freebsd-skq/share/mk/bsd.prog.mk
bdrewery ba3c3259e5 DEBUG_FILES: Create the DEBUGFILEDIR if it doesn't exist on install.
Currently the base.txz distribution does not get the BSD.debug.dist mtree
extracted into it.  So if you start from that and then try to build a 3rd-party
application outside of buildworld it will by-default try installing the
debug files into a missing directory if they are being installed into /usr/lib.

Check for the existence before forcing the directory to be created rather than
the older way of running a shell command with test -d || mkdir -p always.

Reported by:	HardenedBSD (https://github.com/HardenedBSD/secadm/issues/23)
Sponsored by:	EMC / Isilon Storage Division
Differential Revision:	https://reviews.freebsd.org/D5411
2016-03-03 18:08:58 +00:00

295 lines
6.6 KiB
Makefile

# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91
# $FreeBSD$
.include <bsd.init.mk>
.include <bsd.compiler.mk>
.SUFFIXES: .out .o .c .cc .cpp .cxx .C .m .y .l .ln .s .S .asm
# XXX The use of COPTS in modern makefiles is discouraged.
.if defined(COPTS)
CFLAGS+=${COPTS}
.endif
.if ${MK_ASSERT_DEBUG} == "no"
CFLAGS+= -DNDEBUG
NO_WERROR=
.endif
.if defined(DEBUG_FLAGS)
CFLAGS+=${DEBUG_FLAGS}
CXXFLAGS+=${DEBUG_FLAGS}
.if ${MK_CTF} != "no" && ${DEBUG_FLAGS:M-g} != ""
CTFFLAGS+= -g
.endif
.endif
.if defined(PROG_CXX)
PROG= ${PROG_CXX}
.endif
.if !empty(LDFLAGS:M-Wl,*--oformat,*) || !empty(LDFLAGS:M-static)
MK_DEBUG_FILES= no
.endif
.if defined(CRUNCH_CFLAGS)
CFLAGS+=${CRUNCH_CFLAGS}
.else
.if ${MK_DEBUG_FILES} != "no" && empty(DEBUG_FLAGS:M-g) && \
empty(DEBUG_FLAGS:M-gdwarf-*)
CFLAGS+= -g
CTFFLAGS+= -g
.endif
.endif
.if !defined(DEBUG_FLAGS)
STRIP?= -s
.endif
.if defined(NO_SHARED) && (${NO_SHARED} != "no" && ${NO_SHARED} != "NO")
LDFLAGS+= -static
.endif
.if ${MK_DEBUG_FILES} != "no"
PROG_FULL=${PROG}.full
# Use ${DEBUGDIR} for base system debug files, else .debug subdirectory
.if defined(BINDIR) && (\
${BINDIR} == "/bin" ||\
${BINDIR:C%/libexec(/.*)?%/libexec%} == "/libexec" ||\
${BINDIR} == "/sbin" ||\
${BINDIR:C%/usr/(bin|bsdinstall|libexec|lpr|sendmail|sm.bin|sbin|tests)(/.*)?%/usr/bin%} == "/usr/bin"\
)
DEBUGFILEDIR= ${DEBUGDIR}${BINDIR}
.else
DEBUGFILEDIR?= ${BINDIR}/.debug
.endif
.if !exists(${DESTDIR}${DEBUGFILEDIR})
DEBUGMKDIR=
.endif
.else
PROG_FULL= ${PROG}
.endif
.if defined(PROG)
PROGNAME?= ${PROG}
.if defined(SRCS)
OBJS+= ${SRCS:N*.h:R:S/$/.o/g}
.if target(beforelinking)
beforelinking: ${OBJS}
${PROG_FULL}: beforelinking
.endif
${PROG_FULL}: ${OBJS}
.if defined(PROG_CXX)
${CXX:N${CCACHE_BIN}} ${CXXFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} \
${OBJS} ${LDADD}
.else
${CC:N${CCACHE_BIN}} ${CFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} ${OBJS} \
${LDADD}
.endif
.if ${MK_CTF} != "no"
${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS}
.endif
.else # !defined(SRCS)
.if !target(${PROG})
.if defined(PROG_CXX)
SRCS= ${PROG}.cc
.else
SRCS= ${PROG}.c
.endif
# Always make an intermediate object file because:
# - it saves time rebuilding when only the library has changed
# - the name of the object gets put into the executable symbol table instead of
# the name of a variable temporary object.
# - it's useful to keep objects around for crunching.
OBJS+= ${PROG}.o
.if target(beforelinking)
beforelinking: ${OBJS}
${PROG_FULL}: beforelinking
.endif
${PROG_FULL}: ${OBJS}
.if defined(PROG_CXX)
${CXX:N${CCACHE_BIN}} ${CXXFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} \
${OBJS} ${LDADD}
.else
${CC:N${CCACHE_BIN}} ${CFLAGS:N-M*} ${LDFLAGS} -o ${.TARGET} ${OBJS} \
${LDADD}
.endif
.if ${MK_CTF} != "no"
${CTFMERGE} ${CTFFLAGS} -o ${.TARGET} ${OBJS}
.endif
.endif # !target(${PROG})
.endif # !defined(SRCS)
.if ${MK_DEBUG_FILES} != "no"
${PROG}: ${PROG_FULL} ${PROGNAME}.debug
${OBJCOPY} --strip-debug --add-gnu-debuglink=${PROGNAME}.debug \
${PROG_FULL} ${.TARGET}
${PROGNAME}.debug: ${PROG_FULL}
${OBJCOPY} --only-keep-debug ${PROG_FULL} ${.TARGET}
.endif
.if ${MK_MAN} != "no" && !defined(MAN) && \
!defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \
!defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \
!defined(MAN7) && !defined(MAN8) && !defined(MAN9)
MAN= ${PROG}.1
MAN1= ${MAN}
.endif
.endif # defined(PROG)
.if defined(_SKIP_BUILD)
all:
.else
all: ${PROG} ${SCRIPTS}
.if ${MK_MAN} != "no"
all: all-man
.endif
.endif
.if defined(PROG)
CLEANFILES+= ${PROG}
.if ${MK_DEBUG_FILES} != "no"
CLEANFILES+= ${PROG_FULL} ${PROGNAME}.debug
.endif
.endif
.if defined(OBJS)
CLEANFILES+= ${OBJS}
.endif
.include <bsd.libnames.mk>
.if defined(PROG)
_EXTRADEPEND:
.if defined(LDFLAGS) && !empty(LDFLAGS:M-nostdlib)
.if defined(DPADD) && !empty(DPADD)
echo ${PROG_FULL}: ${DPADD} >> ${DEPENDFILE}
.endif
.else
echo ${PROG_FULL}: ${LIBC} ${DPADD} >> ${DEPENDFILE}
.if defined(PROG_CXX)
.if ${COMPILER_TYPE} == "clang" && empty(CXXFLAGS:M-stdlib=libstdc++)
echo ${PROG_FULL}: ${LIBCPLUSPLUS} >> ${DEPENDFILE}
.else
echo ${PROG_FULL}: ${LIBSTDCPLUSPLUS} >> ${DEPENDFILE}
.endif
.endif
.endif
.endif
.if !target(install)
.if defined(PRECIOUSPROG)
.if !defined(NO_FSCHG)
INSTALLFLAGS+= -fschg
.endif
INSTALLFLAGS+= -S
.endif
_INSTALLFLAGS:= ${INSTALLFLAGS}
.for ie in ${INSTALLFLAGS_EDIT}
_INSTALLFLAGS:= ${_INSTALLFLAGS${ie}}
.endfor
.if !target(realinstall) && !defined(INTERNALPROG)
realinstall: _proginstall
.ORDER: beforeinstall _proginstall
_proginstall:
.if defined(PROG)
${INSTALL} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
${_INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR}/${PROGNAME}
.if ${MK_DEBUG_FILES} != "no"
.if defined(DEBUGMKDIR)
${INSTALL} -T debug -d ${DESTDIR}${DEBUGFILEDIR}/
.endif
${INSTALL} -T debug -o ${BINOWN} -g ${BINGRP} -m ${DEBUGMODE} \
${PROGNAME}.debug ${DESTDIR}${DEBUGFILEDIR}/${PROGNAME}.debug
.endif
.endif
.endif # !target(realinstall)
.if defined(SCRIPTS) && !empty(SCRIPTS)
realinstall: _scriptsinstall
.ORDER: beforeinstall _scriptsinstall
SCRIPTSDIR?= ${BINDIR}
SCRIPTSOWN?= ${BINOWN}
SCRIPTSGRP?= ${BINGRP}
SCRIPTSMODE?= ${BINMODE}
STAGE_AS_SETS+= scripts
stage_as.scripts: ${SCRIPTS}
FLAGS.stage_as.scripts= -m ${SCRIPTSMODE}
STAGE_FILES_DIR.scripts= ${STAGE_OBJTOP}
.for script in ${SCRIPTS}
.if defined(SCRIPTSNAME)
SCRIPTSNAME_${script:T}?= ${SCRIPTSNAME}
.else
SCRIPTSNAME_${script:T}?= ${script:T:R}
.endif
SCRIPTSDIR_${script:T}?= ${SCRIPTSDIR}
SCRIPTSOWN_${script:T}?= ${SCRIPTSOWN}
SCRIPTSGRP_${script:T}?= ${SCRIPTSGRP}
SCRIPTSMODE_${script:T}?= ${SCRIPTSMODE}
STAGE_AS_${script:T}= ${SCRIPTSDIR_${script:T}}/${SCRIPTSNAME_${script:T}}
_scriptsinstall: _SCRIPTSINS_${script:T}
_SCRIPTSINS_${script:T}: ${script}
${INSTALL} -o ${SCRIPTSOWN_${.ALLSRC:T}} \
-g ${SCRIPTSGRP_${.ALLSRC:T}} -m ${SCRIPTSMODE_${.ALLSRC:T}} \
${.ALLSRC} \
${DESTDIR}${SCRIPTSDIR_${.ALLSRC:T}}/${SCRIPTSNAME_${.ALLSRC:T}}
.endfor
.endif
NLSNAME?= ${PROG}
.include <bsd.nls.mk>
.include <bsd.confs.mk>
.include <bsd.files.mk>
.include <bsd.incs.mk>
.include <bsd.links.mk>
.if ${MK_MAN} != "no"
realinstall: maninstall
.ORDER: beforeinstall maninstall
.endif
.endif # !target(install)
.if !target(lint)
lint: ${SRCS:M*.c}
.if defined(PROG)
${LINT} ${LINTFLAGS} ${CFLAGS:M-[DIU]*} ${.ALLSRC}
.endif
.endif
.if ${MK_MAN} != "no"
.include <bsd.man.mk>
.endif
.if defined(PROG)
OBJS_DEPEND_GUESS+= ${SRCS:M*.h}
.endif
.include <bsd.dep.mk>
.if defined(PROG)
.if ${MK_FAST_DEPEND} == "no" && !exists(${.OBJDIR}/${DEPENDFILE})
${OBJS}: ${OBJS_DEPEND_GUESS}
.endif
.endif
.include <bsd.clang-analyze.mk>
.include <bsd.obj.mk>
.include <bsd.sys.mk>