freebsd-skq/sys/netgraph/netgraph.h
Peter Wemm 664a31e496 Change #ifdef KERNEL to #ifdef _KERNEL in the public headers. "KERNEL"
is an application space macro and the applications are supposed to be free
to use it as they please (but cannot).  This is consistant with the other
BSD's who made this change quite some time ago.  More commits to come.
1999-12-29 04:46:21 +00:00

275 lines
10 KiB
C

/*
* netgraph.h
*
* Copyright (c) 1996-1999 Whistle Communications, Inc.
* All rights reserved.
*
* Subject to the following obligations and disclaimer of warranty, use and
* redistribution of this software, in source or object code forms, with or
* without modifications are expressly permitted by Whistle Communications;
* provided, however, that:
* 1. Any and all reproductions of the source or object code must include the
* copyright notice above and the following disclaimer of warranties; and
* 2. No rights are granted, in any manner or form, to use Whistle
* Communications, Inc. trademarks, including the mark "WHISTLE
* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
* such appears in the above copyright notice or in the software.
*
* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* Author: Julian Elischer <julian@whistle.com>
*
* $FreeBSD$
* $Whistle: netgraph.h,v 1.29 1999/11/01 07:56:13 julian Exp $
*/
#ifndef _NETGRAPH_NETGRAPH_H_
#define _NETGRAPH_NETGRAPH_H_ 1
#include <sys/queue.h>
#include <sys/malloc.h>
#include <sys/module.h>
#ifndef _KERNEL
#error "This file should not be included in user level programs"
#endif
/*
* Structure of a hook
*/
struct ng_hook {
char *name; /* what this node knows this link as */
void *private; /* node dependant ID for this hook */
int flags; /* info about this hook/link */
int refs; /* dont actually free this till 0 */
struct ng_hook *peer; /* the other end of this link */
struct ng_node *node; /* The node this hook is attached to */
LIST_ENTRY(ng_hook) hooks; /* linked list of all hooks on node */
};
typedef struct ng_hook *hook_p;
/* Flags for a hook */
#define HK_INVALID 0x0001 /* don't trust it! */
/*
* Structure of a node
*/
struct ng_node {
char *name; /* optional globally unique name */
struct ng_type *type; /* the installed 'type' */
int flags; /* see below for bit definitions */
int sleepers; /* #procs sleeping on this node */
int refs; /* number of references to this node */
int numhooks; /* number of hooks */
int colour; /* for graph colouring algorithms */
void *private; /* node type dependant node ID */
ng_ID_t ID; /* Unique per node */
LIST_HEAD(hooks, ng_hook) hooks; /* linked list of node hooks */
LIST_ENTRY(ng_node) nodes; /* linked list of all nodes */
LIST_ENTRY(ng_node) idnodes; /* ID hash collision list */
};
typedef struct ng_node *node_p;
/* Flags for a node */
#define NG_INVALID 0x001 /* free when all sleepers and refs go to 0 */
#define NG_BUSY 0x002 /* callers should sleep or wait */
#define NG_TOUCHED 0x004 /* to avoid cycles when 'flooding' */
#define NGF_TYPE1 0x10000000 /* reserved for type specific storage */
#define NGF_TYPE2 0x20000000 /* reserved for type specific storage */
#define NGF_TYPE3 0x40000000 /* reserved for type specific storage */
#define NGF_TYPE4 0x80000000 /* reserved for type specific storage */
/*
* The structure that holds meta_data about a data packet (e.g. priority)
* Nodes might add or subtract options as needed if there is room.
* They might reallocate the struct to make more room if they need to.
* Meta-data is still experimental.
*/
struct meta_field_header {
u_long cookie; /* cookie for the field. Skip fields you don't
* know about (same cookie as in messgaes) */
u_short type; /* field ID */
u_short len; /* total len of this field including extra
* data */
char data[0]; /* data starts here */
};
/* To zero out an option 'in place' set it's cookie to this */
#define NGM_INVALID_COOKIE 865455152
/* This part of the metadata is always present if the pointer is non NULL */
struct ng_meta {
char priority; /* -ve is less priority, 0 is default */
char discardability; /* higher is less valuable.. discard first */
u_short allocated_len; /* amount malloc'd */
u_short used_len; /* sum of all fields, options etc. */
u_short flags; /* see below.. generic flags */
struct meta_field_header options[0]; /* add as (if) needed */
};
typedef struct ng_meta *meta_p;
/* Flags for meta-data */
#define NGMF_TEST 0x01 /* discard at the last moment before sending */
#define NGMF_TRACE 0x02 /* trace when handing this data to a node */
/* node method definitions */
typedef int ng_constructor_t(node_p *node);
typedef int ng_rcvmsg_t(node_p node, struct ng_mesg *msg,
const char *retaddr, struct ng_mesg **resp);
typedef int ng_shutdown_t(node_p node);
typedef int ng_newhook_t(node_p node, hook_p hook, const char *name);
typedef hook_p ng_findhook_t(node_p node, const char *name);
typedef int ng_connect_t(hook_p hook);
typedef int ng_rcvdata_t(hook_p hook, struct mbuf *m, meta_p meta);
typedef int ng_disconnect_t(hook_p hook);
/*
* Command list -- each node type specifies the command that it knows
* how to convert between ASCII and binary using an array of these.
* The last element in the array must be a terminator with cookie=0.
*/
struct ng_cmdlist {
u_int32_t cookie; /* command typecookie */
int cmd; /* command number */
const char *name; /* command name */
const struct ng_parse_type *mesgType; /* args if !NGF_RESP */
const struct ng_parse_type *respType; /* args if NGF_RESP */
};
/*
* Structure of a node type
*/
struct ng_type {
u_int32_t version; /* must equal NG_VERSION */
const char *name; /* Unique type name */
modeventhand_t mod_event; /* Module event handler (optional) */
ng_constructor_t *constructor; /* Node constructor */
ng_rcvmsg_t *rcvmsg; /* control messages come here */
ng_shutdown_t *shutdown; /* reset, and free resources */
ng_newhook_t *newhook; /* first notification of new hook */
ng_findhook_t *findhook; /* only if you have 23000 hooks */
ng_connect_t *connect; /* final notification of new hook */
ng_rcvdata_t *rcvdata; /* date comes here */
ng_rcvdata_t *rcvdataq; /* or here if been queued */
ng_disconnect_t *disconnect; /* notify on disconnect */
const struct ng_cmdlist *cmdlist; /* commands we can convert */
/* R/W data private to the base netgraph code DON'T TOUCH! */
LIST_ENTRY(ng_type) types; /* linked list of all types */
int refs; /* number of instances */
};
/* Send data packet with meta-data */
#define NG_SEND_DATA(error, hook, m, a) \
do { \
(error) = ng_send_data((hook), (m), (a)); \
(m) = NULL; \
(a) = NULL; \
} while (0)
/* Send queued data packet with meta-data */
#define NG_SEND_DATAQ(error, hook, m, a) \
do { \
(error) = ng_send_dataq((hook), (m), (a)); \
(m) = NULL; \
(a) = NULL; \
} while (0)
/* Free metadata */
#define NG_FREE_META(a) \
do { \
if ((a)) { \
FREE((a), M_NETGRAPH); \
a = NULL; \
} \
} while (0)
/* Free any data packet and/or meta-data */
#define NG_FREE_DATA(m, a) \
do { \
if ((m)) { \
m_freem((m)); \
m = NULL; \
} \
NG_FREE_META((a)); \
} while (0)
/*
* Use the NETGRAPH_INIT() macro to link a node type into the
* netgraph system. This works for types compiled into the kernel
* as well as KLD modules. The first argument should be the type
* name (eg, echo) and the second a pointer to the type struct.
*
* If a different link time is desired, e.g., a device driver that
* needs to install its netgraph type before probing, use the
* NETGRAPH_INIT_ORDERED() macro instead. Deivce drivers probably
* want to use SI_SUB_DRIVERS instead of SI_SUB_PSEUDO.
*/
#define NETGRAPH_INIT_ORDERED(typename, typestructp, sub, order) \
static moduledata_t ng_##typename##_mod = { \
"ng_" #typename, \
ng_mod_event, \
(typestructp) \
}; \
DECLARE_MODULE(ng_##typename, ng_##typename##_mod, sub, order)
#define NETGRAPH_INIT(tn, tp) \
NETGRAPH_INIT_ORDERED(tn, tp, SI_SUB_PSEUDO, SI_ORDER_ANY)
/* Special malloc() type for netgraph structs and ctrl messages */
MALLOC_DECLARE(M_NETGRAPH);
int ng_bypass(hook_p hook1, hook_p hook2);
void ng_cutlinks(node_p node);
int ng_con_nodes(node_p node,
const char *name, node_p node2, const char *name2);
void ng_destroy_hook(hook_p hook);
hook_p ng_findhook(node_p node, const char *name);
node_p ng_findname(node_p node, const char *name);
struct ng_type *ng_findtype(const char *type);
int ng_make_node(const char *type, node_p *nodepp);
int ng_make_node_common(struct ng_type *typep, node_p *nodep);
int ng_mkpeer(node_p node, const char *name, const char *name2, char *type);
int ng_mod_event(module_t mod, int what, void *arg);
int ng_name_node(node_p node, const char *name);
int ng_newtype(struct ng_type *tp);
ng_ID_t ng_node2ID(node_p node);
int ng_path2node(node_p here, const char *path, node_p *dest, char **rtnp);
int ng_path_parse(char *addr, char **node, char **path, char **hook);
int ng_queue_data(hook_p hook, struct mbuf *m, meta_p meta);
int ng_queue_msg(node_p here, struct ng_mesg *msg, int len,
const char *address);
void ng_release_node(node_p node);
void ng_rmnode(node_p node);
int ng_send_data(hook_p hook, struct mbuf *m, meta_p meta);
int ng_send_dataq(hook_p hook, struct mbuf *m, meta_p meta);
int ng_send_msg(node_p here, struct ng_mesg *msg,
const char *address, struct ng_mesg **resp);
void ng_unname(node_p node);
void ng_unref(node_p node);
int ng_wait_node(node_p node, char *msg);
#endif /* _NETGRAPH_NETGRAPH_H_ */