d8e95d8c1a
Reviewed by: maybe@yes.no Obtained from: OpenBSD (mostly deraadt@openbsd.org)
226 lines
6.6 KiB
C
226 lines
6.6 KiB
C
/*-
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* Copyright (c) 1991, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* The game adventure was originally written in Fortran by Will Crowther
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* and Don Woods. It was later translated to C and enhanced by Jim
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* Gillogly. This code is derived from software contributed to Berkeley
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* by Jim Gillogly at The Rand Corporation.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)vocab.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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/* Re-coding of advent in C: data structure routines */
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#include <stdio.h>
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#include <stdlib.h>
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#include "hdr.h"
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dstroy(object)
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int object;
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{ move(object,0);
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}
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juggle(object)
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int object;
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{ register int i,j;
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i=place[object];
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j=fixed[object];
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move(object,i);
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move(object+100,j);
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}
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move(object,where)
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int object,where;
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{ register int from;
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if (object<=100)
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from=place[object];
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else
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from=fixed[object-100];
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if (from>0 && from<=300) carry(object,from);
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drop(object,where);
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}
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put(object,where,pval)
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int object,where,pval;
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{ move(object,where);
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return(-1-pval);
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}
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carry(object,where)
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int object,where;
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{ register int temp;
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if (object<=100)
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{ if (place[object]== -1) return;
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place[object] = -1;
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holdng++;
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}
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if (atloc[where]==object)
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{ atloc[where]=linkx[object];
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return;
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}
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for (temp=atloc[where]; linkx[temp]!=object; temp=linkx[temp]);
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linkx[temp]=linkx[object];
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}
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drop(object,where)
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int object,where;
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{ if (object>100) fixed[object-100]=where;
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else
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{ if (place[object]== -1) holdng--;
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place[object]=where;
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}
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if (where<=0) return;
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linkx[object]=atloc[where];
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atloc[where]=object;
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}
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vocab(word,type,value) /* look up or store a word */
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char *word;
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int type; /* -2 for store, -1 for user word, >=0 for canned lookup*/
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int value; /* used for storing only */
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{ register int adr;
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register char *s,*t;
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int hash, i;
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struct hashtab *h;
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for (hash=0,s=word,i=0; i<5 &&*s; i++) /* some kind of hash */
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hash += *s++; /* add all chars in the word */
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hash = (hash*3719)&077777; /* pulled that one out of a hat */
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hash %= HTSIZE; /* put it into range of table */
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for(adr=hash;; adr++) /* look for entry in table */
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{ if (adr==HTSIZE) adr=0; /* wrap around */
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h = &voc[adr]; /* point at the entry */
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switch(type)
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{ case -2: /* fill in entry */
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if (h->val) /* already got an entry? */
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goto exitloop2;
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h->val=value;
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h->atab=malloc(length(word));
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for (s=word,t=h->atab; *s;)
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*t++ = *s++ ^ '=';
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*t=0^'=';
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/* encrypt slightly to thwart core reader */
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/* printf("Stored \"%s\" (%d ch) as entry %d\n", */
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/* word, length(word), adr); */
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return(0); /* entry unused */
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case -1: /* looking up user word */
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if (h->val==0) return(-1); /* not found */
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for (s=word, t=h->atab;*t ^ '=';)
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if ((*s++ ^ '=') != *t++)
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goto exitloop2;
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if ((*s ^ '=') != *t && s-word<5) goto exitloop2;
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/* the word matched o.k. */
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return(h->val);
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default: /* looking up known word */
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if (h->val==0)
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{ printf("Unable to find %s in vocab\n",word);
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exit(0);
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}
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for (s=word, t=h->atab;*t ^ '=';)
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if ((*s++ ^ '=') != *t++) goto exitloop2;
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/* the word matched o.k. */
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if (h->val/1000 != type) continue;
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return(h->val%1000);
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}
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exitloop2: /* hashed entry does not match */
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if (adr+1==hash || (adr==HTSIZE && hash==0))
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{ printf("Hash table overflow\n");
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exit(0);
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}
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}
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}
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copystr(w1,w2) /* copy one string to another */
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char *w1,*w2;
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{ register char *s,*t;
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for (s=w1,t=w2; *s;)
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*t++ = *s++;
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*t=0;
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}
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weq(w1,w2) /* compare words */
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char *w1,*w2; /* w1 is user, w2 is system */
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{ register char *s,*t;
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register int i;
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s=w1;
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t=w2;
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for (i=0; i<5; i++) /* compare at most 5 chars */
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{ if (*t==0 && *s==0)
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return(TRUE);
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if (*s++ != *t++) return(FALSE);
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}
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return(TRUE);
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}
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length(str) /* includes 0 at end */
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char *str;
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{ register char *s;
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register int n;
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for (n=0,s=str; *s++;) n++;
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return(n+1);
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}
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prht() /* print hash table */
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{ register int i,j,l;
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char *c;
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struct hashtab *h;
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for (i=0; i<HTSIZE/10+1; i++)
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{ printf("%4d",i*10);
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for (j=0; j<10; j++)
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{ if (i*10+j>=HTSIZE) break;
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h= &voc[i*10+j];
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putchar(' ');
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if (h->val==0)
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{ printf("-----");
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continue;
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}
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for (l=0, c=h->atab; l<5; l++)
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if ((*c ^ '=')) putchar(*c++ ^ '=');
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else putchar(' ');
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}
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putchar('\n');
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}
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}
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