freebsd-skq/lib/libc/gen/arc4random.c
ache c6428874f2 Return two fixes from previous backout which does not require
review by secteam@ for the reasons mentioned below.

1) Rename /dev/urandom to /dev/random since urandom marked as
XXX Deprecated
alias in /sys/dev/random/randomdev.c
(this is our naming convention and no review by secteam@ required)

2) Set rs_stired flag after forced initialization to prevent
double stearing.
(this is already in OpenBSD, i.e. they don't have double stearing.
It means that this change matches their code path and no additional
secteam@ review required)

Submitted by:   Thorsten Glaser <tg@mirbsd.de> (2)
2008-09-09 09:46:36 +00:00

305 lines
6.2 KiB
C

/*
* Copyright (c) 1996, David Mazieres <dm@uun.org>
* Copyright (c) 2008, Damien Miller <djm@openbsd.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* Arc4 random number generator for OpenBSD.
*
* This code is derived from section 17.1 of Applied Cryptography,
* second edition, which describes a stream cipher allegedly
* compatible with RSA Labs "RC4" cipher (the actual description of
* which is a trade secret). The same algorithm is used as a stream
* cipher called "arcfour" in Tatu Ylonen's ssh package.
*
* Here the stream cipher has been modified always to include the time
* when initializing the state. That makes it impossible to
* regenerate the same random sequence twice, so this can't be used
* for encryption, but will generate good random numbers.
*
* RC4 is a registered trademark of RSA Laboratories.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "namespace.h"
#include <sys/types.h>
#include <sys/time.h>
#include <stdlib.h>
#include <fcntl.h>
#include <unistd.h>
#include <pthread.h>
#include "libc_private.h"
#include "un-namespace.h"
struct arc4_stream {
u_int8_t i;
u_int8_t j;
u_int8_t s[256];
};
static pthread_mutex_t arc4random_mtx = PTHREAD_MUTEX_INITIALIZER;
#define RANDOMDEV "/dev/random"
#define KEYSIZE 128
#define THREAD_LOCK() \
do { \
if (__isthreaded) \
_pthread_mutex_lock(&arc4random_mtx); \
} while (0)
#define THREAD_UNLOCK() \
do { \
if (__isthreaded) \
_pthread_mutex_unlock(&arc4random_mtx); \
} while (0)
static struct arc4_stream rs;
static int rs_initialized;
static int rs_stired;
static int arc4_count;
static inline u_int8_t arc4_getbyte(void);
static void arc4_stir(void);
static inline void
arc4_init(void)
{
int n;
for (n = 0; n < 256; n++)
rs.s[n] = n;
rs.i = 0;
rs.j = 0;
}
static inline void
arc4_addrandom(u_char *dat, int datlen)
{
int n;
u_int8_t si;
rs.i--;
for (n = 0; n < 256; n++) {
rs.i = (rs.i + 1);
si = rs.s[rs.i];
rs.j = (rs.j + si + dat[n % datlen]);
rs.s[rs.i] = rs.s[rs.j];
rs.s[rs.j] = si;
}
rs.j = rs.i;
}
static void
arc4_stir(void)
{
int done, fd, n;
struct {
struct timeval tv;
pid_t pid;
u_int8_t rnd[KEYSIZE];
} rdat;
fd = _open(RANDOMDEV, O_RDONLY, 0);
done = 0;
if (fd >= 0) {
if (_read(fd, &rdat, KEYSIZE) == KEYSIZE)
done = 1;
(void)_close(fd);
}
if (!done) {
(void)gettimeofday(&rdat.tv, NULL);
rdat.pid = getpid();
/* We'll just take whatever was on the stack too... */
}
arc4_addrandom((u_char *)&rdat, KEYSIZE);
/*
* Throw away the first N bytes of output, as suggested in the
* paper "Weaknesses in the Key Scheduling Algorithm of RC4"
* by Fluher, Mantin, and Shamir. N=1024 is based on
* suggestions in the paper "(Not So) Random Shuffles of RC4"
* by Ilya Mironov.
*/
for (n = 0; n < 1024; n++)
(void) arc4_getbyte();
arc4_count = 1600000;
}
static inline u_int8_t
arc4_getbyte(void)
{
u_int8_t si, sj;
rs.i = (rs.i + 1);
si = rs.s[rs.i];
rs.j = (rs.j + si);
sj = rs.s[rs.j];
rs.s[rs.i] = sj;
rs.s[rs.j] = si;
return (rs.s[(si + sj) & 0xff]);
}
static inline u_int32_t
arc4_getword(void)
{
u_int32_t val;
val = arc4_getbyte() << 24;
val |= arc4_getbyte() << 16;
val |= arc4_getbyte() << 8;
val |= arc4_getbyte();
return (val);
}
static void
arc4_check_init(void)
{
if (!rs_initialized) {
arc4_init();
rs_initialized = 1;
}
}
static inline void
arc4_check_stir(void)
{
if (!rs_stired || arc4_count <= 0) {
arc4_stir();
rs_stired = 1;
}
}
void
arc4random_stir(void)
{
THREAD_LOCK();
arc4_check_init();
arc4_stir();
rs_stired = 1;
THREAD_UNLOCK();
}
void
arc4random_addrandom(u_char *dat, int datlen)
{
THREAD_LOCK();
arc4_check_init();
arc4_check_stir();
arc4_addrandom(dat, datlen);
THREAD_UNLOCK();
}
u_int32_t
arc4random(void)
{
u_int32_t rnd;
THREAD_LOCK();
arc4_check_init();
arc4_check_stir();
rnd = arc4_getword();
arc4_count -= 4;
THREAD_UNLOCK();
return (rnd);
}
void
arc4random_buf(void *_buf, size_t n)
{
u_char *buf = (u_char *)_buf;
THREAD_LOCK();
arc4_check_init();
while (n--) {
arc4_check_stir();
buf[n] = arc4_getbyte();
arc4_count--;
}
THREAD_UNLOCK();
}
/*
* Calculate a uniformly distributed random number less than upper_bound
* avoiding "modulo bias".
*
* Uniformity is achieved by generating new random numbers until the one
* returned is outside the range [0, 2**32 % upper_bound). This
* guarantees the selected random number will be inside
* [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
* after reduction modulo upper_bound.
*/
u_int32_t
arc4random_uniform(u_int32_t upper_bound)
{
u_int32_t r, min;
if (upper_bound < 2)
return (0);
#if (ULONG_MAX > 0xffffffffUL)
min = 0x100000000UL % upper_bound;
#else
/* Calculate (2**32 % upper_bound) avoiding 64-bit math */
if (upper_bound > 0x80000000)
min = 1 + ~upper_bound; /* 2**32 - upper_bound */
else {
/* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */
min = ((0xffffffff - (upper_bound * 2)) + 1) % upper_bound;
}
#endif
/*
* This could theoretically loop forever but each retry has
* p > 0.5 (worst case, usually far better) of selecting a
* number inside the range we need, so it should rarely need
* to re-roll.
*/
for (;;) {
r = arc4random();
if (r >= min)
break;
}
return (r % upper_bound);
}
#if 0
/*-------- Test code for i386 --------*/
#include <stdio.h>
#include <machine/pctr.h>
int
main(int argc, char **argv)
{
const int iter = 1000000;
int i;
pctrval v;
v = rdtsc();
for (i = 0; i < iter; i++)
arc4random();
v = rdtsc() - v;
v /= iter;
printf("%qd cycles\n", v);
}
#endif