370 lines
13 KiB
Plaintext
370 lines
13 KiB
Plaintext
@c Copyright (C) 2002, 2003, 2004
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@c Free Software Foundation, Inc.
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@c This is part of the GCC manual.
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@c For copying conditions, see the file gcc.texi.
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@node Type Information
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@chapter Memory Management and Type Information
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@cindex GGC
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@findex GTY
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GCC uses some fairly sophisticated memory management techniques, which
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involve determining information about GCC's data structures from GCC's
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source code and using this information to perform garbage collection and
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implement precompiled headers.
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A full C parser would be too overcomplicated for this task, so a limited
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subset of C is interpreted and special markers are used to determine
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what parts of the source to look at. The parser can also detect
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simple typedefs of the form @code{typedef struct ID1 *ID2;} and
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@code{typedef int ID3;}, and these don't need to be specially marked.
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The two forms that do need to be marked are:
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@verbatim
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struct ID1 GTY(([options]))
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{
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[fields]
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};
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typedef struct ID2 GTY(([options]))
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{
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[fields]
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} ID3;
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@end verbatim
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@menu
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* GTY Options:: What goes inside a @code{GTY(())}.
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* GGC Roots:: Making global variables GGC roots.
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* Files:: How the generated files work.
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@end menu
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@node GTY Options
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@section The Inside of a @code{GTY(())}
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Sometimes the C code is not enough to fully describe the type structure.
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Extra information can be provided by using more @code{GTY} markers.
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These markers can be placed:
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@itemize @bullet
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@item
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In a structure definition, before the open brace;
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@item
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In a global variable declaration, after the keyword @code{static} or
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@code{extern}; and
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@item
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In a structure field definition, before the name of the field.
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@end itemize
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The format of a marker is
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@verbatim
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GTY (([name] ([param]), [name] ([param]) ...))
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@end verbatim
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The parameter is either a string or a type name.
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When the parameter is a string, often it is a fragment of C code. Three
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special escapes may be available:
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@cindex % in GTY option
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@table @code
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@item %h
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This expands to an expression that evaluates to the current structure.
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@item %1
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This expands to an expression that evaluates to the structure that
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immediately contains the current structure.
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@item %0
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This expands to an expression that evaluates to the outermost structure
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that contains the current structure.
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@item %a
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This expands to the string of the form @code{[i1][i2]...} that indexes
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the array item currently being marked. For instance, if the field
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being marked is @code{foo}, then @code{%1.foo%a} is the same as @code{%h}.
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@end table
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The available options are:
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@table @code
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@findex length
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@item length
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There are two places the type machinery will need to be explicitly told
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the length of an array. The first case is when a structure ends in a
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variable-length array, like this:
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@verbatim
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struct rtvec_def GTY(()) {
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int num_elem; /* number of elements */
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rtx GTY ((length ("%h.num_elem"))) elem[1];
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};
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@end verbatim
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In this case, the @code{length} option is used to override the specified
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array length (which should usually be @code{1}). The parameter of the
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option is a fragment of C code that calculates the length.
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The second case is when a structure or a global variable contains a
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pointer to an array, like this:
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@smallexample
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tree *
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GTY ((length ("%h.regno_pointer_align_length"))) regno_decl;
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@end smallexample
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In this case, @code{regno_decl} has been allocated by writing something like
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@smallexample
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x->regno_decl =
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ggc_alloc (x->regno_pointer_align_length * sizeof (tree));
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@end smallexample
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and the @code{length} provides the length of the field.
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This second use of @code{length} also works on global variables, like:
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@verbatim
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static GTY((length ("reg_base_value_size")))
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rtx *reg_base_value;
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@end verbatim
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@findex skip
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@item skip
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If @code{skip} is applied to a field, the type machinery will ignore it.
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This is somewhat dangerous; the only safe use is in a union when one
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field really isn't ever used.
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@findex desc
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@findex tag
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@findex default
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@item desc
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@itemx tag
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@itemx default
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The type machinery needs to be told which field of a @code{union} is
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currently active. This is done by giving each field a constant
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@code{tag} value, and then specifying a discriminator using @code{desc}.
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The value of the expression given by @code{desc} is compared against
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each @code{tag} value, each of which should be different. If no
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@code{tag} is matched, the field marked with @code{default} is used if
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there is one, otherwise no field in the union will be marked.
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In the @code{desc} option, the ``current structure'' is the union that
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it discriminates. Use @code{%1} to mean the structure containing it.
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(There are no escapes available to the @code{tag} option, since it's
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supposed to be a constant.)
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For example,
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@smallexample
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struct tree_binding GTY(())
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@{
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struct tree_common common;
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union tree_binding_u @{
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tree GTY ((tag ("0"))) scope;
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struct cp_binding_level * GTY ((tag ("1"))) level;
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@} GTY ((desc ("BINDING_HAS_LEVEL_P ((tree)&%0)"))) xscope;
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tree value;
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@};
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@end smallexample
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In this example, the value of BINDING_HAS_LEVEL_P when applied to a
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@code{struct tree_binding *} is presumed to be 0 or 1. If 1, the type
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mechanism will treat the field @code{level} as being present and if 0,
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will treat the field @code{scope} as being present.
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@findex param_is
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@findex use_param
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@item param_is
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@itemx use_param
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Sometimes it's convenient to define some data structure to work on
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generic pointers (that is, @code{PTR}) and then use it with a specific
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type. @code{param_is} specifies the real type pointed to, and
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@code{use_param} says where in the generic data structure that type
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should be put.
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For instance, to have a @code{htab_t} that points to trees, one should write
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@verbatim
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htab_t GTY ((param_is (union tree_node))) ict;
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@end verbatim
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@findex param@var{n}_is
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@findex use_param@var{n}
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@item param@var{n}_is
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@itemx use_param@var{n}
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In more complicated cases, the data structure might need to work on
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several different types, which might not necessarily all be pointers.
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For this, @code{param1_is} through @code{param9_is} may be used to
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specify the real type of a field identified by @code{use_param1} through
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@code{use_param9}.
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@findex use_params
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@item use_params
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When a structure contains another structure that is parameterized,
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there's no need to do anything special, the inner structure inherits the
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parameters of the outer one. When a structure contains a pointer to a
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parameterized structure, the type machinery won't automatically detect
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this (it could, it just doesn't yet), so it's necessary to tell it that
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the pointed-to structure should use the same parameters as the outer
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structure. This is done by marking the pointer with the
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@code{use_params} option.
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@findex deletable
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@item deletable
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@code{deletable}, when applied to a global variable, indicates that when
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garbage collection runs, there's no need to mark anything pointed to
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by this variable, it can just be set to @code{NULL} instead. This is used
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to keep a list of free structures around for re-use.
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@findex if_marked
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@item if_marked
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Suppose you want some kinds of object to be unique, and so you put them
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in a hash table. If garbage collection marks the hash table, these
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objects will never be freed, even if the last other reference to them
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goes away. GGC has special handling to deal with this: if you use the
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@code{if_marked} option on a global hash table, GGC will call the
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routine whose name is the parameter to the option on each hash table
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entry. If the routine returns nonzero, the hash table entry will
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be marked as usual. If the routine returns zero, the hash table entry
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will be deleted.
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The routine @code{ggc_marked_p} can be used to determine if an element
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has been marked already; in fact, the usual case is to use
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@code{if_marked ("ggc_marked_p")}.
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@findex maybe_undef
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@item maybe_undef
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When applied to a field, @code{maybe_undef} indicates that it's OK if
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the structure that this fields points to is never defined, so long as
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this field is always @code{NULL}. This is used to avoid requiring
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backends to define certain optional structures. It doesn't work with
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language frontends.
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@findex chain_next
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@findex chain_prev
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@item chain_next
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@itemx chain_prev
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It's helpful for the type machinery to know if objects are often
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chained together in long lists; this lets it generate code that uses
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less stack space by iterating along the list instead of recursing down
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it. @code{chain_next} is an expression for the next item in the list,
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@code{chain_prev} is an expression for the previous item. The
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machinery requires that taking the next item of the previous item
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gives the original item.
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@findex reorder
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@item reorder
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Some data structures depend on the relative ordering of pointers. If
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the type machinery needs to change that ordering, it will call the
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function referenced by the @code{reorder} option, before changing the
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pointers in the object that's pointed to by the field the option
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applies to. The function must be of the type @code{void ()(void *,
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void *, gt_pointer_operator, void *)}. The second parameter is the
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pointed-to object; the third parameter is a routine that, given a
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pointer, can update it to its new value. The fourth parameter is a
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cookie to be passed to the third parameter. The first parameter is
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the structure that contains the object, or the object itself if it is
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a structure.
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No data structure may depend on the absolute value of pointers. Even
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relying on relative orderings and using @code{reorder} functions can
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be expensive. It is better to depend on properties of the data, like
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an ID number or the hash of a string instead.
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@findex special
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@item special
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The @code{special} option is used for those bizarre cases that are just
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too hard to deal with otherwise. Don't use it for new code.
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@end table
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@node GGC Roots
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@section Marking Roots for the Garbage Collector
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@cindex roots, marking
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@cindex marking roots
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In addition to keeping track of types, the type machinery also locates
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the global variables that the garbage collector starts at. There are
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two syntaxes it accepts to indicate a root:
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@enumerate
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@item
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@verb{|extern GTY (([options])) [type] ID;|}
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@item
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@verb{|static GTY (([options])) [type] ID;|}
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@end enumerate
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These are the only syntaxes that are accepted. In particular, if you
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want to mark a variable that is only declared as
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@verbatim
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int ID;
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@end verbatim
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or similar, you should either make it @code{static} or you should create
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a @code{extern} declaration in a header file somewhere.
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@node Files
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@section Source Files Containing Type Information
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@cindex generated files
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@cindex files, generated
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Whenever you add @code{GTY} markers to a new source file, there are three
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things you need to do:
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@enumerate
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@item
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You need to add the file to the list of source files the type
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machinery scans. There are three cases:
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@enumerate a
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@item
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For a back-end file, this is usually done
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automatically; if not, you should add it to @code{target_gtfiles} in
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the appropriate port's entries in @file{config.gcc}.
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@item
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For files shared by all front ends, this is done by adding the
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filename to the @code{GTFILES} variable in @file{Makefile.in}.
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@item
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For any other file used by a front end, this is done by adding the
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filename to the @code{gtfiles} variable defined in
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@file{config-lang.in}. For C, the file is @file{c-config-lang.in}.
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This list should include all files that have GTY macros in them that
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are used in that front end, other than those defined in the previous
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list items. For example, it is common for front end writers to use
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@file{c-common.c} and other files from the C front end, and these
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should be included in the @file{gtfiles} variable for such front ends.
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@end enumerate
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@item
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If the file was a header file, you'll need to check that it's included
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in the right place to be visible to the generated files. For a back-end
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header file, this should be done automatically. For a front-end header
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file, it needs to be included by the same file that includes
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@file{gtype-@var{lang}.h}. For other header files, it needs to be
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included in @file{gtype-desc.c}, which is a generated file, so add it to
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@code{ifiles} in @code{open_base_file} in @file{gengtype.c}.
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For source files that aren't header files, the machinery will generate a
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header file that should be included in the source file you just changed.
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The file will be called @file{gt-@var{path}.h} where @var{path} is the
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pathname relative to the @file{gcc} directory with slashes replaced by
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@verb{|-|}, so for example the header file to be included in
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@file{objc/objc-parse.c} is called @file{gt-objc-objc-parse.c}. The
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generated header file should be included after everything else in the
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source file. Don't forget to mention this file as a dependency in the
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@file{Makefile}!
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@item
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If a new @file{gt-@var{path}.h} file is needed, you need to arrange to
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add a @file{Makefile} rule that will ensure this file can be built.
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This is done by making it a dependency of @code{s-gtype}, like this:
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@verbatim
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gt-path.h : s-gtype ; @true
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@end verbatim
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@end enumerate
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For language frontends, there is another file that needs to be included
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somewhere. It will be called @file{gtype-@var{lang}.h}, where
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@var{lang} is the name of the subdirectory the language is contained in.
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It will need @file{Makefile} rules just like the other generated files.
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