59cc89c2c2
files, curses, db, regex etc that we already have). The other glue will follow shortly. Obtained from: Keith Bostic <bostic@bostic.com>
1252 lines
30 KiB
C
1252 lines
30 KiB
C
/*-
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* Copyright (c) 1992, 1993, 1994
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* The Regents of the University of California. All rights reserved.
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* Copyright (c) 1992, 1993, 1994, 1995, 1996
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* Keith Bostic. All rights reserved.
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*
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* See the LICENSE file for redistribution information.
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*/
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#include "config.h"
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#ifndef lint
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static const char sccsid[] = "@(#)vi.c 10.57 (Berkeley) 10/13/96";
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#endif /* not lint */
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#include <sys/types.h>
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#include <sys/queue.h>
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#include <sys/time.h>
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#include <bitstring.h>
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#include <ctype.h>
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#include <errno.h>
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#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "../common/common.h"
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#include "vi.h"
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typedef enum {
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GC_ERR, GC_ERR_NOFLUSH, GC_EVENT, GC_FATAL, GC_INTERRUPT, GC_OK
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} gcret_t;
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static VIKEYS const
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*v_alias __P((SCR *, VICMD *, VIKEYS const *));
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static gcret_t v_cmd __P((SCR *, VICMD *, VICMD *, VICMD *, int *, int *));
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static int v_count __P((SCR *, ARG_CHAR_T, u_long *));
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static void v_dtoh __P((SCR *));
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static int v_init __P((SCR *));
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static gcret_t v_key __P((SCR *, int, EVENT *, u_int32_t));
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static int v_keyword __P((SCR *));
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static int v_motion __P((SCR *, VICMD *, VICMD *, int *));
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#if defined(DEBUG) && defined(COMLOG)
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static void v_comlog __P((SCR *, VICMD *));
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#endif
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/*
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* Side-effect:
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* The dot structure can be set by the underlying vi functions,
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* see v_Put() and v_put().
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*/
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#define DOT (&VIP(sp)->sdot)
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#define DOTMOTION (&VIP(sp)->sdotmotion)
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/*
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* vi --
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* Main vi command loop.
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*
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* PUBLIC: int vi __P((SCR **));
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*/
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int
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vi(spp)
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SCR **spp;
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{
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GS *gp;
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MARK abs;
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SCR *next, *sp;
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VICMD cmd, *vp;
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VI_PRIVATE *vip;
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int comcount, mapped, rval;
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/* Get the first screen. */
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sp = *spp;
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gp = sp->gp;
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/* Initialize the command structure. */
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vp = &cmd;
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memset(vp, 0, sizeof(VICMD));
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/* Reset strange attraction. */
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F_SET(vp, VM_RCM_SET);
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/* Initialize the vi screen. */
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if (v_init(sp))
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return (1);
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/* Set the focus. */
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(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
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for (vip = VIP(sp), rval = 0;;) {
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/* Resolve messages. */
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if (!MAPPED_KEYS_WAITING(sp) && vs_resolve(sp, NULL, 0))
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goto ret;
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/*
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* If not skipping a refresh, return to command mode and
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* refresh the screen.
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*/
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if (F_ISSET(vip, VIP_S_REFRESH))
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F_CLR(vip, VIP_S_REFRESH);
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else {
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sp->showmode = SM_COMMAND;
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if (vs_refresh(sp, 0))
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goto ret;
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}
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/* Set the new favorite position. */
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if (F_ISSET(vp, VM_RCM_SET | VM_RCM_SETFNB | VM_RCM_SETNNB)) {
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F_CLR(vip, VIP_RCM_LAST);
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(void)vs_column(sp, &sp->rcm);
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}
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/*
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* If not currently in a map, log the cursor position,
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* and set a flag so that this command can become the
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* DOT command.
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*/
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if (MAPPED_KEYS_WAITING(sp))
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mapped = 1;
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else {
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if (log_cursor(sp))
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goto err;
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mapped = 0;
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}
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/*
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* There may be an ex command waiting, and we returned here
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* only because we exited a screen or file. In this case,
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* we simply go back into the ex parser.
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*/
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if (EXCMD_RUNNING(gp)) {
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vp->kp = &vikeys[':'];
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goto ex_continue;
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}
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/* Refresh the command structure. */
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memset(vp, 0, sizeof(VICMD));
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/*
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* We get a command, which may or may not have an associated
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* motion. If it does, we get it too, calling its underlying
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* function to get the resulting mark. We then call the
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* command setting the cursor to the resulting mark.
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*
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* !!!
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* Vi historically flushed mapped characters on error, but
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* entering extra <escape> characters at the beginning of
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* a map wasn't considered an error -- in fact, users would
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* put leading <escape> characters in maps to clean up vi
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* state before the map was interpreted. Beauty!
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*/
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switch (v_cmd(sp, DOT, vp, NULL, &comcount, &mapped)) {
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case GC_ERR:
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goto err;
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case GC_ERR_NOFLUSH:
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goto gc_err_noflush;
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case GC_EVENT:
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if (v_event_exec(sp, vp))
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goto err;
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goto gc_event;
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case GC_FATAL:
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goto ret;
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case GC_INTERRUPT:
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goto intr;
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case GC_OK:
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break;
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}
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/* Check for security setting. */
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if (F_ISSET(vp->kp, V_SECURE) && O_ISSET(sp, O_SECURE)) {
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ex_emsg(sp, KEY_NAME(sp, vp->key), EXM_SECURE);
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goto err;
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}
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/*
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* Historical practice: if a dot command gets a new count,
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* any motion component goes away, i.e. "d3w2." deletes a
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* total of 5 words.
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*/
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if (F_ISSET(vp, VC_ISDOT) && comcount)
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DOTMOTION->count = 1;
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/* Copy the key flags into the local structure. */
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F_SET(vp, vp->kp->flags);
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/* Prepare to set the previous context. */
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if (F_ISSET(vp, V_ABS | V_ABS_C | V_ABS_L)) {
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abs.lno = sp->lno;
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abs.cno = sp->cno;
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}
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/*
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* Set the three cursor locations to the current cursor. The
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* underlying routines don't bother if the cursor doesn't move.
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* This also handles line commands (e.g. Y) defaulting to the
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* current line.
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*/
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vp->m_start.lno = vp->m_stop.lno = vp->m_final.lno = sp->lno;
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vp->m_start.cno = vp->m_stop.cno = vp->m_final.cno = sp->cno;
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/*
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* Do any required motion; v_motion sets the from MARK and the
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* line mode flag, as well as the VM_RCM flags.
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*/
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if (F_ISSET(vp, V_MOTION) &&
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v_motion(sp, DOTMOTION, vp, &mapped)) {
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if (INTERRUPTED(sp))
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goto intr;
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goto err;
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}
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/*
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* If a count is set and the command is line oriented, set the
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* to MARK here relative to the cursor/from MARK. This is for
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* commands that take both counts and motions, i.e. "4yy" and
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* "y%". As there's no way the command can know which the user
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* did, we have to do it here. (There are commands that are
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* line oriented and that take counts ("#G", "#H"), for which
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* this calculation is either completely meaningless or wrong.
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* Each command must validate the value for itself.
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*/
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if (F_ISSET(vp, VC_C1SET) && F_ISSET(vp, VM_LMODE))
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vp->m_stop.lno += vp->count - 1;
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/* Increment the command count. */
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++sp->ccnt;
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#if defined(DEBUG) && defined(COMLOG)
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v_comlog(sp, vp);
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#endif
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/* Call the function. */
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ex_continue: if (vp->kp->func(sp, vp))
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goto err;
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gc_event:
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#ifdef DEBUG
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/* Make sure no function left the temporary space locked. */
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if (F_ISSET(gp, G_TMP_INUSE)) {
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F_CLR(gp, G_TMP_INUSE);
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msgq(sp, M_ERR,
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"232|vi: temporary buffer not released");
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}
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#endif
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/*
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* If we're exiting this screen, move to the next one, or, if
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* there aren't any more, return to the main editor loop. The
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* ordering is careful, don't discard the contents of sp until
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* the end.
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*/
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if (F_ISSET(sp, SC_EXIT | SC_EXIT_FORCE)) {
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if (file_end(sp, NULL, F_ISSET(sp, SC_EXIT_FORCE)))
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goto ret;
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if (vs_discard(sp, &next))
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goto ret;
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if (next == NULL && vs_swap(sp, &next, NULL))
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goto ret;
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*spp = next;
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if (screen_end(sp))
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goto ret;
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if (next == NULL)
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break;
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/* Switch screens, change focus. */
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sp = next;
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vip = VIP(sp);
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(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
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/* Don't trust the cursor. */
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F_SET(vip, VIP_CUR_INVALID);
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continue;
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}
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/*
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* Set the dot command structure.
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*
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* !!!
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* Historically, commands which used mapped keys did not
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* set the dot command, with the exception of the text
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* input commands.
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*/
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if (F_ISSET(vp, V_DOT) && !mapped) {
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*DOT = cmd;
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F_SET(DOT, VC_ISDOT);
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/*
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* If a count was supplied for both the command and
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* its motion, the count was used only for the motion.
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* Turn the count back on for the dot structure.
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*/
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if (F_ISSET(vp, VC_C1RESET))
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F_SET(DOT, VC_C1SET);
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/* VM flags aren't retained. */
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F_CLR(DOT, VM_COMMASK | VM_RCM_MASK);
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}
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/*
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* Some vi row movements are "attracted" to the last position
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* set, i.e. the VM_RCM commands are moths to the VM_RCM_SET
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* commands' candle. If the movement is to the EOL the vi
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* command handles it. If it's to the beginning, we handle it
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* here.
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*
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* Note, some commands (e.g. _, ^) don't set the VM_RCM_SETFNB
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* flag, but do the work themselves. The reason is that they
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* have to modify the column in case they're being used as a
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* motion component. Other similar commands (e.g. +, -) don't
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* have to modify the column because they are always line mode
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* operations when used as motions, so the column number isn't
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* of any interest.
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*
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* Does this totally violate the screen and editor layering?
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* You betcha. As they say, if you think you understand it,
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* you don't.
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*/
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switch (F_ISSET(vp, VM_RCM_MASK)) {
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case 0:
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case VM_RCM_SET:
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break;
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case VM_RCM:
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vp->m_final.cno = vs_rcm(sp,
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vp->m_final.lno, F_ISSET(vip, VIP_RCM_LAST));
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break;
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case VM_RCM_SETLAST:
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F_SET(vip, VIP_RCM_LAST);
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break;
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case VM_RCM_SETFNB:
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vp->m_final.cno = 0;
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/* FALLTHROUGH */
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case VM_RCM_SETNNB:
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if (nonblank(sp, vp->m_final.lno, &vp->m_final.cno))
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goto err;
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break;
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default:
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abort();
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}
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/* Update the cursor. */
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sp->lno = vp->m_final.lno;
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sp->cno = vp->m_final.cno;
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/*
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* Set the absolute mark -- set even if a tags or similar
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* command, since the tag may be moving to the same file.
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*/
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if ((F_ISSET(vp, V_ABS) ||
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F_ISSET(vp, V_ABS_L) && sp->lno != abs.lno ||
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F_ISSET(vp, V_ABS_C) &&
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(sp->lno != abs.lno || sp->cno != abs.cno)) &&
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mark_set(sp, ABSMARK1, &abs, 1))
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goto err;
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if (0) {
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err: if (v_event_flush(sp, CH_MAPPED))
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msgq(sp, M_BERR,
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"110|Vi command failed: mapped keys discarded");
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}
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/*
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* Check and clear interrupts. There's an obvious race, but
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* it's not worth fixing.
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*/
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gc_err_noflush: if (INTERRUPTED(sp)) {
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intr: CLR_INTERRUPT(sp);
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if (v_event_flush(sp, CH_MAPPED))
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msgq(sp, M_ERR,
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"231|Interrupted: mapped keys discarded");
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else
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msgq(sp, M_ERR, "236|Interrupted");
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}
|
|
|
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/* If the last command switched screens, update. */
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if (F_ISSET(sp, SC_SSWITCH)) {
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F_CLR(sp, SC_SSWITCH);
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|
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/*
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* If the current screen is still displayed, it will
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* need a new status line.
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*/
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F_SET(sp, SC_STATUS);
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/* Switch screens, change focus. */
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sp = sp->nextdisp;
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vip = VIP(sp);
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(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
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|
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/* Don't trust the cursor. */
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F_SET(vip, VIP_CUR_INVALID);
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|
|
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/* Refresh so we can display messages. */
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if (vs_refresh(sp, 1))
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return (1);
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}
|
|
|
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/* If the last command switched files, change focus. */
|
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if (F_ISSET(sp, SC_FSWITCH)) {
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F_CLR(sp, SC_FSWITCH);
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(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
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}
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|
|
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/* If leaving vi, return to the main editor loop. */
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if (F_ISSET(gp, G_SRESTART) || F_ISSET(sp, SC_EX)) {
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*spp = sp;
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v_dtoh(sp);
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break;
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}
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}
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if (0)
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ret: rval = 1;
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return (rval);
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}
|
|
|
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#define KEY(key, ec_flags) { \
|
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if ((gcret = v_key(sp, 0, &ev, ec_flags)) != GC_OK) \
|
|
return (gcret); \
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|
if (ev.e_value == K_ESCAPE) \
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goto esc; \
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if (F_ISSET(&ev.e_ch, CH_MAPPED)) \
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*mappedp = 1; \
|
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key = ev.e_c; \
|
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}
|
|
|
|
/*
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* The O_TILDEOP option makes the ~ command take a motion instead
|
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* of a straight count. This is the replacement structure we use
|
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* instead of the one currently in the VIKEYS table.
|
|
*
|
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* XXX
|
|
* This should probably be deleted -- it's not all that useful, and
|
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* we get help messages wrong.
|
|
*/
|
|
VIKEYS const tmotion = {
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v_mulcase, V_CNT|V_DOT|V_MOTION|VM_RCM_SET,
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"[count]~[count]motion",
|
|
" ~ change case to motion"
|
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};
|
|
|
|
/*
|
|
* v_cmd --
|
|
*
|
|
* The command structure for vi is less complex than ex (and don't think
|
|
* I'm not grateful!) The command syntax is:
|
|
*
|
|
* [count] [buffer] [count] key [[motion] | [buffer] [character]]
|
|
*
|
|
* and there are several special cases. The motion value is itself a vi
|
|
* command, with the syntax:
|
|
*
|
|
* [count] key [character]
|
|
*/
|
|
static gcret_t
|
|
v_cmd(sp, dp, vp, ismotion, comcountp, mappedp)
|
|
SCR *sp;
|
|
VICMD *dp, *vp;
|
|
VICMD *ismotion; /* Previous key if getting motion component. */
|
|
int *comcountp, *mappedp;
|
|
{
|
|
enum { COMMANDMODE, ISPARTIAL, NOTPARTIAL } cpart;
|
|
EVENT ev;
|
|
VIKEYS const *kp;
|
|
gcret_t gcret;
|
|
u_int flags;
|
|
CHAR_T key;
|
|
char *s;
|
|
|
|
/*
|
|
* Get a key.
|
|
*
|
|
* <escape> cancels partial commands, i.e. a command where at least
|
|
* one non-numeric character has been entered. Otherwise, it beeps
|
|
* the terminal.
|
|
*
|
|
* !!!
|
|
* POSIX 1003.2-1992 explicitly disallows cancelling commands where
|
|
* all that's been entered is a number, requiring that the terminal
|
|
* be alerted.
|
|
*/
|
|
cpart = ismotion == NULL ? COMMANDMODE : ISPARTIAL;
|
|
if ((gcret =
|
|
v_key(sp, ismotion == NULL, &ev, EC_MAPCOMMAND)) != GC_OK) {
|
|
if (gcret == GC_EVENT)
|
|
vp->ev = ev;
|
|
return (gcret);
|
|
}
|
|
if (ev.e_value == K_ESCAPE)
|
|
goto esc;
|
|
if (F_ISSET(&ev.e_ch, CH_MAPPED))
|
|
*mappedp = 1;
|
|
key = ev.e_c;
|
|
|
|
if (ismotion == NULL)
|
|
cpart = NOTPARTIAL;
|
|
|
|
/* Pick up optional buffer. */
|
|
if (key == '"') {
|
|
cpart = ISPARTIAL;
|
|
if (ismotion != NULL) {
|
|
v_emsg(sp, NULL, VIM_COMBUF);
|
|
return (GC_ERR);
|
|
}
|
|
KEY(vp->buffer, 0);
|
|
F_SET(vp, VC_BUFFER);
|
|
|
|
KEY(key, EC_MAPCOMMAND);
|
|
}
|
|
|
|
/*
|
|
* Pick up optional count, where a leading 0 is not a count,
|
|
* it's a command.
|
|
*/
|
|
if (isdigit(key) && key != '0') {
|
|
if (v_count(sp, key, &vp->count))
|
|
return (GC_ERR);
|
|
F_SET(vp, VC_C1SET);
|
|
*comcountp = 1;
|
|
|
|
KEY(key, EC_MAPCOMMAND);
|
|
} else
|
|
*comcountp = 0;
|
|
|
|
/* Pick up optional buffer. */
|
|
if (key == '"') {
|
|
cpart = ISPARTIAL;
|
|
if (F_ISSET(vp, VC_BUFFER)) {
|
|
msgq(sp, M_ERR, "234|Only one buffer may be specified");
|
|
return (GC_ERR);
|
|
}
|
|
if (ismotion != NULL) {
|
|
v_emsg(sp, NULL, VIM_COMBUF);
|
|
return (GC_ERR);
|
|
}
|
|
KEY(vp->buffer, 0);
|
|
F_SET(vp, VC_BUFFER);
|
|
|
|
KEY(key, EC_MAPCOMMAND);
|
|
}
|
|
|
|
/* Check for an OOB command key. */
|
|
cpart = ISPARTIAL;
|
|
if (key > MAXVIKEY) {
|
|
v_emsg(sp, KEY_NAME(sp, key), VIM_NOCOM);
|
|
return (GC_ERR);
|
|
}
|
|
kp = &vikeys[vp->key = key];
|
|
|
|
/*
|
|
* !!!
|
|
* Historically, D accepted and then ignored a count. Match it.
|
|
*/
|
|
if (vp->key == 'D' && F_ISSET(vp, VC_C1SET)) {
|
|
*comcountp = 0;
|
|
vp->count = 0;
|
|
F_CLR(vp, VC_C1SET);
|
|
}
|
|
|
|
/* Check for command aliases. */
|
|
if (kp->func == NULL && (kp = v_alias(sp, vp, kp)) == NULL)
|
|
return (GC_ERR);
|
|
|
|
/* The tildeop option makes the ~ command take a motion. */
|
|
if (key == '~' && O_ISSET(sp, O_TILDEOP))
|
|
kp = &tmotion;
|
|
|
|
vp->kp = kp;
|
|
|
|
/*
|
|
* Find the command. The only legal command with no underlying
|
|
* function is dot. It's historic practice that <escape> doesn't
|
|
* just erase the preceding number, it beeps the terminal as well.
|
|
* It's a common problem, so just beep the terminal unless verbose
|
|
* was set.
|
|
*/
|
|
if (kp->func == NULL) {
|
|
if (key != '.') {
|
|
v_emsg(sp, KEY_NAME(sp, key),
|
|
ev.e_value == K_ESCAPE ? VIM_NOCOM_B : VIM_NOCOM);
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/* If called for a motion command, stop now. */
|
|
if (dp == NULL)
|
|
goto usage;
|
|
|
|
/*
|
|
* !!!
|
|
* If a '.' is immediately entered after an undo command, we
|
|
* replay the log instead of redoing the last command. This
|
|
* is necessary because 'u' can't set the dot command -- see
|
|
* vi/v_undo.c:v_undo for details.
|
|
*/
|
|
if (VIP(sp)->u_ccnt == sp->ccnt) {
|
|
vp->kp = &vikeys['u'];
|
|
F_SET(vp, VC_ISDOT);
|
|
return (GC_OK);
|
|
}
|
|
|
|
/* Otherwise, a repeatable command must have been executed. */
|
|
if (!F_ISSET(dp, VC_ISDOT)) {
|
|
msgq(sp, M_ERR, "208|No command to repeat");
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/* Set new count/buffer, if any, and return. */
|
|
if (F_ISSET(vp, VC_C1SET)) {
|
|
F_SET(dp, VC_C1SET);
|
|
dp->count = vp->count;
|
|
}
|
|
if (F_ISSET(vp, VC_BUFFER))
|
|
dp->buffer = vp->buffer;
|
|
|
|
*vp = *dp;
|
|
return (GC_OK);
|
|
}
|
|
|
|
/* Set the flags based on the command flags. */
|
|
flags = kp->flags;
|
|
|
|
/* Check for illegal count. */
|
|
if (F_ISSET(vp, VC_C1SET) && !LF_ISSET(V_CNT))
|
|
goto usage;
|
|
|
|
/* Illegal motion command. */
|
|
if (ismotion == NULL) {
|
|
/* Illegal buffer. */
|
|
if (!LF_ISSET(V_OBUF) && F_ISSET(vp, VC_BUFFER))
|
|
goto usage;
|
|
|
|
/* Required buffer. */
|
|
if (LF_ISSET(V_RBUF)) {
|
|
KEY(vp->buffer, 0);
|
|
F_SET(vp, VC_BUFFER);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Special case: '[', ']' and 'Z' commands. Doesn't the fact that
|
|
* the *single* characters don't mean anything but the *doubled*
|
|
* characters do, just frost your shorts?
|
|
*/
|
|
if (vp->key == '[' || vp->key == ']' || vp->key == 'Z') {
|
|
/*
|
|
* Historically, half entered [[, ]] or Z commands weren't
|
|
* cancelled by <escape>, the terminal was beeped instead.
|
|
* POSIX.2-1992 probably didn't notice, and requires that
|
|
* they be cancelled instead of beeping. Seems fine to me.
|
|
*
|
|
* Don't set the EC_MAPCOMMAND flag, apparently ] is a popular
|
|
* vi meta-character, and we don't want the user to wait while
|
|
* we time out a possible mapping. This *appears* to match
|
|
* historic vi practice, but with mapping characters, you Just
|
|
* Never Know.
|
|
*/
|
|
KEY(key, 0);
|
|
|
|
if (vp->key != key) {
|
|
usage: if (ismotion == NULL)
|
|
s = kp->usage;
|
|
else if (ismotion->key == '~' && O_ISSET(sp, O_TILDEOP))
|
|
s = tmotion.usage;
|
|
else
|
|
s = vikeys[ismotion->key].usage;
|
|
v_emsg(sp, s, VIM_USAGE);
|
|
return (GC_ERR);
|
|
}
|
|
}
|
|
/* Special case: 'z' command. */
|
|
if (vp->key == 'z') {
|
|
KEY(vp->character, 0);
|
|
if (isdigit(vp->character)) {
|
|
if (v_count(sp, vp->character, &vp->count2))
|
|
return (GC_ERR);
|
|
F_SET(vp, VC_C2SET);
|
|
KEY(vp->character, 0);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Commands that have motion components can be doubled to
|
|
* imply the current line.
|
|
*/
|
|
if (ismotion != NULL && ismotion->key != key && !LF_ISSET(V_MOVE)) {
|
|
msgq(sp, M_ERR, "210|%s may not be used as a motion command",
|
|
KEY_NAME(sp, key));
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/* Required character. */
|
|
if (LF_ISSET(V_CHAR))
|
|
KEY(vp->character, 0);
|
|
|
|
/* Get any associated cursor word. */
|
|
if (F_ISSET(kp, V_KEYW) && v_keyword(sp))
|
|
return (GC_ERR);
|
|
|
|
return (GC_OK);
|
|
|
|
esc: switch (cpart) {
|
|
case COMMANDMODE:
|
|
msgq(sp, M_BERR, "211|Already in command mode");
|
|
return (GC_ERR_NOFLUSH);
|
|
case ISPARTIAL:
|
|
break;
|
|
case NOTPARTIAL:
|
|
(void)sp->gp->scr_bell(sp);
|
|
break;
|
|
}
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/*
|
|
* v_motion --
|
|
*
|
|
* Get resulting motion mark.
|
|
*/
|
|
static int
|
|
v_motion(sp, dm, vp, mappedp)
|
|
SCR *sp;
|
|
VICMD *dm, *vp;
|
|
int *mappedp;
|
|
{
|
|
VICMD motion;
|
|
size_t len;
|
|
u_long cnt;
|
|
u_int flags;
|
|
int tilde_reset, notused;
|
|
|
|
/*
|
|
* If '.' command, use the dot motion, else get the motion command.
|
|
* Clear any line motion flags, the subsequent motion isn't always
|
|
* the same, i.e. "/aaa" may or may not be a line motion.
|
|
*/
|
|
if (F_ISSET(vp, VC_ISDOT)) {
|
|
motion = *dm;
|
|
F_SET(&motion, VC_ISDOT);
|
|
F_CLR(&motion, VM_COMMASK);
|
|
} else {
|
|
memset(&motion, 0, sizeof(VICMD));
|
|
if (v_cmd(sp, NULL, &motion, vp, ¬used, mappedp) != GC_OK)
|
|
return (1);
|
|
}
|
|
|
|
/*
|
|
* A count may be provided both to the command and to the motion, in
|
|
* which case the count is multiplicative. For example, "3y4y" is the
|
|
* same as "12yy". This count is provided to the motion command and
|
|
* not to the regular function.
|
|
*/
|
|
cnt = motion.count = F_ISSET(&motion, VC_C1SET) ? motion.count : 1;
|
|
if (F_ISSET(vp, VC_C1SET)) {
|
|
motion.count *= vp->count;
|
|
F_SET(&motion, VC_C1SET);
|
|
|
|
/*
|
|
* Set flags to restore the original values of the command
|
|
* structure so dot commands can change the count values,
|
|
* e.g. "2dw" "3." deletes a total of five words.
|
|
*/
|
|
F_CLR(vp, VC_C1SET);
|
|
F_SET(vp, VC_C1RESET);
|
|
}
|
|
|
|
/*
|
|
* Some commands can be repeated to indicate the current line. In
|
|
* this case, or if the command is a "line command", set the flags
|
|
* appropriately. If not a doubled command, run the function to get
|
|
* the resulting mark.
|
|
*/
|
|
if (vp->key == motion.key) {
|
|
F_SET(vp, VM_LDOUBLE | VM_LMODE);
|
|
|
|
/* Set the origin of the command. */
|
|
vp->m_start.lno = sp->lno;
|
|
vp->m_start.cno = 0;
|
|
|
|
/*
|
|
* Set the end of the command.
|
|
*
|
|
* If the current line is missing, i.e. the file is empty,
|
|
* historic vi permitted a "cc" or "!!" command to insert
|
|
* text.
|
|
*/
|
|
vp->m_stop.lno = sp->lno + motion.count - 1;
|
|
if (db_get(sp, vp->m_stop.lno, 0, NULL, &len)) {
|
|
if (vp->m_stop.lno != 1 ||
|
|
vp->key != 'c' && vp->key != '!') {
|
|
v_emsg(sp, NULL, VIM_EMPTY);
|
|
return (1);
|
|
}
|
|
vp->m_stop.cno = 0;
|
|
} else
|
|
vp->m_stop.cno = len ? len - 1 : 0;
|
|
} else {
|
|
/*
|
|
* Motion commands change the underlying movement (*snarl*).
|
|
* For example, "l" is illegal at the end of a line, but "dl"
|
|
* is not. Set flags so the function knows the situation.
|
|
*/
|
|
motion.rkp = vp->kp;
|
|
|
|
/*
|
|
* XXX
|
|
* Use yank instead of creating a new motion command, it's a
|
|
* lot easier for now.
|
|
*/
|
|
if (vp->kp == &tmotion) {
|
|
tilde_reset = 1;
|
|
vp->kp = &vikeys['y'];
|
|
} else
|
|
tilde_reset = 0;
|
|
|
|
/*
|
|
* Copy the key flags into the local structure, except for the
|
|
* RCM flags -- the motion command will set the RCM flags in
|
|
* the vp structure if necessary. This means that the motion
|
|
* command is expected to determine where the cursor ends up!
|
|
* However, we save off the current RCM mask and restore it if
|
|
* it no RCM flags are set by the motion command, with a small
|
|
* modification.
|
|
*
|
|
* We replace the VM_RCM_SET flag with the VM_RCM flag. This
|
|
* is so that cursor movement doesn't set the relative position
|
|
* unless the motion command explicitly specified it. This
|
|
* appears to match historic practice, but I've never been able
|
|
* to develop a hard-and-fast rule.
|
|
*/
|
|
flags = F_ISSET(vp, VM_RCM_MASK);
|
|
if (LF_ISSET(VM_RCM_SET)) {
|
|
LF_SET(VM_RCM);
|
|
LF_CLR(VM_RCM_SET);
|
|
}
|
|
F_CLR(vp, VM_RCM_MASK);
|
|
F_SET(&motion, motion.kp->flags & ~VM_RCM_MASK);
|
|
|
|
/*
|
|
* Set the three cursor locations to the current cursor. This
|
|
* permits commands like 'j' and 'k', that are line oriented
|
|
* motions and have special cursor suck semantics when they are
|
|
* used as standalone commands, to ignore column positioning.
|
|
*/
|
|
motion.m_final.lno =
|
|
motion.m_stop.lno = motion.m_start.lno = sp->lno;
|
|
motion.m_final.cno =
|
|
motion.m_stop.cno = motion.m_start.cno = sp->cno;
|
|
|
|
/* Run the function. */
|
|
if ((motion.kp->func)(sp, &motion))
|
|
return (1);
|
|
|
|
/*
|
|
* If the current line is missing, i.e. the file is empty,
|
|
* historic vi allowed "c<motion>" or "!<motion>" to insert
|
|
* text. Otherwise fail -- most motion commands will have
|
|
* already failed, but some, e.g. G, succeed in empty files.
|
|
*/
|
|
if (!db_exist(sp, vp->m_stop.lno)) {
|
|
if (vp->m_stop.lno != 1 ||
|
|
vp->key != 'c' && vp->key != '!') {
|
|
v_emsg(sp, NULL, VIM_EMPTY);
|
|
return (1);
|
|
}
|
|
vp->m_stop.cno = 0;
|
|
}
|
|
|
|
/*
|
|
* XXX
|
|
* See above.
|
|
*/
|
|
if (tilde_reset)
|
|
vp->kp = &tmotion;
|
|
|
|
/*
|
|
* Copy cut buffer, line mode and cursor position information
|
|
* from the motion command structure, i.e. anything that the
|
|
* motion command can set for us. The commands can flag the
|
|
* movement as a line motion (see v_sentence) as well as set
|
|
* the VM_RCM_* flags explicitly.
|
|
*/
|
|
F_SET(vp, F_ISSET(&motion, VM_COMMASK | VM_RCM_MASK));
|
|
|
|
/*
|
|
* If the motion command set no relative motion flags, use
|
|
* the (slightly) modified previous values.
|
|
*/
|
|
if (!F_ISSET(vp, VM_RCM_MASK))
|
|
F_SET(vp, flags);
|
|
|
|
/*
|
|
* Commands can change behaviors based on the motion command
|
|
* used, for example, the ! command repeated the last bang
|
|
* command if N or n was used as the motion.
|
|
*/
|
|
vp->rkp = motion.kp;
|
|
|
|
/*
|
|
* Motion commands can reset all of the cursor information.
|
|
* If the motion is in the reverse direction, switch the
|
|
* from and to MARK's so that it's in a forward direction.
|
|
* Motions are from the from MARK to the to MARK (inclusive).
|
|
*/
|
|
if (motion.m_start.lno > motion.m_stop.lno ||
|
|
motion.m_start.lno == motion.m_stop.lno &&
|
|
motion.m_start.cno > motion.m_stop.cno) {
|
|
vp->m_start = motion.m_stop;
|
|
vp->m_stop = motion.m_start;
|
|
} else {
|
|
vp->m_start = motion.m_start;
|
|
vp->m_stop = motion.m_stop;
|
|
}
|
|
vp->m_final = motion.m_final;
|
|
}
|
|
|
|
/*
|
|
* If the command sets dot, save the motion structure. The motion
|
|
* count was changed above and needs to be reset, that's why this
|
|
* is done here, and not in the calling routine.
|
|
*/
|
|
if (F_ISSET(vp->kp, V_DOT)) {
|
|
*dm = motion;
|
|
dm->count = cnt;
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_init --
|
|
* Initialize the vi screen.
|
|
*/
|
|
static int
|
|
v_init(sp)
|
|
SCR *sp;
|
|
{
|
|
GS *gp;
|
|
VI_PRIVATE *vip;
|
|
|
|
gp = sp->gp;
|
|
vip = VIP(sp);
|
|
|
|
/* Switch into vi. */
|
|
if (gp->scr_screen(sp, SC_VI))
|
|
return (1);
|
|
(void)gp->scr_attr(sp, SA_ALTERNATE, 1);
|
|
|
|
F_CLR(sp, SC_EX | SC_SCR_EX);
|
|
F_SET(sp, SC_VI);
|
|
|
|
/*
|
|
* Initialize screen values.
|
|
*
|
|
* Small windows: see vs_refresh(), section 6a.
|
|
*
|
|
* Setup:
|
|
* t_minrows is the minimum rows to display
|
|
* t_maxrows is the maximum rows to display (rows - 1)
|
|
* t_rows is the rows currently being displayed
|
|
*/
|
|
sp->rows = vip->srows = O_VAL(sp, O_LINES);
|
|
sp->cols = O_VAL(sp, O_COLUMNS);
|
|
sp->t_rows = sp->t_minrows = O_VAL(sp, O_WINDOW);
|
|
if (sp->rows != 1) {
|
|
if (sp->t_rows > sp->rows - 1) {
|
|
sp->t_minrows = sp->t_rows = sp->rows - 1;
|
|
msgq(sp, M_INFO,
|
|
"214|Windows option value is too large, max is %u",
|
|
sp->t_rows);
|
|
}
|
|
sp->t_maxrows = sp->rows - 1;
|
|
} else
|
|
sp->t_maxrows = 1;
|
|
sp->woff = 0;
|
|
|
|
/* Create a screen map. */
|
|
CALLOC_RET(sp, HMAP, SMAP *, SIZE_HMAP(sp), sizeof(SMAP));
|
|
TMAP = HMAP + (sp->t_rows - 1);
|
|
HMAP->lno = sp->lno;
|
|
HMAP->coff = 0;
|
|
HMAP->soff = 1;
|
|
|
|
/*
|
|
* Fill the screen map from scratch -- try and center the line. That
|
|
* way if we're starting with a file we've seen before, we'll put the
|
|
* line in the middle, otherwise, it won't work and we'll end up with
|
|
* the line at the top.
|
|
*/
|
|
F_SET(sp, SC_SCR_REFORMAT | SC_SCR_CENTER);
|
|
|
|
/* Invalidate the cursor. */
|
|
F_SET(vip, VIP_CUR_INVALID);
|
|
|
|
/* Paint the screen image from scratch. */
|
|
F_SET(vip, VIP_N_EX_PAINT);
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_dtoh --
|
|
* Move all but the current screen to the hidden queue.
|
|
*/
|
|
static void
|
|
v_dtoh(sp)
|
|
SCR *sp;
|
|
{
|
|
GS *gp;
|
|
SCR *tsp;
|
|
int hidden;
|
|
|
|
/* Move all screens to the hidden queue, tossing screen maps. */
|
|
for (hidden = 0, gp = sp->gp;
|
|
(tsp = gp->dq.cqh_first) != (void *)&gp->dq; ++hidden) {
|
|
if (_HMAP(tsp) != NULL) {
|
|
free(_HMAP(tsp));
|
|
_HMAP(tsp) = NULL;
|
|
}
|
|
CIRCLEQ_REMOVE(&gp->dq, tsp, q);
|
|
CIRCLEQ_INSERT_TAIL(&gp->hq, tsp, q);
|
|
}
|
|
|
|
/* Move current screen back to the display queue. */
|
|
CIRCLEQ_REMOVE(&gp->hq, sp, q);
|
|
CIRCLEQ_INSERT_TAIL(&gp->dq, sp, q);
|
|
|
|
/*
|
|
* XXX
|
|
* Don't bother internationalizing this message, it's going to
|
|
* go away as soon as we have one-line screens. --TK
|
|
*/
|
|
if (hidden > 1)
|
|
msgq(sp, M_INFO,
|
|
"%d screens backgrounded; use :display to list them",
|
|
hidden - 1);
|
|
}
|
|
|
|
/*
|
|
* v_keyword --
|
|
* Get the word (or non-word) the cursor is on.
|
|
*/
|
|
static int
|
|
v_keyword(sp)
|
|
SCR *sp;
|
|
{
|
|
VI_PRIVATE *vip;
|
|
size_t beg, end, len;
|
|
int moved, state;
|
|
char *p;
|
|
|
|
if (db_get(sp, sp->lno, DBG_FATAL, &p, &len))
|
|
return (1);
|
|
|
|
/*
|
|
* !!!
|
|
* Historically, tag commands skipped over any leading whitespace
|
|
* characters. Make this true in general when using cursor words.
|
|
* If movement, getting a cursor word implies moving the cursor to
|
|
* its beginning. Refresh now.
|
|
*
|
|
* !!!
|
|
* Find the beginning/end of the keyword. Keywords are currently
|
|
* used for cursor-word searching and for tags. Historical vi
|
|
* only used the word in a tag search from the cursor to the end
|
|
* of the word, i.e. if the cursor was on the 'b' in " abc ", the
|
|
* tag was "bc". For consistency, we make cursor word searches
|
|
* follow the same rule.
|
|
*/
|
|
for (moved = 0,
|
|
beg = sp->cno; beg < len && isspace(p[beg]); moved = 1, ++beg);
|
|
if (beg >= len) {
|
|
msgq(sp, M_BERR, "212|Cursor not in a word");
|
|
return (1);
|
|
}
|
|
if (moved) {
|
|
sp->cno = beg;
|
|
(void)vs_refresh(sp, 0);
|
|
}
|
|
|
|
/* Find the end of the word. */
|
|
for (state = inword(p[beg]),
|
|
end = beg; ++end < len && state == inword(p[end]););
|
|
|
|
vip = VIP(sp);
|
|
len = (end - beg);
|
|
BINC_RET(sp, vip->keyw, vip->klen, len);
|
|
memmove(vip->keyw, p + beg, len);
|
|
vip->keyw[len] = '\0'; /* XXX */
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_alias --
|
|
* Check for a command alias.
|
|
*/
|
|
static VIKEYS const *
|
|
v_alias(sp, vp, kp)
|
|
SCR *sp;
|
|
VICMD *vp;
|
|
VIKEYS const *kp;
|
|
{
|
|
CHAR_T push;
|
|
|
|
switch (vp->key) {
|
|
case 'C': /* C -> c$ */
|
|
push = '$';
|
|
vp->key = 'c';
|
|
break;
|
|
case 'D': /* D -> d$ */
|
|
push = '$';
|
|
vp->key = 'd';
|
|
break;
|
|
case 'S': /* S -> c_ */
|
|
push = '_';
|
|
vp->key = 'c';
|
|
break;
|
|
case 'Y': /* Y -> y_ */
|
|
push = '_';
|
|
vp->key = 'y';
|
|
break;
|
|
default:
|
|
return (kp);
|
|
}
|
|
return (v_event_push(sp,
|
|
NULL, &push, 1, CH_NOMAP | CH_QUOTED) ? NULL : &vikeys[vp->key]);
|
|
}
|
|
|
|
/*
|
|
* v_count --
|
|
* Return the next count.
|
|
*/
|
|
static int
|
|
v_count(sp, fkey, countp)
|
|
SCR *sp;
|
|
ARG_CHAR_T fkey;
|
|
u_long *countp;
|
|
{
|
|
EVENT ev;
|
|
u_long count, tc;
|
|
|
|
ev.e_c = fkey;
|
|
count = tc = 0;
|
|
do {
|
|
/*
|
|
* XXX
|
|
* Assume that overflow results in a smaller number.
|
|
*/
|
|
tc = count * 10 + ev.e_c - '0';
|
|
if (count > tc) {
|
|
/* Toss to the next non-digit. */
|
|
do {
|
|
if (v_key(sp, 0, &ev,
|
|
EC_MAPCOMMAND | EC_MAPNODIGIT) != GC_OK)
|
|
return (1);
|
|
} while (isdigit(ev.e_c));
|
|
msgq(sp, M_ERR,
|
|
"235|Number larger than %lu", ULONG_MAX);
|
|
return (1);
|
|
}
|
|
count = tc;
|
|
if (v_key(sp, 0, &ev, EC_MAPCOMMAND | EC_MAPNODIGIT) != GC_OK)
|
|
return (1);
|
|
} while (isdigit(ev.e_c));
|
|
*countp = count;
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_key --
|
|
* Return the next event.
|
|
*/
|
|
static gcret_t
|
|
v_key(sp, command_events, evp, ec_flags)
|
|
SCR *sp;
|
|
int command_events;
|
|
EVENT *evp;
|
|
u_int32_t ec_flags;
|
|
{
|
|
u_int32_t quote;
|
|
|
|
for (quote = 0;;) {
|
|
if (v_event_get(sp, evp, 0, ec_flags | quote))
|
|
return (GC_FATAL);
|
|
quote = 0;
|
|
|
|
switch (evp->e_event) {
|
|
case E_CHARACTER:
|
|
/*
|
|
* !!!
|
|
* Historically, ^V was ignored in the command stream,
|
|
* although it had a useful side-effect of interrupting
|
|
* mappings. Adding a quoting bit to the call probably
|
|
* extends historic practice, but it feels right.
|
|
*/
|
|
if (evp->e_value == K_VLNEXT) {
|
|
quote = EC_QUOTED;
|
|
break;
|
|
}
|
|
return (GC_OK);
|
|
case E_ERR:
|
|
case E_EOF:
|
|
return (GC_FATAL);
|
|
case E_INTERRUPT:
|
|
/*
|
|
* !!!
|
|
* Historically, vi beeped on command level interrupts.
|
|
*
|
|
* Historically, vi exited to ex mode if no file was
|
|
* named on the command line, and two interrupts were
|
|
* generated in a row. (Just figured you might want
|
|
* to know that.)
|
|
*/
|
|
(void)sp->gp->scr_bell(sp);
|
|
return (GC_INTERRUPT);
|
|
case E_REPAINT:
|
|
if (vs_repaint(sp, evp))
|
|
return (GC_FATAL);
|
|
break;
|
|
case E_WRESIZE:
|
|
return (GC_ERR);
|
|
case E_QUIT:
|
|
case E_WRITE:
|
|
if (command_events)
|
|
return (GC_EVENT);
|
|
/* FALLTHROUGH */
|
|
default:
|
|
v_event_err(sp, evp);
|
|
return (GC_ERR);
|
|
}
|
|
}
|
|
/* NOTREACHED */
|
|
}
|
|
|
|
#if defined(DEBUG) && defined(COMLOG)
|
|
/*
|
|
* v_comlog --
|
|
* Log the contents of the command structure.
|
|
*/
|
|
static void
|
|
v_comlog(sp, vp)
|
|
SCR *sp;
|
|
VICMD *vp;
|
|
{
|
|
TRACE(sp, "vcmd: %c", vp->key);
|
|
if (F_ISSET(vp, VC_BUFFER))
|
|
TRACE(sp, " buffer: %c", vp->buffer);
|
|
if (F_ISSET(vp, VC_C1SET))
|
|
TRACE(sp, " c1: %lu", vp->count);
|
|
if (F_ISSET(vp, VC_C2SET))
|
|
TRACE(sp, " c2: %lu", vp->count2);
|
|
TRACE(sp, " flags: 0x%x\n", vp->flags);
|
|
}
|
|
#endif
|