c5a16c08ba
specific routines from uipc_socket2.c following repo-copy. We might rethink the location of one or two at some point, but the division was relatively clean. uipc_sockbuf.c is now the home of routines that manipulate socket buffers.
398 lines
10 KiB
C
398 lines
10 KiB
C
/*-
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* Copyright (c) 1982, 1986, 1988, 1990, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)uipc_socket2.c 8.1 (Berkeley) 6/10/93
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include "opt_param.h"
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#include <sys/param.h>
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#include <sys/domain.h>
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#include <sys/lock.h>
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#include <sys/malloc.h>
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#include <sys/mbuf.h>
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#include <sys/mutex.h>
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#include <sys/proc.h>
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#include <sys/protosw.h>
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#include <sys/resourcevar.h>
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#include <sys/socket.h>
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#include <sys/socketvar.h>
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#include <sys/stat.h>
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/*
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* Primitive routines for operating on sockets.
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*/
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/*
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* Procedures to manipulate state flags of socket
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* and do appropriate wakeups. Normal sequence from the
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* active (originating) side is that soisconnecting() is
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* called during processing of connect() call,
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* resulting in an eventual call to soisconnected() if/when the
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* connection is established. When the connection is torn down
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* soisdisconnecting() is called during processing of disconnect() call,
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* and soisdisconnected() is called when the connection to the peer
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* is totally severed. The semantics of these routines are such that
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* connectionless protocols can call soisconnected() and soisdisconnected()
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* only, bypassing the in-progress calls when setting up a ``connection''
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* takes no time.
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*
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* From the passive side, a socket is created with
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* two queues of sockets: so_incomp for connections in progress
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* and so_comp for connections already made and awaiting user acceptance.
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* As a protocol is preparing incoming connections, it creates a socket
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* structure queued on so_incomp by calling sonewconn(). When the connection
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* is established, soisconnected() is called, and transfers the
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* socket structure to so_comp, making it available to accept().
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*
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* If a socket is closed with sockets on either
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* so_incomp or so_comp, these sockets are dropped.
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*
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* If higher level protocols are implemented in
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* the kernel, the wakeups done here will sometimes
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* cause software-interrupt process scheduling.
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*/
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void
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soisconnecting(so)
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register struct socket *so;
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{
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SOCK_LOCK(so);
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so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);
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so->so_state |= SS_ISCONNECTING;
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SOCK_UNLOCK(so);
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}
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void
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soisconnected(so)
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struct socket *so;
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{
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struct socket *head;
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ACCEPT_LOCK();
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SOCK_LOCK(so);
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so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING|SS_ISCONFIRMING);
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so->so_state |= SS_ISCONNECTED;
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head = so->so_head;
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if (head != NULL && (so->so_qstate & SQ_INCOMP)) {
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if ((so->so_options & SO_ACCEPTFILTER) == 0) {
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SOCK_UNLOCK(so);
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TAILQ_REMOVE(&head->so_incomp, so, so_list);
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head->so_incqlen--;
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so->so_qstate &= ~SQ_INCOMP;
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TAILQ_INSERT_TAIL(&head->so_comp, so, so_list);
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head->so_qlen++;
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so->so_qstate |= SQ_COMP;
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ACCEPT_UNLOCK();
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sorwakeup(head);
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wakeup_one(&head->so_timeo);
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} else {
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ACCEPT_UNLOCK();
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so->so_upcall =
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head->so_accf->so_accept_filter->accf_callback;
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so->so_upcallarg = head->so_accf->so_accept_filter_arg;
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so->so_rcv.sb_flags |= SB_UPCALL;
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so->so_options &= ~SO_ACCEPTFILTER;
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SOCK_UNLOCK(so);
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so->so_upcall(so, so->so_upcallarg, M_DONTWAIT);
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}
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return;
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}
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SOCK_UNLOCK(so);
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ACCEPT_UNLOCK();
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wakeup(&so->so_timeo);
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sorwakeup(so);
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sowwakeup(so);
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}
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void
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soisdisconnecting(so)
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register struct socket *so;
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{
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/*
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* XXXRW: This code assumes that SOCK_LOCK(so) and
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* SOCKBUF_LOCK(&so->so_rcv) are the same.
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*/
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SOCKBUF_LOCK(&so->so_rcv);
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so->so_state &= ~SS_ISCONNECTING;
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so->so_state |= SS_ISDISCONNECTING;
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so->so_rcv.sb_state |= SBS_CANTRCVMORE;
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sorwakeup_locked(so);
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SOCKBUF_LOCK(&so->so_snd);
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so->so_snd.sb_state |= SBS_CANTSENDMORE;
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sowwakeup_locked(so);
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wakeup(&so->so_timeo);
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}
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void
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soisdisconnected(so)
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register struct socket *so;
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{
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/*
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* XXXRW: This code assumes that SOCK_LOCK(so) and
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* SOCKBUF_LOCK(&so->so_rcv) are the same.
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*/
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SOCKBUF_LOCK(&so->so_rcv);
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so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);
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so->so_state |= SS_ISDISCONNECTED;
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so->so_rcv.sb_state |= SBS_CANTRCVMORE;
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sorwakeup_locked(so);
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SOCKBUF_LOCK(&so->so_snd);
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so->so_snd.sb_state |= SBS_CANTSENDMORE;
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sbdrop_locked(&so->so_snd, so->so_snd.sb_cc);
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sowwakeup_locked(so);
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wakeup(&so->so_timeo);
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}
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/*
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* Create a "control" mbuf containing the specified data
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* with the specified type for presentation on a socket buffer.
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*/
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struct mbuf *
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sbcreatecontrol(p, size, type, level)
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caddr_t p;
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register int size;
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int type, level;
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{
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register struct cmsghdr *cp;
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struct mbuf *m;
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if (CMSG_SPACE((u_int)size) > MCLBYTES)
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return ((struct mbuf *) NULL);
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if (CMSG_SPACE((u_int)size) > MLEN)
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m = m_getcl(M_DONTWAIT, MT_CONTROL, 0);
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else
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m = m_get(M_DONTWAIT, MT_CONTROL);
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if (m == NULL)
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return ((struct mbuf *) NULL);
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cp = mtod(m, struct cmsghdr *);
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m->m_len = 0;
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KASSERT(CMSG_SPACE((u_int)size) <= M_TRAILINGSPACE(m),
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("sbcreatecontrol: short mbuf"));
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if (p != NULL)
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(void)memcpy(CMSG_DATA(cp), p, size);
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m->m_len = CMSG_SPACE(size);
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cp->cmsg_len = CMSG_LEN(size);
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cp->cmsg_level = level;
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cp->cmsg_type = type;
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return (m);
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}
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/*
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* Some routines that return EOPNOTSUPP for entry points that are not
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* supported by a protocol. Fill in as needed.
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*/
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int
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pru_accept_notsupp(struct socket *so, struct sockaddr **nam)
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{
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return EOPNOTSUPP;
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}
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int
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pru_attach_notsupp(struct socket *so, int proto, struct thread *td)
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{
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return EOPNOTSUPP;
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}
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int
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pru_bind_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td)
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{
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return EOPNOTSUPP;
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}
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int
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pru_connect_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td)
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{
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return EOPNOTSUPP;
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}
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int
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pru_connect2_notsupp(struct socket *so1, struct socket *so2)
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{
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return EOPNOTSUPP;
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}
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int
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pru_control_notsupp(struct socket *so, u_long cmd, caddr_t data,
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struct ifnet *ifp, struct thread *td)
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{
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return EOPNOTSUPP;
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}
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int
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pru_disconnect_notsupp(struct socket *so)
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{
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return EOPNOTSUPP;
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}
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int
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pru_listen_notsupp(struct socket *so, int backlog, struct thread *td)
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{
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return EOPNOTSUPP;
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}
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int
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pru_peeraddr_notsupp(struct socket *so, struct sockaddr **nam)
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{
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return EOPNOTSUPP;
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}
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int
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pru_rcvd_notsupp(struct socket *so, int flags)
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{
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return EOPNOTSUPP;
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}
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int
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pru_rcvoob_notsupp(struct socket *so, struct mbuf *m, int flags)
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{
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return EOPNOTSUPP;
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}
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int
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pru_send_notsupp(struct socket *so, int flags, struct mbuf *m,
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struct sockaddr *addr, struct mbuf *control, struct thread *td)
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{
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return EOPNOTSUPP;
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}
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/*
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* This isn't really a ``null'' operation, but it's the default one
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* and doesn't do anything destructive.
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*/
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int
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pru_sense_null(struct socket *so, struct stat *sb)
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{
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sb->st_blksize = so->so_snd.sb_hiwat;
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return 0;
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}
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int
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pru_shutdown_notsupp(struct socket *so)
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{
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return EOPNOTSUPP;
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}
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int
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pru_sockaddr_notsupp(struct socket *so, struct sockaddr **nam)
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{
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return EOPNOTSUPP;
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}
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int
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pru_sosend_notsupp(struct socket *so, struct sockaddr *addr, struct uio *uio,
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struct mbuf *top, struct mbuf *control, int flags, struct thread *td)
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{
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return EOPNOTSUPP;
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}
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int
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pru_soreceive_notsupp(struct socket *so, struct sockaddr **paddr,
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struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
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int *flagsp)
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{
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return EOPNOTSUPP;
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}
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int
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pru_sopoll_notsupp(struct socket *so, int events, struct ucred *cred,
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struct thread *td)
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{
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return EOPNOTSUPP;
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}
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/*
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* Make a copy of a sockaddr in a malloced buffer of type M_SONAME.
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*/
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struct sockaddr *
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sodupsockaddr(const struct sockaddr *sa, int mflags)
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{
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struct sockaddr *sa2;
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sa2 = malloc(sa->sa_len, M_SONAME, mflags);
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if (sa2)
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bcopy(sa, sa2, sa->sa_len);
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return sa2;
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}
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/*
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* Create an external-format (``xsocket'') structure using the information
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* in the kernel-format socket structure pointed to by so. This is done
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* to reduce the spew of irrelevant information over this interface,
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* to isolate user code from changes in the kernel structure, and
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* potentially to provide information-hiding if we decide that
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* some of this information should be hidden from users.
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*/
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void
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sotoxsocket(struct socket *so, struct xsocket *xso)
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{
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xso->xso_len = sizeof *xso;
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xso->xso_so = so;
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xso->so_type = so->so_type;
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xso->so_options = so->so_options;
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xso->so_linger = so->so_linger;
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xso->so_state = so->so_state;
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xso->so_pcb = so->so_pcb;
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xso->xso_protocol = so->so_proto->pr_protocol;
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xso->xso_family = so->so_proto->pr_domain->dom_family;
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xso->so_qlen = so->so_qlen;
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xso->so_incqlen = so->so_incqlen;
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xso->so_qlimit = so->so_qlimit;
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xso->so_timeo = so->so_timeo;
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xso->so_error = so->so_error;
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xso->so_pgid = so->so_sigio ? so->so_sigio->sio_pgid : 0;
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xso->so_oobmark = so->so_oobmark;
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sbtoxsockbuf(&so->so_snd, &xso->so_snd);
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sbtoxsockbuf(&so->so_rcv, &xso->so_rcv);
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xso->so_uid = so->so_cred->cr_uid;
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}
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/*
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* This does the same for sockbufs. Note that the xsockbuf structure,
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* since it is always embedded in a socket, does not include a self
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* pointer nor a length. We make this entry point public in case
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* some other mechanism needs it.
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*/
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void
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sbtoxsockbuf(struct sockbuf *sb, struct xsockbuf *xsb)
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{
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xsb->sb_cc = sb->sb_cc;
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xsb->sb_hiwat = sb->sb_hiwat;
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xsb->sb_mbcnt = sb->sb_mbcnt;
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xsb->sb_mbmax = sb->sb_mbmax;
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xsb->sb_lowat = sb->sb_lowat;
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xsb->sb_flags = sb->sb_flags;
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xsb->sb_timeo = sb->sb_timeo;
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}
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