freebsd-skq/sys/vm/uma_core.c
Bosko Milekic 099a0e588c Bring in mbuma to replace mballoc.
mbuma is an Mbuf & Cluster allocator built on top of a number of
extensions to the UMA framework, all included herein.

Extensions to UMA worth noting:
  - Better layering between slab <-> zone caches; introduce
    Keg structure which splits off slab cache away from the
    zone structure and allows multiple zones to be stacked
    on top of a single Keg (single type of slab cache);
    perhaps we should look into defining a subset API on
    top of the Keg for special use by malloc(9),
    for example.
  - UMA_ZONE_REFCNT zones can now be added, and reference
    counters automagically allocated for them within the end
    of the associated slab structures.  uma_find_refcnt()
    does a kextract to fetch the slab struct reference from
    the underlying page, and lookup the corresponding refcnt.

mbuma things worth noting:
  - integrates mbuf & cluster allocations with extended UMA
    and provides caches for commonly-allocated items; defines
    several zones (two primary, one secondary) and two kegs.
  - change up certain code paths that always used to do:
    m_get() + m_clget() to instead just use m_getcl() and
    try to take advantage of the newly defined secondary
    Packet zone.
  - netstat(1) and systat(1) quickly hacked up to do basic
    stat reporting but additional stats work needs to be
    done once some other details within UMA have been taken
    care of and it becomes clearer to how stats will work
    within the modified framework.

From the user perspective, one implication is that the
NMBCLUSTERS compile-time option is no longer used.  The
maximum number of clusters is still capped off according
to maxusers, but it can be made unlimited by setting
the kern.ipc.nmbclusters boot-time tunable to zero.
Work should be done to write an appropriate sysctl
handler allowing dynamic tuning of kern.ipc.nmbclusters
at runtime.

Additional things worth noting/known issues (READ):
   - One report of 'ips' (ServeRAID) driver acting really
     slow in conjunction with mbuma.  Need more data.
     Latest report is that ips is equally sucking with
     and without mbuma.
   - Giant leak in NFS code sometimes occurs, can't
     reproduce but currently analyzing; brueffer is
     able to reproduce but THIS IS NOT an mbuma-specific
     problem and currently occurs even WITHOUT mbuma.
   - Issues in network locking: there is at least one
     code path in the rip code where one or more locks
     are acquired and we end up in m_prepend() with
     M_WAITOK, which causes WITNESS to whine from within
     UMA.  Current temporary solution: force all UMA
     allocations to be M_NOWAIT from within UMA for now
     to avoid deadlocks unless WITNESS is defined and we
     can determine with certainty that we're not holding
     any locks when we're M_WAITOK.
   - I've seen at least one weird socketbuffer empty-but-
     mbuf-still-attached panic.  I don't believe this
     to be related to mbuma but please keep your eyes
     open, turn on debugging, and capture crash dumps.

This change removes more code than it adds.

A paper is available detailing the change and considering
various performance issues, it was presented at BSDCan2004:
http://www.unixdaemons.com/~bmilekic/netbuf_bmilekic.pdf
Please read the paper for Future Work and implementation
details, as well as credits.

Testing and Debugging:
    rwatson,
    brueffer,
    Ketrien I. Saihr-Kesenchedra,
    ...
Reviewed by: Lots of people (for different parts)
2004-05-31 21:46:06 +00:00

2542 lines
59 KiB
C

/*
* Copyright (c) 2002, Jeffrey Roberson <jeff@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* uma_core.c Implementation of the Universal Memory allocator
*
* This allocator is intended to replace the multitude of similar object caches
* in the standard FreeBSD kernel. The intent is to be flexible as well as
* effecient. A primary design goal is to return unused memory to the rest of
* the system. This will make the system as a whole more flexible due to the
* ability to move memory to subsystems which most need it instead of leaving
* pools of reserved memory unused.
*
* The basic ideas stem from similar slab/zone based allocators whose algorithms
* are well known.
*
*/
/*
* TODO:
* - Improve memory usage for large allocations
* - Investigate cache size adjustments
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
/* I should really use ktr.. */
/*
#define UMA_DEBUG 1
#define UMA_DEBUG_ALLOC 1
#define UMA_DEBUG_ALLOC_1 1
*/
#include "opt_param.h"
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/types.h>
#include <sys/queue.h>
#include <sys/malloc.h>
#include <sys/lock.h>
#include <sys/sysctl.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/smp.h>
#include <sys/vmmeter.h>
#include <sys/mbuf.h>
#include <vm/vm.h>
#include <vm/vm_object.h>
#include <vm/vm_page.h>
#include <vm/vm_param.h>
#include <vm/vm_map.h>
#include <vm/vm_kern.h>
#include <vm/vm_extern.h>
#include <vm/uma.h>
#include <vm/uma_int.h>
#include <vm/uma_dbg.h>
#include <machine/vmparam.h>
/*
* This is the zone and keg from which all zones are spawned. The idea is that
* even the zone & keg heads are allocated from the allocator, so we use the
* bss section to bootstrap us.
*/
static struct uma_keg masterkeg;
static struct uma_zone masterzone_k;
static struct uma_zone masterzone_z;
static uma_zone_t kegs = &masterzone_k;
static uma_zone_t zones = &masterzone_z;
/* This is the zone from which all of uma_slab_t's are allocated. */
static uma_zone_t slabzone;
static uma_zone_t slabrefzone; /* With refcounters (for UMA_ZONE_REFCNT) */
/*
* The initial hash tables come out of this zone so they can be allocated
* prior to malloc coming up.
*/
static uma_zone_t hashzone;
static MALLOC_DEFINE(M_UMAHASH, "UMAHash", "UMA Hash Buckets");
/*
* Are we allowed to allocate buckets?
*/
static int bucketdisable = 1;
/* Linked list of all kegs in the system */
static LIST_HEAD(,uma_keg) uma_kegs = LIST_HEAD_INITIALIZER(&uma_kegs);
/* This mutex protects the keg list */
static struct mtx uma_mtx;
/* These are the pcpu cache locks */
static struct mtx uma_pcpu_mtx[MAXCPU];
/* Linked list of boot time pages */
static LIST_HEAD(,uma_slab) uma_boot_pages =
LIST_HEAD_INITIALIZER(&uma_boot_pages);
/* Count of free boottime pages */
static int uma_boot_free = 0;
/* Is the VM done starting up? */
static int booted = 0;
/*
* This is the handle used to schedule events that need to happen
* outside of the allocation fast path.
*/
static struct callout uma_callout;
#define UMA_TIMEOUT 20 /* Seconds for callout interval. */
/*
* This structure is passed as the zone ctor arg so that I don't have to create
* a special allocation function just for zones.
*/
struct uma_zctor_args {
char *name;
size_t size;
uma_ctor ctor;
uma_dtor dtor;
uma_init uminit;
uma_fini fini;
uma_keg_t keg;
int align;
u_int16_t flags;
};
struct uma_kctor_args {
uma_zone_t zone;
size_t size;
uma_init uminit;
uma_fini fini;
int align;
u_int16_t flags;
};
struct uma_bucket_zone {
uma_zone_t ubz_zone;
char *ubz_name;
int ubz_entries;
};
#define BUCKET_MAX 128
struct uma_bucket_zone bucket_zones[] = {
{ NULL, "16 Bucket", 16 },
{ NULL, "32 Bucket", 32 },
{ NULL, "64 Bucket", 64 },
{ NULL, "128 Bucket", 128 },
{ NULL, NULL, 0}
};
#define BUCKET_SHIFT 4
#define BUCKET_ZONES ((BUCKET_MAX >> BUCKET_SHIFT) + 1)
uint8_t bucket_size[BUCKET_ZONES];
/* Prototypes.. */
static void *obj_alloc(uma_zone_t, int, u_int8_t *, int);
static void *page_alloc(uma_zone_t, int, u_int8_t *, int);
static void *startup_alloc(uma_zone_t, int, u_int8_t *, int);
static void page_free(void *, int, u_int8_t);
static uma_slab_t slab_zalloc(uma_zone_t, int);
static void cache_drain(uma_zone_t);
static void bucket_drain(uma_zone_t, uma_bucket_t);
static void bucket_cache_drain(uma_zone_t zone);
static void keg_ctor(void *, int, void *);
static void keg_dtor(void *, int, void *);
static void zone_ctor(void *, int, void *);
static void zone_dtor(void *, int, void *);
static void zero_init(void *, int);
static void zone_small_init(uma_zone_t zone);
static void zone_large_init(uma_zone_t zone);
static void zone_foreach(void (*zfunc)(uma_zone_t));
static void zone_timeout(uma_zone_t zone);
static int hash_alloc(struct uma_hash *);
static int hash_expand(struct uma_hash *, struct uma_hash *);
static void hash_free(struct uma_hash *hash);
static void uma_timeout(void *);
static void uma_startup3(void);
static void *uma_zalloc_internal(uma_zone_t, void *, int);
static void uma_zfree_internal(uma_zone_t, void *, void *, int);
static void bucket_enable(void);
static void bucket_init(void);
static uma_bucket_t bucket_alloc(int, int);
static void bucket_free(uma_bucket_t);
static void bucket_zone_drain(void);
static int uma_zalloc_bucket(uma_zone_t zone, int flags);
static uma_slab_t uma_zone_slab(uma_zone_t zone, int flags);
static void *uma_slab_alloc(uma_zone_t zone, uma_slab_t slab);
static void zone_drain(uma_zone_t);
static void uma_kcreate(uma_zone_t zone, size_t size, uma_init uminit,
uma_fini fini, int align, u_int16_t flags);
void uma_print_zone(uma_zone_t);
void uma_print_stats(void);
static int sysctl_vm_zone(SYSCTL_HANDLER_ARGS);
SYSCTL_OID(_vm, OID_AUTO, zone, CTLTYPE_STRING|CTLFLAG_RD,
NULL, 0, sysctl_vm_zone, "A", "Zone Info");
SYSINIT(uma_startup3, SI_SUB_VM_CONF, SI_ORDER_SECOND, uma_startup3, NULL);
/*
* This routine checks to see whether or not it's safe to enable buckets.
*/
static void
bucket_enable(void)
{
if (cnt.v_free_count < cnt.v_free_min)
bucketdisable = 1;
else
bucketdisable = 0;
}
static void
bucket_init(void)
{
struct uma_bucket_zone *ubz;
int i;
int j;
for (i = 0, j = 0; bucket_zones[j].ubz_entries != 0; j++) {
int size;
ubz = &bucket_zones[j];
size = roundup(sizeof(struct uma_bucket), sizeof(void *));
size += sizeof(void *) * ubz->ubz_entries;
ubz->ubz_zone = uma_zcreate(ubz->ubz_name, size,
NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZFLAG_INTERNAL);
for (; i <= ubz->ubz_entries; i += (1 << BUCKET_SHIFT))
bucket_size[i >> BUCKET_SHIFT] = j;
}
}
static uma_bucket_t
bucket_alloc(int entries, int bflags)
{
struct uma_bucket_zone *ubz;
uma_bucket_t bucket;
int idx;
/*
* This is to stop us from allocating per cpu buckets while we're
* running out of UMA_BOOT_PAGES. Otherwise, we would exhaust the
* boot pages. This also prevents us from allocating buckets in
* low memory situations.
*/
if (bucketdisable)
return (NULL);
idx = howmany(entries, 1 << BUCKET_SHIFT);
ubz = &bucket_zones[bucket_size[idx]];
bucket = uma_zalloc_internal(ubz->ubz_zone, NULL, bflags);
if (bucket) {
#ifdef INVARIANTS
bzero(bucket->ub_bucket, sizeof(void *) * ubz->ubz_entries);
#endif
bucket->ub_cnt = 0;
bucket->ub_entries = ubz->ubz_entries;
}
return (bucket);
}
static void
bucket_free(uma_bucket_t bucket)
{
struct uma_bucket_zone *ubz;
int idx;
idx = howmany(bucket->ub_entries, 1 << BUCKET_SHIFT);
ubz = &bucket_zones[bucket_size[idx]];
uma_zfree_internal(ubz->ubz_zone, bucket, NULL, 0);
}
static void
bucket_zone_drain(void)
{
struct uma_bucket_zone *ubz;
for (ubz = &bucket_zones[0]; ubz->ubz_entries != 0; ubz++)
zone_drain(ubz->ubz_zone);
}
/*
* Routine called by timeout which is used to fire off some time interval
* based calculations. (stats, hash size, etc.)
*
* Arguments:
* arg Unused
*
* Returns:
* Nothing
*/
static void
uma_timeout(void *unused)
{
bucket_enable();
zone_foreach(zone_timeout);
/* Reschedule this event */
callout_reset(&uma_callout, UMA_TIMEOUT * hz, uma_timeout, NULL);
}
/*
* Routine to perform timeout driven calculations. This expands the
* hashes and does per cpu statistics aggregation.
*
* Arguments:
* zone The zone to operate on
*
* Returns:
* Nothing
*/
static void
zone_timeout(uma_zone_t zone)
{
uma_keg_t keg;
uma_cache_t cache;
u_int64_t alloc;
int cpu;
keg = zone->uz_keg;
alloc = 0;
/*
* Aggregate per cpu cache statistics back to the zone.
*
* XXX This should be done in the sysctl handler.
*
* I may rewrite this to set a flag in the per cpu cache instead of
* locking. If the flag is not cleared on the next round I will have
* to lock and do it here instead so that the statistics don't get too
* far out of sync.
*/
if (!(keg->uk_flags & UMA_ZFLAG_INTERNAL)) {
for (cpu = 0; cpu <= mp_maxid; cpu++) {
if (CPU_ABSENT(cpu))
continue;
CPU_LOCK(cpu);
cache = &zone->uz_cpu[cpu];
/* Add them up, and reset */
alloc += cache->uc_allocs;
cache->uc_allocs = 0;
CPU_UNLOCK(cpu);
}
}
/* Now push these stats back into the zone.. */
ZONE_LOCK(zone);
zone->uz_allocs += alloc;
/*
* Expand the zone hash table.
*
* This is done if the number of slabs is larger than the hash size.
* What I'm trying to do here is completely reduce collisions. This
* may be a little aggressive. Should I allow for two collisions max?
*/
if (keg->uk_flags & UMA_ZONE_HASH &&
keg->uk_pages / keg->uk_ppera >= keg->uk_hash.uh_hashsize) {
struct uma_hash newhash;
struct uma_hash oldhash;
int ret;
/*
* This is so involved because allocating and freeing
* while the zone lock is held will lead to deadlock.
* I have to do everything in stages and check for
* races.
*/
newhash = keg->uk_hash;
ZONE_UNLOCK(zone);
ret = hash_alloc(&newhash);
ZONE_LOCK(zone);
if (ret) {
if (hash_expand(&keg->uk_hash, &newhash)) {
oldhash = keg->uk_hash;
keg->uk_hash = newhash;
} else
oldhash = newhash;
ZONE_UNLOCK(zone);
hash_free(&oldhash);
ZONE_LOCK(zone);
}
}
ZONE_UNLOCK(zone);
}
/*
* Allocate and zero fill the next sized hash table from the appropriate
* backing store.
*
* Arguments:
* hash A new hash structure with the old hash size in uh_hashsize
*
* Returns:
* 1 on sucess and 0 on failure.
*/
static int
hash_alloc(struct uma_hash *hash)
{
int oldsize;
int alloc;
oldsize = hash->uh_hashsize;
/* We're just going to go to a power of two greater */
if (oldsize) {
hash->uh_hashsize = oldsize * 2;
alloc = sizeof(hash->uh_slab_hash[0]) * hash->uh_hashsize;
hash->uh_slab_hash = (struct slabhead *)malloc(alloc,
M_UMAHASH, M_NOWAIT);
} else {
alloc = sizeof(hash->uh_slab_hash[0]) * UMA_HASH_SIZE_INIT;
hash->uh_slab_hash = uma_zalloc_internal(hashzone, NULL,
M_WAITOK);
hash->uh_hashsize = UMA_HASH_SIZE_INIT;
}
if (hash->uh_slab_hash) {
bzero(hash->uh_slab_hash, alloc);
hash->uh_hashmask = hash->uh_hashsize - 1;
return (1);
}
return (0);
}
/*
* Expands the hash table for HASH zones. This is done from zone_timeout
* to reduce collisions. This must not be done in the regular allocation
* path, otherwise, we can recurse on the vm while allocating pages.
*
* Arguments:
* oldhash The hash you want to expand
* newhash The hash structure for the new table
*
* Returns:
* Nothing
*
* Discussion:
*/
static int
hash_expand(struct uma_hash *oldhash, struct uma_hash *newhash)
{
uma_slab_t slab;
int hval;
int i;
if (!newhash->uh_slab_hash)
return (0);
if (oldhash->uh_hashsize >= newhash->uh_hashsize)
return (0);
/*
* I need to investigate hash algorithms for resizing without a
* full rehash.
*/
for (i = 0; i < oldhash->uh_hashsize; i++)
while (!SLIST_EMPTY(&oldhash->uh_slab_hash[i])) {
slab = SLIST_FIRST(&oldhash->uh_slab_hash[i]);
SLIST_REMOVE_HEAD(&oldhash->uh_slab_hash[i], us_hlink);
hval = UMA_HASH(newhash, slab->us_data);
SLIST_INSERT_HEAD(&newhash->uh_slab_hash[hval],
slab, us_hlink);
}
return (1);
}
/*
* Free the hash bucket to the appropriate backing store.
*
* Arguments:
* slab_hash The hash bucket we're freeing
* hashsize The number of entries in that hash bucket
*
* Returns:
* Nothing
*/
static void
hash_free(struct uma_hash *hash)
{
if (hash->uh_slab_hash == NULL)
return;
if (hash->uh_hashsize == UMA_HASH_SIZE_INIT)
uma_zfree_internal(hashzone,
hash->uh_slab_hash, NULL, 0);
else
free(hash->uh_slab_hash, M_UMAHASH);
}
/*
* Frees all outstanding items in a bucket
*
* Arguments:
* zone The zone to free to, must be unlocked.
* bucket The free/alloc bucket with items, cpu queue must be locked.
*
* Returns:
* Nothing
*/
static void
bucket_drain(uma_zone_t zone, uma_bucket_t bucket)
{
uma_slab_t slab;
int mzone;
void *item;
if (bucket == NULL)
return;
slab = NULL;
mzone = 0;
/* We have to lookup the slab again for malloc.. */
if (zone->uz_keg->uk_flags & UMA_ZONE_MALLOC)
mzone = 1;
while (bucket->ub_cnt > 0) {
bucket->ub_cnt--;
item = bucket->ub_bucket[bucket->ub_cnt];
#ifdef INVARIANTS
bucket->ub_bucket[bucket->ub_cnt] = NULL;
KASSERT(item != NULL,
("bucket_drain: botched ptr, item is NULL"));
#endif
/*
* This is extremely inefficient. The slab pointer was passed
* to uma_zfree_arg, but we lost it because the buckets don't
* hold them. This will go away when free() gets a size passed
* to it.
*/
if (mzone)
slab = vtoslab((vm_offset_t)item & (~UMA_SLAB_MASK));
uma_zfree_internal(zone, item, slab, 1);
}
}
/*
* Drains the per cpu caches for a zone.
*
* Arguments:
* zone The zone to drain, must be unlocked.
*
* Returns:
* Nothing
*/
static void
cache_drain(uma_zone_t zone)
{
uma_cache_t cache;
int cpu;
/*
* We have to lock each cpu cache before locking the zone
*/
for (cpu = 0; cpu <= mp_maxid; cpu++) {
if (CPU_ABSENT(cpu))
continue;
CPU_LOCK(cpu);
cache = &zone->uz_cpu[cpu];
bucket_drain(zone, cache->uc_allocbucket);
bucket_drain(zone, cache->uc_freebucket);
if (cache->uc_allocbucket != NULL)
bucket_free(cache->uc_allocbucket);
if (cache->uc_freebucket != NULL)
bucket_free(cache->uc_freebucket);
cache->uc_allocbucket = cache->uc_freebucket = NULL;
}
ZONE_LOCK(zone);
bucket_cache_drain(zone);
ZONE_UNLOCK(zone);
for (cpu = 0; cpu <= mp_maxid; cpu++) {
if (CPU_ABSENT(cpu))
continue;
CPU_UNLOCK(cpu);
}
}
/*
* Drain the cached buckets from a zone. Expects a locked zone on entry.
*/
static void
bucket_cache_drain(uma_zone_t zone)
{
uma_bucket_t bucket;
/*
* Drain the bucket queues and free the buckets, we just keep two per
* cpu (alloc/free).
*/
while ((bucket = LIST_FIRST(&zone->uz_full_bucket)) != NULL) {
LIST_REMOVE(bucket, ub_link);
ZONE_UNLOCK(zone);
bucket_drain(zone, bucket);
bucket_free(bucket);
ZONE_LOCK(zone);
}
/* Now we do the free queue.. */
while ((bucket = LIST_FIRST(&zone->uz_free_bucket)) != NULL) {
LIST_REMOVE(bucket, ub_link);
bucket_free(bucket);
}
}
/*
* Frees pages from a zone back to the system. This is done on demand from
* the pageout daemon.
*
* Arguments:
* zone The zone to free pages from
* all Should we drain all items?
*
* Returns:
* Nothing.
*/
static void
zone_drain(uma_zone_t zone)
{
struct slabhead freeslabs = {};
uma_keg_t keg;
uma_slab_t slab;
uma_slab_t n;
u_int8_t flags;
u_int8_t *mem;
int i;
keg = zone->uz_keg;
/*
* We don't want to take pages from statically allocated zones at this
* time
*/
if (keg->uk_flags & UMA_ZONE_NOFREE || keg->uk_freef == NULL)
return;
ZONE_LOCK(zone);
#ifdef UMA_DEBUG
printf("%s free items: %u\n", zone->uz_name, keg->uk_free);
#endif
bucket_cache_drain(zone);
if (keg->uk_free == 0)
goto finished;
slab = LIST_FIRST(&keg->uk_free_slab);
while (slab) {
n = LIST_NEXT(slab, us_link);
/* We have no where to free these to */
if (slab->us_flags & UMA_SLAB_BOOT) {
slab = n;
continue;
}
LIST_REMOVE(slab, us_link);
keg->uk_pages -= keg->uk_ppera;
keg->uk_free -= keg->uk_ipers;
if (keg->uk_flags & UMA_ZONE_HASH)
UMA_HASH_REMOVE(&keg->uk_hash, slab, slab->us_data);
SLIST_INSERT_HEAD(&freeslabs, slab, us_hlink);
slab = n;
}
finished:
ZONE_UNLOCK(zone);
while ((slab = SLIST_FIRST(&freeslabs)) != NULL) {
SLIST_REMOVE(&freeslabs, slab, uma_slab, us_hlink);
if (keg->uk_fini)
for (i = 0; i < keg->uk_ipers; i++)
keg->uk_fini(
slab->us_data + (keg->uk_rsize * i),
keg->uk_size);
flags = slab->us_flags;
mem = slab->us_data;
if ((keg->uk_flags & UMA_ZONE_MALLOC) ||
(keg->uk_flags & UMA_ZONE_REFCNT)) {
vm_object_t obj;
if (flags & UMA_SLAB_KMEM)
obj = kmem_object;
else
obj = NULL;
for (i = 0; i < keg->uk_ppera; i++)
vsetobj((vm_offset_t)mem + (i * PAGE_SIZE),
obj);
}
if (keg->uk_flags & UMA_ZONE_OFFPAGE)
uma_zfree_internal(keg->uk_slabzone, slab, NULL, 0);
#ifdef UMA_DEBUG
printf("%s: Returning %d bytes.\n",
zone->uz_name, UMA_SLAB_SIZE * keg->uk_ppera);
#endif
keg->uk_freef(mem, UMA_SLAB_SIZE * keg->uk_ppera, flags);
}
}
/*
* Allocate a new slab for a zone. This does not insert the slab onto a list.
*
* Arguments:
* zone The zone to allocate slabs for
* wait Shall we wait?
*
* Returns:
* The slab that was allocated or NULL if there is no memory and the
* caller specified M_NOWAIT.
*/
static uma_slab_t
slab_zalloc(uma_zone_t zone, int wait)
{
uma_slabrefcnt_t slabref;
uma_slab_t slab;
uma_keg_t keg;
u_int8_t *mem;
u_int8_t flags;
int i;
slab = NULL;
keg = zone->uz_keg;
#ifdef UMA_DEBUG
printf("slab_zalloc: Allocating a new slab for %s\n", zone->uz_name);
#endif
ZONE_UNLOCK(zone);
if (keg->uk_flags & UMA_ZONE_OFFPAGE) {
slab = uma_zalloc_internal(keg->uk_slabzone, NULL, wait);
if (slab == NULL) {
ZONE_LOCK(zone);
return NULL;
}
}
/*
* This reproduces the old vm_zone behavior of zero filling pages the
* first time they are added to a zone.
*
* Malloced items are zeroed in uma_zalloc.
*/
if ((keg->uk_flags & UMA_ZONE_MALLOC) == 0)
wait |= M_ZERO;
else
wait &= ~M_ZERO;
mem = keg->uk_allocf(zone, keg->uk_ppera * UMA_SLAB_SIZE,
&flags, wait);
if (mem == NULL) {
ZONE_LOCK(zone);
return (NULL);
}
/* Point the slab into the allocated memory */
if (!(keg->uk_flags & UMA_ZONE_OFFPAGE))
slab = (uma_slab_t )(mem + keg->uk_pgoff);
if ((keg->uk_flags & UMA_ZONE_MALLOC) ||
(keg->uk_flags & UMA_ZONE_REFCNT))
for (i = 0; i < keg->uk_ppera; i++)
vsetslab((vm_offset_t)mem + (i * PAGE_SIZE), slab);
slab->us_keg = keg;
slab->us_data = mem;
slab->us_freecount = keg->uk_ipers;
slab->us_firstfree = 0;
slab->us_flags = flags;
for (i = 0; i < keg->uk_ipers; i++)
slab->us_freelist[i].us_item = i+1;
if (keg->uk_flags & UMA_ZONE_REFCNT) {
slabref = (uma_slabrefcnt_t)slab;
for (i = 0; i < keg->uk_ipers; i++)
slabref->us_freelist[i].us_refcnt = 0;
}
if (keg->uk_init)
for (i = 0; i < keg->uk_ipers; i++)
keg->uk_init(slab->us_data + (keg->uk_rsize * i),
keg->uk_size);
ZONE_LOCK(zone);
if (keg->uk_flags & UMA_ZONE_HASH)
UMA_HASH_INSERT(&keg->uk_hash, slab, mem);
keg->uk_pages += keg->uk_ppera;
keg->uk_free += keg->uk_ipers;
return (slab);
}
/*
* This function is intended to be used early on in place of page_alloc() so
* that we may use the boot time page cache to satisfy allocations before
* the VM is ready.
*/
static void *
startup_alloc(uma_zone_t zone, int bytes, u_int8_t *pflag, int wait)
{
uma_keg_t keg;
keg = zone->uz_keg;
/*
* Check our small startup cache to see if it has pages remaining.
*/
mtx_lock(&uma_mtx);
if (uma_boot_free != 0) {
uma_slab_t tmps;
tmps = LIST_FIRST(&uma_boot_pages);
LIST_REMOVE(tmps, us_link);
uma_boot_free--;
mtx_unlock(&uma_mtx);
*pflag = tmps->us_flags;
return (tmps->us_data);
}
mtx_unlock(&uma_mtx);
if (booted == 0)
panic("UMA: Increase UMA_BOOT_PAGES");
/*
* Now that we've booted reset these users to their real allocator.
*/
#ifdef UMA_MD_SMALL_ALLOC
keg->uk_allocf = uma_small_alloc;
#else
keg->uk_allocf = page_alloc;
#endif
return keg->uk_allocf(zone, bytes, pflag, wait);
}
/*
* Allocates a number of pages from the system
*
* Arguments:
* zone Unused
* bytes The number of bytes requested
* wait Shall we wait?
*
* Returns:
* A pointer to the alloced memory or possibly
* NULL if M_NOWAIT is set.
*/
static void *
page_alloc(uma_zone_t zone, int bytes, u_int8_t *pflag, int wait)
{
void *p; /* Returned page */
*pflag = UMA_SLAB_KMEM;
p = (void *) kmem_malloc(kmem_map, bytes, wait);
return (p);
}
/*
* Allocates a number of pages from within an object
*
* Arguments:
* zone Unused
* bytes The number of bytes requested
* wait Shall we wait?
*
* Returns:
* A pointer to the alloced memory or possibly
* NULL if M_NOWAIT is set.
*/
static void *
obj_alloc(uma_zone_t zone, int bytes, u_int8_t *flags, int wait)
{
vm_object_t object;
vm_offset_t retkva, zkva;
vm_page_t p;
int pages, startpages;
object = zone->uz_keg->uk_obj;
retkva = 0;
/*
* This looks a little weird since we're getting one page at a time.
*/
VM_OBJECT_LOCK(object);
p = TAILQ_LAST(&object->memq, pglist);
pages = p != NULL ? p->pindex + 1 : 0;
startpages = pages;
zkva = zone->uz_keg->uk_kva + pages * PAGE_SIZE;
for (; bytes > 0; bytes -= PAGE_SIZE) {
p = vm_page_alloc(object, pages,
VM_ALLOC_INTERRUPT | VM_ALLOC_WIRED);
if (p == NULL) {
if (pages != startpages)
pmap_qremove(retkva, pages - startpages);
while (pages != startpages) {
pages--;
p = TAILQ_LAST(&object->memq, pglist);
vm_page_lock_queues();
vm_page_unwire(p, 0);
vm_page_free(p);
vm_page_unlock_queues();
}
retkva = 0;
goto done;
}
pmap_qenter(zkva, &p, 1);
if (retkva == 0)
retkva = zkva;
zkva += PAGE_SIZE;
pages += 1;
}
done:
VM_OBJECT_UNLOCK(object);
*flags = UMA_SLAB_PRIV;
return ((void *)retkva);
}
/*
* Frees a number of pages to the system
*
* Arguments:
* mem A pointer to the memory to be freed
* size The size of the memory being freed
* flags The original p->us_flags field
*
* Returns:
* Nothing
*/
static void
page_free(void *mem, int size, u_int8_t flags)
{
vm_map_t map;
if (flags & UMA_SLAB_KMEM)
map = kmem_map;
else
panic("UMA: page_free used with invalid flags %d\n", flags);
kmem_free(map, (vm_offset_t)mem, size);
}
/*
* Zero fill initializer
*
* Arguments/Returns follow uma_init specifications
*/
static void
zero_init(void *mem, int size)
{
bzero(mem, size);
}
/*
* Finish creating a small uma zone. This calculates ipers, and the zone size.
*
* Arguments
* zone The zone we should initialize
*
* Returns
* Nothing
*/
static void
zone_small_init(uma_zone_t zone)
{
uma_keg_t keg;
int rsize;
int memused;
int ipers;
keg = zone->uz_keg;
KASSERT(keg != NULL, ("Keg is null in zone_small_init"));
rsize = keg->uk_size;
if (rsize < UMA_SMALLEST_UNIT)
rsize = UMA_SMALLEST_UNIT;
if (rsize & keg->uk_align)
rsize = (rsize & ~keg->uk_align) + (keg->uk_align + 1);
keg->uk_rsize = rsize;
rsize += 1; /* Account for the byte of linkage */
keg->uk_ipers = (UMA_SLAB_SIZE - sizeof(struct uma_slab)) / rsize;
keg->uk_ppera = 1;
KASSERT(keg->uk_ipers != 0, ("zone_small_init: ipers is 0, uh-oh!"));
memused = keg->uk_ipers * keg->uk_rsize;
/* Can we do any better? */
if ((keg->uk_flags & UMA_ZONE_REFCNT) ||
((UMA_SLAB_SIZE - memused) >= UMA_MAX_WASTE)) {
/*
* We can't do this if we're internal or if we've been
* asked to not go to the VM for buckets. If we do this we
* may end up going to the VM (kmem_map) for slabs which we
* do not want to do if we're UMA_ZFLAG_CACHEONLY as a
* result of UMA_ZONE_VM, which clearly forbids it.
*/
if ((keg->uk_flags & UMA_ZFLAG_INTERNAL) ||
(keg->uk_flags & UMA_ZFLAG_CACHEONLY))
return;
ipers = UMA_SLAB_SIZE / keg->uk_rsize;
if ((keg->uk_flags & UMA_ZONE_REFCNT) ||
(ipers > keg->uk_ipers)) {
keg->uk_flags |= UMA_ZONE_OFFPAGE;
if ((keg->uk_flags & UMA_ZONE_MALLOC) == 0)
keg->uk_flags |= UMA_ZONE_HASH;
keg->uk_ipers = ipers;
}
}
}
/*
* Finish creating a large (> UMA_SLAB_SIZE) uma zone. Just give in and do
* OFFPAGE for now. When I can allow for more dynamic slab sizes this will be
* more complicated.
*
* Arguments
* zone The zone we should initialize
*
* Returns
* Nothing
*/
static void
zone_large_init(uma_zone_t zone)
{
uma_keg_t keg;
int pages;
keg = zone->uz_keg;
KASSERT(keg != NULL, ("Keg is null in zone_large_init"));
KASSERT((keg->uk_flags & UMA_ZFLAG_CACHEONLY) == 0,
("zone_large_init: Cannot large-init a UMA_ZFLAG_CACHEONLY zone"));
pages = keg->uk_size / UMA_SLAB_SIZE;
/* Account for remainder */
if ((pages * UMA_SLAB_SIZE) < keg->uk_size)
pages++;
keg->uk_ppera = pages;
keg->uk_ipers = 1;
keg->uk_flags |= UMA_ZONE_OFFPAGE;
if ((keg->uk_flags & UMA_ZONE_MALLOC) == 0)
keg->uk_flags |= UMA_ZONE_HASH;
keg->uk_rsize = keg->uk_size;
}
/*
* Keg header ctor. This initializes all fields, locks, etc. And inserts
* the keg onto the global keg list.
*
* Arguments/Returns follow uma_ctor specifications
* udata Actually uma_kctor_args
*/
static void
keg_ctor(void *mem, int size, void *udata)
{
struct uma_kctor_args *arg = udata;
uma_keg_t keg = mem;
uma_zone_t zone;
bzero(keg, size);
keg->uk_size = arg->size;
keg->uk_init = arg->uminit;
keg->uk_fini = arg->fini;
keg->uk_align = arg->align;
keg->uk_free = 0;
keg->uk_pages = 0;
keg->uk_flags = arg->flags;
keg->uk_allocf = page_alloc;
keg->uk_freef = page_free;
keg->uk_recurse = 0;
keg->uk_slabzone = NULL;
/*
* The master zone is passed to us at keg-creation time.
*/
zone = arg->zone;
zone->uz_keg = keg;
if (arg->flags & UMA_ZONE_VM)
keg->uk_flags |= UMA_ZFLAG_CACHEONLY;
if (arg->flags & UMA_ZONE_ZINIT)
keg->uk_init = zero_init;
/*
* The +1 byte added to uk_size is to account for the byte of
* linkage that is added to the size in zone_small_init(). If
* we don't account for this here then we may end up in
* zone_small_init() with a calculated 'ipers' of 0.
*/
if ((keg->uk_size+1) > (UMA_SLAB_SIZE - sizeof(struct uma_slab)))
zone_large_init(zone);
else
zone_small_init(zone);
if (keg->uk_flags & UMA_ZONE_REFCNT)
keg->uk_slabzone = slabrefzone;
else if (keg->uk_flags & UMA_ZONE_OFFPAGE)
keg->uk_slabzone = slabzone;
/*
* If we haven't booted yet we need allocations to go through the
* startup cache until the vm is ready.
*/
if (keg->uk_ppera == 1) {
#ifdef UMA_MD_SMALL_ALLOC
keg->uk_allocf = uma_small_alloc;
keg->uk_freef = uma_small_free;
#endif
if (booted == 0)
keg->uk_allocf = startup_alloc;
}
/*
* Initialize keg's lock (shared among zones) through
* Master zone
*/
zone->uz_lock = &keg->uk_lock;
if (arg->flags & UMA_ZONE_MTXCLASS)
ZONE_LOCK_INIT(zone, 1);
else
ZONE_LOCK_INIT(zone, 0);
/*
* If we're putting the slab header in the actual page we need to
* figure out where in each page it goes. This calculates a right
* justified offset into the memory on an ALIGN_PTR boundary.
*/
if (!(keg->uk_flags & UMA_ZONE_OFFPAGE)) {
int totsize;
/* Size of the slab struct and free list */
totsize = sizeof(struct uma_slab) + keg->uk_ipers;
if (totsize & UMA_ALIGN_PTR)
totsize = (totsize & ~UMA_ALIGN_PTR) +
(UMA_ALIGN_PTR + 1);
keg->uk_pgoff = UMA_SLAB_SIZE - totsize;
totsize = keg->uk_pgoff + sizeof(struct uma_slab)
+ keg->uk_ipers;
/* I don't think it's possible, but I'll make sure anyway */
if (totsize > UMA_SLAB_SIZE) {
printf("zone %s ipers %d rsize %d size %d\n",
zone->uz_name, keg->uk_ipers, keg->uk_rsize,
keg->uk_size);
panic("UMA slab won't fit.\n");
}
}
if (keg->uk_flags & UMA_ZONE_HASH)
hash_alloc(&keg->uk_hash);
#ifdef UMA_DEBUG
printf("%s(%p) size = %d ipers = %d ppera = %d pgoff = %d\n",
zone->uz_name, zone,
keg->uk_size, keg->uk_ipers,
keg->uk_ppera, keg->uk_pgoff);
#endif
LIST_INSERT_HEAD(&keg->uk_zones, zone, uz_link);
mtx_lock(&uma_mtx);
LIST_INSERT_HEAD(&uma_kegs, keg, uk_link);
mtx_unlock(&uma_mtx);
}
/*
* Zone header ctor. This initializes all fields, locks, etc.
*
* Arguments/Returns follow uma_ctor specifications
* udata Actually uma_zctor_args
*/
static void
zone_ctor(void *mem, int size, void *udata)
{
struct uma_zctor_args *arg = udata;
uma_zone_t zone = mem;
uma_zone_t z;
uma_keg_t keg;
bzero(zone, size);
zone->uz_name = arg->name;
zone->uz_ctor = arg->ctor;
zone->uz_dtor = arg->dtor;
zone->uz_init = NULL;
zone->uz_fini = NULL;
zone->uz_allocs = 0;
zone->uz_fills = zone->uz_count = 0;
if (arg->flags & UMA_ZONE_SECONDARY) {
KASSERT(arg->keg != NULL, ("Secondary zone on zero'd keg"));
keg = arg->keg;
zone->uz_keg = keg;
zone->uz_init = arg->uminit;
zone->uz_fini = arg->fini;
zone->uz_lock = &keg->uk_lock;
mtx_lock(&uma_mtx);
ZONE_LOCK(zone);
keg->uk_flags |= UMA_ZONE_SECONDARY;
LIST_FOREACH(z, &keg->uk_zones, uz_link) {
if (LIST_NEXT(z, uz_link) == NULL) {
LIST_INSERT_AFTER(z, zone, uz_link);
break;
}
}
ZONE_UNLOCK(zone);
mtx_unlock(&uma_mtx);
} else if (arg->keg == NULL) {
uma_kcreate(zone, arg->size, arg->uminit, arg->fini,
arg->align, arg->flags);
} else {
struct uma_kctor_args karg;
/* We should only be here from uma_startup() */
karg.size = arg->size;
karg.uminit = arg->uminit;
karg.fini = arg->fini;
karg.align = arg->align;
karg.flags = arg->flags;
karg.zone = zone;
keg_ctor(arg->keg, sizeof(struct uma_keg), &karg);
}
keg = zone->uz_keg;
zone->uz_lock = &keg->uk_lock;
/*
* Some internal zones don't have room allocated for the per cpu
* caches. If we're internal, bail out here.
*/
if (keg->uk_flags & UMA_ZFLAG_INTERNAL) {
KASSERT((keg->uk_flags & UMA_ZONE_SECONDARY) == 0,
("Secondary zone requested UMA_ZFLAG_INTERNAL"));
return;
}
if (keg->uk_flags & UMA_ZONE_MAXBUCKET)
zone->uz_count = BUCKET_MAX;
else if (keg->uk_ipers <= BUCKET_MAX)
zone->uz_count = keg->uk_ipers;
else
zone->uz_count = BUCKET_MAX;
}
/*
* Keg header dtor. This frees all data, destroys locks, frees the hash
* table and removes the keg from the global list.
*
* Arguments/Returns follow uma_dtor specifications
* udata unused
*/
static void
keg_dtor(void *arg, int size, void *udata)
{
uma_keg_t keg;
keg = (uma_keg_t)arg;
mtx_lock(&keg->uk_lock);
if (keg->uk_free != 0) {
printf("Freed UMA keg was not empty (%d items). "
" Lost %d pages of memory.\n",
keg->uk_free, keg->uk_pages);
}
mtx_unlock(&keg->uk_lock);
if (keg->uk_flags & UMA_ZONE_HASH)
hash_free(&keg->uk_hash);
mtx_destroy(&keg->uk_lock);
}
/*
* Zone header dtor.
*
* Arguments/Returns follow uma_dtor specifications
* udata unused
*/
static void
zone_dtor(void *arg, int size, void *udata)
{
uma_zone_t zone;
uma_keg_t keg;
zone = (uma_zone_t)arg;
keg = zone->uz_keg;
if (!(keg->uk_flags & UMA_ZFLAG_INTERNAL))
cache_drain(zone);
mtx_lock(&uma_mtx);
zone_drain(zone);
if (keg->uk_flags & UMA_ZONE_SECONDARY) {
LIST_REMOVE(zone, uz_link);
/*
* XXX there are some races here where
* the zone can be drained but zone lock
* released and then refilled before we
* remove it... we dont care for now
*/
ZONE_LOCK(zone);
if (LIST_EMPTY(&keg->uk_zones))
keg->uk_flags &= ~UMA_ZONE_SECONDARY;
ZONE_UNLOCK(zone);
mtx_unlock(&uma_mtx);
} else {
LIST_REMOVE(keg, uk_link);
LIST_REMOVE(zone, uz_link);
mtx_unlock(&uma_mtx);
uma_zfree_internal(kegs, keg, NULL, 0);
}
zone->uz_keg = NULL;
}
/*
* Traverses every zone in the system and calls a callback
*
* Arguments:
* zfunc A pointer to a function which accepts a zone
* as an argument.
*
* Returns:
* Nothing
*/
static void
zone_foreach(void (*zfunc)(uma_zone_t))
{
uma_keg_t keg;
uma_zone_t zone;
mtx_lock(&uma_mtx);
LIST_FOREACH(keg, &uma_kegs, uk_link) {
LIST_FOREACH(zone, &keg->uk_zones, uz_link)
zfunc(zone);
}
mtx_unlock(&uma_mtx);
}
/* Public functions */
/* See uma.h */
void
uma_startup(void *bootmem)
{
struct uma_zctor_args args;
uma_slab_t slab;
int slabsize;
int i;
#ifdef UMA_DEBUG
printf("Creating uma keg headers zone and keg.\n");
#endif
mtx_init(&uma_mtx, "UMA lock", NULL, MTX_DEF);
/* "manually" create the initial zone */
args.name = "UMA Kegs";
args.size = sizeof(struct uma_keg);
args.ctor = keg_ctor;
args.dtor = keg_dtor;
args.uminit = zero_init;
args.fini = NULL;
args.keg = &masterkeg;
args.align = 32 - 1;
args.flags = UMA_ZFLAG_INTERNAL;
/* The initial zone has no Per cpu queues so it's smaller */
zone_ctor(kegs, sizeof(struct uma_zone), &args);
#ifdef UMA_DEBUG
printf("Filling boot free list.\n");
#endif
for (i = 0; i < UMA_BOOT_PAGES; i++) {
slab = (uma_slab_t)((u_int8_t *)bootmem + (i * UMA_SLAB_SIZE));
slab->us_data = (u_int8_t *)slab;
slab->us_flags = UMA_SLAB_BOOT;
LIST_INSERT_HEAD(&uma_boot_pages, slab, us_link);
uma_boot_free++;
}
#ifdef UMA_DEBUG
printf("Creating uma zone headers zone and keg.\n");
#endif
args.name = "UMA Zones";
args.size = sizeof(struct uma_zone) +
(sizeof(struct uma_cache) * (mp_maxid + 1));
args.ctor = zone_ctor;
args.dtor = zone_dtor;
args.uminit = zero_init;
args.fini = NULL;
args.keg = NULL;
args.align = 32 - 1;
args.flags = UMA_ZFLAG_INTERNAL;
/* The initial zone has no Per cpu queues so it's smaller */
zone_ctor(zones, sizeof(struct uma_zone), &args);
#ifdef UMA_DEBUG
printf("Initializing pcpu cache locks.\n");
#endif
/* Initialize the pcpu cache lock set once and for all */
for (i = 0; i <= mp_maxid; i++)
CPU_LOCK_INIT(i);
#ifdef UMA_DEBUG
printf("Creating slab and hash zones.\n");
#endif
/*
* This is the max number of free list items we'll have with
* offpage slabs.
*/
slabsize = UMA_SLAB_SIZE - sizeof(struct uma_slab);
slabsize /= UMA_MAX_WASTE;
slabsize++; /* In case there it's rounded */
slabsize += sizeof(struct uma_slab);
/* Now make a zone for slab headers */
slabzone = uma_zcreate("UMA Slabs",
slabsize,
NULL, NULL, NULL, NULL,
UMA_ALIGN_PTR, UMA_ZFLAG_INTERNAL);
/*
* We also create a zone for the bigger slabs with reference
* counts in them, to accomodate UMA_ZONE_REFCNT zones.
*/
slabsize = UMA_SLAB_SIZE - sizeof(struct uma_slab_refcnt);
slabsize /= UMA_MAX_WASTE;
slabsize++;
slabsize += 4 * slabsize;
slabsize += sizeof(struct uma_slab_refcnt);
slabrefzone = uma_zcreate("UMA RCntSlabs",
slabsize,
NULL, NULL, NULL, NULL,
UMA_ALIGN_PTR, UMA_ZFLAG_INTERNAL);
hashzone = uma_zcreate("UMA Hash",
sizeof(struct slabhead *) * UMA_HASH_SIZE_INIT,
NULL, NULL, NULL, NULL,
UMA_ALIGN_PTR, UMA_ZFLAG_INTERNAL);
bucket_init();
#ifdef UMA_MD_SMALL_ALLOC
booted = 1;
#endif
#ifdef UMA_DEBUG
printf("UMA startup complete.\n");
#endif
}
/* see uma.h */
void
uma_startup2(void)
{
booted = 1;
bucket_enable();
#ifdef UMA_DEBUG
printf("UMA startup2 complete.\n");
#endif
}
/*
* Initialize our callout handle
*
*/
static void
uma_startup3(void)
{
#ifdef UMA_DEBUG
printf("Starting callout.\n");
#endif
callout_init(&uma_callout, CALLOUT_MPSAFE);
callout_reset(&uma_callout, UMA_TIMEOUT * hz, uma_timeout, NULL);
#ifdef UMA_DEBUG
printf("UMA startup3 complete.\n");
#endif
}
static void
uma_kcreate(uma_zone_t zone, size_t size, uma_init uminit, uma_fini fini,
int align, u_int16_t flags)
{
struct uma_kctor_args args;
args.size = size;
args.uminit = uminit;
args.fini = fini;
args.align = align;
args.flags = flags;
args.zone = zone;
zone = uma_zalloc_internal(kegs, &args, M_WAITOK);
}
/* See uma.h */
uma_zone_t
uma_zcreate(char *name, size_t size, uma_ctor ctor, uma_dtor dtor,
uma_init uminit, uma_fini fini, int align, u_int16_t flags)
{
struct uma_zctor_args args;
/* This stuff is essential for the zone ctor */
args.name = name;
args.size = size;
args.ctor = ctor;
args.dtor = dtor;
args.uminit = uminit;
args.fini = fini;
args.align = align;
args.flags = flags;
args.keg = NULL;
return (uma_zalloc_internal(zones, &args, M_WAITOK));
}
/* See uma.h */
uma_zone_t
uma_zsecond_create(char *name, uma_ctor ctor, uma_dtor dtor,
uma_init zinit, uma_fini zfini, uma_zone_t master)
{
struct uma_zctor_args args;
args.name = name;
args.size = master->uz_keg->uk_size;
args.ctor = ctor;
args.dtor = dtor;
args.uminit = zinit;
args.fini = zfini;
args.align = master->uz_keg->uk_align;
args.flags = master->uz_keg->uk_flags | UMA_ZONE_SECONDARY;
args.keg = master->uz_keg;
return (uma_zalloc_internal(zones, &args, M_WAITOK));
}
/* See uma.h */
void
uma_zdestroy(uma_zone_t zone)
{
uma_zfree_internal(zones, zone, NULL, 0);
}
/* See uma.h */
void *
uma_zalloc_arg(uma_zone_t zone, void *udata, int flags)
{
void *item;
uma_cache_t cache;
uma_bucket_t bucket;
int cpu;
int badness = 1;
/* This is the fast path allocation */
#ifdef UMA_DEBUG_ALLOC_1
printf("Allocating one item from %s(%p)\n", zone->uz_name, zone);
#endif
if (!(flags & M_NOWAIT)) {
KASSERT(curthread->td_intr_nesting_level == 0,
("malloc(M_WAITOK) in interrupt context"));
#ifdef WITNESS
badness = WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL,
"malloc(M_WAITOK) of \"%s\", forcing M_NOWAIT",
zone->uz_name);
#endif
if (badness) {
flags &= ~M_WAITOK;
flags |= M_NOWAIT;
}
}
zalloc_restart:
cpu = PCPU_GET(cpuid);
CPU_LOCK(cpu);
cache = &zone->uz_cpu[cpu];
zalloc_start:
bucket = cache->uc_allocbucket;
if (bucket) {
if (bucket->ub_cnt > 0) {
bucket->ub_cnt--;
item = bucket->ub_bucket[bucket->ub_cnt];
#ifdef INVARIANTS
bucket->ub_bucket[bucket->ub_cnt] = NULL;
#endif
KASSERT(item != NULL,
("uma_zalloc: Bucket pointer mangled."));
cache->uc_allocs++;
#ifdef INVARIANTS
ZONE_LOCK(zone);
uma_dbg_alloc(zone, NULL, item);
ZONE_UNLOCK(zone);
#endif
CPU_UNLOCK(cpu);
if (zone->uz_ctor)
zone->uz_ctor(item,zone->uz_keg->uk_size,udata);
if (flags & M_ZERO)
bzero(item, zone->uz_keg->uk_size);
return (item);
} else if (cache->uc_freebucket) {
/*
* We have run out of items in our allocbucket.
* See if we can switch with our free bucket.
*/
if (cache->uc_freebucket->ub_cnt > 0) {
#ifdef UMA_DEBUG_ALLOC
printf("uma_zalloc: Swapping empty with"
" alloc.\n");
#endif
bucket = cache->uc_freebucket;
cache->uc_freebucket = cache->uc_allocbucket;
cache->uc_allocbucket = bucket;
goto zalloc_start;
}
}
}
ZONE_LOCK(zone);
/* Since we have locked the zone we may as well send back our stats */
zone->uz_allocs += cache->uc_allocs;
cache->uc_allocs = 0;
/* Our old one is now a free bucket */
if (cache->uc_allocbucket) {
KASSERT(cache->uc_allocbucket->ub_cnt == 0,
("uma_zalloc_arg: Freeing a non free bucket."));
LIST_INSERT_HEAD(&zone->uz_free_bucket,
cache->uc_allocbucket, ub_link);
cache->uc_allocbucket = NULL;
}
/* Check the free list for a new alloc bucket */
if ((bucket = LIST_FIRST(&zone->uz_full_bucket)) != NULL) {
KASSERT(bucket->ub_cnt != 0,
("uma_zalloc_arg: Returning an empty bucket."));
LIST_REMOVE(bucket, ub_link);
cache->uc_allocbucket = bucket;
ZONE_UNLOCK(zone);
goto zalloc_start;
}
/* We are no longer associated with this cpu!!! */
CPU_UNLOCK(cpu);
/* Bump up our uz_count so we get here less */
if (zone->uz_count < BUCKET_MAX)
zone->uz_count++;
/*
* Now lets just fill a bucket and put it on the free list. If that
* works we'll restart the allocation from the begining.
*/
if (uma_zalloc_bucket(zone, flags)) {
ZONE_UNLOCK(zone);
goto zalloc_restart;
}
ZONE_UNLOCK(zone);
/*
* We may not be able to get a bucket so return an actual item.
*/
#ifdef UMA_DEBUG
printf("uma_zalloc_arg: Bucketzone returned NULL\n");
#endif
return (uma_zalloc_internal(zone, udata, flags));
}
static uma_slab_t
uma_zone_slab(uma_zone_t zone, int flags)
{
uma_slab_t slab;
uma_keg_t keg;
keg = zone->uz_keg;
/*
* This is to prevent us from recursively trying to allocate
* buckets. The problem is that if an allocation forces us to
* grab a new bucket we will call page_alloc, which will go off
* and cause the vm to allocate vm_map_entries. If we need new
* buckets there too we will recurse in kmem_alloc and bad
* things happen. So instead we return a NULL bucket, and make
* the code that allocates buckets smart enough to deal with it
*/
if (keg->uk_flags & UMA_ZFLAG_INTERNAL && keg->uk_recurse != 0)
return (NULL);
slab = NULL;
for (;;) {
/*
* Find a slab with some space. Prefer slabs that are partially
* used over those that are totally full. This helps to reduce
* fragmentation.
*/
if (keg->uk_free != 0) {
if (!LIST_EMPTY(&keg->uk_part_slab)) {
slab = LIST_FIRST(&keg->uk_part_slab);
} else {
slab = LIST_FIRST(&keg->uk_free_slab);
LIST_REMOVE(slab, us_link);
LIST_INSERT_HEAD(&keg->uk_part_slab, slab,
us_link);
}
return (slab);
}
/*
* M_NOVM means don't ask at all!
*/
if (flags & M_NOVM)
break;
if (keg->uk_maxpages &&
keg->uk_pages >= keg->uk_maxpages) {
keg->uk_flags |= UMA_ZFLAG_FULL;
if (flags & M_NOWAIT)
break;
else
msleep(keg, &keg->uk_lock, PVM,
"zonelimit", 0);
continue;
}
keg->uk_recurse++;
slab = slab_zalloc(zone, flags);
keg->uk_recurse--;
/*
* If we got a slab here it's safe to mark it partially used
* and return. We assume that the caller is going to remove
* at least one item.
*/
if (slab) {
LIST_INSERT_HEAD(&keg->uk_part_slab, slab, us_link);
return (slab);
}
/*
* We might not have been able to get a slab but another cpu
* could have while we were unlocked. Check again before we
* fail.
*/
if (flags & M_NOWAIT)
flags |= M_NOVM;
}
return (slab);
}
static void *
uma_slab_alloc(uma_zone_t zone, uma_slab_t slab)
{
uma_keg_t keg;
void *item;
u_int8_t freei;
keg = zone->uz_keg;
freei = slab->us_firstfree;
slab->us_firstfree = slab->us_freelist[freei].us_item;
item = slab->us_data + (keg->uk_rsize * freei);
slab->us_freecount--;
keg->uk_free--;
#ifdef INVARIANTS
uma_dbg_alloc(zone, slab, item);
#endif
/* Move this slab to the full list */
if (slab->us_freecount == 0) {
LIST_REMOVE(slab, us_link);
LIST_INSERT_HEAD(&keg->uk_full_slab, slab, us_link);
}
return (item);
}
static int
uma_zalloc_bucket(uma_zone_t zone, int flags)
{
uma_bucket_t bucket;
uma_slab_t slab;
int16_t saved;
int max;
/*
* Try this zone's free list first so we don't allocate extra buckets.
*/
if ((bucket = LIST_FIRST(&zone->uz_free_bucket)) != NULL) {
KASSERT(bucket->ub_cnt == 0,
("uma_zalloc_bucket: Bucket on free list is not empty."));
LIST_REMOVE(bucket, ub_link);
} else {
int bflags;
bflags = (flags & ~M_ZERO);
if (zone->uz_keg->uk_flags & UMA_ZFLAG_CACHEONLY)
bflags |= M_NOVM;
ZONE_UNLOCK(zone);
bucket = bucket_alloc(zone->uz_count, bflags);
ZONE_LOCK(zone);
}
if (bucket == NULL)
return (0);
#ifdef SMP
/*
* This code is here to limit the number of simultaneous bucket fills
* for any given zone to the number of per cpu caches in this zone. This
* is done so that we don't allocate more memory than we really need.
*/
if (zone->uz_fills >= mp_ncpus)
goto done;
#endif
zone->uz_fills++;
max = MIN(bucket->ub_entries, zone->uz_count);
/* Try to keep the buckets totally full */
saved = bucket->ub_cnt;
while (bucket->ub_cnt < max &&
(slab = uma_zone_slab(zone, flags)) != NULL) {
while (slab->us_freecount && bucket->ub_cnt < max) {
bucket->ub_bucket[bucket->ub_cnt++] =
uma_slab_alloc(zone, slab);
}
/* Don't block on the next fill */
flags |= M_NOWAIT;
}
/*
* We unlock here because we need to call the zone's init.
* It should be safe to unlock because the slab dealt with
* above is already on the appropriate list within the keg
* and the bucket we filled is not yet on any list, so we
* own it.
*/
if (zone->uz_init != NULL) {
int i;
ZONE_UNLOCK(zone);
for (i = saved; i < bucket->ub_cnt; i++)
zone->uz_init(bucket->ub_bucket[i],
zone->uz_keg->uk_size);
ZONE_LOCK(zone);
}
zone->uz_fills--;
if (bucket->ub_cnt != 0) {
LIST_INSERT_HEAD(&zone->uz_full_bucket,
bucket, ub_link);
return (1);
}
#ifdef SMP
done:
#endif
bucket_free(bucket);
return (0);
}
/*
* Allocates an item for an internal zone
*
* Arguments
* zone The zone to alloc for.
* udata The data to be passed to the constructor.
* flags M_WAITOK, M_NOWAIT, M_ZERO.
*
* Returns
* NULL if there is no memory and M_NOWAIT is set
* An item if successful
*/
static void *
uma_zalloc_internal(uma_zone_t zone, void *udata, int flags)
{
uma_keg_t keg;
uma_slab_t slab;
void *item;
item = NULL;
keg = zone->uz_keg;
#ifdef UMA_DEBUG_ALLOC
printf("INTERNAL: Allocating one item from %s(%p)\n", zone->uz_name, zone);
#endif
ZONE_LOCK(zone);
slab = uma_zone_slab(zone, flags);
if (slab == NULL) {
ZONE_UNLOCK(zone);
return (NULL);
}
item = uma_slab_alloc(zone, slab);
ZONE_UNLOCK(zone);
/*
* We have to call both the zone's init (not the keg's init)
* and the zone's ctor. This is because the item is going from
* a keg slab directly to the user, and the user is expecting it
* to be both zone-init'd as well as zone-ctor'd.
*/
if (zone->uz_init != NULL)
zone->uz_init(item, keg->uk_size);
if (zone->uz_ctor != NULL)
zone->uz_ctor(item, keg->uk_size, udata);
if (flags & M_ZERO)
bzero(item, keg->uk_size);
return (item);
}
/* See uma.h */
void
uma_zfree_arg(uma_zone_t zone, void *item, void *udata)
{
uma_keg_t keg;
uma_cache_t cache;
uma_bucket_t bucket;
int bflags;
int cpu;
int skip;
/* This is the fast path free */
skip = 0;
keg = zone->uz_keg;
#ifdef UMA_DEBUG_ALLOC_1
printf("Freeing item %p to %s(%p)\n", item, zone->uz_name, zone);
#endif
/*
* The race here is acceptable. If we miss it we'll just have to wait
* a little longer for the limits to be reset.
*/
if (keg->uk_flags & UMA_ZFLAG_FULL)
goto zfree_internal;
if (zone->uz_dtor) {
zone->uz_dtor(item, keg->uk_size, udata);
skip = 1;
}
zfree_restart:
cpu = PCPU_GET(cpuid);
CPU_LOCK(cpu);
cache = &zone->uz_cpu[cpu];
zfree_start:
bucket = cache->uc_freebucket;
if (bucket) {
/*
* Do we have room in our bucket? It is OK for this uz count
* check to be slightly out of sync.
*/
if (bucket->ub_cnt < bucket->ub_entries) {
KASSERT(bucket->ub_bucket[bucket->ub_cnt] == NULL,
("uma_zfree: Freeing to non free bucket index."));
bucket->ub_bucket[bucket->ub_cnt] = item;
bucket->ub_cnt++;
#ifdef INVARIANTS
ZONE_LOCK(zone);
if (keg->uk_flags & UMA_ZONE_MALLOC)
uma_dbg_free(zone, udata, item);
else
uma_dbg_free(zone, NULL, item);
ZONE_UNLOCK(zone);
#endif
CPU_UNLOCK(cpu);
return;
} else if (cache->uc_allocbucket) {
#ifdef UMA_DEBUG_ALLOC
printf("uma_zfree: Swapping buckets.\n");
#endif
/*
* We have run out of space in our freebucket.
* See if we can switch with our alloc bucket.
*/
if (cache->uc_allocbucket->ub_cnt <
cache->uc_freebucket->ub_cnt) {
bucket = cache->uc_freebucket;
cache->uc_freebucket = cache->uc_allocbucket;
cache->uc_allocbucket = bucket;
goto zfree_start;
}
}
}
/*
* We can get here for two reasons:
*
* 1) The buckets are NULL
* 2) The alloc and free buckets are both somewhat full.
*/
ZONE_LOCK(zone);
bucket = cache->uc_freebucket;
cache->uc_freebucket = NULL;
/* Can we throw this on the zone full list? */
if (bucket != NULL) {
#ifdef UMA_DEBUG_ALLOC
printf("uma_zfree: Putting old bucket on the free list.\n");
#endif
/* ub_cnt is pointing to the last free item */
KASSERT(bucket->ub_cnt != 0,
("uma_zfree: Attempting to insert an empty bucket onto the full list.\n"));
LIST_INSERT_HEAD(&zone->uz_full_bucket,
bucket, ub_link);
}
if ((bucket = LIST_FIRST(&zone->uz_free_bucket)) != NULL) {
LIST_REMOVE(bucket, ub_link);
ZONE_UNLOCK(zone);
cache->uc_freebucket = bucket;
goto zfree_start;
}
/* We're done with this CPU now */
CPU_UNLOCK(cpu);
/* And the zone.. */
ZONE_UNLOCK(zone);
#ifdef UMA_DEBUG_ALLOC
printf("uma_zfree: Allocating new free bucket.\n");
#endif
bflags = M_NOWAIT;
if (keg->uk_flags & UMA_ZFLAG_CACHEONLY)
bflags |= M_NOVM;
bucket = bucket_alloc(zone->uz_count, bflags);
if (bucket) {
ZONE_LOCK(zone);
LIST_INSERT_HEAD(&zone->uz_free_bucket,
bucket, ub_link);
ZONE_UNLOCK(zone);
goto zfree_restart;
}
/*
* If nothing else caught this, we'll just do an internal free.
*/
zfree_internal:
#ifdef INVARIANTS
/*
* If we need to skip the dtor and the uma_dbg_free in
* uma_zfree_internal because we've already called the dtor
* above, but we ended up here, then we need to make sure
* that we take care of the uma_dbg_free immediately.
*/
if (skip) {
ZONE_LOCK(zone);
if (keg->uk_flags & UMA_ZONE_MALLOC)
uma_dbg_free(zone, udata, item);
else
uma_dbg_free(zone, NULL, item);
ZONE_UNLOCK(zone);
}
#endif
uma_zfree_internal(zone, item, udata, skip);
return;
}
/*
* Frees an item to an INTERNAL zone or allocates a free bucket
*
* Arguments:
* zone The zone to free to
* item The item we're freeing
* udata User supplied data for the dtor
* skip Skip the dtor, it was done in uma_zfree_arg
*/
static void
uma_zfree_internal(uma_zone_t zone, void *item, void *udata, int skip)
{
uma_slab_t slab;
uma_keg_t keg;
u_int8_t *mem;
u_int8_t freei;
keg = zone->uz_keg;
if (!skip && zone->uz_dtor)
zone->uz_dtor(item, keg->uk_size, udata);
if (zone->uz_fini)
zone->uz_fini(item, keg->uk_size);
ZONE_LOCK(zone);
if (!(keg->uk_flags & UMA_ZONE_MALLOC)) {
mem = (u_int8_t *)((unsigned long)item & (~UMA_SLAB_MASK));
if (keg->uk_flags & UMA_ZONE_HASH)
slab = hash_sfind(&keg->uk_hash, mem);
else {
mem += keg->uk_pgoff;
slab = (uma_slab_t)mem;
}
} else {
slab = (uma_slab_t)udata;
}
/* Do we need to remove from any lists? */
if (slab->us_freecount+1 == keg->uk_ipers) {
LIST_REMOVE(slab, us_link);
LIST_INSERT_HEAD(&keg->uk_free_slab, slab, us_link);
} else if (slab->us_freecount == 0) {
LIST_REMOVE(slab, us_link);
LIST_INSERT_HEAD(&keg->uk_part_slab, slab, us_link);
}
/* Slab management stuff */
freei = ((unsigned long)item - (unsigned long)slab->us_data)
/ keg->uk_rsize;
#ifdef INVARIANTS
if (!skip)
uma_dbg_free(zone, slab, item);
#endif
slab->us_freelist[freei].us_item = slab->us_firstfree;
slab->us_firstfree = freei;
slab->us_freecount++;
/* Zone statistics */
keg->uk_free++;
if (keg->uk_flags & UMA_ZFLAG_FULL) {
if (keg->uk_pages < keg->uk_maxpages)
keg->uk_flags &= ~UMA_ZFLAG_FULL;
/* We can handle one more allocation */
wakeup_one(keg);
}
ZONE_UNLOCK(zone);
}
/* See uma.h */
void
uma_zone_set_max(uma_zone_t zone, int nitems)
{
uma_keg_t keg;
keg = zone->uz_keg;
ZONE_LOCK(zone);
if (keg->uk_ppera > 1)
keg->uk_maxpages = nitems * keg->uk_ppera;
else
keg->uk_maxpages = nitems / keg->uk_ipers;
if (keg->uk_maxpages * keg->uk_ipers < nitems)
keg->uk_maxpages++;
ZONE_UNLOCK(zone);
}
/* See uma.h */
void
uma_zone_set_init(uma_zone_t zone, uma_init uminit)
{
ZONE_LOCK(zone);
KASSERT(zone->uz_keg->uk_pages == 0,
("uma_zone_set_init on non-empty keg"));
zone->uz_keg->uk_init = uminit;
ZONE_UNLOCK(zone);
}
/* See uma.h */
void
uma_zone_set_fini(uma_zone_t zone, uma_fini fini)
{
ZONE_LOCK(zone);
KASSERT(zone->uz_keg->uk_pages == 0,
("uma_zone_set_fini on non-empty keg"));
zone->uz_keg->uk_fini = fini;
ZONE_UNLOCK(zone);
}
/* See uma.h */
void
uma_zone_set_zinit(uma_zone_t zone, uma_init zinit)
{
ZONE_LOCK(zone);
KASSERT(zone->uz_keg->uk_pages == 0,
("uma_zone_set_zinit on non-empty keg"));
zone->uz_init = zinit;
ZONE_UNLOCK(zone);
}
/* See uma.h */
void
uma_zone_set_zfini(uma_zone_t zone, uma_fini zfini)
{
ZONE_LOCK(zone);
KASSERT(zone->uz_keg->uk_pages == 0,
("uma_zone_set_zfini on non-empty keg"));
zone->uz_fini = zfini;
ZONE_UNLOCK(zone);
}
/* See uma.h */
void
uma_zone_set_freef(uma_zone_t zone, uma_free freef)
{
ZONE_LOCK(zone);
zone->uz_keg->uk_freef = freef;
ZONE_UNLOCK(zone);
}
/* See uma.h */
void
uma_zone_set_allocf(uma_zone_t zone, uma_alloc allocf)
{
ZONE_LOCK(zone);
zone->uz_keg->uk_flags |= UMA_ZFLAG_PRIVALLOC;
zone->uz_keg->uk_allocf = allocf;
ZONE_UNLOCK(zone);
}
/* See uma.h */
int
uma_zone_set_obj(uma_zone_t zone, struct vm_object *obj, int count)
{
uma_keg_t keg;
vm_offset_t kva;
int pages;
keg = zone->uz_keg;
pages = count / keg->uk_ipers;
if (pages * keg->uk_ipers < count)
pages++;
kva = kmem_alloc_pageable(kernel_map, pages * UMA_SLAB_SIZE);
if (kva == 0)
return (0);
if (obj == NULL) {
obj = vm_object_allocate(OBJT_DEFAULT,
pages);
} else {
VM_OBJECT_LOCK_INIT(obj);
_vm_object_allocate(OBJT_DEFAULT,
pages, obj);
}
ZONE_LOCK(zone);
keg->uk_kva = kva;
keg->uk_obj = obj;
keg->uk_maxpages = pages;
keg->uk_allocf = obj_alloc;
keg->uk_flags |= UMA_ZONE_NOFREE | UMA_ZFLAG_PRIVALLOC;
ZONE_UNLOCK(zone);
return (1);
}
/* See uma.h */
void
uma_prealloc(uma_zone_t zone, int items)
{
int slabs;
uma_slab_t slab;
uma_keg_t keg;
keg = zone->uz_keg;
ZONE_LOCK(zone);
slabs = items / keg->uk_ipers;
if (slabs * keg->uk_ipers < items)
slabs++;
while (slabs > 0) {
slab = slab_zalloc(zone, M_WAITOK);
LIST_INSERT_HEAD(&keg->uk_free_slab, slab, us_link);
slabs--;
}
ZONE_UNLOCK(zone);
}
/* See uma.h */
u_int32_t *
uma_find_refcnt(uma_zone_t zone, void *item)
{
uma_slabrefcnt_t slab;
uma_keg_t keg;
u_int32_t *refcnt;
int idx;
keg = zone->uz_keg;
slab = (uma_slabrefcnt_t)vtoslab((vm_offset_t)item & (~UMA_SLAB_MASK));
KASSERT(slab != NULL,
("uma_find_refcnt(): zone possibly not UMA_ZONE_REFCNT"));
idx = ((unsigned long)item - (unsigned long)slab->us_data)
/ keg->uk_rsize;
refcnt = &(slab->us_freelist[idx].us_refcnt);
return refcnt;
}
/* See uma.h */
void
uma_reclaim(void)
{
#ifdef UMA_DEBUG
printf("UMA: vm asked us to release pages!\n");
#endif
bucket_enable();
zone_foreach(zone_drain);
/*
* Some slabs may have been freed but this zone will be visited early
* we visit again so that we can free pages that are empty once other
* zones are drained. We have to do the same for buckets.
*/
zone_drain(slabzone);
zone_drain(slabrefzone);
bucket_zone_drain();
}
void *
uma_large_malloc(int size, int wait)
{
void *mem;
uma_slab_t slab;
u_int8_t flags;
slab = uma_zalloc_internal(slabzone, NULL, wait);
if (slab == NULL)
return (NULL);
mem = page_alloc(NULL, size, &flags, wait);
if (mem) {
vsetslab((vm_offset_t)mem, slab);
slab->us_data = mem;
slab->us_flags = flags | UMA_SLAB_MALLOC;
slab->us_size = size;
} else {
uma_zfree_internal(slabzone, slab, NULL, 0);
}
return (mem);
}
void
uma_large_free(uma_slab_t slab)
{
vsetobj((vm_offset_t)slab->us_data, kmem_object);
page_free(slab->us_data, slab->us_size, slab->us_flags);
uma_zfree_internal(slabzone, slab, NULL, 0);
}
void
uma_print_stats(void)
{
zone_foreach(uma_print_zone);
}
static void
slab_print(uma_slab_t slab)
{
printf("slab: keg %p, data %p, freecount %d, firstfree %d\n",
slab->us_keg, slab->us_data, slab->us_freecount,
slab->us_firstfree);
}
static void
cache_print(uma_cache_t cache)
{
printf("alloc: %p(%d), free: %p(%d)\n",
cache->uc_allocbucket,
cache->uc_allocbucket?cache->uc_allocbucket->ub_cnt:0,
cache->uc_freebucket,
cache->uc_freebucket?cache->uc_freebucket->ub_cnt:0);
}
void
uma_print_zone(uma_zone_t zone)
{
uma_cache_t cache;
uma_keg_t keg;
uma_slab_t slab;
int i;
keg = zone->uz_keg;
printf("%s(%p) size %d(%d) flags %d ipers %d ppera %d out %d free %d\n",
zone->uz_name, zone, keg->uk_size, keg->uk_rsize, keg->uk_flags,
keg->uk_ipers, keg->uk_ppera,
(keg->uk_ipers * keg->uk_pages) - keg->uk_free, keg->uk_free);
printf("Part slabs:\n");
LIST_FOREACH(slab, &keg->uk_part_slab, us_link)
slab_print(slab);
printf("Free slabs:\n");
LIST_FOREACH(slab, &keg->uk_free_slab, us_link)
slab_print(slab);
printf("Full slabs:\n");
LIST_FOREACH(slab, &keg->uk_full_slab, us_link)
slab_print(slab);
for (i = 0; i <= mp_maxid; i++) {
if (CPU_ABSENT(i))
continue;
cache = &zone->uz_cpu[i];
printf("CPU %d Cache:\n", i);
cache_print(cache);
}
}
/*
* Sysctl handler for vm.zone
*
* stolen from vm_zone.c
*/
static int
sysctl_vm_zone(SYSCTL_HANDLER_ARGS)
{
int error, len, cnt;
const int linesize = 128; /* conservative */
int totalfree;
char *tmpbuf, *offset;
uma_zone_t z;
uma_keg_t zk;
char *p;
int cpu;
int cachefree;
uma_bucket_t bucket;
uma_cache_t cache;
cnt = 0;
mtx_lock(&uma_mtx);
LIST_FOREACH(zk, &uma_kegs, uk_link) {
LIST_FOREACH(z, &zk->uk_zones, uz_link)
cnt++;
}
mtx_unlock(&uma_mtx);
MALLOC(tmpbuf, char *, (cnt == 0 ? 1 : cnt) * linesize,
M_TEMP, M_WAITOK);
len = snprintf(tmpbuf, linesize,
"\nITEM SIZE LIMIT USED FREE REQUESTS\n\n");
if (cnt == 0)
tmpbuf[len - 1] = '\0';
error = SYSCTL_OUT(req, tmpbuf, cnt == 0 ? len-1 : len);
if (error || cnt == 0)
goto out;
offset = tmpbuf;
mtx_lock(&uma_mtx);
LIST_FOREACH(zk, &uma_kegs, uk_link) {
LIST_FOREACH(z, &zk->uk_zones, uz_link) {
if (cnt == 0) /* list may have changed size */
break;
if (!(zk->uk_flags & UMA_ZFLAG_INTERNAL)) {
for (cpu = 0; cpu <= mp_maxid; cpu++) {
if (CPU_ABSENT(cpu))
continue;
CPU_LOCK(cpu);
}
}
ZONE_LOCK(z);
cachefree = 0;
if (!(zk->uk_flags & UMA_ZFLAG_INTERNAL)) {
for (cpu = 0; cpu <= mp_maxid; cpu++) {
if (CPU_ABSENT(cpu))
continue;
cache = &z->uz_cpu[cpu];
if (cache->uc_allocbucket != NULL)
cachefree += cache->uc_allocbucket->ub_cnt;
if (cache->uc_freebucket != NULL)
cachefree += cache->uc_freebucket->ub_cnt;
CPU_UNLOCK(cpu);
}
}
LIST_FOREACH(bucket, &z->uz_full_bucket, ub_link) {
cachefree += bucket->ub_cnt;
}
totalfree = zk->uk_free + cachefree;
len = snprintf(offset, linesize,
"%-12.12s %6.6u, %8.8u, %6.6u, %6.6u, %8.8llu\n",
z->uz_name, zk->uk_size,
zk->uk_maxpages * zk->uk_ipers,
(zk->uk_ipers * (zk->uk_pages / zk->uk_ppera)) - totalfree,
totalfree,
(unsigned long long)z->uz_allocs);
ZONE_UNLOCK(z);
for (p = offset + 12; p > offset && *p == ' '; --p)
/* nothing */ ;
p[1] = ':';
cnt--;
offset += len;
}
}
mtx_unlock(&uma_mtx);
*offset++ = '\0';
error = SYSCTL_OUT(req, tmpbuf, offset - tmpbuf);
out:
FREE(tmpbuf, M_TEMP);
return (error);
}