c6acfe86c7
conflicts due to radically different approaches to security and bug fixes. In some cases I re-started from the vendor version and reimplemented our patches. Fortunately, this is not enabled by default in -current.
1049 lines
30 KiB
C
1049 lines
30 KiB
C
/* hash - hashing table processing.
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Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2006 Free
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Software Foundation, Inc.
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Written by Jim Meyering, 1992.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
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/* A generic hash table package. */
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/* Define USE_OBSTACK to 1 if you want the allocator to use obstacks instead
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of malloc. If you change USE_OBSTACK, you have to recompile! */
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#include <config.h>
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#include "hash.h"
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#include "xalloc.h"
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#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#if USE_OBSTACK
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# include "obstack.h"
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# ifndef obstack_chunk_alloc
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# define obstack_chunk_alloc malloc
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# endif
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# ifndef obstack_chunk_free
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# define obstack_chunk_free free
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# endif
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#endif
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#ifndef SIZE_MAX
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# define SIZE_MAX ((size_t) -1)
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#endif
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struct hash_table
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{
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/* The array of buckets starts at BUCKET and extends to BUCKET_LIMIT-1,
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for a possibility of N_BUCKETS. Among those, N_BUCKETS_USED buckets
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are not empty, there are N_ENTRIES active entries in the table. */
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struct hash_entry *bucket;
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struct hash_entry const *bucket_limit;
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size_t n_buckets;
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size_t n_buckets_used;
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size_t n_entries;
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/* Tuning arguments, kept in a physicaly separate structure. */
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const Hash_tuning *tuning;
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/* Three functions are given to `hash_initialize', see the documentation
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block for this function. In a word, HASHER randomizes a user entry
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into a number up from 0 up to some maximum minus 1; COMPARATOR returns
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true if two user entries compare equally; and DATA_FREER is the cleanup
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function for a user entry. */
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Hash_hasher hasher;
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Hash_comparator comparator;
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Hash_data_freer data_freer;
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/* A linked list of freed struct hash_entry structs. */
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struct hash_entry *free_entry_list;
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#if USE_OBSTACK
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/* Whenever obstacks are used, it is possible to allocate all overflowed
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entries into a single stack, so they all can be freed in a single
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operation. It is not clear if the speedup is worth the trouble. */
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struct obstack entry_stack;
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#endif
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};
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/* A hash table contains many internal entries, each holding a pointer to
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some user provided data (also called a user entry). An entry indistinctly
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refers to both the internal entry and its associated user entry. A user
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entry contents may be hashed by a randomization function (the hashing
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function, or just `hasher' for short) into a number (or `slot') between 0
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and the current table size. At each slot position in the hash table,
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starts a linked chain of entries for which the user data all hash to this
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slot. A bucket is the collection of all entries hashing to the same slot.
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A good `hasher' function will distribute entries rather evenly in buckets.
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In the ideal case, the length of each bucket is roughly the number of
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entries divided by the table size. Finding the slot for a data is usually
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done in constant time by the `hasher', and the later finding of a precise
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entry is linear in time with the size of the bucket. Consequently, a
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larger hash table size (that is, a larger number of buckets) is prone to
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yielding shorter chains, *given* the `hasher' function behaves properly.
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Long buckets slow down the lookup algorithm. One might use big hash table
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sizes in hope to reduce the average length of buckets, but this might
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become inordinate, as unused slots in the hash table take some space. The
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best bet is to make sure you are using a good `hasher' function (beware
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that those are not that easy to write! :-), and to use a table size
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larger than the actual number of entries. */
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/* If an insertion makes the ratio of nonempty buckets to table size larger
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than the growth threshold (a number between 0.0 and 1.0), then increase
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the table size by multiplying by the growth factor (a number greater than
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1.0). The growth threshold defaults to 0.8, and the growth factor
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defaults to 1.414, meaning that the table will have doubled its size
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every second time 80% of the buckets get used. */
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#define DEFAULT_GROWTH_THRESHOLD 0.8
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#define DEFAULT_GROWTH_FACTOR 1.414
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/* If a deletion empties a bucket and causes the ratio of used buckets to
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table size to become smaller than the shrink threshold (a number between
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0.0 and 1.0), then shrink the table by multiplying by the shrink factor (a
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number greater than the shrink threshold but smaller than 1.0). The shrink
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threshold and factor default to 0.0 and 1.0, meaning that the table never
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shrinks. */
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#define DEFAULT_SHRINK_THRESHOLD 0.0
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#define DEFAULT_SHRINK_FACTOR 1.0
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/* Use this to initialize or reset a TUNING structure to
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some sensible values. */
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static const Hash_tuning default_tuning =
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{
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DEFAULT_SHRINK_THRESHOLD,
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DEFAULT_SHRINK_FACTOR,
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DEFAULT_GROWTH_THRESHOLD,
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DEFAULT_GROWTH_FACTOR,
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false
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};
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/* Information and lookup. */
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/* The following few functions provide information about the overall hash
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table organization: the number of entries, number of buckets and maximum
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length of buckets. */
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/* Return the number of buckets in the hash table. The table size, the total
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number of buckets (used plus unused), or the maximum number of slots, are
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the same quantity. */
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size_t
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hash_get_n_buckets (const Hash_table *table)
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{
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return table->n_buckets;
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}
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/* Return the number of slots in use (non-empty buckets). */
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size_t
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hash_get_n_buckets_used (const Hash_table *table)
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{
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return table->n_buckets_used;
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}
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/* Return the number of active entries. */
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size_t
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hash_get_n_entries (const Hash_table *table)
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{
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return table->n_entries;
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}
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/* Return the length of the longest chain (bucket). */
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size_t
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hash_get_max_bucket_length (const Hash_table *table)
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{
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struct hash_entry const *bucket;
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size_t max_bucket_length = 0;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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struct hash_entry const *cursor = bucket;
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size_t bucket_length = 1;
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while (cursor = cursor->next, cursor)
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bucket_length++;
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if (bucket_length > max_bucket_length)
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max_bucket_length = bucket_length;
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}
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}
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return max_bucket_length;
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}
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/* Do a mild validation of a hash table, by traversing it and checking two
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statistics. */
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bool
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hash_table_ok (const Hash_table *table)
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{
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struct hash_entry const *bucket;
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size_t n_buckets_used = 0;
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size_t n_entries = 0;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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struct hash_entry const *cursor = bucket;
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/* Count bucket head. */
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n_buckets_used++;
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n_entries++;
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/* Count bucket overflow. */
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while (cursor = cursor->next, cursor)
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n_entries++;
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}
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}
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if (n_buckets_used == table->n_buckets_used && n_entries == table->n_entries)
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return true;
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return false;
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}
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void
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hash_print_statistics (const Hash_table *table, FILE *stream)
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{
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size_t n_entries = hash_get_n_entries (table);
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size_t n_buckets = hash_get_n_buckets (table);
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size_t n_buckets_used = hash_get_n_buckets_used (table);
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size_t max_bucket_length = hash_get_max_bucket_length (table);
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fprintf (stream, "# entries: %lu\n", (unsigned long int) n_entries);
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fprintf (stream, "# buckets: %lu\n", (unsigned long int) n_buckets);
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fprintf (stream, "# buckets used: %lu (%.2f%%)\n",
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(unsigned long int) n_buckets_used,
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(100.0 * n_buckets_used) / n_buckets);
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fprintf (stream, "max bucket length: %lu\n",
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(unsigned long int) max_bucket_length);
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}
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/* If ENTRY matches an entry already in the hash table, return the
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entry from the table. Otherwise, return NULL. */
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void *
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hash_lookup (const Hash_table *table, const void *entry)
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{
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struct hash_entry const *bucket
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= table->bucket + table->hasher (entry, table->n_buckets);
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struct hash_entry const *cursor;
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if (! (bucket < table->bucket_limit))
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abort ();
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if (bucket->data == NULL)
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return NULL;
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for (cursor = bucket; cursor; cursor = cursor->next)
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if (table->comparator (entry, cursor->data))
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return cursor->data;
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return NULL;
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}
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/* Walking. */
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/* The functions in this page traverse the hash table and process the
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contained entries. For the traversal to work properly, the hash table
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should not be resized nor modified while any particular entry is being
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processed. In particular, entries should not be added or removed. */
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/* Return the first data in the table, or NULL if the table is empty. */
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void *
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hash_get_first (const Hash_table *table)
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{
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struct hash_entry const *bucket;
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if (table->n_entries == 0)
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return NULL;
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for (bucket = table->bucket; ; bucket++)
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if (! (bucket < table->bucket_limit))
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abort ();
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else if (bucket->data)
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return bucket->data;
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}
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/* Return the user data for the entry following ENTRY, where ENTRY has been
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returned by a previous call to either `hash_get_first' or `hash_get_next'.
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Return NULL if there are no more entries. */
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void *
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hash_get_next (const Hash_table *table, const void *entry)
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{
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struct hash_entry const *bucket
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= table->bucket + table->hasher (entry, table->n_buckets);
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struct hash_entry const *cursor;
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if (! (bucket < table->bucket_limit))
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abort ();
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/* Find next entry in the same bucket. */
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for (cursor = bucket; cursor; cursor = cursor->next)
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if (cursor->data == entry && cursor->next)
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return cursor->next->data;
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/* Find first entry in any subsequent bucket. */
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while (++bucket < table->bucket_limit)
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if (bucket->data)
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return bucket->data;
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/* None found. */
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return NULL;
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}
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/* Fill BUFFER with pointers to active user entries in the hash table, then
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return the number of pointers copied. Do not copy more than BUFFER_SIZE
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pointers. */
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size_t
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hash_get_entries (const Hash_table *table, void **buffer,
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size_t buffer_size)
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{
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size_t counter = 0;
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struct hash_entry const *bucket;
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struct hash_entry const *cursor;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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for (cursor = bucket; cursor; cursor = cursor->next)
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{
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if (counter >= buffer_size)
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return counter;
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buffer[counter++] = cursor->data;
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}
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}
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}
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return counter;
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}
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/* Call a PROCESSOR function for each entry of a hash table, and return the
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number of entries for which the processor function returned success. A
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pointer to some PROCESSOR_DATA which will be made available to each call to
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the processor function. The PROCESSOR accepts two arguments: the first is
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the user entry being walked into, the second is the value of PROCESSOR_DATA
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as received. The walking continue for as long as the PROCESSOR function
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returns nonzero. When it returns zero, the walking is interrupted. */
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size_t
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hash_do_for_each (const Hash_table *table, Hash_processor processor,
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void *processor_data)
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{
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size_t counter = 0;
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struct hash_entry const *bucket;
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struct hash_entry const *cursor;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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for (cursor = bucket; cursor; cursor = cursor->next)
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{
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if (!(*processor) (cursor->data, processor_data))
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return counter;
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counter++;
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}
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}
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}
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return counter;
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}
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/* Allocation and clean-up. */
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/* Return a hash index for a NUL-terminated STRING between 0 and N_BUCKETS-1.
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This is a convenience routine for constructing other hashing functions. */
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#if USE_DIFF_HASH
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/* About hashings, Paul Eggert writes to me (FP), on 1994-01-01: "Please see
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B. J. McKenzie, R. Harries & T. Bell, Selecting a hashing algorithm,
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Software--practice & experience 20, 2 (Feb 1990), 209-224. Good hash
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algorithms tend to be domain-specific, so what's good for [diffutils'] io.c
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may not be good for your application." */
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size_t
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hash_string (const char *string, size_t n_buckets)
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{
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# define ROTATE_LEFT(Value, Shift) \
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((Value) << (Shift) | (Value) >> ((sizeof (size_t) * CHAR_BIT) - (Shift)))
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# define HASH_ONE_CHAR(Value, Byte) \
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((Byte) + ROTATE_LEFT (Value, 7))
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size_t value = 0;
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unsigned char ch;
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for (; (ch = *string); string++)
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value = HASH_ONE_CHAR (value, ch);
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return value % n_buckets;
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# undef ROTATE_LEFT
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# undef HASH_ONE_CHAR
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}
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#else /* not USE_DIFF_HASH */
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/* This one comes from `recode', and performs a bit better than the above as
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per a few experiments. It is inspired from a hashing routine found in the
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very old Cyber `snoop', itself written in typical Greg Mansfield style.
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(By the way, what happened to this excellent man? Is he still alive?) */
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size_t
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hash_string (const char *string, size_t n_buckets)
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{
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size_t value = 0;
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unsigned char ch;
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for (; (ch = *string); string++)
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value = (value * 31 + ch) % n_buckets;
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return value;
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}
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#endif /* not USE_DIFF_HASH */
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/* Return true if CANDIDATE is a prime number. CANDIDATE should be an odd
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number at least equal to 11. */
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static bool
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is_prime (size_t candidate)
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{
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size_t divisor = 3;
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size_t square = divisor * divisor;
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while (square < candidate && (candidate % divisor))
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{
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divisor++;
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square += 4 * divisor;
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divisor++;
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}
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return (candidate % divisor ? true : false);
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}
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/* Round a given CANDIDATE number up to the nearest prime, and return that
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prime. Primes lower than 10 are merely skipped. */
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static size_t
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next_prime (size_t candidate)
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{
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/* Skip small primes. */
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if (candidate < 10)
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candidate = 10;
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/* Make it definitely odd. */
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candidate |= 1;
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while (!is_prime (candidate))
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candidate += 2;
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return candidate;
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}
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void
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hash_reset_tuning (Hash_tuning *tuning)
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{
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*tuning = default_tuning;
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}
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/* For the given hash TABLE, check the user supplied tuning structure for
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reasonable values, and return true if there is no gross error with it.
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Otherwise, definitively reset the TUNING field to some acceptable default
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in the hash table (that is, the user loses the right of further modifying
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tuning arguments), and return false. */
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static bool
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check_tuning (Hash_table *table)
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{
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const Hash_tuning *tuning = table->tuning;
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/* Be a bit stricter than mathematics would require, so that
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rounding errors in size calculations do not cause allocations to
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fail to grow or shrink as they should. The smallest allocation
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is 11 (due to next_prime's algorithm), so an epsilon of 0.1
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should be good enough. */
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float epsilon = 0.1f;
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if (epsilon < tuning->growth_threshold
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&& tuning->growth_threshold < 1 - epsilon
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&& 1 + epsilon < tuning->growth_factor
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&& 0 <= tuning->shrink_threshold
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&& tuning->shrink_threshold + epsilon < tuning->shrink_factor
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&& tuning->shrink_factor <= 1
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&& tuning->shrink_threshold + epsilon < tuning->growth_threshold)
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return true;
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table->tuning = &default_tuning;
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return false;
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}
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/* Allocate and return a new hash table, or NULL upon failure. The initial
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number of buckets is automatically selected so as to _guarantee_ that you
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may insert at least CANDIDATE different user entries before any growth of
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the hash table size occurs. So, if have a reasonably tight a-priori upper
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bound on the number of entries you intend to insert in the hash table, you
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may save some table memory and insertion time, by specifying it here. If
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the IS_N_BUCKETS field of the TUNING structure is true, the CANDIDATE
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argument has its meaning changed to the wanted number of buckets.
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TUNING points to a structure of user-supplied values, in case some fine
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tuning is wanted over the default behavior of the hasher. If TUNING is
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NULL, the default tuning parameters are used instead.
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The user-supplied HASHER function should be provided. It accepts two
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arguments ENTRY and TABLE_SIZE. It computes, by hashing ENTRY contents, a
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slot number for that entry which should be in the range 0..TABLE_SIZE-1.
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This slot number is then returned.
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The user-supplied COMPARATOR function should be provided. It accepts two
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arguments pointing to user data, it then returns true for a pair of entries
|
|
that compare equal, or false otherwise. This function is internally called
|
|
on entries which are already known to hash to the same bucket index.
|
|
|
|
The user-supplied DATA_FREER function, when not NULL, may be later called
|
|
with the user data as an argument, just before the entry containing the
|
|
data gets freed. This happens from within `hash_free' or `hash_clear'.
|
|
You should specify this function only if you want these functions to free
|
|
all of your `data' data. This is typically the case when your data is
|
|
simply an auxiliary struct that you have malloc'd to aggregate several
|
|
values. */
|
|
|
|
Hash_table *
|
|
hash_initialize (size_t candidate, const Hash_tuning *tuning,
|
|
Hash_hasher hasher, Hash_comparator comparator,
|
|
Hash_data_freer data_freer)
|
|
{
|
|
Hash_table *table;
|
|
|
|
if (hasher == NULL || comparator == NULL)
|
|
return NULL;
|
|
|
|
table = malloc (sizeof *table);
|
|
if (table == NULL)
|
|
return NULL;
|
|
|
|
if (!tuning)
|
|
tuning = &default_tuning;
|
|
table->tuning = tuning;
|
|
if (!check_tuning (table))
|
|
{
|
|
/* Fail if the tuning options are invalid. This is the only occasion
|
|
when the user gets some feedback about it. Once the table is created,
|
|
if the user provides invalid tuning options, we silently revert to
|
|
using the defaults, and ignore further request to change the tuning
|
|
options. */
|
|
goto fail;
|
|
}
|
|
|
|
if (!tuning->is_n_buckets)
|
|
{
|
|
float new_candidate = candidate / tuning->growth_threshold;
|
|
if (SIZE_MAX <= new_candidate)
|
|
goto fail;
|
|
candidate = new_candidate;
|
|
}
|
|
|
|
if (xalloc_oversized (candidate, sizeof *table->bucket))
|
|
goto fail;
|
|
table->n_buckets = next_prime (candidate);
|
|
if (xalloc_oversized (table->n_buckets, sizeof *table->bucket))
|
|
goto fail;
|
|
|
|
table->bucket = calloc (table->n_buckets, sizeof *table->bucket);
|
|
table->bucket_limit = table->bucket + table->n_buckets;
|
|
table->n_buckets_used = 0;
|
|
table->n_entries = 0;
|
|
|
|
table->hasher = hasher;
|
|
table->comparator = comparator;
|
|
table->data_freer = data_freer;
|
|
|
|
table->free_entry_list = NULL;
|
|
#if USE_OBSTACK
|
|
obstack_init (&table->entry_stack);
|
|
#endif
|
|
return table;
|
|
|
|
fail:
|
|
free (table);
|
|
return NULL;
|
|
}
|
|
|
|
/* Make all buckets empty, placing any chained entries on the free list.
|
|
Apply the user-specified function data_freer (if any) to the datas of any
|
|
affected entries. */
|
|
|
|
void
|
|
hash_clear (Hash_table *table)
|
|
{
|
|
struct hash_entry *bucket;
|
|
|
|
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
{
|
|
if (bucket->data)
|
|
{
|
|
struct hash_entry *cursor;
|
|
struct hash_entry *next;
|
|
|
|
/* Free the bucket overflow. */
|
|
for (cursor = bucket->next; cursor; cursor = next)
|
|
{
|
|
if (table->data_freer)
|
|
(*table->data_freer) (cursor->data);
|
|
cursor->data = NULL;
|
|
|
|
next = cursor->next;
|
|
/* Relinking is done one entry at a time, as it is to be expected
|
|
that overflows are either rare or short. */
|
|
cursor->next = table->free_entry_list;
|
|
table->free_entry_list = cursor;
|
|
}
|
|
|
|
/* Free the bucket head. */
|
|
if (table->data_freer)
|
|
(*table->data_freer) (bucket->data);
|
|
bucket->data = NULL;
|
|
bucket->next = NULL;
|
|
}
|
|
}
|
|
|
|
table->n_buckets_used = 0;
|
|
table->n_entries = 0;
|
|
}
|
|
|
|
/* Reclaim all storage associated with a hash table. If a data_freer
|
|
function has been supplied by the user when the hash table was created,
|
|
this function applies it to the data of each entry before freeing that
|
|
entry. */
|
|
|
|
void
|
|
hash_free (Hash_table *table)
|
|
{
|
|
struct hash_entry *bucket;
|
|
struct hash_entry *cursor;
|
|
struct hash_entry *next;
|
|
|
|
/* Call the user data_freer function. */
|
|
if (table->data_freer && table->n_entries)
|
|
{
|
|
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
{
|
|
if (bucket->data)
|
|
{
|
|
for (cursor = bucket; cursor; cursor = cursor->next)
|
|
{
|
|
(*table->data_freer) (cursor->data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#if USE_OBSTACK
|
|
|
|
obstack_free (&table->entry_stack, NULL);
|
|
|
|
#else
|
|
|
|
/* Free all bucket overflowed entries. */
|
|
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
{
|
|
for (cursor = bucket->next; cursor; cursor = next)
|
|
{
|
|
next = cursor->next;
|
|
free (cursor);
|
|
}
|
|
}
|
|
|
|
/* Also reclaim the internal list of previously freed entries. */
|
|
for (cursor = table->free_entry_list; cursor; cursor = next)
|
|
{
|
|
next = cursor->next;
|
|
free (cursor);
|
|
}
|
|
|
|
#endif
|
|
|
|
/* Free the remainder of the hash table structure. */
|
|
free (table->bucket);
|
|
free (table);
|
|
}
|
|
|
|
/* Insertion and deletion. */
|
|
|
|
/* Get a new hash entry for a bucket overflow, possibly by reclying a
|
|
previously freed one. If this is not possible, allocate a new one. */
|
|
|
|
static struct hash_entry *
|
|
allocate_entry (Hash_table *table)
|
|
{
|
|
struct hash_entry *new;
|
|
|
|
if (table->free_entry_list)
|
|
{
|
|
new = table->free_entry_list;
|
|
table->free_entry_list = new->next;
|
|
}
|
|
else
|
|
{
|
|
#if USE_OBSTACK
|
|
new = obstack_alloc (&table->entry_stack, sizeof *new);
|
|
#else
|
|
new = malloc (sizeof *new);
|
|
#endif
|
|
}
|
|
|
|
return new;
|
|
}
|
|
|
|
/* Free a hash entry which was part of some bucket overflow,
|
|
saving it for later recycling. */
|
|
|
|
static void
|
|
free_entry (Hash_table *table, struct hash_entry *entry)
|
|
{
|
|
entry->data = NULL;
|
|
entry->next = table->free_entry_list;
|
|
table->free_entry_list = entry;
|
|
}
|
|
|
|
/* This private function is used to help with insertion and deletion. When
|
|
ENTRY matches an entry in the table, return a pointer to the corresponding
|
|
user data and set *BUCKET_HEAD to the head of the selected bucket.
|
|
Otherwise, return NULL. When DELETE is true and ENTRY matches an entry in
|
|
the table, unlink the matching entry. */
|
|
|
|
static void *
|
|
hash_find_entry (Hash_table *table, const void *entry,
|
|
struct hash_entry **bucket_head, bool delete)
|
|
{
|
|
struct hash_entry *bucket
|
|
= table->bucket + table->hasher (entry, table->n_buckets);
|
|
struct hash_entry *cursor;
|
|
|
|
if (! (bucket < table->bucket_limit))
|
|
abort ();
|
|
|
|
*bucket_head = bucket;
|
|
|
|
/* Test for empty bucket. */
|
|
if (bucket->data == NULL)
|
|
return NULL;
|
|
|
|
/* See if the entry is the first in the bucket. */
|
|
if ((*table->comparator) (entry, bucket->data))
|
|
{
|
|
void *data = bucket->data;
|
|
|
|
if (delete)
|
|
{
|
|
if (bucket->next)
|
|
{
|
|
struct hash_entry *next = bucket->next;
|
|
|
|
/* Bump the first overflow entry into the bucket head, then save
|
|
the previous first overflow entry for later recycling. */
|
|
*bucket = *next;
|
|
free_entry (table, next);
|
|
}
|
|
else
|
|
{
|
|
bucket->data = NULL;
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
/* Scan the bucket overflow. */
|
|
for (cursor = bucket; cursor->next; cursor = cursor->next)
|
|
{
|
|
if ((*table->comparator) (entry, cursor->next->data))
|
|
{
|
|
void *data = cursor->next->data;
|
|
|
|
if (delete)
|
|
{
|
|
struct hash_entry *next = cursor->next;
|
|
|
|
/* Unlink the entry to delete, then save the freed entry for later
|
|
recycling. */
|
|
cursor->next = next->next;
|
|
free_entry (table, next);
|
|
}
|
|
|
|
return data;
|
|
}
|
|
}
|
|
|
|
/* No entry found. */
|
|
return NULL;
|
|
}
|
|
|
|
/* For an already existing hash table, change the number of buckets through
|
|
specifying CANDIDATE. The contents of the hash table are preserved. The
|
|
new number of buckets is automatically selected so as to _guarantee_ that
|
|
the table may receive at least CANDIDATE different user entries, including
|
|
those already in the table, before any other growth of the hash table size
|
|
occurs. If TUNING->IS_N_BUCKETS is true, then CANDIDATE specifies the
|
|
exact number of buckets desired. */
|
|
|
|
bool
|
|
hash_rehash (Hash_table *table, size_t candidate)
|
|
{
|
|
Hash_table *new_table;
|
|
struct hash_entry *bucket;
|
|
struct hash_entry *cursor;
|
|
struct hash_entry *next;
|
|
|
|
new_table = hash_initialize (candidate, table->tuning, table->hasher,
|
|
table->comparator, table->data_freer);
|
|
if (new_table == NULL)
|
|
return false;
|
|
|
|
/* Merely reuse the extra old space into the new table. */
|
|
#if USE_OBSTACK
|
|
obstack_free (&new_table->entry_stack, NULL);
|
|
new_table->entry_stack = table->entry_stack;
|
|
#endif
|
|
new_table->free_entry_list = table->free_entry_list;
|
|
|
|
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
if (bucket->data)
|
|
for (cursor = bucket; cursor; cursor = next)
|
|
{
|
|
void *data = cursor->data;
|
|
struct hash_entry *new_bucket
|
|
= (new_table->bucket
|
|
+ new_table->hasher (data, new_table->n_buckets));
|
|
|
|
if (! (new_bucket < new_table->bucket_limit))
|
|
abort ();
|
|
|
|
next = cursor->next;
|
|
|
|
if (new_bucket->data)
|
|
{
|
|
if (cursor == bucket)
|
|
{
|
|
/* Allocate or recycle an entry, when moving from a bucket
|
|
header into a bucket overflow. */
|
|
struct hash_entry *new_entry = allocate_entry (new_table);
|
|
|
|
if (new_entry == NULL)
|
|
return false;
|
|
|
|
new_entry->data = data;
|
|
new_entry->next = new_bucket->next;
|
|
new_bucket->next = new_entry;
|
|
}
|
|
else
|
|
{
|
|
/* Merely relink an existing entry, when moving from a
|
|
bucket overflow into a bucket overflow. */
|
|
cursor->next = new_bucket->next;
|
|
new_bucket->next = cursor;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Free an existing entry, when moving from a bucket
|
|
overflow into a bucket header. Also take care of the
|
|
simple case of moving from a bucket header into a bucket
|
|
header. */
|
|
new_bucket->data = data;
|
|
new_table->n_buckets_used++;
|
|
if (cursor != bucket)
|
|
free_entry (new_table, cursor);
|
|
}
|
|
}
|
|
|
|
free (table->bucket);
|
|
table->bucket = new_table->bucket;
|
|
table->bucket_limit = new_table->bucket_limit;
|
|
table->n_buckets = new_table->n_buckets;
|
|
table->n_buckets_used = new_table->n_buckets_used;
|
|
table->free_entry_list = new_table->free_entry_list;
|
|
/* table->n_entries already holds its value. */
|
|
#if USE_OBSTACK
|
|
table->entry_stack = new_table->entry_stack;
|
|
#endif
|
|
free (new_table);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* If ENTRY matches an entry already in the hash table, return the pointer
|
|
to the entry from the table. Otherwise, insert ENTRY and return ENTRY.
|
|
Return NULL if the storage required for insertion cannot be allocated. */
|
|
|
|
void *
|
|
hash_insert (Hash_table *table, const void *entry)
|
|
{
|
|
void *data;
|
|
struct hash_entry *bucket;
|
|
|
|
/* The caller cannot insert a NULL entry. */
|
|
if (! entry)
|
|
abort ();
|
|
|
|
/* If there's a matching entry already in the table, return that. */
|
|
if ((data = hash_find_entry (table, entry, &bucket, false)) != NULL)
|
|
return data;
|
|
|
|
/* ENTRY is not matched, it should be inserted. */
|
|
|
|
if (bucket->data)
|
|
{
|
|
struct hash_entry *new_entry = allocate_entry (table);
|
|
|
|
if (new_entry == NULL)
|
|
return NULL;
|
|
|
|
/* Add ENTRY in the overflow of the bucket. */
|
|
|
|
new_entry->data = (void *) entry;
|
|
new_entry->next = bucket->next;
|
|
bucket->next = new_entry;
|
|
table->n_entries++;
|
|
return (void *) entry;
|
|
}
|
|
|
|
/* Add ENTRY right in the bucket head. */
|
|
|
|
bucket->data = (void *) entry;
|
|
table->n_entries++;
|
|
table->n_buckets_used++;
|
|
|
|
/* If the growth threshold of the buckets in use has been reached, increase
|
|
the table size and rehash. There's no point in checking the number of
|
|
entries: if the hashing function is ill-conditioned, rehashing is not
|
|
likely to improve it. */
|
|
|
|
if (table->n_buckets_used
|
|
> table->tuning->growth_threshold * table->n_buckets)
|
|
{
|
|
/* Check more fully, before starting real work. If tuning arguments
|
|
became invalid, the second check will rely on proper defaults. */
|
|
check_tuning (table);
|
|
if (table->n_buckets_used
|
|
> table->tuning->growth_threshold * table->n_buckets)
|
|
{
|
|
const Hash_tuning *tuning = table->tuning;
|
|
float candidate =
|
|
(tuning->is_n_buckets
|
|
? (table->n_buckets * tuning->growth_factor)
|
|
: (table->n_buckets * tuning->growth_factor
|
|
* tuning->growth_threshold));
|
|
|
|
if (SIZE_MAX <= candidate)
|
|
return NULL;
|
|
|
|
/* If the rehash fails, arrange to return NULL. */
|
|
if (!hash_rehash (table, candidate))
|
|
entry = NULL;
|
|
}
|
|
}
|
|
|
|
return (void *) entry;
|
|
}
|
|
|
|
/* If ENTRY is already in the table, remove it and return the just-deleted
|
|
data (the user may want to deallocate its storage). If ENTRY is not in the
|
|
table, don't modify the table and return NULL. */
|
|
|
|
void *
|
|
hash_delete (Hash_table *table, const void *entry)
|
|
{
|
|
void *data;
|
|
struct hash_entry *bucket;
|
|
|
|
data = hash_find_entry (table, entry, &bucket, true);
|
|
if (!data)
|
|
return NULL;
|
|
|
|
table->n_entries--;
|
|
if (!bucket->data)
|
|
{
|
|
table->n_buckets_used--;
|
|
|
|
/* If the shrink threshold of the buckets in use has been reached,
|
|
rehash into a smaller table. */
|
|
|
|
if (table->n_buckets_used
|
|
< table->tuning->shrink_threshold * table->n_buckets)
|
|
{
|
|
/* Check more fully, before starting real work. If tuning arguments
|
|
became invalid, the second check will rely on proper defaults. */
|
|
check_tuning (table);
|
|
if (table->n_buckets_used
|
|
< table->tuning->shrink_threshold * table->n_buckets)
|
|
{
|
|
const Hash_tuning *tuning = table->tuning;
|
|
size_t candidate =
|
|
(tuning->is_n_buckets
|
|
? table->n_buckets * tuning->shrink_factor
|
|
: (table->n_buckets * tuning->shrink_factor
|
|
* tuning->growth_threshold));
|
|
|
|
hash_rehash (table, candidate);
|
|
}
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
/* Testing. */
|
|
|
|
#if TESTING
|
|
|
|
void
|
|
hash_print (const Hash_table *table)
|
|
{
|
|
struct hash_entry const *bucket;
|
|
|
|
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
{
|
|
struct hash_entry *cursor;
|
|
|
|
if (bucket)
|
|
printf ("%lu:\n", (unsigned long int) (bucket - table->bucket));
|
|
|
|
for (cursor = bucket; cursor; cursor = cursor->next)
|
|
{
|
|
char const *s = cursor->data;
|
|
/* FIXME */
|
|
if (s)
|
|
printf (" %s\n", s);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* TESTING */
|