0aadc82afb
components: apr-1.4.6 -> 1.4.8 and apr-util-1.4.1 -> 1.5.2. This is a post point-zero bug-fix / fix-sharp-edges release, including some workarounds for UTF-8 for people who haven't yet turned on WITH_ICONV.
737 lines
23 KiB
C
737 lines
23 KiB
C
/* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "apr.h"
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#include "apr_lib.h"
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#include "apr_strings.h"
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#include "apr_pools.h"
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#include "apr_tables.h"
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#include "apr_buckets.h"
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#include "apr_errno.h"
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#define APR_WANT_MEMFUNC
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#define APR_WANT_STRFUNC
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#include "apr_want.h"
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#if APR_HAVE_SYS_UIO_H
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#include <sys/uio.h>
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#endif
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static apr_status_t brigade_cleanup(void *data)
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{
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return apr_brigade_cleanup(data);
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}
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APU_DECLARE(apr_status_t) apr_brigade_cleanup(void *data)
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{
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apr_bucket_brigade *b = data;
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apr_bucket *e;
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while (!APR_BRIGADE_EMPTY(b)) {
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e = APR_BRIGADE_FIRST(b);
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apr_bucket_delete(e);
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}
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/* We don't need to free(bb) because it's allocated from a pool. */
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return APR_SUCCESS;
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}
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APU_DECLARE(apr_status_t) apr_brigade_destroy(apr_bucket_brigade *b)
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{
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apr_pool_cleanup_kill(b->p, b, brigade_cleanup);
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return apr_brigade_cleanup(b);
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}
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APU_DECLARE(apr_bucket_brigade *) apr_brigade_create(apr_pool_t *p,
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apr_bucket_alloc_t *list)
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{
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apr_bucket_brigade *b;
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b = apr_palloc(p, sizeof(*b));
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b->p = p;
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b->bucket_alloc = list;
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APR_RING_INIT(&b->list, apr_bucket, link);
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apr_pool_cleanup_register(b->p, b, brigade_cleanup, apr_pool_cleanup_null);
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return b;
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}
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APU_DECLARE(apr_bucket_brigade *) apr_brigade_split_ex(apr_bucket_brigade *b,
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apr_bucket *e,
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apr_bucket_brigade *a)
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{
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apr_bucket *f;
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if (!a) {
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a = apr_brigade_create(b->p, b->bucket_alloc);
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}
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else if (!APR_BRIGADE_EMPTY(a)) {
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apr_brigade_cleanup(a);
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}
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/* Return an empty brigade if there is nothing left in
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* the first brigade to split off
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*/
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if (e != APR_BRIGADE_SENTINEL(b)) {
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f = APR_RING_LAST(&b->list);
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APR_RING_UNSPLICE(e, f, link);
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APR_RING_SPLICE_HEAD(&a->list, e, f, apr_bucket, link);
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}
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APR_BRIGADE_CHECK_CONSISTENCY(a);
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APR_BRIGADE_CHECK_CONSISTENCY(b);
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return a;
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}
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APU_DECLARE(apr_bucket_brigade *) apr_brigade_split(apr_bucket_brigade *b,
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apr_bucket *e)
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{
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return apr_brigade_split_ex(b, e, NULL);
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}
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APU_DECLARE(apr_status_t) apr_brigade_partition(apr_bucket_brigade *b,
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apr_off_t point,
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apr_bucket **after_point)
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{
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apr_bucket *e;
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const char *s;
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apr_size_t len;
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apr_uint64_t point64;
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apr_status_t rv;
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if (point < 0) {
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/* this could cause weird (not necessarily SEGV) things to happen */
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return APR_EINVAL;
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}
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if (point == 0) {
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*after_point = APR_BRIGADE_FIRST(b);
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return APR_SUCCESS;
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}
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/*
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* Try to reduce the following casting mess: We know that point will be
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* larger equal 0 now and forever and thus that point (apr_off_t) and
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* apr_size_t will fit into apr_uint64_t in any case.
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*/
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point64 = (apr_uint64_t)point;
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APR_BRIGADE_CHECK_CONSISTENCY(b);
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for (e = APR_BRIGADE_FIRST(b);
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e != APR_BRIGADE_SENTINEL(b);
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e = APR_BUCKET_NEXT(e))
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{
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/* For an unknown length bucket, while 'point64' is beyond the possible
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* size contained in apr_size_t, read and continue...
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*/
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if ((e->length == (apr_size_t)(-1))
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&& (point64 > (apr_uint64_t)APR_SIZE_MAX)) {
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/* point64 is too far out to simply split this bucket,
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* we must fix this bucket's size and keep going... */
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rv = apr_bucket_read(e, &s, &len, APR_BLOCK_READ);
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if (rv != APR_SUCCESS) {
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*after_point = e;
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return rv;
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}
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}
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else if ((point64 < (apr_uint64_t)e->length)
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|| (e->length == (apr_size_t)(-1))) {
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/* We already consumed buckets where point64 is beyond
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* our interest ( point64 > APR_SIZE_MAX ), above.
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* Here point falls between 0 and APR_SIZE_MAX
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* and is within this bucket, or this bucket's len
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* is undefined, so now we are ready to split it.
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* First try to split the bucket natively... */
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if ((rv = apr_bucket_split(e, (apr_size_t)point64))
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!= APR_ENOTIMPL) {
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*after_point = APR_BUCKET_NEXT(e);
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return rv;
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}
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/* if the bucket cannot be split, we must read from it,
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* changing its type to one that can be split */
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rv = apr_bucket_read(e, &s, &len, APR_BLOCK_READ);
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if (rv != APR_SUCCESS) {
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*after_point = e;
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return rv;
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}
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/* this assumes that len == e->length, which is okay because e
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* might have been morphed by the apr_bucket_read() above, but
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* if it was, the length would have been adjusted appropriately */
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if (point64 < (apr_uint64_t)e->length) {
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rv = apr_bucket_split(e, (apr_size_t)point64);
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*after_point = APR_BUCKET_NEXT(e);
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return rv;
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}
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}
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if (point64 == (apr_uint64_t)e->length) {
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*after_point = APR_BUCKET_NEXT(e);
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return APR_SUCCESS;
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}
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point64 -= (apr_uint64_t)e->length;
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}
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*after_point = APR_BRIGADE_SENTINEL(b);
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return APR_INCOMPLETE;
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}
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APU_DECLARE(apr_status_t) apr_brigade_length(apr_bucket_brigade *bb,
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int read_all, apr_off_t *length)
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{
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apr_off_t total = 0;
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apr_bucket *bkt;
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apr_status_t status = APR_SUCCESS;
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for (bkt = APR_BRIGADE_FIRST(bb);
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bkt != APR_BRIGADE_SENTINEL(bb);
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bkt = APR_BUCKET_NEXT(bkt))
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{
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if (bkt->length == (apr_size_t)(-1)) {
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const char *ignore;
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apr_size_t len;
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if (!read_all) {
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total = -1;
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break;
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}
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if ((status = apr_bucket_read(bkt, &ignore, &len,
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APR_BLOCK_READ)) != APR_SUCCESS) {
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break;
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}
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}
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total += bkt->length;
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}
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*length = total;
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return status;
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}
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APU_DECLARE(apr_status_t) apr_brigade_flatten(apr_bucket_brigade *bb,
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char *c, apr_size_t *len)
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{
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apr_size_t actual = 0;
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apr_bucket *b;
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for (b = APR_BRIGADE_FIRST(bb);
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b != APR_BRIGADE_SENTINEL(bb);
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b = APR_BUCKET_NEXT(b))
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{
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const char *str;
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apr_size_t str_len;
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apr_status_t status;
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status = apr_bucket_read(b, &str, &str_len, APR_BLOCK_READ);
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if (status != APR_SUCCESS) {
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return status;
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}
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/* If we would overflow. */
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if (str_len + actual > *len) {
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str_len = *len - actual;
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}
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/* XXX: It appears that overflow of the final bucket
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* is DISCARDED without any warning to the caller.
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*
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* No, we only copy the data up to their requested size. -- jre
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*/
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memcpy(c, str, str_len);
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c += str_len;
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actual += str_len;
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/* This could probably be actual == *len, but be safe from stray
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* photons. */
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if (actual >= *len) {
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break;
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}
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}
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*len = actual;
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return APR_SUCCESS;
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}
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APU_DECLARE(apr_status_t) apr_brigade_pflatten(apr_bucket_brigade *bb,
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char **c,
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apr_size_t *len,
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apr_pool_t *pool)
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{
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apr_off_t actual;
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apr_size_t total;
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apr_status_t rv;
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apr_brigade_length(bb, 1, &actual);
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/* XXX: This is dangerous beyond belief. At least in the
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* apr_brigade_flatten case, the user explicitly stated their
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* buffer length - so we don't up and palloc 4GB for a single
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* file bucket. This API must grow a useful max boundry,
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* either compiled-in or preset via the *len value.
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*
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* Shouldn't both fn's grow an additional return value for
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* the case that the brigade couldn't be flattened into the
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* provided or allocated buffer (such as APR_EMOREDATA?)
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* Not a failure, simply an advisory result.
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*/
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total = (apr_size_t)actual;
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*c = apr_palloc(pool, total);
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rv = apr_brigade_flatten(bb, *c, &total);
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if (rv != APR_SUCCESS) {
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return rv;
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}
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*len = total;
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return APR_SUCCESS;
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}
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APU_DECLARE(apr_status_t) apr_brigade_split_line(apr_bucket_brigade *bbOut,
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apr_bucket_brigade *bbIn,
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apr_read_type_e block,
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apr_off_t maxbytes)
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{
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apr_off_t readbytes = 0;
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while (!APR_BRIGADE_EMPTY(bbIn)) {
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const char *pos;
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const char *str;
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apr_size_t len;
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apr_status_t rv;
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apr_bucket *e;
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e = APR_BRIGADE_FIRST(bbIn);
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rv = apr_bucket_read(e, &str, &len, block);
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if (rv != APR_SUCCESS) {
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return rv;
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}
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pos = memchr(str, APR_ASCII_LF, len);
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/* We found a match. */
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if (pos != NULL) {
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apr_bucket_split(e, pos - str + 1);
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APR_BUCKET_REMOVE(e);
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APR_BRIGADE_INSERT_TAIL(bbOut, e);
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return APR_SUCCESS;
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}
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APR_BUCKET_REMOVE(e);
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if (APR_BUCKET_IS_METADATA(e) || len > APR_BUCKET_BUFF_SIZE/4) {
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APR_BRIGADE_INSERT_TAIL(bbOut, e);
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}
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else {
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if (len > 0) {
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rv = apr_brigade_write(bbOut, NULL, NULL, str, len);
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if (rv != APR_SUCCESS) {
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return rv;
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}
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}
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apr_bucket_destroy(e);
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}
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readbytes += len;
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/* We didn't find an APR_ASCII_LF within the maximum line length. */
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if (readbytes >= maxbytes) {
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break;
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}
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}
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return APR_SUCCESS;
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}
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APU_DECLARE(apr_status_t) apr_brigade_to_iovec(apr_bucket_brigade *b,
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struct iovec *vec, int *nvec)
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{
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int left = *nvec;
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apr_bucket *e;
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struct iovec *orig;
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apr_size_t iov_len;
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const char *iov_base;
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apr_status_t rv;
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orig = vec;
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for (e = APR_BRIGADE_FIRST(b);
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e != APR_BRIGADE_SENTINEL(b);
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e = APR_BUCKET_NEXT(e))
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{
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if (left-- == 0)
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break;
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rv = apr_bucket_read(e, &iov_base, &iov_len, APR_NONBLOCK_READ);
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if (rv != APR_SUCCESS)
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return rv;
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/* Set indirectly since types differ: */
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vec->iov_len = iov_len;
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vec->iov_base = (void *)iov_base;
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++vec;
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}
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*nvec = (int)(vec - orig);
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return APR_SUCCESS;
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}
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APU_DECLARE(apr_status_t) apr_brigade_vputstrs(apr_bucket_brigade *b,
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apr_brigade_flush flush,
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void *ctx,
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va_list va)
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{
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#define MAX_VECS 8
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struct iovec vec[MAX_VECS];
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apr_size_t i = 0;
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for (;;) {
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char *str = va_arg(va, char *);
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apr_status_t rv;
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if (str == NULL)
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break;
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vec[i].iov_base = str;
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vec[i].iov_len = strlen(str);
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i++;
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if (i == MAX_VECS) {
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rv = apr_brigade_writev(b, flush, ctx, vec, i);
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if (rv != APR_SUCCESS)
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return rv;
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i = 0;
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}
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}
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if (i != 0)
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return apr_brigade_writev(b, flush, ctx, vec, i);
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return APR_SUCCESS;
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}
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APU_DECLARE(apr_status_t) apr_brigade_putc(apr_bucket_brigade *b,
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apr_brigade_flush flush, void *ctx,
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const char c)
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{
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return apr_brigade_write(b, flush, ctx, &c, 1);
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}
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APU_DECLARE(apr_status_t) apr_brigade_write(apr_bucket_brigade *b,
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apr_brigade_flush flush,
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void *ctx,
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const char *str, apr_size_t nbyte)
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{
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apr_bucket *e = APR_BRIGADE_LAST(b);
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apr_size_t remaining = APR_BUCKET_BUFF_SIZE;
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char *buf = NULL;
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/*
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* If the last bucket is a heap bucket and its buffer is not shared with
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* another bucket, we may write into that bucket.
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*/
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if (!APR_BRIGADE_EMPTY(b) && APR_BUCKET_IS_HEAP(e)
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&& ((apr_bucket_heap *)(e->data))->refcount.refcount == 1) {
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apr_bucket_heap *h = e->data;
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/* HEAP bucket start offsets are always in-memory, safe to cast */
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remaining = h->alloc_len - (e->length + (apr_size_t)e->start);
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buf = h->base + e->start + e->length;
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}
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if (nbyte > remaining) {
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/* either a buffer bucket exists but is full,
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* or no buffer bucket exists and the data is too big
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* to buffer. In either case, we should flush. */
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if (flush) {
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e = apr_bucket_transient_create(str, nbyte, b->bucket_alloc);
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APR_BRIGADE_INSERT_TAIL(b, e);
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return flush(b, ctx);
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}
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else {
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e = apr_bucket_heap_create(str, nbyte, NULL, b->bucket_alloc);
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APR_BRIGADE_INSERT_TAIL(b, e);
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return APR_SUCCESS;
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}
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}
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else if (!buf) {
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/* we don't have a buffer, but the data is small enough
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* that we don't mind making a new buffer */
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buf = apr_bucket_alloc(APR_BUCKET_BUFF_SIZE, b->bucket_alloc);
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e = apr_bucket_heap_create(buf, APR_BUCKET_BUFF_SIZE,
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apr_bucket_free, b->bucket_alloc);
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APR_BRIGADE_INSERT_TAIL(b, e);
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e->length = 0; /* We are writing into the brigade, and
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* allocating more memory than we need. This
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* ensures that the bucket thinks it is empty just
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* after we create it. We'll fix the length
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* once we put data in it below.
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*/
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}
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/* there is a sufficiently big buffer bucket available now */
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memcpy(buf, str, nbyte);
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e->length += nbyte;
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return APR_SUCCESS;
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}
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APU_DECLARE(apr_status_t) apr_brigade_writev(apr_bucket_brigade *b,
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apr_brigade_flush flush,
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void *ctx,
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const struct iovec *vec,
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apr_size_t nvec)
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{
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apr_bucket *e;
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apr_size_t total_len;
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apr_size_t i;
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char *buf;
|
|
|
|
/* Compute the total length of the data to be written.
|
|
*/
|
|
total_len = 0;
|
|
for (i = 0; i < nvec; i++) {
|
|
total_len += vec[i].iov_len;
|
|
}
|
|
|
|
/* If the data to be written is very large, try to convert
|
|
* the iovec to transient buckets rather than copying.
|
|
*/
|
|
if (total_len > APR_BUCKET_BUFF_SIZE) {
|
|
if (flush) {
|
|
for (i = 0; i < nvec; i++) {
|
|
e = apr_bucket_transient_create(vec[i].iov_base,
|
|
vec[i].iov_len,
|
|
b->bucket_alloc);
|
|
APR_BRIGADE_INSERT_TAIL(b, e);
|
|
}
|
|
return flush(b, ctx);
|
|
}
|
|
else {
|
|
for (i = 0; i < nvec; i++) {
|
|
e = apr_bucket_heap_create((const char *) vec[i].iov_base,
|
|
vec[i].iov_len, NULL,
|
|
b->bucket_alloc);
|
|
APR_BRIGADE_INSERT_TAIL(b, e);
|
|
}
|
|
return APR_SUCCESS;
|
|
}
|
|
}
|
|
|
|
i = 0;
|
|
|
|
/* If there is a heap bucket at the end of the brigade
|
|
* already, and its refcount is 1, copy into the existing bucket.
|
|
*/
|
|
e = APR_BRIGADE_LAST(b);
|
|
if (!APR_BRIGADE_EMPTY(b) && APR_BUCKET_IS_HEAP(e)
|
|
&& ((apr_bucket_heap *)(e->data))->refcount.refcount == 1) {
|
|
apr_bucket_heap *h = e->data;
|
|
apr_size_t remaining = h->alloc_len -
|
|
(e->length + (apr_size_t)e->start);
|
|
buf = h->base + e->start + e->length;
|
|
|
|
if (remaining >= total_len) {
|
|
/* Simple case: all the data will fit in the
|
|
* existing heap bucket
|
|
*/
|
|
for (; i < nvec; i++) {
|
|
apr_size_t len = vec[i].iov_len;
|
|
memcpy(buf, (const void *) vec[i].iov_base, len);
|
|
buf += len;
|
|
}
|
|
e->length += total_len;
|
|
return APR_SUCCESS;
|
|
}
|
|
else {
|
|
/* More complicated case: not all of the data
|
|
* will fit in the existing heap bucket. The
|
|
* total data size is <= APR_BUCKET_BUFF_SIZE,
|
|
* so we'll need only one additional bucket.
|
|
*/
|
|
const char *start_buf = buf;
|
|
for (; i < nvec; i++) {
|
|
apr_size_t len = vec[i].iov_len;
|
|
if (len > remaining) {
|
|
break;
|
|
}
|
|
memcpy(buf, (const void *) vec[i].iov_base, len);
|
|
buf += len;
|
|
remaining -= len;
|
|
}
|
|
e->length += (buf - start_buf);
|
|
total_len -= (buf - start_buf);
|
|
|
|
if (flush) {
|
|
apr_status_t rv = flush(b, ctx);
|
|
if (rv != APR_SUCCESS) {
|
|
return rv;
|
|
}
|
|
}
|
|
|
|
/* Now fall through into the case below to
|
|
* allocate another heap bucket and copy the
|
|
* rest of the array. (Note that i is not
|
|
* reset to zero here; it holds the index
|
|
* of the first vector element to be
|
|
* written to the new bucket.)
|
|
*/
|
|
}
|
|
}
|
|
|
|
/* Allocate a new heap bucket, and copy the data into it.
|
|
* The checks above ensure that the amount of data to be
|
|
* written here is no larger than APR_BUCKET_BUFF_SIZE.
|
|
*/
|
|
buf = apr_bucket_alloc(APR_BUCKET_BUFF_SIZE, b->bucket_alloc);
|
|
e = apr_bucket_heap_create(buf, APR_BUCKET_BUFF_SIZE,
|
|
apr_bucket_free, b->bucket_alloc);
|
|
for (; i < nvec; i++) {
|
|
apr_size_t len = vec[i].iov_len;
|
|
memcpy(buf, (const void *) vec[i].iov_base, len);
|
|
buf += len;
|
|
}
|
|
e->length = total_len;
|
|
APR_BRIGADE_INSERT_TAIL(b, e);
|
|
|
|
return APR_SUCCESS;
|
|
}
|
|
|
|
APU_DECLARE(apr_status_t) apr_brigade_puts(apr_bucket_brigade *bb,
|
|
apr_brigade_flush flush, void *ctx,
|
|
const char *str)
|
|
{
|
|
return apr_brigade_write(bb, flush, ctx, str, strlen(str));
|
|
}
|
|
|
|
APU_DECLARE_NONSTD(apr_status_t) apr_brigade_putstrs(apr_bucket_brigade *b,
|
|
apr_brigade_flush flush,
|
|
void *ctx, ...)
|
|
{
|
|
va_list va;
|
|
apr_status_t rv;
|
|
|
|
va_start(va, ctx);
|
|
rv = apr_brigade_vputstrs(b, flush, ctx, va);
|
|
va_end(va);
|
|
return rv;
|
|
}
|
|
|
|
APU_DECLARE_NONSTD(apr_status_t) apr_brigade_printf(apr_bucket_brigade *b,
|
|
apr_brigade_flush flush,
|
|
void *ctx,
|
|
const char *fmt, ...)
|
|
{
|
|
va_list ap;
|
|
apr_status_t rv;
|
|
|
|
va_start(ap, fmt);
|
|
rv = apr_brigade_vprintf(b, flush, ctx, fmt, ap);
|
|
va_end(ap);
|
|
return rv;
|
|
}
|
|
|
|
struct brigade_vprintf_data_t {
|
|
apr_vformatter_buff_t vbuff;
|
|
|
|
apr_bucket_brigade *b; /* associated brigade */
|
|
apr_brigade_flush *flusher; /* flushing function */
|
|
void *ctx;
|
|
|
|
char *cbuff; /* buffer to flush from */
|
|
};
|
|
|
|
static apr_status_t brigade_flush(apr_vformatter_buff_t *buff)
|
|
{
|
|
/* callback function passed to ap_vformatter to be
|
|
* called when vformatter needs to buff and
|
|
* buff.curpos > buff.endpos
|
|
*/
|
|
|
|
/* "downcast," have really passed a brigade_vprintf_data_t* */
|
|
struct brigade_vprintf_data_t *vd = (struct brigade_vprintf_data_t*)buff;
|
|
apr_status_t res = APR_SUCCESS;
|
|
|
|
res = apr_brigade_write(vd->b, *vd->flusher, vd->ctx, vd->cbuff,
|
|
APR_BUCKET_BUFF_SIZE);
|
|
|
|
if(res != APR_SUCCESS) {
|
|
return -1;
|
|
}
|
|
|
|
vd->vbuff.curpos = vd->cbuff;
|
|
vd->vbuff.endpos = vd->cbuff + APR_BUCKET_BUFF_SIZE;
|
|
|
|
return res;
|
|
}
|
|
|
|
APU_DECLARE(apr_status_t) apr_brigade_vprintf(apr_bucket_brigade *b,
|
|
apr_brigade_flush flush,
|
|
void *ctx,
|
|
const char *fmt, va_list va)
|
|
{
|
|
/* the cast, in order of appearance */
|
|
struct brigade_vprintf_data_t vd;
|
|
char buf[APR_BUCKET_BUFF_SIZE];
|
|
int written;
|
|
|
|
vd.vbuff.curpos = buf;
|
|
vd.vbuff.endpos = buf + APR_BUCKET_BUFF_SIZE;
|
|
vd.b = b;
|
|
vd.flusher = &flush;
|
|
vd.ctx = ctx;
|
|
vd.cbuff = buf;
|
|
|
|
written = apr_vformatter(brigade_flush, &vd.vbuff, fmt, va);
|
|
|
|
if (written == -1) {
|
|
return -1;
|
|
}
|
|
|
|
/* write out what remains in the buffer */
|
|
return apr_brigade_write(b, flush, ctx, buf, vd.vbuff.curpos - buf);
|
|
}
|
|
|
|
/* A "safe" maximum bucket size, 1Gb */
|
|
#define MAX_BUCKET_SIZE (0x40000000)
|
|
|
|
APU_DECLARE(apr_bucket *) apr_brigade_insert_file(apr_bucket_brigade *bb,
|
|
apr_file_t *f,
|
|
apr_off_t start,
|
|
apr_off_t length,
|
|
apr_pool_t *p)
|
|
{
|
|
apr_bucket *e;
|
|
|
|
if (sizeof(apr_off_t) == sizeof(apr_size_t) || length < MAX_BUCKET_SIZE) {
|
|
e = apr_bucket_file_create(f, start, (apr_size_t)length, p,
|
|
bb->bucket_alloc);
|
|
}
|
|
else {
|
|
/* Several buckets are needed. */
|
|
e = apr_bucket_file_create(f, start, MAX_BUCKET_SIZE, p,
|
|
bb->bucket_alloc);
|
|
|
|
while (length > MAX_BUCKET_SIZE) {
|
|
apr_bucket *ce;
|
|
apr_bucket_copy(e, &ce);
|
|
APR_BRIGADE_INSERT_TAIL(bb, ce);
|
|
e->start += MAX_BUCKET_SIZE;
|
|
length -= MAX_BUCKET_SIZE;
|
|
}
|
|
e->length = (apr_size_t)length; /* Resize just the last bucket */
|
|
}
|
|
|
|
APR_BRIGADE_INSERT_TAIL(bb, e);
|
|
return e;
|
|
}
|