freebsd-skq/stand/lua/menu.lua
Kyle Evans afa61e1c77 stand/lua: Don't set autoboot_delay=NO in menu autoboot sequence
We'll set it later if "Escape to loader prompt" is actually chosen, there's
no need to be setting it here.
2018-02-17 03:12:35 +00:00

402 lines
8.7 KiB
Lua

--
-- Copyright (c) 2015 Pedro Souza <pedrosouza@freebsd.org>
-- All rights reserved.
--
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions
-- are met:
-- 1. Redistributions of source code must retain the above copyright
-- notice, this list of conditions and the following disclaimer.
-- 2. Redistributions in binary form must reproduce the above copyright
-- notice, this list of conditions and the following disclaimer in the
-- documentation and/or other materials provided with the distribution.
--
-- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
-- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
-- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
-- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
-- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
-- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
-- SUCH DAMAGE.
--
-- $FreeBSD$
--
local menu = {};
local core = require("core");
local color = require("color");
local config = require("config");
local screen = require("screen");
local drawer = require("drawer");
local OnOff;
local skip;
local run;
local autoboot;
local carousel_choices = {};
--loader menu tree:
--rooted at menu.welcome
--submenu declarations:
local boot_options;
local welcome;
menu.boot_options = {
-- return to welcome menu
{
entry_type = core.MENU_RETURN,
name = function()
return "Back to main menu"..color.highlight(" [Backspace]");
end
},
-- load defaults
{
entry_type = core.MENU_ENTRY,
name = function()
return "Load System "..color.highlight("D").."efaults";
end,
func = function()
core.setDefaults()
end,
alias = {"d", "D"}
},
{
entry_type = core.MENU_SEPARATOR,
name = function()
return "";
end
},
{
entry_type = core.MENU_SEPARATOR,
name = function()
return "Boot Options:";
end
},
-- acpi
{
entry_type = core.MENU_ENTRY,
name = function()
return OnOff(color.highlight("A").."CPI :", core.acpi);
end,
func = function()
core.setACPI();
end,
alias = {"a", "A"}
},
-- safe mode
{
entry_type = core.MENU_ENTRY,
name = function()
return OnOff("Safe "..color.highlight("M").."ode :", core.sm);
end,
func = function()
core.setSafeMode();
end,
alias = {"m", "M"}
},
-- single user
{
entry_type = core.MENU_ENTRY,
name = function()
return OnOff(color.highlight("S").."ingle user:", core.su);
end,
func = function()
core.setSingleUser();
end,
alias = {"s", "S"}
},
-- verbose boot
{
entry_type = core.MENU_ENTRY,
name = function()
return OnOff(color.highlight("V").."erbose :", core.verbose);
end,
func = function()
core.setVerbose();
end,
alias = {"v", "V"}
},
};
menu.welcome = {
-- boot multi user
{
entry_type = core.MENU_ENTRY,
name = function()
return color.highlight("B").."oot Multi user "..color.highlight("[Enter]");
end,
func = function()
core.setSingleUser(false);
core.boot();
end,
alias = {"b", "B"}
},
-- boot single user
{
entry_type = core.MENU_ENTRY,
name = function()
return "Boot "..color.highlight("S").."ingle user";
end,
func = function()
core.setSingleUser(true);
core.boot();
end,
alias = {"s", "S"}
},
-- escape to interpreter
{
entry_type = core.MENU_RETURN,
name = function()
return color.highlight("Esc").."ape to loader prompt";
end,
func = function()
loader.setenv("autoboot_delay", "NO")
end,
alias = {core.KEYSTR_ESCAPE}
},
-- reboot
{
entry_type = core.MENU_ENTRY,
name = function()
return color.highlight("R").."eboot";
end,
func = function()
loader.perform("reboot");
end,
alias = {"r", "R"}
},
{
entry_type = core.MENU_SEPARATOR,
name = function()
return "";
end
},
{
entry_type = core.MENU_SEPARATOR,
name = function()
return "Options:";
end
},
-- kernel options
{
entry_type = core.MENU_CAROUSEL_ENTRY,
carousel_id = "kernel",
items = core.kernelList,
name = function(idx, choice, all_choices)
if #all_choices == 0 then
return "Kernel: ";
end
local kernel_name = color.escapef(color.GREEN) ..
choice .. color.default();
if (idx == 1) then
kernel_name = "default/" .. kernel_name;
end
return color.highlight("K").."ernel: " .. kernel_name ..
" (" .. idx ..
" of " .. #all_choices .. ")";
end,
func = function(idx, choice, all_choices)
if (#all_choices > 1) then
config.reload(choice);
end
end,
alias = {"k", "K"}
},
-- boot options
{
entry_type = core.MENU_SUBMENU,
name = function()
return "Boot "..color.highlight("O").."ptions";
end,
submenu = function()
return menu.boot_options;
end,
alias = {"o", "O"}
}
};
-- The first item in every carousel is always the default item.
function menu.getCarouselIndex(id)
local val = carousel_choices[id];
if (val == nil) then
return 1;
end
return val;
end
function menu.setCarouselIndex(id, idx)
carousel_choices[id] = idx;
end
function menu.run(m)
if (menu.skip()) then
core.autoboot();
return false;
end
if (m == nil) then
m = menu.welcome;
end
-- redraw screen
screen.clear();
screen.defcursor();
local alias_table = drawer.drawscreen(m);
-- menu.autoboot();
cont = true;
while cont do
local key = io.getchar();
-- Special key behaviors
if ((key == core.KEY_BACKSPACE) or (key == core.KEY_DELETE)) and
(m ~= menu.welcome) then
break
elseif (key == core.KEY_ENTER) then
core.boot();
-- Should not return
end
key = string.char(key)
-- check to see if key is an alias
local sel_entry = nil;
for k, v in pairs(alias_table) do
if (key == k) then
sel_entry = v;
end
end
-- if we have an alias do the assigned action:
if(sel_entry ~= nil) then
if (sel_entry.entry_type == core.MENU_ENTRY) then
-- run function
sel_entry.func();
elseif (sel_entry.entry_type == core.MENU_CAROUSEL_ENTRY) then
-- carousel (rotating) functionality
local carid = sel_entry.carousel_id;
local caridx = menu.getCarouselIndex(carid);
local choices = sel_entry.items();
if (#choices > 0) then
caridx = (caridx % #choices) + 1;
menu.setCarouselIndex(carid, caridx);
sel_entry.func(caridx, choices[caridx],
choices);
end
elseif (sel_entry.entry_type == core.MENU_SUBMENU) then
-- recurse
cont = menu.run(sel_entry.submenu());
elseif (sel_entry.entry_type == core.MENU_RETURN) then
-- allow entry to have a function/side effect
if (sel_entry.func ~= nil) then
sel_entry.func();
end
-- break recurse
cont = false;
end
-- if we got an alias key the screen is out of date:
screen.clear();
screen.defcursor();
alias_table = drawer.drawscreen(m);
end
end
if (m == menu.welcome) then
screen.defcursor();
print("Exiting menu!");
return false;
end
return true;
end
function menu.skip()
if core.bootserial() then
return true;
end
local c = string.lower(loader.getenv("console") or "");
if (c:match("^efi[ ;]") or c:match("[ ;]efi[ ;]")) ~= nil then
return true;
end
c = string.lower(loader.getenv("beastie_disable") or "");
print("beastie_disable", c);
return c == "yes";
end
function menu.autoboot()
if menu.already_autoboot == true then
return;
end
menu.already_autoboot = true;
local ab = loader.getenv("autoboot_delay");
if ab == "NO" or ab == "no" then
core.boot();
end
ab = tonumber(ab) or 10;
local x = loader.getenv("loader_menu_timeout_x") or 5;
local y = loader.getenv("loader_menu_timeout_y") or 22;
local endtime = loader.time() + ab;
local time;
repeat
time = endtime - loader.time();
screen.setcursor(x, y);
print("Autoboot in "..time.." seconds, hit [Enter] to boot"
.." or any other key to stop ");
screen.defcursor();
if io.ischar() then
local ch = io.getchar();
if ch == core.KEY_ENTER then
break;
else
-- erase autoboot msg
screen.setcursor(0, y);
print(" "
.." ");
screen.defcursor();
return;
end
end
loader.delay(50000);
until time <= 0
core.boot();
end
function OnOff(str, b)
if (b) then
return str .. color.escapef(color.GREEN).."On"..color.escapef(color.WHITE);
else
return str .. color.escapef(color.RED).."off"..color.escapef(color.WHITE);
end
end
return menu