freebsd-skq/stand/common/interp_lua.c
imp 974e9d9ccc Add Lua as a scripting langauge to /boot/loader
liblua glues the lua run time into the boot loader. It implements all
the runtime routines that lua expects. In addition, it has a few
standard 'C' headers that nueter various aspects of the LUA build that
are too specific to lua to be in libsa. Many refinements from the
original code to improve implementation and the number of included lua
libraries. Use int64_t for lua_Number. Have "/boot/lua" be the default
module path. Numerous cleanups from the original GSoC project,
including hacking libsa to allow lua to be built with only one change
outside luaconf.h.

Add the final bit of lua glue to bring in liblua and plug into the
multiple interpreter framework, previously committed.

Add LOADER_LUA option, currently off by default.

Presently, this is an experimental option. One must opt-in to using
this by defining WITH_LOADER_LUA and WITHOUT_FORTH. It's been
lightly tested, so keep a backup copy of your old loader handy.
The menu code, coming in the next commit, hasn't been exhaustively
tested. A LUA boot loader is 60k larger than a FORTH one, which is
80k larger than a no-interpreter one. Subtle changes in size
may tip things past some subtle limit (the binary is ~430k now
when built with LUA). A future version may offer coexistance.

Bump FreeBSD version to 1200058 to mark the milestone.

Pedro Souza's 2014 Summer of Code project. Rui Paulo, Pedro Arthur,
Zakary Nafziger and Wojciech A. Koszek also contributed. Warner Losh
reworked it extensively into its current form.

Obtained from: https://wiki.freebsd.org/SummerOfCode2014/LuaLoader
Sponsored by: Google Summer of Code
Relnotes: Yes
MFC After: 1 month
Differential Review: https://reviews.freebsd.org/D14295
2018-02-12 15:31:53 +00:00

165 lines
4.3 KiB
C

/*-
* Copyright (c) 2011 Wojciech A. Koszek <wkoszek@FreeBSD.org>
* Copyright (c) 2014 Pedro Souza <pedrosouza@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <stand.h>
#include "bootstrap.h"
#define lua_c
#include "lstd.h"
#include <lua.h>
#include <ldebug.h>
#include <lauxlib.h>
#include <lualib.h>
#include <lutils.h>
struct interp_lua_softc {
lua_State *luap;
};
static struct interp_lua_softc lua_softc;
#ifdef LUA_DEBUG
#define LDBG(...) do { \
printf("%s(%d): ", __func__, __LINE__); \
printf(__VA_ARGS__); \
printf("\n"); \
} while (0)
#else
#define LDBG(...)
#endif
static void *
interp_lua_realloc(void *ud __unused, void *ptr, size_t osize __unused, size_t nsize)
{
if (nsize == 0) {
free(ptr);
return NULL;
}
return realloc(ptr, nsize);
}
/*
* The libraries commented out below either lack the proper
* support from libsa, or they are unlikely to be useful
* in the bootloader, so have been commented out.
*/
static const luaL_Reg loadedlibs[] = {
{"_G", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
// {LUA_COLIBNAME, luaopen_coroutine},
// {LUA_TABLIBNAME, luaopen_table},
{LUA_STRLIBNAME, luaopen_string},
// {LUA_IOLIBNAME, luaopen_io},
// {LUA_OSLIBNAME, luaopen_os},
// {LUA_MATHLIBNAME, luaopen_math},
// {LUA_UTF8LIBNAME, luaopen_utf8},
// {LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};
void
interp_init(void)
{
lua_State *luap;
struct interp_lua_softc *softc = &lua_softc;
const char *filename;
const luaL_Reg *lib;
setenv("script.lang", "lua", 1);
LDBG("creating context");
luap = lua_newstate(interp_lua_realloc, NULL);
if (luap == NULL) {
printf("problem initializing the Lua interpreter\n");
abort();
}
softc->luap = luap;
register_utils(luap);
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(luap, lib->name, lib->func, 1);
lua_pop(luap, 1); /* remove lib */
}
filename = "/boot/lua/loader.lua";
if (interp_include(filename) != 0) {
const char *errstr = lua_tostring(luap, -1);
errstr = errstr == NULL ? "unknown" : errstr;
printf("Startup errorr in %s:\nLUA ERROR: %s.\n", filename, errstr);
lua_pop(luap, 1);
}
}
int
interp_run(const char *line)
{
int argc;
char **argv;
lua_State *luap;
struct interp_lua_softc *softc = &lua_softc;
int status;
luap = softc->luap;
LDBG("executing line...");
if ((status = luaL_dostring(luap, line)) != 0) {
/*
* If we could not parse the line as Lua syntax,
* try parsing it as a loader command.
*/
lua_pop(luap, 1);
if (parse(&argc, &argv, line) == 0) {
status = interp_builtin_cmd(argc, argv);
if (status != CMD_OK)
printf("Command failed\n");
free(argv);
} else {
printf("Failed to parse \'%s\'\n", line);
status = -1;
}
}
return (status == 0 ? CMD_OK : CMD_ERROR);
}
int
interp_include(const char *filename)
{
struct interp_lua_softc *softc = &lua_softc;
LDBG("loading file %s", filename);
return (luaL_dofile(softc->luap, filename));
}