Aleksandr Rybalko 1da9f0d73a o Add new vd_driver method to do bitblt with mask, named vd_maskbitbltchr.
o Move vd_bitbltchr vga's driver method to vd_maskbitbltchr.
o Implement new vd_bitbltchr method for vga driver. (It do single write for 8
	pixels, have to be a bit faster).

MFC after:	7 days
Sponsored by:	The FreeBSD Foundation
2014-03-28 22:04:27 +00:00

676 lines
23 KiB
C

/*-
* Copyright (c) 2005 Marcel Moolenaar
* All rights reserved.
*
* Copyright (c) 2009 The FreeBSD Foundation
* All rights reserved.
*
* Portions of this software were developed by Ed Schouten
* under sponsorship from the FreeBSD Foundation.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/kernel.h>
#include <sys/systm.h>
#include <dev/vt/vt.h>
#include <dev/vt/hw/vga/vga_reg.h>
#include <machine/bus.h>
#if defined(__amd64__) || defined(__i386__)
#include <vm/vm.h>
#include <vm/pmap.h>
#include <machine/pmap.h>
#include <machine/vmparam.h>
#endif /* __amd64__ || __i386__ */
struct vga_softc {
bus_space_tag_t vga_fb_tag;
bus_space_handle_t vga_fb_handle;
bus_space_tag_t vga_reg_tag;
bus_space_handle_t vga_reg_handle;
int vga_curcolor;
};
/* Convenience macros. */
#define MEM_READ1(sc, ofs) \
bus_space_read_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs)
#define MEM_WRITE1(sc, ofs, val) \
bus_space_write_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs, val)
#define REG_READ1(sc, reg) \
bus_space_read_1(sc->vga_reg_tag, sc->vga_reg_handle, reg)
#define REG_WRITE1(sc, reg, val) \
bus_space_write_1(sc->vga_reg_tag, sc->vga_reg_handle, reg, val)
#define VT_VGA_WIDTH 640
#define VT_VGA_HEIGHT 480
#define VT_VGA_MEMSIZE (VT_VGA_WIDTH * VT_VGA_HEIGHT / 8)
static vd_init_t vga_init;
static vd_blank_t vga_blank;
static vd_bitbltchr_t vga_bitbltchr;
static vd_maskbitbltchr_t vga_maskbitbltchr;
static vd_drawrect_t vga_drawrect;
static vd_setpixel_t vga_setpixel;
static vd_putchar_t vga_putchar;
static vd_postswitch_t vga_postswitch;
static const struct vt_driver vt_vga_driver = {
.vd_init = vga_init,
.vd_blank = vga_blank,
.vd_bitbltchr = vga_bitbltchr,
.vd_maskbitbltchr = vga_maskbitbltchr,
.vd_drawrect = vga_drawrect,
.vd_setpixel = vga_setpixel,
.vd_putchar = vga_putchar,
.vd_postswitch = vga_postswitch,
.vd_priority = VD_PRIORITY_GENERIC,
};
/*
* Driver supports both text mode and graphics mode. Make sure the
* buffer is always big enough to support both.
*/
static struct vga_softc vga_conssoftc;
VT_CONSDEV_DECLARE(vt_vga_driver, MAX(80, PIXEL_WIDTH(VT_VGA_WIDTH)),
MAX(25, PIXEL_HEIGHT(VT_VGA_HEIGHT)), &vga_conssoftc);
static inline void
vga_setcolor(struct vt_device *vd, term_color_t color)
{
struct vga_softc *sc = vd->vd_softc;
if (sc->vga_curcolor != color) {
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
REG_WRITE1(sc, VGA_GC_DATA, color);
sc->vga_curcolor = color;
}
}
static void
vga_blank(struct vt_device *vd, term_color_t color)
{
struct vga_softc *sc = vd->vd_softc;
u_int ofs;
vga_setcolor(vd, color);
for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++)
MEM_WRITE1(sc, ofs, 0xff);
}
static inline void
vga_bitblt_put(struct vt_device *vd, u_long dst, term_color_t color,
uint8_t v)
{
struct vga_softc *sc = vd->vd_softc;
/* Skip empty writes, in order to avoid palette changes. */
if (v != 0x00) {
vga_setcolor(vd, color);
/*
* When this MEM_READ1() gets disabled, all sorts of
* artifacts occur. This is because this read loads the
* set of 8 pixels that are about to be changed. There
* is one scenario where we can avoid the read, namely
* if all pixels are about to be overwritten anyway.
*/
if (v != 0xff)
MEM_READ1(sc, dst);
MEM_WRITE1(sc, dst, v);
}
}
static void
vga_setpixel(struct vt_device *vd, int x, int y, term_color_t color)
{
vga_bitblt_put(vd, (y * VT_VGA_WIDTH / 8) + (x / 8), color,
0x80 >> (x % 8));
}
static void
vga_drawrect(struct vt_device *vd, int x1, int y1, int x2, int y2, int fill,
term_color_t color)
{
int x, y;
for (y = y1; y <= y2; y++) {
if (fill || (y == y1) || (y == y2)) {
for (x = x1; x <= x2; x++)
vga_setpixel(vd, x, y, color);
} else {
vga_setpixel(vd, x1, y, color);
vga_setpixel(vd, x2, y, color);
}
}
}
static inline void
vga_bitblt_draw(struct vt_device *vd, const uint8_t *src,
u_long ldst, uint8_t shift, unsigned int width, unsigned int height,
term_color_t color, int negate)
{
u_long dst;
int w;
uint8_t b, r, out;
for (; height > 0; height--) {
dst = ldst;
ldst += VT_VGA_WIDTH / 8;
r = 0;
for (w = width; w > 0; w -= 8) {
b = *src++;
if (negate) {
b = ~b;
/* Don't go too far. */
if (w < 8)
b &= 0xff << (8 - w);
}
/* Reintroduce bits from previous column. */
out = (b >> shift) | r;
r = b << (8 - shift);
vga_bitblt_put(vd, dst++, color, out);
}
/* Print the remainder. */
vga_bitblt_put(vd, dst, color, r);
}
}
static void
vga_bitbltchr(struct vt_device *vd, const uint8_t *src, const uint8_t *mask,
int bpl, vt_axis_t top, vt_axis_t left, unsigned int width,
unsigned int height, term_color_t fg, term_color_t bg)
{
u_long dst, ldst;
int w;
/* Don't try to put off screen pixels */
if (((left + width) > VT_VGA_WIDTH) || ((top + height) >
VT_VGA_HEIGHT))
return;
dst = (VT_VGA_WIDTH * top + left) / 8;
for (; height > 0; height--) {
ldst = dst;
for (w = width; w > 0; w -= 8) {
vga_bitblt_put(vd, ldst, fg, *src);
vga_bitblt_put(vd, ldst, bg, ~*src);
ldst++;
src++;
}
dst += VT_VGA_WIDTH / 8;
}
}
/* Bitblt with mask support. Slow. */
static void
vga_maskbitbltchr(struct vt_device *vd, const uint8_t *src, const uint8_t *mask,
int bpl, vt_axis_t top, vt_axis_t left, unsigned int width,
unsigned int height, term_color_t fg, term_color_t bg)
{
struct vga_softc *sc = vd->vd_softc;
u_long dst;
uint8_t shift;
dst = (VT_VGA_WIDTH * top + left) / 8;
shift = left % 8;
/* Don't try to put off screen pixels */
if (((left + width) > VT_VGA_WIDTH) || ((top + height) >
VT_VGA_HEIGHT))
return;
if (sc->vga_curcolor == fg) {
vga_bitblt_draw(vd, src, dst, shift, width, height, fg, 0);
vga_bitblt_draw(vd, src, dst, shift, width, height, bg, 1);
} else {
vga_bitblt_draw(vd, src, dst, shift, width, height, bg, 1);
vga_bitblt_draw(vd, src, dst, shift, width, height, fg, 0);
}
}
/*
* Binary searchable table for Unicode to CP437 conversion.
*/
struct unicp437 {
uint16_t unicode_base;
uint8_t cp437_base;
uint8_t length;
};
static const struct unicp437 cp437table[] = {
{ 0x0020, 0x20, 0x5e }, { 0x00a0, 0x20, 0x00 },
{ 0x00a1, 0xad, 0x00 }, { 0x00a2, 0x9b, 0x00 },
{ 0x00a3, 0x9c, 0x00 }, { 0x00a5, 0x9d, 0x00 },
{ 0x00a7, 0x15, 0x00 }, { 0x00aa, 0xa6, 0x00 },
{ 0x00ab, 0xae, 0x00 }, { 0x00ac, 0xaa, 0x00 },
{ 0x00b0, 0xf8, 0x00 }, { 0x00b1, 0xf1, 0x00 },
{ 0x00b2, 0xfd, 0x00 }, { 0x00b5, 0xe6, 0x00 },
{ 0x00b6, 0x14, 0x00 }, { 0x00b7, 0xfa, 0x00 },
{ 0x00ba, 0xa7, 0x00 }, { 0x00bb, 0xaf, 0x00 },
{ 0x00bc, 0xac, 0x00 }, { 0x00bd, 0xab, 0x00 },
{ 0x00bf, 0xa8, 0x00 }, { 0x00c4, 0x8e, 0x01 },
{ 0x00c6, 0x92, 0x00 }, { 0x00c7, 0x80, 0x00 },
{ 0x00c9, 0x90, 0x00 }, { 0x00d1, 0xa5, 0x00 },
{ 0x00d6, 0x99, 0x00 }, { 0x00dc, 0x9a, 0x00 },
{ 0x00df, 0xe1, 0x00 }, { 0x00e0, 0x85, 0x00 },
{ 0x00e1, 0xa0, 0x00 }, { 0x00e2, 0x83, 0x00 },
{ 0x00e4, 0x84, 0x00 }, { 0x00e5, 0x86, 0x00 },
{ 0x00e6, 0x91, 0x00 }, { 0x00e7, 0x87, 0x00 },
{ 0x00e8, 0x8a, 0x00 }, { 0x00e9, 0x82, 0x00 },
{ 0x00ea, 0x88, 0x01 }, { 0x00ec, 0x8d, 0x00 },
{ 0x00ed, 0xa1, 0x00 }, { 0x00ee, 0x8c, 0x00 },
{ 0x00ef, 0x8b, 0x00 }, { 0x00f0, 0xeb, 0x00 },
{ 0x00f1, 0xa4, 0x00 }, { 0x00f2, 0x95, 0x00 },
{ 0x00f3, 0xa2, 0x00 }, { 0x00f4, 0x93, 0x00 },
{ 0x00f6, 0x94, 0x00 }, { 0x00f7, 0xf6, 0x00 },
{ 0x00f8, 0xed, 0x00 }, { 0x00f9, 0x97, 0x00 },
{ 0x00fa, 0xa3, 0x00 }, { 0x00fb, 0x96, 0x00 },
{ 0x00fc, 0x81, 0x00 }, { 0x00ff, 0x98, 0x00 },
{ 0x0192, 0x9f, 0x00 }, { 0x0393, 0xe2, 0x00 },
{ 0x0398, 0xe9, 0x00 }, { 0x03a3, 0xe4, 0x00 },
{ 0x03a6, 0xe8, 0x00 }, { 0x03a9, 0xea, 0x00 },
{ 0x03b1, 0xe0, 0x01 }, { 0x03b4, 0xeb, 0x00 },
{ 0x03b5, 0xee, 0x00 }, { 0x03bc, 0xe6, 0x00 },
{ 0x03c0, 0xe3, 0x00 }, { 0x03c3, 0xe5, 0x00 },
{ 0x03c4, 0xe7, 0x00 }, { 0x03c6, 0xed, 0x00 },
{ 0x03d5, 0xed, 0x00 }, { 0x2010, 0x2d, 0x00 },
{ 0x2014, 0x2d, 0x00 }, { 0x2018, 0x60, 0x00 },
{ 0x2019, 0x27, 0x00 }, { 0x201c, 0x22, 0x00 },
{ 0x201d, 0x22, 0x00 }, { 0x2022, 0x07, 0x00 },
{ 0x203c, 0x13, 0x00 }, { 0x207f, 0xfc, 0x00 },
{ 0x20a7, 0x9e, 0x00 }, { 0x20ac, 0xee, 0x00 },
{ 0x2126, 0xea, 0x00 }, { 0x2190, 0x1b, 0x00 },
{ 0x2191, 0x18, 0x00 }, { 0x2192, 0x1a, 0x00 },
{ 0x2193, 0x19, 0x00 }, { 0x2194, 0x1d, 0x00 },
{ 0x2195, 0x12, 0x00 }, { 0x21a8, 0x17, 0x00 },
{ 0x2202, 0xeb, 0x00 }, { 0x2208, 0xee, 0x00 },
{ 0x2211, 0xe4, 0x00 }, { 0x2212, 0x2d, 0x00 },
{ 0x2219, 0xf9, 0x00 }, { 0x221a, 0xfb, 0x00 },
{ 0x221e, 0xec, 0x00 }, { 0x221f, 0x1c, 0x00 },
{ 0x2229, 0xef, 0x00 }, { 0x2248, 0xf7, 0x00 },
{ 0x2261, 0xf0, 0x00 }, { 0x2264, 0xf3, 0x00 },
{ 0x2265, 0xf2, 0x00 }, { 0x2302, 0x7f, 0x00 },
{ 0x2310, 0xa9, 0x00 }, { 0x2320, 0xf4, 0x00 },
{ 0x2321, 0xf5, 0x00 }, { 0x2500, 0xc4, 0x00 },
{ 0x2502, 0xb3, 0x00 }, { 0x250c, 0xda, 0x00 },
{ 0x2510, 0xbf, 0x00 }, { 0x2514, 0xc0, 0x00 },
{ 0x2518, 0xd9, 0x00 }, { 0x251c, 0xc3, 0x00 },
{ 0x2524, 0xb4, 0x00 }, { 0x252c, 0xc2, 0x00 },
{ 0x2534, 0xc1, 0x00 }, { 0x253c, 0xc5, 0x00 },
{ 0x2550, 0xcd, 0x00 }, { 0x2551, 0xba, 0x00 },
{ 0x2552, 0xd5, 0x00 }, { 0x2553, 0xd6, 0x00 },
{ 0x2554, 0xc9, 0x00 }, { 0x2555, 0xb8, 0x00 },
{ 0x2556, 0xb7, 0x00 }, { 0x2557, 0xbb, 0x00 },
{ 0x2558, 0xd4, 0x00 }, { 0x2559, 0xd3, 0x00 },
{ 0x255a, 0xc8, 0x00 }, { 0x255b, 0xbe, 0x00 },
{ 0x255c, 0xbd, 0x00 }, { 0x255d, 0xbc, 0x00 },
{ 0x255e, 0xc6, 0x01 }, { 0x2560, 0xcc, 0x00 },
{ 0x2561, 0xb5, 0x00 }, { 0x2562, 0xb6, 0x00 },
{ 0x2563, 0xb9, 0x00 }, { 0x2564, 0xd1, 0x01 },
{ 0x2566, 0xcb, 0x00 }, { 0x2567, 0xcf, 0x00 },
{ 0x2568, 0xd0, 0x00 }, { 0x2569, 0xca, 0x00 },
{ 0x256a, 0xd8, 0x00 }, { 0x256b, 0xd7, 0x00 },
{ 0x256c, 0xce, 0x00 }, { 0x2580, 0xdf, 0x00 },
{ 0x2584, 0xdc, 0x00 }, { 0x2588, 0xdb, 0x00 },
{ 0x258c, 0xdd, 0x00 }, { 0x2590, 0xde, 0x00 },
{ 0x2591, 0xb0, 0x02 }, { 0x25a0, 0xfe, 0x00 },
{ 0x25ac, 0x16, 0x00 }, { 0x25b2, 0x1e, 0x00 },
{ 0x25ba, 0x10, 0x00 }, { 0x25bc, 0x1f, 0x00 },
{ 0x25c4, 0x11, 0x00 }, { 0x25cb, 0x09, 0x00 },
{ 0x25d8, 0x08, 0x00 }, { 0x25d9, 0x0a, 0x00 },
{ 0x263a, 0x01, 0x01 }, { 0x263c, 0x0f, 0x00 },
{ 0x2640, 0x0c, 0x00 }, { 0x2642, 0x0b, 0x00 },
{ 0x2660, 0x06, 0x00 }, { 0x2663, 0x05, 0x00 },
{ 0x2665, 0x03, 0x01 }, { 0x266a, 0x0d, 0x01 },
};
static uint8_t
vga_get_cp437(term_char_t c)
{
int min, mid, max;
min = 0;
max = (sizeof(cp437table) / sizeof(struct unicp437)) - 1;
if (c < cp437table[0].unicode_base ||
c > cp437table[max].unicode_base + cp437table[max].length)
return '?';
while (max >= min) {
mid = (min + max) / 2;
if (c < cp437table[mid].unicode_base)
max = mid - 1;
else if (c > cp437table[mid].unicode_base +
cp437table[mid].length)
min = mid + 1;
else
return (c - cp437table[mid].unicode_base +
cp437table[mid].cp437_base);
}
return '?';
}
static void
vga_putchar(struct vt_device *vd, term_char_t c,
vt_axis_t top, vt_axis_t left, term_color_t fg, term_color_t bg)
{
struct vga_softc *sc = vd->vd_softc;
uint8_t ch, attr;
/*
* Convert character to CP437, which is the character set used
* by the VGA hardware by default.
*/
ch = vga_get_cp437(c);
/*
* Convert colors to VGA attributes.
*/
attr = bg << 4 | fg;
MEM_WRITE1(sc, 0x18000 + (top * 80 + left) * 2 + 0, ch);
MEM_WRITE1(sc, 0x18000 + (top * 80 + left) * 2 + 1, attr);
}
static void
vga_initialize_graphics(struct vt_device *vd)
{
struct vga_softc *sc = vd->vd_softc;
/* Clock select. */
REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, VGA_GEN_MO_VSP | VGA_GEN_MO_HSP |
VGA_GEN_MO_PB | VGA_GEN_MO_ER | VGA_GEN_MO_IOA);
/* Set sequencer clocking and memory mode. */
REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CLOCKING_MODE);
REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_CM_89);
REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MEMORY_MODE);
REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_OE | VGA_SEQ_MM_EM);
/* Set the graphics controller in graphics mode. */
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MISCELLANEOUS);
REG_WRITE1(sc, VGA_GC_DATA, 0x04 + VGA_GC_MISC_GA);
/* Program the CRT controller. */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_TOTAL);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x5f); /* 760 */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_DISP_END);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x4f); /* 640 - 8 */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_BLANK);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x50); /* 640 */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_BLANK);
REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHB_CR + 2);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_RETRACE);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x54); /* 672 */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_RETRACE);
REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHR_EHB + 0);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_TOTAL);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x0b); /* 523 */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OVERFLOW);
REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_OF_VT9 | VGA_CRTC_OF_LC8 |
VGA_CRTC_OF_VBS8 | VGA_CRTC_OF_VRS8 | VGA_CRTC_OF_VDE8);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MAX_SCAN_LINE);
REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MSL_LC9);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_START);
REG_WRITE1(sc, VGA_CRTC_DATA, 0xea); /* 480 + 10 */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x0c);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_DISPLAY_END);
REG_WRITE1(sc, VGA_CRTC_DATA, 0xdf); /* 480 - 1*/
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OFFSET);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x28);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_VERT_BLANK);
REG_WRITE1(sc, VGA_CRTC_DATA, 0xe7); /* 480 + 7 */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_VERT_BLANK);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x04);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MC_WB | VGA_CRTC_MC_AW |
VGA_CRTC_MC_SRS | VGA_CRTC_MC_CMS);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_LINE_COMPARE);
REG_WRITE1(sc, VGA_CRTC_DATA, 0xff); /* 480 + 31 */
REG_WRITE1(sc, VGA_GEN_FEATURE_CTRL_W, 0);
REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK);
REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 |
VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0);
REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CHAR_MAP_SELECT);
REG_WRITE1(sc, VGA_SEQ_DATA, 0);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
REG_WRITE1(sc, VGA_GC_DATA, 0);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET);
REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_COMPARE);
REG_WRITE1(sc, VGA_GC_DATA, 0);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_DATA_ROTATE);
REG_WRITE1(sc, VGA_GC_DATA, 0);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_READ_MAP_SELECT);
REG_WRITE1(sc, VGA_GC_DATA, 0);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE);
REG_WRITE1(sc, VGA_GC_DATA, 0);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_DONT_CARE);
REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_BIT_MASK);
REG_WRITE1(sc, VGA_GC_DATA, 0xff);
}
static void
vga_initialize(struct vt_device *vd, int textmode)
{
struct vga_softc *sc = vd->vd_softc;
uint8_t x;
/* Make sure the VGA adapter is not in monochrome emulation mode. */
x = REG_READ1(sc, VGA_GEN_MISC_OUTPUT_R);
REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, x | VGA_GEN_MO_IOA);
/* Unprotect CRTC registers 0-7. */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END);
x = REG_READ1(sc, VGA_CRTC_DATA);
REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_VRE_PR);
/*
* Wait for the vertical retrace.
* NOTE: this code reads the VGA_GEN_INPUT_STAT_1 register, which has
* the side-effect of clearing the internal flip-flip of the attribute
* controller's write register. This means that because this code is
* here, we know for sure that the first write to the attribute
* controller will be a write to the address register. Removing this
* code therefore also removes that guarantee and appropriate measures
* need to be taken.
*/
do {
x = REG_READ1(sc, VGA_GEN_INPUT_STAT_1);
x &= VGA_GEN_IS1_VR | VGA_GEN_IS1_DE;
} while (x != (VGA_GEN_IS1_VR | VGA_GEN_IS1_DE));
/* Now, disable the sync. signals. */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
x = REG_READ1(sc, VGA_CRTC_DATA);
REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_MC_HR);
/* Asynchronous sequencer reset. */
REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET);
REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR);
if (!textmode)
vga_initialize_graphics(vd);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_PRESET_ROW_SCAN);
REG_WRITE1(sc, VGA_CRTC_DATA, 0);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_START);
REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_CS_COO);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_END);
REG_WRITE1(sc, VGA_CRTC_DATA, 0);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_HIGH);
REG_WRITE1(sc, VGA_CRTC_DATA, 0);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_LOW);
REG_WRITE1(sc, VGA_CRTC_DATA, 0);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_HIGH);
REG_WRITE1(sc, VGA_CRTC_DATA, 0);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_LOW);
REG_WRITE1(sc, VGA_CRTC_DATA, 0x59);
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_UNDERLINE_LOC);
REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_UL_UL);
if (textmode) {
/* Set the attribute controller to blink disable. */
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL);
REG_WRITE1(sc, VGA_AC_WRITE, 0);
} else {
/* Set the attribute controller in graphics mode. */
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MC_GA);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_HORIZ_PIXEL_PANNING);
REG_WRITE1(sc, VGA_AC_WRITE, 0);
}
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(0));
REG_WRITE1(sc, VGA_AC_WRITE, 0);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(1));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(2));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(3));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SG | VGA_AC_PAL_R);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(4));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(5));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(6));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G | VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(7));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(8));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(9));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB | VGA_AC_PAL_R);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(10));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB | VGA_AC_PAL_G);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(11));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(12));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB | VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(13));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(14));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB | VGA_AC_PAL_G | VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(15));
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_OVERSCAN_COLOR);
REG_WRITE1(sc, VGA_AC_WRITE, 0);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_PLANE_ENABLE);
REG_WRITE1(sc, VGA_AC_WRITE, 0x0f);
REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_SELECT);
REG_WRITE1(sc, VGA_AC_WRITE, 0);
if (!textmode) {
u_int ofs;
/*
* Done. Clear the frame buffer. All bit planes are
* enabled, so a single-paged loop should clear all
* planes.
*/
for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) {
MEM_READ1(sc, ofs);
MEM_WRITE1(sc, ofs, 0);
}
}
/* Re-enable the sequencer. */
REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET);
REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR | VGA_SEQ_RST_NAR);
/* Re-enable the sync signals. */
REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
x = REG_READ1(sc, VGA_CRTC_DATA);
REG_WRITE1(sc, VGA_CRTC_DATA, x | VGA_CRTC_MC_HR);
if (!textmode) {
/* Switch to write mode 3, because we'll mainly do bitblt. */
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE);
REG_WRITE1(sc, VGA_GC_DATA, 3);
REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET);
REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
}
}
static int
vga_init(struct vt_device *vd)
{
struct vga_softc *sc = vd->vd_softc;
int textmode = 0;
#if defined(__amd64__) || defined(__i386__)
sc->vga_fb_tag = X86_BUS_SPACE_MEM;
sc->vga_fb_handle = KERNBASE + VGA_MEM_BASE;
sc->vga_reg_tag = X86_BUS_SPACE_IO;
sc->vga_reg_handle = VGA_REG_BASE;
#elif defined(__ia64__)
sc->vga_fb_tag = IA64_BUS_SPACE_MEM;
sc->vga_fb_handle = IA64_PHYS_TO_RR6(VGA_MEM_BASE);
sc->vga_reg_tag = IA64_BUS_SPACE_IO;
sc->vga_reg_handle = VGA_REG_BASE;
#else
# error "Architecture not yet supported!"
#endif
TUNABLE_INT_FETCH("hw.vga.textmode", &textmode);
if (textmode) {
vd->vd_flags |= VDF_TEXTMODE;
vd->vd_width = 80;
vd->vd_height = 25;
} else {
vd->vd_width = VT_VGA_WIDTH;
vd->vd_height = VT_VGA_HEIGHT;
}
vga_initialize(vd, textmode);
return (CN_INTERNAL);
}
static void
vga_postswitch(struct vt_device *vd)
{
/* Reinit VGA mode, to restore view after app which change mode. */
vga_initialize(vd, (vd->vd_flags & VDF_TEXTMODE));
/* Ask vt(9) to update chars on visible area. */
vd->vd_flags |= VDF_INVALID;
}