freebsd-skq/sys/kern/subr_taskqueue.c
Andrew Thompson 24ef070126 Check the exit flag at the start of the taskqueue loop rather than the end. It
is possible to tear down the taskqueue before the thread has run and the
taskqueue loop would sleep forever.

Reviewed by:	sam
MFC after:	1 week
2009-02-13 01:16:51 +00:00

468 lines
11 KiB
C

/*-
* Copyright (c) 2000 Doug Rabson
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/bus.h>
#include <sys/interrupt.h>
#include <sys/kernel.h>
#include <sys/kthread.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/sched.h>
#include <sys/taskqueue.h>
#include <sys/unistd.h>
#include <machine/stdarg.h>
static MALLOC_DEFINE(M_TASKQUEUE, "taskqueue", "Task Queues");
static void *taskqueue_giant_ih;
static void *taskqueue_ih;
static STAILQ_HEAD(taskqueue_list, taskqueue) taskqueue_queues;
static struct mtx taskqueue_queues_mutex;
struct taskqueue {
STAILQ_ENTRY(taskqueue) tq_link;
STAILQ_HEAD(, task) tq_queue;
const char *tq_name;
taskqueue_enqueue_fn tq_enqueue;
void *tq_context;
struct task *tq_running;
struct mtx tq_mutex;
struct thread **tq_threads;
int tq_tcount;
int tq_spin;
int tq_flags;
};
#define TQ_FLAGS_ACTIVE (1 << 0)
#define TQ_FLAGS_BLOCKED (1 << 1)
#define TQ_FLAGS_PENDING (1 << 2)
static __inline void
TQ_LOCK(struct taskqueue *tq)
{
if (tq->tq_spin)
mtx_lock_spin(&tq->tq_mutex);
else
mtx_lock(&tq->tq_mutex);
}
static __inline void
TQ_UNLOCK(struct taskqueue *tq)
{
if (tq->tq_spin)
mtx_unlock_spin(&tq->tq_mutex);
else
mtx_unlock(&tq->tq_mutex);
}
static void init_taskqueue_list(void *data);
static __inline int
TQ_SLEEP(struct taskqueue *tq, void *p, struct mtx *m, int pri, const char *wm,
int t)
{
if (tq->tq_spin)
return (msleep_spin(p, m, wm, t));
return (msleep(p, m, pri, wm, t));
}
static void
init_taskqueue_list(void *data __unused)
{
mtx_init(&taskqueue_queues_mutex, "taskqueue list", NULL, MTX_DEF);
STAILQ_INIT(&taskqueue_queues);
}
SYSINIT(taskqueue_list, SI_SUB_INTRINSIC, SI_ORDER_ANY, init_taskqueue_list,
NULL);
static struct taskqueue *
_taskqueue_create(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context,
int mtxflags, const char *mtxname)
{
struct taskqueue *queue;
queue = malloc(sizeof(struct taskqueue), M_TASKQUEUE, mflags | M_ZERO);
if (!queue)
return NULL;
STAILQ_INIT(&queue->tq_queue);
queue->tq_name = name;
queue->tq_enqueue = enqueue;
queue->tq_context = context;
queue->tq_spin = (mtxflags & MTX_SPIN) != 0;
queue->tq_flags |= TQ_FLAGS_ACTIVE;
mtx_init(&queue->tq_mutex, mtxname, NULL, mtxflags);
mtx_lock(&taskqueue_queues_mutex);
STAILQ_INSERT_TAIL(&taskqueue_queues, queue, tq_link);
mtx_unlock(&taskqueue_queues_mutex);
return queue;
}
struct taskqueue *
taskqueue_create(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context)
{
return _taskqueue_create(name, mflags, enqueue, context,
MTX_DEF, "taskqueue");
}
/*
* Signal a taskqueue thread to terminate.
*/
static void
taskqueue_terminate(struct thread **pp, struct taskqueue *tq)
{
while (tq->tq_tcount > 0) {
wakeup(tq);
TQ_SLEEP(tq, pp, &tq->tq_mutex, PWAIT, "taskqueue_destroy", 0);
}
}
void
taskqueue_free(struct taskqueue *queue)
{
mtx_lock(&taskqueue_queues_mutex);
STAILQ_REMOVE(&taskqueue_queues, queue, taskqueue, tq_link);
mtx_unlock(&taskqueue_queues_mutex);
TQ_LOCK(queue);
queue->tq_flags &= ~TQ_FLAGS_ACTIVE;
taskqueue_run(queue);
taskqueue_terminate(queue->tq_threads, queue);
mtx_destroy(&queue->tq_mutex);
free(queue->tq_threads, M_TASKQUEUE);
free(queue, M_TASKQUEUE);
}
/*
* Returns with the taskqueue locked.
*/
struct taskqueue *
taskqueue_find(const char *name)
{
struct taskqueue *queue;
mtx_lock(&taskqueue_queues_mutex);
STAILQ_FOREACH(queue, &taskqueue_queues, tq_link) {
if (strcmp(queue->tq_name, name) == 0) {
TQ_LOCK(queue);
mtx_unlock(&taskqueue_queues_mutex);
return queue;
}
}
mtx_unlock(&taskqueue_queues_mutex);
return NULL;
}
int
taskqueue_enqueue(struct taskqueue *queue, struct task *task)
{
struct task *ins;
struct task *prev;
TQ_LOCK(queue);
/*
* Count multiple enqueues.
*/
if (task->ta_pending) {
task->ta_pending++;
TQ_UNLOCK(queue);
return 0;
}
/*
* Optimise the case when all tasks have the same priority.
*/
prev = STAILQ_LAST(&queue->tq_queue, task, ta_link);
if (!prev || prev->ta_priority >= task->ta_priority) {
STAILQ_INSERT_TAIL(&queue->tq_queue, task, ta_link);
} else {
prev = NULL;
for (ins = STAILQ_FIRST(&queue->tq_queue); ins;
prev = ins, ins = STAILQ_NEXT(ins, ta_link))
if (ins->ta_priority < task->ta_priority)
break;
if (prev)
STAILQ_INSERT_AFTER(&queue->tq_queue, prev, task, ta_link);
else
STAILQ_INSERT_HEAD(&queue->tq_queue, task, ta_link);
}
task->ta_pending = 1;
if ((queue->tq_flags & TQ_FLAGS_BLOCKED) == 0)
queue->tq_enqueue(queue->tq_context);
else
queue->tq_flags |= TQ_FLAGS_PENDING;
TQ_UNLOCK(queue);
return 0;
}
void
taskqueue_block(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags |= TQ_FLAGS_BLOCKED;
TQ_UNLOCK(queue);
}
void
taskqueue_unblock(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags &= ~TQ_FLAGS_BLOCKED;
if (queue->tq_flags & TQ_FLAGS_PENDING) {
queue->tq_flags &= ~TQ_FLAGS_PENDING;
queue->tq_enqueue(queue->tq_context);
}
TQ_UNLOCK(queue);
}
void
taskqueue_run(struct taskqueue *queue)
{
struct task *task;
int owned, pending;
owned = mtx_owned(&queue->tq_mutex);
if (!owned)
TQ_LOCK(queue);
while (STAILQ_FIRST(&queue->tq_queue)) {
/*
* Carefully remove the first task from the queue and
* zero its pending count.
*/
task = STAILQ_FIRST(&queue->tq_queue);
STAILQ_REMOVE_HEAD(&queue->tq_queue, ta_link);
pending = task->ta_pending;
task->ta_pending = 0;
queue->tq_running = task;
TQ_UNLOCK(queue);
task->ta_func(task->ta_context, pending);
TQ_LOCK(queue);
queue->tq_running = NULL;
wakeup(task);
}
/*
* For compatibility, unlock on return if the queue was not locked
* on entry, although this opens a race window.
*/
if (!owned)
TQ_UNLOCK(queue);
}
void
taskqueue_drain(struct taskqueue *queue, struct task *task)
{
if (queue->tq_spin) { /* XXX */
mtx_lock_spin(&queue->tq_mutex);
while (task->ta_pending != 0 || task == queue->tq_running)
msleep_spin(task, &queue->tq_mutex, "-", 0);
mtx_unlock_spin(&queue->tq_mutex);
} else {
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__);
mtx_lock(&queue->tq_mutex);
while (task->ta_pending != 0 || task == queue->tq_running)
msleep(task, &queue->tq_mutex, PWAIT, "-", 0);
mtx_unlock(&queue->tq_mutex);
}
}
static void
taskqueue_swi_enqueue(void *context)
{
swi_sched(taskqueue_ih, 0);
}
static void
taskqueue_swi_run(void *dummy)
{
taskqueue_run(taskqueue_swi);
}
static void
taskqueue_swi_giant_enqueue(void *context)
{
swi_sched(taskqueue_giant_ih, 0);
}
static void
taskqueue_swi_giant_run(void *dummy)
{
taskqueue_run(taskqueue_swi_giant);
}
int
taskqueue_start_threads(struct taskqueue **tqp, int count, int pri,
const char *name, ...)
{
va_list ap;
struct thread *td;
struct taskqueue *tq;
int i, error;
char ktname[MAXCOMLEN];
if (count <= 0)
return (EINVAL);
tq = *tqp;
va_start(ap, name);
vsnprintf(ktname, MAXCOMLEN, name, ap);
va_end(ap);
tq->tq_threads = malloc(sizeof(struct thread *) * count, M_TASKQUEUE,
M_NOWAIT | M_ZERO);
if (tq->tq_threads == NULL) {
printf("%s: no memory for %s threads\n", __func__, ktname);
return (ENOMEM);
}
for (i = 0; i < count; i++) {
if (count == 1)
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
&tq->tq_threads[i], RFSTOPPED, 0, ktname);
else
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
&tq->tq_threads[i], RFSTOPPED, 0,
"%s_%d", ktname, i);
if (error) {
/* should be ok to continue, taskqueue_free will dtrt */
printf("%s: kthread_add(%s): error %d", __func__,
ktname, error);
tq->tq_threads[i] = NULL; /* paranoid */
} else
tq->tq_tcount++;
}
for (i = 0; i < count; i++) {
if (tq->tq_threads[i] == NULL)
continue;
td = tq->tq_threads[i];
thread_lock(td);
sched_prio(td, pri);
sched_add(td, SRQ_BORING);
thread_unlock(td);
}
return (0);
}
void
taskqueue_thread_loop(void *arg)
{
struct taskqueue **tqp, *tq;
tqp = arg;
tq = *tqp;
TQ_LOCK(tq);
while ((tq->tq_flags & TQ_FLAGS_ACTIVE) != 0) {
taskqueue_run(tq);
TQ_SLEEP(tq, tq, &tq->tq_mutex, 0, "-", 0);
};
/* rendezvous with thread that asked us to terminate */
tq->tq_tcount--;
wakeup_one(tq->tq_threads);
TQ_UNLOCK(tq);
kthread_exit();
}
void
taskqueue_thread_enqueue(void *context)
{
struct taskqueue **tqp, *tq;
tqp = context;
tq = *tqp;
mtx_assert(&tq->tq_mutex, MA_OWNED);
wakeup_one(tq);
}
TASKQUEUE_DEFINE(swi, taskqueue_swi_enqueue, NULL,
swi_add(NULL, "task queue", taskqueue_swi_run, NULL, SWI_TQ,
INTR_MPSAFE, &taskqueue_ih));
TASKQUEUE_DEFINE(swi_giant, taskqueue_swi_giant_enqueue, NULL,
swi_add(NULL, "Giant taskq", taskqueue_swi_giant_run,
NULL, SWI_TQ_GIANT, 0, &taskqueue_giant_ih));
TASKQUEUE_DEFINE_THREAD(thread);
struct taskqueue *
taskqueue_create_fast(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context)
{
return _taskqueue_create(name, mflags, enqueue, context,
MTX_SPIN, "fast_taskqueue");
}
/* NB: for backwards compatibility */
int
taskqueue_enqueue_fast(struct taskqueue *queue, struct task *task)
{
return taskqueue_enqueue(queue, task);
}
static void *taskqueue_fast_ih;
static void
taskqueue_fast_enqueue(void *context)
{
swi_sched(taskqueue_fast_ih, 0);
}
static void
taskqueue_fast_run(void *dummy)
{
taskqueue_run(taskqueue_fast);
}
TASKQUEUE_FAST_DEFINE(fast, taskqueue_fast_enqueue, NULL,
swi_add(NULL, "Fast task queue", taskqueue_fast_run, NULL,
SWI_TQ_FAST, INTR_MPSAFE, &taskqueue_fast_ih));