0ac62e02bd
into a separate module. Accordingly, convert the option into a device named similarly. Note for MFC: Perhaps the option should stay in RELENG_6 for POLA reasons. Suggested by: scottl Reviewed by: cokane MFC after: 5 days
94 lines
2.1 KiB
Groff
94 lines
2.1 KiB
Groff
.\"
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.\" $FreeBSD$
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.\"
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.Dd February 19, 2001
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.Dt TDFX 4
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.Os
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.Sh NAME
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.Nm tdfx
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.Nd Voodoo Graphics and VoodooII Memory Access GLIDE device driver
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.Sh SYNOPSIS
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.Cd device tdfx
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.Cd device tdfx_linux
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.Sh DESCRIPTION
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This driver creates an entry in
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.Pa /dev
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that allows programs (mostly
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.Em GLIDE-based software )
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to access the device memory of the Voodoo Graphics and
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VoodooII 3D accelerators created by
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.Em 3Dfx, Inc .
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This provides an interface
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for applications based on the
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.Em GLIDE API
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or that simply use the API
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provided by the linux
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.Pa /dev/3dfx
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device to use the video device.
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.Pp
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Supports all cards based on the following chipsets:
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.Pp
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.Bl -item -offset indent -compact
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.It
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.Em 3Dfx Voodoo Graphics
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.It
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.Em 3Dfx Voodoo II
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.El
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.Pp
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Specifically, the following cards should work:
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.Pp
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.Bl -item -offset indent -compact
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.It
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.Em Diamond Multimedia Monster 3D
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.It
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.Em Diamond Multimedia Monster 3D II
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.El
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.Pp
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Note that this driver does not currently have support for the Voodoo
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Banshee, Voodoo3, Voodoo5, or Voodoo6 based cards.
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It also does not currently support the Voodoo Rush.
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It also does not yet handle the SLI feature of the Voodoo II boards.
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You can only use each of them separately.
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.Pp
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By including
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.Nm tdfx_linux ,
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you can enable the linux ioctl code for this driver, where the only supported
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applications currently reside.
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.Sh FILES
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.Bl -tag -width /dev/voodoo* -compact
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.It Pa /dev/3dfx
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Symlinked to default
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.Em 3dfx
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board
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.It Pa /dev/3dfx*
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.Em Character Device
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programming interface
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.Pp
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.It Pa /dev/voodoo
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Mirrors of above interfaces
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.It Pa /dev/voodoo*
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(Some apps use
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.Pa /dev/voodoo )
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.El
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.Sh HISTORY
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The
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.Nm
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driver appeared in
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.Fx 5.0 ,
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and was originally developed for Linux kernel 2.0.x, later written for
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2.2.x and 2.4.x.
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.Sh AUTHORS
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.An -nosplit
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The driver was developed by
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.An Coleman Kane Aq cokane@micro.ti.com
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after the linux version of this driver by
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.An Darryll Straus ,
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.An John Taylor ,
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.An Jens Axboe ,
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.An Carlo Wood Aq carlo@alinoe.com
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and
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.An Joseph Kain Aq joseph@3dfx.com
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to be directly compatible with it and support the many GLIDE based games
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available for Linux and
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.Ux .
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