freebsd-skq/lib/msun/src/s_atanf.c
das 2edbbc3997 Fix some problems with asinf(), acosf(), atanf(), and atan2f():
- Adjust several constants for float precision. Some thresholds
  that were appropriate for double precision were never changed
  when these routines were converted to float precision. This
  has an impact on performance but not accuracy. (Submitted by bde.)

- Reduce the degrees of the polynomials used. A smaller degree
  suffices for float precision.

- In asinf(), use double arithmetic in part of the calculation to
  avoid a corner case and some complicated arithmetic involving a
  division and some buggy constants. This improves performance and
  accuracy.

Max error (ulps):
         asinf  acosf  atanf
before   0.925  0.782  0.852
after    0.743  0.804  0.852

As bde points out, it's cheaper for asin*() and acos*() to use
polynomials instead of rational functions, but that's a task for
another day.
2008-08-01 01:24:25 +00:00

93 lines
2.4 KiB
C

/* s_atanf.c -- float version of s_atan.c.
* Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
*/
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "math.h"
#include "math_private.h"
static const float atanhi[] = {
4.6364760399e-01, /* atan(0.5)hi 0x3eed6338 */
7.8539812565e-01, /* atan(1.0)hi 0x3f490fda */
9.8279368877e-01, /* atan(1.5)hi 0x3f7b985e */
1.5707962513e+00, /* atan(inf)hi 0x3fc90fda */
};
static const float atanlo[] = {
5.0121582440e-09, /* atan(0.5)lo 0x31ac3769 */
3.7748947079e-08, /* atan(1.0)lo 0x33222168 */
3.4473217170e-08, /* atan(1.5)lo 0x33140fb4 */
7.5497894159e-08, /* atan(inf)lo 0x33a22168 */
};
static const float aT[] = {
3.3333328366e-01,
-1.9999158382e-01,
1.4253635705e-01,
-1.0648017377e-01,
6.1687607318e-02,
};
static const float
one = 1.0,
huge = 1.0e30;
float
atanf(float x)
{
float w,s1,s2,z;
int32_t ix,hx,id;
GET_FLOAT_WORD(hx,x);
ix = hx&0x7fffffff;
if(ix>=0x4c800000) { /* if |x| >= 2**26 */
if(ix>0x7f800000)
return x+x; /* NaN */
if(hx>0) return atanhi[3]+*(volatile float *)&atanlo[3];
else return -atanhi[3]-*(volatile float *)&atanlo[3];
} if (ix < 0x3ee00000) { /* |x| < 0.4375 */
if (ix < 0x39800000) { /* |x| < 2**-12 */
if(huge+x>one) return x; /* raise inexact */
}
id = -1;
} else {
x = fabsf(x);
if (ix < 0x3f980000) { /* |x| < 1.1875 */
if (ix < 0x3f300000) { /* 7/16 <=|x|<11/16 */
id = 0; x = ((float)2.0*x-one)/((float)2.0+x);
} else { /* 11/16<=|x|< 19/16 */
id = 1; x = (x-one)/(x+one);
}
} else {
if (ix < 0x401c0000) { /* |x| < 2.4375 */
id = 2; x = (x-(float)1.5)/(one+(float)1.5*x);
} else { /* 2.4375 <= |x| < 2**26 */
id = 3; x = -(float)1.0/x;
}
}}
/* end of argument reduction */
z = x*x;
w = z*z;
/* break sum from i=0 to 10 aT[i]z**(i+1) into odd and even poly */
s1 = z*(aT[0]+w*(aT[2]+w*aT[4]));
s2 = w*(aT[1]+w*aT[3]);
if (id<0) return x - x*(s1+s2);
else {
z = atanhi[id] - ((x*(s1+s2) - atanlo[id]) - x);
return (hx<0)? -z:z;
}
}