write(dtb::output_writer &writer, dtb::string_table &strings);
|
|
/**
|
|
* Writes the current node as DTS to the specified file. The second
|
|
* parameter is the indent level. This function will start every line
|
|
* with this number of tabs.
|
|
*/
|
|
void write_dts(FILE *file, int indent);
|
|
/**
|
|
* Recursively visit this node and then its children based on the
|
|
* callable's return value. The callable may return VISIT_BREAK
|
|
* immediately halt all recursion and end the visit, VISIT_CONTINUE to
|
|
* not recurse into the current node's children, or VISIT_RECURSE to recurse
|
|
* through children as expected. parent will be passed to the callable.
|
|
*/
|
|
visit_behavior visit(std::function<visit_behavior(node&, node*)>, node *parent);
|
|
};
|
|
|
|
/**
|
|
* Class encapsulating the entire parsed FDT. This is the top-level class,
|
|
* which parses the entire DTS representation and write out the finished
|
|
* version.
|
|
*/
|
|
class device_tree
|
|
{
|
|
public:
|
|
/**
|
|
* Type used for node paths. A node path is sequence of names and unit
|
|
* addresses.
|
|
*/
|
|
class node_path : public std::vector<std::pair<std::string,std::string>>
|
|
{
|
|
public:
|
|
/**
|
|
* Converts this to a string representation.
|
|
*/
|
|
std::string to_string() const;
|
|
};
|
|
/**
|
|
* Name that we should use for phandle nodes.
|
|
*/
|
|
enum phandle_format
|
|
{
|
|
/** linux,phandle */
|
|
LINUX,
|
|
/** phandle */
|
|
EPAPR,
|
|
/** Create both nodes. */
|
|
BOTH
|
|
};
|
|
private:
|
|
/**
|
|
* The format that we should use for writing phandles.
|
|
*/
|
|
phandle_format phandle_node_name = EPAPR;
|
|
/**
|
|
* Flag indicating that this tree is valid. This will be set to false
|
|
* on parse errors.
|
|
*/
|
|
bool valid = true;
|
|
/**
|
|
* Flag indicating that this tree requires garbage collection. This will be
|
|
* set to true if a node marked /omit-if-no-ref/ is encountered.
|
|
*/
|
|
bool garbage_collect = false;
|
|
/**
|
|
* Type used for memory reservations. A reservation is two 64-bit
|
|
* values indicating a base address and length in memory that the
|
|
* kernel should not use. The high 32 bits are ignored on 32-bit
|
|
* platforms.
|
|
*/
|
|
typedef std::pair<uint64_t, uint64_t> reservation;
|
|
/**
|
|
* The memory reserves table.
|
|
*/
|
|
std::vector<reservation> reservations;
|
|
/**
|
|
* Root node. All other nodes are children of this node.
|
|
*/
|
|
node_ptr root;
|
|
/**
|
|
* Mapping from names to nodes. Only unambiguous names are recorded,
|
|
* duplicate names are stored as (node*)-1.
|
|
*/
|
|
std::unordered_map<std::string, node*> node_names;
|
|
/**
|
|
* A map from labels to node paths. When resolving cross references,
|
|
* we look up referenced nodes in this and replace the cross reference
|
|
* with the full path to its target.
|
|
*/
|
|
std::unordered_map<std::string, node_path> node_paths;
|
|
/**
|
|
* All of the elements in `node_paths` in the order that they were
|
|
* created. This is used for emitting the `__symbols__` section, where
|
|
* we want to guarantee stable ordering.
|
|
*/
|
|
std::vector<std::pair<std::string, node_path>> ordered_node_paths;
|
|
/**
|
|
* A collection of property values that are references to other nodes.
|
|
* These should be expanded to the full path of their targets.
|
|
*/
|
|
std::vector<property_value*> cross_references;
|
|
/**
|
|
* The location of something requiring a fixup entry.
|
|
*/
|
|
struct fixup
|
|
{
|
|
/**
|
|
* The path to the node.
|
|
*/
|
|
node_path path;
|
|
/**
|
|
* The property containing the reference.
|
|
*/
|
|
property_ptr prop;
|
|
/**
|
|
* The property value that contains the reference.
|
|
*/
|
|
property_value &val;
|
|
};
|
|
/**
|
|
* A collection of property values that refer to phandles. These will
|
|
* be replaced by the value of the phandle property in their
|
|
* destination.
|
|
*/
|
|
std::vector<fixup> fixups;
|
|
/**
|
|
* The locations of all of the values that are supposed to become phandle
|
|
* references, but refer to things outside of this file.
|
|
*/
|
|
std::vector<std::reference_wrapper<fixup>> unresolved_fixups;
|
|
/**
|
|
* The names of nodes that target phandles.
|
|
*/
|
|
std::unordered_set<std::string> phandle_targets;
|
|
/**
|
|
* A collection of input buffers that we are using. These input
|
|
* buffers are the ones that own their memory, and so we must preserve
|
|
* them for the lifetime of the device tree.
|
|
*/
|
|
std::vector<std::unique_ptr<input_buffer>> buffers;
|
|
/**
|
|
* A map of used phandle values to nodes. All phandles must be unique,
|
|
* so we keep a set of ones that the user explicitly provides in the
|
|
* input to ensure that we don't reuse them.
|
|
*
|
|
* This is a map, rather than a set, because we also want to be able to
|
|
* find phandles that were provided by the user explicitly when we are
|
|
* doing checking.
|
|
*/
|
|
std::unordered_map<uint32_t, node*> used_phandles;
|
|
/**
|
|
* Paths to search for include files. This contains a set of
|
|
* nul-terminated strings, which are not owned by this class and so
|
|
* must be freed separately.
|
|
*/
|
|
std::vector<std::string> include_paths;
|
|
/**
|
|
* Dictionary of predefined macros provided on the command line.
|
|
*/
|
|
define_map defines;
|
|
/**
|
|
* The default boot CPU, specified in the device tree header.
|
|
*/
|
|
uint32_t boot_cpu = 0;
|
|
/**
|
|
* The number of empty reserve map entries to generate in the blob.
|
|
*/
|
|
uint32_t spare_reserve_map_entries = 0;
|
|
/**
|
|
* The minimum size in bytes of the blob.
|
|
*/
|
|
uint32_t minimum_blob_size = 0;
|
|
/**
|
|
* The number of bytes of padding to add to the end of the blob.
|
|
*/
|
|
uint32_t blob_padding = 0;
|
|
/**
|
|
* Is this tree a plugin?
|
|
*/
|
|
bool is_plugin = false;
|
|
/**
|
|
* Visit all of the nodes recursively, and if they have labels then add
|
|
* them to the node_paths and node_names vectors so that they can be
|
|
* used in resolving cross references. Also collects phandle
|
|
* properties that have been explicitly added.
|
|
*/
|
|
void collect_names_recursive(node_ptr &n, node_path &path);
|
|
/**
|
|
* Assign a phandle property to a single node. The next parameter
|
|
* holds the phandle to be assigned, and will be incremented upon
|
|
* assignment.
|
|
*/
|
|
property_ptr assign_phandle(node *n, uint32_t &next);
|
|
/**
|
|
* Assign phandle properties to all nodes that have been referenced and
|
|
* require one. This method will recursively visit the tree starting at
|
|
* the node that it is passed.
|
|
*/
|
|
void assign_phandles(node_ptr &n, uint32_t &next);
|
|
/**
|
|
* Calls the recursive version of this method on every root node.
|
|
*/
|
|
void collect_names();
|
|
/**
|
|
* Resolves all cross references. Any properties that refer to another
|
|
* node must have their values replaced by either the node path or
|
|
* phandle value. The phandle parameter holds the next phandle to be
|
|
* assigned, should the need arise. It will be incremented upon each
|
|
* assignment of a phandle. Garbage collection of unreferenced nodes
|
|
* marked for "delete if unreferenced" will also occur here.
|
|
*/
|
|
void resolve_cross_references(uint32_t &phandle);
|
|
/**
|
|
* Garbage collects nodes that have been marked /omit-if-no-ref/ and do not
|
|
* have any references to them from nodes that are similarly marked. This
|
|
* is a fairly expensive operation. The return value indicates whether the
|
|
* tree has been dirtied as a result of this operation, so that the caller
|
|
* may take appropriate measures to bring the device tree into a consistent
|
|
* state as needed.
|
|
*/
|
|
bool garbage_collect_marked_nodes();
|
|
/**
|
|
* Parses a dts file in the given buffer and adds the roots to the parsed
|
|
* set. The `read_header` argument indicates whether the header has
|
|
* already been read. Some dts files place the header in an include,
|
|
* rather than in the top-level file.
|
|
*/
|
|
void parse_file(text_input_buffer &input,
|
|
std::vector<node_ptr> &roots,
|
|
bool &read_header);
|
|
/**
|
|
* Template function that writes a dtb blob using the specified writer.
|
|
* The writer defines the output format (assembly, blob).
|
|
*/
|
|
template<class writer>
|
|
void write(int fd);
|
|
public:
|
|
/**
|
|
* Should we write the __symbols__ node (to allow overlays to be linked
|
|
* against this blob)?
|
|
*/
|
|
bool write_symbols = false;
|
|
/**
|
|
* Returns the node referenced by the property. If this is a tree that
|
|
* is in source form, then we have a string that we can use to index
|
|
* the cross_references array and so we can just look that up.
|
|
*/
|
|
node *referenced_node(property_value &v);
|
|
/**
|
|
* Writes this FDT as a DTB to the specified output.
|
|
*/
|
|
void write_binary(int fd);
|
|
/**
|
|
* Writes this FDT as an assembly representation of the DTB to the
|
|
* specified output. The result can then be assembled and linked into
|
|
* a program.
|
|
*/
|
|
void write_asm(int fd);
|
|
/**
|
|
* Writes the tree in DTS (source) format.
|
|
*/
|
|
void write_dts(int fd);
|
|
/**
|
|
* Default constructor. Creates a valid, but empty FDT.
|
|
*/
|
|
device_tree() {}
|
|
/**
|
|
* Constructs a device tree from the specified file name, referring to
|
|
* a file that contains a device tree blob.
|
|
*/
|
|
void parse_dtb(const std::string &fn, FILE *depfile);
|
|
/**
|
|
* Construct a fragment wrapper around node. This will assume that node's
|
|
* name may be used as the target of the fragment, and the contents are to
|
|
* be wrapped in an __overlay__ node. The fragment wrapper will be assigned
|
|
* fragnumas its fragment number, and fragment number will be incremented.
|
|
*/
|
|
node_ptr create_fragment_wrapper(node_ptr &node, int &fragnum);
|
|
/**
|
|
* Generate a root node from the node passed in. This is sensitive to
|
|
* whether we're in a plugin context or not, so that if we're in a plugin we
|
|
* can circumvent any errors that might normally arise from a non-/ root.
|
|
* fragnum will be assigned to any fragment wrapper generated as a result
|
|
* of the call, and fragnum will be incremented.
|
|
*/
|
|
node_ptr generate_root(node_ptr &node, int &fragnum);
|
|
/**
|
|
* Reassign any fragment numbers from this new node, based on the given
|
|
* delta.
|
|
*/
|
|
void reassign_fragment_numbers(node_ptr &node, int &delta);
|
|
/*
|
|
* Constructs a device tree from the specified file name, referring to
|
|
* a file that contains device tree source.
|
|
*/
|
|
void parse_dts(const std::string &fn, FILE *depfile);
|
|
/**
|
|
* Returns whether this tree is valid.
|
|
*/
|
|
inline bool is_valid()
|
|
{
|
|
return valid;
|
|
}
|
|
/**
|
|
* Mark this tree as needing garbage collection, because an /omit-if-no-ref/
|
|
* node has been encountered.
|
|
*/
|
|
void set_needs_garbage_collection()
|
|
{
|
|
garbage_collect = true;
|
|
}
|
|
/**
|
|
* Sets the format for writing phandle properties.
|
|
*/
|
|
inline void set_phandle_format(phandle_format f)
|
|
{
|
|
phandle_node_name = f;
|
|
}
|
|
/**
|
|
* Returns a pointer to the root node of this tree. No ownership
|
|
* transfer.
|
|
*/
|
|
inline const node_ptr &get_root() const
|
|
{
|
|
return root;
|
|
}
|
|
/**
|
|
* Sets the physical boot CPU.
|
|
*/
|
|
void set_boot_cpu(uint32_t cpu)
|
|
{
|
|
boot_cpu = cpu;
|
|
}
|
|
/**
|
|
* Sorts the tree. Useful for debugging device trees.
|
|
*/
|
|
void sort()
|
|
{
|
|
if (root)
|
|
{
|
|
root->sort();
|
|
}
|
|
}
|
|
/**
|
|
* Adds a path to search for include files. The argument must be a
|
|
* nul-terminated string representing the path. The device tree keeps
|
|
* a pointer to this string, but does not own it: the caller is
|
|
* responsible for freeing it if required.
|
|
*/
|
|
void add_include_path(const char *path)
|
|
{
|
|
std::string p(path);
|
|
include_paths.push_back(std::move(p));
|
|
}
|
|
/**
|
|
* Sets the number of empty reserve map entries to add.
|
|
*/
|
|
void set_empty_reserve_map_entries(uint32_t e)
|
|
{
|
|
spare_reserve_map_entries = e;
|
|
}
|
|
/**
|
|
* Sets the minimum size, in bytes, of the blob.
|
|
*/
|
|
void set_blob_minimum_size(uint32_t s)
|
|
{
|
|
minimum_blob_size = s;
|
|
}
|
|
/**
|
|
* Sets the amount of padding to add to the blob.
|
|
*/
|
|
void set_blob_padding(uint32_t p)
|
|
{
|
|
blob_padding = p;
|
|
}
|
|
/**
|
|
* Parses a predefined macro value.
|
|
*/
|
|
bool parse_define(const char *def);
|
|
};
|
|
|
|
} // namespace fdt
|
|
|
|
} // namespace dtc
|
|
|
|
#endif // !_FDT_HH_
|