freebsd-skq/sys/i386/isa/sound/awe_voice.h
Jordan K. Hubbard 9be435aa17 Break my own rule again - I didn't think this stuff was going to come back
with the copyright stuff fixed so soon (this should be merged into 2.2 when
you have a chance, Poul).

This is the new AWE32 driver, with support for the AWE32's fancy MIDI
synthesizer.  The utilities for this will appear as port submissions soon
afterwards, according to the submitter.

Submitted-By: Randall Hopper <rhh@ct.picker.com>
Written-By: Takashi Iwai <iwai@dragon.mm.t.u-tokyo.ac.jp>
1996-11-15 18:35:35 +00:00

269 lines
10 KiB
C

/*
* sound/awe_voice.h
*
* Voice information definitions for the low level driver for the
* AWE32/Sound Blaster 32 wave table synth.
* version 0.2.0a; Oct. 30, 1996
*
* (C) 1996 Takashi Iwai
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. 2.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#ifndef AWE_VOICE_H
#define AWE_VOICE_H
#ifndef SAMPLE_TYPE_AWE32
#define SAMPLE_TYPE_AWE32 0x20
#endif
#ifndef _PATCHKEY
#define _PATCHKEY(id) ((id<<8)|0xfd)
#endif
/*----------------------------------------------------------------
* patch information record
*----------------------------------------------------------------*/
/* patch interface header: 16 bytes */
typedef struct awe_patch_info {
short key; /* use AWE_PATCH here */
#define AWE_PATCH _PATCHKEY(0x07)
short device_no; /* synthesizer number */
unsigned short sf_id; /* file id (should be zero) */
short sf_version; /* patch version (not referred) */
long len; /* data length (without this header) */
short type; /* following data type */
#define AWE_LOAD_INFO 0
#define AWE_LOAD_DATA 1
short reserved; /* word alignment data */
char data[0]; /* patch data follows here */
} awe_patch_info;
/*----------------------------------------------------------------
* raw voice information record
*----------------------------------------------------------------*/
/* wave table envelope & effect parameters to control EMU8000 */
typedef struct _awe_voice_parm {
unsigned short moddelay; /* modulation delay (0x8000) */
unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */
unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */
unsigned short modrelease; /* modulation release time (0x807f) */
short modkeyhold, modkeydecay; /* envelope change per key (not used) */
unsigned short voldelay; /* volume delay (0x8000) */
unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */
unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */
unsigned short volrelease; /* volume release time (0x807f) */
short volkeyhold, volkeydecay; /* envelope change per key (not used) */
unsigned short lfo1delay; /* LFO1 delay (0x8000) */
unsigned short lfo2delay; /* LFO2 delay (0x8000) */
unsigned short pefe; /* modulation pitch & cutoff (0x0000) */
unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */
unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */
unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */
unsigned char cutoff; /* initial cutoff (0xff) */
unsigned char filterQ; /* initial filter Q [0-15] (0x0) */
unsigned char chorus; /* chorus send (0x00) */
unsigned char reverb; /* reverb send (0x00) */
unsigned short reserved[4]; /* not used */
} awe_voice_parm;
/* wave table parameters: 92 bytes */
typedef struct _awe_voice_info {
unsigned short sf_id; /* file id (should be zero) */
unsigned short sample; /* sample id */
long start, end; /* sample offset correction */
long loopstart, loopend; /* loop offset correction */
short rate_offset; /* sample rate pitch offset */
unsigned short mode; /* sample mode */
#define AWE_MODE_ROMSOUND 0x8000
#define AWE_MODE_STEREO 1
#define AWE_MODE_LOOPING 2
#define AWE_MODE_NORELEASE 4 /* obsolete */
#define AWE_MODE_INIT_PARM 8
short root; /* midi root key */
short tune; /* pitch tuning (in cents) */
char low, high; /* key note range */
char vellow, velhigh; /* velocity range */
char fixkey, fixvel; /* fixed key, velocity */
char pan, fixpan; /* panning, fixed panning */
short exclusiveClass; /* exclusive class (0 = none) */
unsigned char amplitude; /* sample volume (127 max) */
unsigned char attenuation; /* attenuation (0.375dB) */
short scaleTuning; /* pitch scale tuning(%), normally 100 */
awe_voice_parm parm; /* voice envelope parameters */
short index; /* internal index (set by driver) */
} awe_voice_info;
/* instrument info header: 4 bytes */
typedef struct _awe_voice_rec {
unsigned char bank; /* midi bank number */
unsigned char instr; /* midi preset number */
short nvoices; /* number of voices */
awe_voice_info info[0]; /* voice information follows here */
} awe_voice_rec;
/*----------------------------------------------------------------
* sample wave information
*----------------------------------------------------------------*/
/* wave table sample header: 32 bytes */
typedef struct awe_sample_info {
unsigned short sf_id; /* file id (should be zero) */
unsigned short sample; /* sample id */
long start, end; /* start & end offset */
long loopstart, loopend; /* loop start & end offset */
long size; /* size (0 = ROM) */
short checksum_flag; /* use check sum = 1 */
unsigned short mode_flags; /* mode flags */
#define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */
#define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */
#define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */
#define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */
#define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */
#define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */
#define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */
unsigned long checksum; /* check sum */
unsigned short data[0]; /* sample data follows here */
} awe_sample_info;
/*----------------------------------------------------------------
* awe hardware controls
*----------------------------------------------------------------*/
#define _AWE_DEBUG_MODE 0x00
#define _AWE_REVERB_MODE 0x01
#define _AWE_CHORUS_MODE 0x02
#define _AWE_REMOVE_LAST_SAMPLES 0x03
#define _AWE_INITIALIZE_CHIP 0x04
#define _AWE_SEND_EFFECT 0x05
#define _AWE_TERMINATE_CHANNEL 0x06
#define _AWE_TERMINATE_ALL 0x07
#define _AWE_INITIAL_VOLUME 0x08
#define _AWE_SET_GUS_BANK 0x09
#define _AWE_MODE_FLAG 0x80
#define _AWE_COOKED_FLAG 0x40 /* not supported */
#define _AWE_MODE_VALUE_MASK 0x3F
#define _AWE_CMD(chn, voice, cmd, p1, p2) \
{_SEQ_NEEDBUF(8); _seqbuf[_seqbufptr] = SEQ_PRIVATE;\
_seqbuf[_seqbufptr+1] = chn;\
_seqbuf[_seqbufptr+2] = _AWE_MODE_FLAG|(cmd);\
_seqbuf[_seqbufptr+3] = voice;\
*(unsigned short*)&_seqbuf[_seqbufptr+4] = p1;\
*(unsigned short*)&_seqbuf[_seqbufptr+6] = p2;\
_SEQ_ADVBUF(8);}
#define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
#define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
#define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
#define AWE_REMOVE_LAST_SAMPLES(dev) _AWE_CMD(dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
#define AWE_INITIALIZE_CHIP(dev) _AWE_CMD(dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
#define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
#define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
#define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
#define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
#define AWE_SET_GUS_BANK(dev,bank) _AWE_CMD(dev, 0, _AWE_SET_GUS_BANK, bank, 0)
/* reverb mode */
#define AWE_REVERB_ROOM1 0
#define AWE_REVERB_ROOM2 1
#define AWE_REVERB_ROOM3 2
#define AWE_REVERB_HALL1 3
#define AWE_REVERB_HALL2 4
#define AWE_REVERB_PLATE 5
#define AWE_REVERB_DELAY 6
#define AWE_REVERB_PANNINGDELAY 7
/* chorus mode */
#define AWE_CHORUS_1 0
#define AWE_CHORUS_2 1
#define AWE_CHORUS_3 2
#define AWE_CHORUS_4 3
#define AWE_CHORUS_FEEDBACK 4
#define AWE_CHORUS_FLANGER 5
#define AWE_CHORUS_SHORTDELAY 6
#define AWE_CHORUS_SHORTDELAY2 7
/* effects */
enum {
/* modulation envelope parameters */
/* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */
/* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */
/* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */
/* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */
/* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */
/* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */
/* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */
/* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */
/* volume envelope parameters */
/* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */
/* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */
/*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */
/*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */
/*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */
/*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */
/* LFO1 (tremolo & vibrato) parameters */
/*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */
/*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */
/*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */
/*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */
/*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */
/* LFO2 (vibrato) parameters */
/*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */
/*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */
/*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */
/* Other overall effect parameters */
/*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */
/*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */
/*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */
/*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */
/*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */
/* Sample / loop offset changes */
/*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */
/*28*/ AWE_FX_LOOP_START, /* SHORT: offset */
/*29*/ AWE_FX_LOOP_END, /* SHORT: offset */
/*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */
/*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */
/*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */
AWE_FX_END,
};
#endif /* AWE_VOICE_H */