6bfa9a2d66
After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
||
---|---|---|
.. | ||
boot_font.c | ||
creator.c | ||
creatorreg.h | ||
fb.c | ||
fbreg.h | ||
gallant12x22.c | ||
gfb.h | ||
machfb.c | ||
machfbreg.h | ||
s3_pci.c | ||
splash_bmp.c | ||
splash_pcx.c | ||
splash.c | ||
splashreg.h | ||
vga.c | ||
vgareg.h |